// Copyright (C) 2009-2021, Panagiotis Christopoulos Charitos and contributors. // All rights reserved. // Code licensed under the BSD License. // http://www.anki3d.org/LICENSE ANKI_CONFIG_OPTION(lod0MaxDistance, 20.0, 1.0, MAX_F64, "Distance that will be used to calculate the LOD 0") ANKI_CONFIG_OPTION(lod1MaxDistance, 40.0, 2.0, MAX_F64, "Distance that will be used to calculate the LOD 1") ANKI_CONFIG_OPTION(scene_octreeMaxDepth, 5, 2, 10, "The max depth of the octree") ANKI_CONFIG_OPTION(scene_earlyZDistance, 10.0, 0.0, MAX_F64, "Objects with distance lower than that will be used in early Z") ANKI_CONFIG_OPTION(scene_reflectionProbeEffectiveDistance, 256.0, 1.0, MAX_F64, "How far reflection probes can look") ANKI_CONFIG_OPTION(scene_reflectionProbeShadowEffectiveDistance, 32.0, 1.0, MAX_F64, "How far to render shadows for reflection probes") ANKI_CONFIG_OPTION(scene_rayTracedShadows, 0, 0, 1, "Enable or not ray traced shadows. Ignored if RT is not supported") ANKI_CONFIG_OPTION(scene_rayTracingExtendedFrustumDistance, 100.0, 10.0, 10000.0, "Every object that its distance from the camera is bellow that value will take part in ray tracing")