// Copyright (C) 2009-2021, Panagiotis Christopoulos Charitos and contributors. // All rights reserved. // Code licensed under the BSD License. // http://www.anki3d.org/LICENSE #pragma once #include #include namespace anki { /// @addtogroup scene /// @{ /// Fog density node. class FogDensityNode : public SceneNode { public: FogDensityNode(SceneGraph* scene, CString name); ~FogDensityNode(); private: class MoveFeedbackComponent; class DensityShapeFeedbackComponent; void onMoveUpdated(const MoveComponent& movec); void onDensityShapeUpdated(const FogDensityComponent& fogc); }; /// @} } // end namespace anki