// Copyright (C) 2009-2021, Panagiotis Christopoulos Charitos and contributors. // All rights reserved. // Code licensed under the BSD License. // http://www.anki3d.org/LICENSE #pragma once #include namespace anki { /// @addtogroup scene /// @{ /// The particle emitter scene node. This scene node emitts class ParticleEmitterNode : public SceneNode { public: ParticleEmitterNode(SceneGraph* scene, CString name); ~ParticleEmitterNode(); Error frameUpdate(Second prevUpdateTime, Second crntTime) override; private: class MoveFeedbackComponent; class ShapeFeedbackComponent; void onMoveComponentUpdate(MoveComponent& move); void onShapeUpdate(); }; /// @} } // end namespace anki