// Copyright (C) 2009-2021, Panagiotis Christopoulos Charitos and contributors. // All rights reserved. // Code licensed under the BSD License. // http://www.anki3d.org/LICENSE #pragma once #include #include namespace anki { /// @addtogroup scene /// @{ /// Player scene node. It uses input and physics to move inside the world. class PlayerNode : public SceneNode { public: PlayerNode(SceneGraph* scene, CString name); ~PlayerNode(); private: class FeedbackComponent; class FeedbackComponent2; }; /// @} } // end namespace anki