// Copyright (C) 2009-2021, Panagiotis Christopoulos Charitos and contributors. // All rights reserved. // Code licensed under the BSD License. // http://www.anki3d.org/LICENSE #pragma once #include ANKI_BEGIN_NAMESPACE struct ShadowMappingUniforms { IVec2 m_viewportXY; Vec2 m_viewportZW; Vec2 m_uvScale; Vec2 m_uvTranslation; Vec2 m_uvMin; Vec2 m_uvMax; U32 m_blur; U32 m_padding0; U32 m_padding1; U32 m_padding2; }; ANKI_END_NAMESPACE