// Copyright (C) 2009-2022, Panagiotis Christopoulos Charitos and contributors. // All rights reserved. // Code licensed under the BSD License. // http://www.anki3d.org/LICENSE #include #include #include #include using namespace anki; #define PLAYER 0 #define MOUSE 1 class MyApp : public App { public: Bool m_profile = false; ConfigSet m_config; Error init(int argc, char* argv[]); Error userMainLoop(Bool& quit, Second elapsedTime) override; }; MyApp* app = nullptr; Error MyApp::init(int argc, char* argv[]) { if(argc < 2) { ANKI_LOGE("usage: %s relative/path/to/scene.lua [anki config options]", argv[0]); return Error::USER_DATA; } // Config m_config.init(allocAligned, nullptr); ANKI_CHECK(m_config.setFromCommandLineArguments(argc - 2, argv + 2)); // Init super class ANKI_CHECK(App::init(&m_config, argv[0], allocAligned, nullptr)); // Other init ResourceManager& resources = getResourceManager(); if(getenv("PROFILE")) { m_profile = true; m_config.setCoreTargetFps(240); TracerSingleton::get().setEnabled(true); } // Load scene ScriptResourcePtr script; ANKI_CHECK(resources.loadResource(argv[1], script)); ANKI_CHECK(getScriptManager().evalString(script->getSource())); // ANKI_CHECK(renderer.getFinalComposite().loadColorGradingTexture( // "textures/color_gradient_luts/forge_lut.ankitex")); #if PLAYER SceneGraph& scene = getSceneGraph(); SceneNode& cam = scene.getActiveCameraNode(); PlayerNode* pnode; ANKI_CHECK(scene.newSceneNode( "player", pnode, cam.getFirstComponentOfType().getLocalOrigin() - Vec4(0.0, 1.0, 0.0, 0.0))); cam.getFirstComponentOfType().setLocalTransform( Transform(Vec4(0.0, 0.0, 0.0, 0.0), Mat3x4::getIdentity(), 1.0)); pnode->addChild(&cam); #endif return Error::NONE; } Error MyApp::userMainLoop(Bool& quit, Second elapsedTime) { quit = false; SceneGraph& scene = getSceneGraph(); Input& in = getInput(); Renderer& renderer = getMainRenderer().getOffscreenRenderer(); if(in.getKey(KeyCode::ESCAPE)) { quit = true; return Error::NONE; } // move the camera static MoveComponent* mover = &scene.getActiveCameraNode().getFirstComponentOfType(); if(in.getKey(KeyCode::_1)) { mover = scene.getActiveCameraNode().tryGetFirstComponentOfType(); } if(in.getKey(KeyCode::_2)) { mover = &scene.findSceneNode("Point.018_Orientation").getFirstComponentOfType(); } if(in.getKey(KeyCode::L) == 1) { /*Vec3 origin = mover->getWorldTransform().getOrigin().xyz(); printf("%f %f %f\n", origin.x(), origin.y(), origin.z());*/ mover->setLocalOrigin(Vec4(81.169312f, -2.309618f, 17.088392f, 0.0f)); // mover->setLocalRotation(Mat3x4::getIdentity()); } if(in.getKey(KeyCode::F1) == 1) { static U mode = 0; mode = (mode + 1) % 3; if(mode == 0) { getConfig().setRDbgEnabled(false); } else if(mode == 1) { getConfig().setRDbgEnabled(true); renderer.getDbg().setDepthTestEnabled(true); renderer.getDbg().setDitheredDepthTestEnabled(false); } else { getConfig().setRDbgEnabled(true); renderer.getDbg().setDepthTestEnabled(false); renderer.getDbg().setDitheredDepthTestEnabled(true); } } if(in.getKey(KeyCode::F2) == 1) { // renderer.getDbg().flipFlags(DbgFlag::SPATIAL_COMPONENT); } if(in.getKey(KeyCode::F3) == 1) { // renderer.getDbg().flipFlags(DbgFlag::PHYSICS); } if(in.getKey(KeyCode::F4) == 1) { // renderer.getDbg().flipFlags(DbgFlag::SECTOR_COMPONENT); } if(in.getKey(KeyCode::F6) == 1) { renderer.getDbg().switchDepthTestEnabled(); } if(in.getKey(KeyCode::F11) == 1) { TracerSingleton::get().setEnabled(!TracerSingleton::get().getEnabled()); } #if !PLAYER static Vec2 mousePosOn1stClick = in.getMousePosition(); if(in.getMouseButton(MouseButton::RIGHT) == 1) { // Re-init mouse pos mousePosOn1stClick = in.getMousePosition(); } if(in.getMouseButton(MouseButton::RIGHT) || in.hasTouchDevice()) { constexpr F32 ROTATE_ANGLE = toRad(2.5f); constexpr F32 MOUSE_SENSITIVITY = 5.0f; in.hideCursor(true); if(in.getKey(KeyCode::_1) == 1) { mover = &scene.getActiveCameraNode().getFirstComponentOfType(); } if(in.getKey(KeyCode::F1) == 1) { static U mode = 0; mode = (mode + 1) % 3; if(mode == 0) { getConfig().setRDbgEnabled(false); } else if(mode == 1) { getConfig().setRDbgEnabled(true); renderer.getDbg().setDepthTestEnabled(true); renderer.getDbg().setDitheredDepthTestEnabled(false); } else { getConfig().setRDbgEnabled(true); renderer.getDbg().setDepthTestEnabled(false); renderer.getDbg().setDitheredDepthTestEnabled(true); } } if(in.getKey(KeyCode::F2) == 1) { // renderer.getDbg().flipFlags(DbgFlag::SPATIAL_COMPONENT); } if(in.getKey(KeyCode::UP)) { mover->rotateLocalX(ROTATE_ANGLE); } if(in.getKey(KeyCode::DOWN)) { mover->rotateLocalX(-ROTATE_ANGLE); } if(in.getKey(KeyCode::LEFT)) { mover->rotateLocalY(ROTATE_ANGLE); } if(in.getKey(KeyCode::RIGHT)) { mover->rotateLocalY(-ROTATE_ANGLE); } static F32 moveDistance = 0.1f; if(in.getMouseButton(MouseButton::SCROLL_UP) == 1) { moveDistance += 0.1f; moveDistance = min(moveDistance, 10.0f); } if(in.getMouseButton(MouseButton::SCROLL_DOWN) == 1) { moveDistance -= 0.1f; moveDistance = max(moveDistance, 0.1f); } if(in.getKey(KeyCode::A)) { mover->moveLocalX(-moveDistance); } if(in.getKey(KeyCode::D)) { mover->moveLocalX(moveDistance); } if(in.getKey(KeyCode::Q)) { mover->moveLocalY(-moveDistance); } if(in.getKey(KeyCode::E)) { mover->moveLocalY(moveDistance); } if(in.getKey(KeyCode::W)) { mover->moveLocalZ(-moveDistance); } if(in.getKey(KeyCode::S)) { mover->moveLocalZ(moveDistance); } if(in.getKey(KeyCode::F12) == 1 && ANKI_ENABLE_TRACE) { TracerSingleton::get().setEnabled(!TracerSingleton::get().getEnabled()); } const Vec2 velocity = in.getMousePosition() - mousePosOn1stClick; in.moveCursor(mousePosOn1stClick); if(velocity != Vec2(0.0)) { Euler angles(mover->getLocalRotation().getRotationPart()); angles.x() += velocity.y() * toRad(360.0f) * F32(elapsedTime) * MOUSE_SENSITIVITY; angles.x() = clamp(angles.x(), toRad(-90.0f), toRad(90.0f)); // Avoid cycle in Y axis angles.y() += -velocity.x() * toRad(360.0f) * F32(elapsedTime) * MOUSE_SENSITIVITY; angles.z() = 0.0f; mover->setLocalRotation(Mat3x4(Vec3(0.0f), angles)); } static TouchPointer rotateCameraTouch = TouchPointer::COUNT; static Vec2 rotateEventInitialPos = Vec2(0.0f); for(TouchPointer touch : EnumIterable()) { if(rotateCameraTouch == TouchPointer::COUNT && in.getTouchPointer(touch) == 1 && in.getTouchPointerNdcPosition(touch).x() > 0.1f) { rotateCameraTouch = touch; rotateEventInitialPos = in.getTouchPointerNdcPosition(touch) * getWindow().getAspectRatio(); break; } } if(rotateCameraTouch != TouchPointer::COUNT && in.getTouchPointer(rotateCameraTouch) == 0) { rotateCameraTouch = TouchPointer::COUNT; } if(rotateCameraTouch != TouchPointer::COUNT && in.getTouchPointer(rotateCameraTouch) > 1) { Vec2 velocity = in.getTouchPointerNdcPosition(rotateCameraTouch) * getWindow().getAspectRatio() - rotateEventInitialPos; velocity *= 0.3f; Euler angles(mover->getLocalRotation().getRotationPart()); angles.x() += velocity.y() * toRad(360.0f) * F32(elapsedTime) * MOUSE_SENSITIVITY; angles.x() = clamp(angles.x(), toRad(-90.0f), toRad(90.0f)); // Avoid cycle in Y axis angles.y() += -velocity.x() * toRad(360.0f) * F32(elapsedTime) * MOUSE_SENSITIVITY; angles.z() = 0.0f; mover->setLocalRotation(Mat3x4(Vec3(0.0f), angles)); } static TouchPointer moveCameraTouch = TouchPointer::COUNT; static Vec2 moveEventInitialPos = Vec2(0.0f); for(TouchPointer touch : EnumIterable()) { if(moveCameraTouch == TouchPointer::COUNT && in.getTouchPointer(touch) == 1 && in.getTouchPointerNdcPosition(touch).x() < -0.1f) { moveCameraTouch = touch; moveEventInitialPos = in.getTouchPointerNdcPosition(touch) * getWindow().getAspectRatio(); break; } } if(moveCameraTouch != TouchPointer::COUNT && in.getTouchPointer(moveCameraTouch) == 0) { moveCameraTouch = TouchPointer::COUNT; } if(moveCameraTouch != TouchPointer::COUNT && in.getTouchPointer(moveCameraTouch) > 0) { Vec2 velocity = in.getTouchPointerNdcPosition(moveCameraTouch) * getWindow().getAspectRatio() - moveEventInitialPos; velocity *= 2.0f; mover->moveLocalX(moveDistance * velocity.x()); mover->moveLocalZ(moveDistance * -velocity.y()); } } else { in.hideCursor(false); } #endif if(in.getKey(KeyCode::U) == 1) { renderer.setCurrentDebugRenderTarget( (renderer.getCurrentDebugRenderTarget() == "IndirectDiffuse") ? "" : "IndirectDiffuse"); } if(in.getKey(KeyCode::I) == 1) { renderer.setCurrentDebugRenderTarget((renderer.getCurrentDebugRenderTarget() == "SSR") ? "" : "SSR"); } if(in.getKey(KeyCode::O) == 1) { renderer.setCurrentDebugRenderTarget((renderer.getCurrentDebugRenderTarget() == "SM_resolve") ? "" : "SM_resolve"); } if(in.getKey(KeyCode::H) == 1) { renderer.setCurrentDebugRenderTarget((renderer.getCurrentDebugRenderTarget() == "RtShadows") ? "" : "RtShadows"); } if(in.getKey(KeyCode::J) == 1) { renderer.setCurrentDebugRenderTarget((renderer.getCurrentDebugRenderTarget() == "MotionVectorsHistoryLength") ? "" : "MotionVectorsHistoryLength"); } if(in.getEvent(InputEvent::WINDOW_CLOSED)) { quit = true; } if(m_profile && getGlobalTimestamp() == 1000) { quit = true; return Error::NONE; } return Error::NONE; } ANKI_MAIN_FUNCTION(myMain) int myMain(int argc, char* argv[]) { Error err = Error::NONE; app = new MyApp; err = app->init(argc, argv); if(!err) { err = app->mainLoop(); } if(err) { ANKI_LOGE("Error reported. See previous messages"); } else { ANKI_LOGI("Bye!!"); } delete app; return 0; }