#include "anki/collision/LineSegment.h" #include "anki/collision/Plane.h" #include namespace anki { //============================================================================== LineSegment LineSegment::getTransformed(const Transform& transform) const { LineSegment out; out.origin = origin.getTransformed(transform); out.dir = transform.getRotation() * (dir * transform.getScale()); return out; } } // end namespace