#include "ScriptingCommon.h" #include "MaterialRuntime.h" WRAP(MaterialRuntime) { class_("MaterialRuntime", no_init) .def("setUserDefVar", (void (MaterialRuntime::*)(const char*, const float&))(&MaterialRuntime::setUserDefVarValue)) .def("setUserDefVar", (void (MaterialRuntime::*)(const char*, const Vec2&))(&MaterialRuntime::setUserDefVarValue)) .def("setUserDefVar", (void (MaterialRuntime::*)(const char*, const Vec3&))(&MaterialRuntime::setUserDefVarValue)) .def("setUserDefVar", (void (MaterialRuntime::*)(const char*, const MtlUserDefinedVar::Fai&))(&MaterialRuntime::setUserDefVarValue)) .def("isWireframeEnabled", (bool (MaterialRuntime::*)() const)(&MaterialRuntime::isWireframeEnabled)) .def("setWireframeEnabled", &MaterialRuntime::setWireframeEnabled) ; }