// Copyright (C) 2009-present, Panagiotis Christopoulos Charitos and contributors. // All rights reserved. // Code licensed under the BSD License. // http://www.anki3d.org/LICENSE #include using namespace anki; Error SampleApp::init(int argc, char** argv, CString sampleName) { // Init the super class g_windowFullscreenCVar = 1; #if !ANKI_OS_ANDROID HeapMemoryPool tmpPool(allocAligned, nullptr); BaseString> assetsDataPath(&tmpPool); assetsDataPath.sprintf("%s/Samples/%s", ANKI_SOURCE_DIRECTORY, sampleName.cstr()); if(!directoryExists(assetsDataPath)) { ANKI_LOGE("Cannot find directory \"%s\". Have you moved the clone of the repository? I'll continue but expect issues", assetsDataPath.cstr()); } else { g_dataPathsCVar = BaseString>(&tmpPool).sprintf("%s|.anki,lua", assetsDataPath.cstr()); } #endif ANKI_CHECK(CVarSet::getSingleton().setFromCommandLineArguments(argc - 1, argv + 1)); ANKI_CHECK(App::init()); ANKI_CHECK(sampleExtraInit()); return Error::kNone; } Error SampleApp::userMainLoop(Bool& quit, Second elapsedTime) { constexpr F32 ROTATE_ANGLE = toRad(2.5f); constexpr F32 MOUSE_SENSITIVITY = 5.0f; quit = false; SceneGraph& scene = SceneGraph::getSingleton(); Renderer& renderer = Renderer::getSingleton(); Input& in = Input::getSingleton(); if(in.getKey(KeyCode::kEscape)) { quit = true; return Error::kNone; } if(in.getKey(KeyCode::kBackquote) == 1) { toggleDeveloperConsole(); } if(getDeveloperConsoleEnabled()) { return Error::kNone; } if(in.getKey(KeyCode::kY) == 1) { renderer.setCurrentDebugRenderTarget((renderer.getCurrentDebugRenderTarget() == "GBufferAlbedo") ? "" : "GBufferAlbedo"); // g_shadowMappingPcssCVar = !g_shadowMappingPcssCVar; } if(in.getKey(KeyCode::kU) == 1) { renderer.setCurrentDebugRenderTarget((renderer.getCurrentDebugRenderTarget() == "Reflections") ? "" : "Reflections"); } if(in.getKey(KeyCode::kI) == 1) { renderer.setCurrentDebugRenderTarget((renderer.getCurrentDebugRenderTarget() == "IndirectDiffuse") ? "" : "IndirectDiffuse"); } if(in.getKey(KeyCode::kO) == 1) { renderer.setCurrentDebugRenderTarget((renderer.getCurrentDebugRenderTarget() == "ResolvedShadows") ? "" : "ResolvedShadows"); } if(in.getKey(KeyCode::kP) == 1) { static U32 idx = 3; ++idx; idx %= 4; if(idx == 0) { renderer.setCurrentDebugRenderTarget("IndirectDiffuseVrsSri"); } else if(idx == 1) { renderer.setCurrentDebugRenderTarget("VrsSriDownscaled"); } else if(idx == 2) { renderer.setCurrentDebugRenderTarget("VrsSri"); } else { renderer.setCurrentDebugRenderTarget(""); } } if(in.getKey(KeyCode::kL) == 1) { renderer.setCurrentDebugRenderTarget((renderer.getCurrentDebugRenderTarget() == "MotionBlur") ? "" : "MotionBlur"); } if(in.getKey(KeyCode::kH) == 1) { static U32 pressCount = 0; CString rtName; switch(pressCount) { case 0: rtName = "RtShadows"; break; case 1: rtName = "RtShadows1"; break; case 2: rtName = "RtShadows2"; break; default: rtName = ""; } renderer.setCurrentDebugRenderTarget(rtName); pressCount = (pressCount + 1) % 4; } if(in.getKey(KeyCode::kJ) == 1) { g_vrsCVar = !g_vrsCVar; } static Vec2 mousePosOn1stClick = in.getMousePosition(); if(in.getMouseButton(MouseButton::kRight) == 1) { // Re-init mouse pos mousePosOn1stClick = in.getMousePosition(); } if(in.getKey(KeyCode::kF1) == 1) { static U mode = 0; mode = (mode + 1) % 3; if(mode == 0) { g_dbgSceneCVar = false; } else if(mode == 1) { g_dbgSceneCVar = true; renderer.getDbg().setDepthTestEnabled(true); renderer.getDbg().setDitheredDepthTestEnabled(false); } else { g_dbgSceneCVar = true; renderer.getDbg().setDepthTestEnabled(false); renderer.getDbg().setDitheredDepthTestEnabled(true); } } if(in.getKey(KeyCode::kF11) == 1 && ANKI_TRACING_ENABLED) { g_tracingEnabledCVar = !g_tracingEnabledCVar; } if(in.getMouseButton(MouseButton::kRight) || in.hasTouchDevice()) { in.hideCursor(true); // move the camera static SceneNode* mover = &scene.getActiveCameraNode(); if(in.getKey(KeyCode::k1) == 1) { mover = &scene.getActiveCameraNode(); } if(in.getKey(KeyCode::k2) == 1) { mover = &scene.findSceneNode("Spot"); } if(in.getKey(KeyCode::kUp)) { mover->rotateLocalX(ROTATE_ANGLE); } if(in.getKey(KeyCode::kDown)) { mover->rotateLocalX(-ROTATE_ANGLE); } if(in.getKey(KeyCode::kLeft)) { mover->rotateLocalY(ROTATE_ANGLE); } if(in.getKey(KeyCode::kRight)) { mover->rotateLocalY(-ROTATE_ANGLE); } static F32 moveDistance = 0.1f; if(in.getMouseButton(MouseButton::kScrollUp) == 1) { moveDistance += 0.1f; moveDistance = min(moveDistance, 10.0f); } if(in.getMouseButton(MouseButton::kScrollDown) == 1) { moveDistance -= 0.1f; moveDistance = max(moveDistance, 0.1f); } if(in.getKey(KeyCode::kA)) { mover->moveLocalX(-moveDistance); } if(in.getKey(KeyCode::kD)) { mover->moveLocalX(moveDistance); } if(in.getKey(KeyCode::kQ)) { mover->moveLocalY(-moveDistance); } if(in.getKey(KeyCode::kE)) { mover->moveLocalY(moveDistance); } if(in.getKey(KeyCode::kW)) { mover->moveLocalZ(-moveDistance); } if(in.getKey(KeyCode::kS)) { mover->moveLocalZ(moveDistance); } const Vec2 velocity = in.getMousePosition() - mousePosOn1stClick; in.moveCursor(mousePosOn1stClick); if(velocity != Vec2(0.0)) { Euler angles(mover->getLocalRotation().getRotationPart()); angles.x() += velocity.y() * toRad(360.0f) * F32(elapsedTime) * MOUSE_SENSITIVITY; angles.x() = clamp(angles.x(), toRad(-90.0f), toRad(90.0f)); // Avoid cycle in Y axis angles.y() += -velocity.x() * toRad(360.0f) * F32(elapsedTime) * MOUSE_SENSITIVITY; angles.z() = 0.0f; mover->setLocalRotation(Mat3(angles)); } static TouchPointer rotateCameraTouch = TouchPointer::kCount; static Vec2 rotateEventInitialPos = Vec2(0.0f); for(TouchPointer touch : EnumIterable()) { if(rotateCameraTouch == TouchPointer::kCount && in.getTouchPointer(touch) == 1 && in.getTouchPointerNdcPosition(touch).x() > 0.1f) { rotateCameraTouch = touch; rotateEventInitialPos = in.getTouchPointerNdcPosition(touch) * NativeWindow::getSingleton().getAspectRatio(); break; } } if(rotateCameraTouch != TouchPointer::kCount && in.getTouchPointer(rotateCameraTouch) == 0) { rotateCameraTouch = TouchPointer::kCount; } if(rotateCameraTouch != TouchPointer::kCount && in.getTouchPointer(rotateCameraTouch) > 1) { Vec2 velocity = in.getTouchPointerNdcPosition(rotateCameraTouch) * NativeWindow::getSingleton().getAspectRatio() - rotateEventInitialPos; velocity *= 0.3f; Euler angles(mover->getLocalRotation().getRotationPart()); angles.x() += velocity.y() * toRad(360.0f) * F32(elapsedTime) * MOUSE_SENSITIVITY; angles.x() = clamp(angles.x(), toRad(-90.0f), toRad(90.0f)); // Avoid cycle in Y axis angles.y() += -velocity.x() * toRad(360.0f) * F32(elapsedTime) * MOUSE_SENSITIVITY; angles.z() = 0.0f; mover->setLocalRotation(Mat3(angles)); } static TouchPointer moveCameraTouch = TouchPointer::kCount; static Vec2 moveEventInitialPos = Vec2(0.0f); for(TouchPointer touch : EnumIterable()) { if(moveCameraTouch == TouchPointer::kCount && in.getTouchPointer(touch) == 1 && in.getTouchPointerNdcPosition(touch).x() < -0.1f) { moveCameraTouch = touch; moveEventInitialPos = in.getTouchPointerNdcPosition(touch) * NativeWindow::getSingleton().getAspectRatio(); break; } } if(moveCameraTouch != TouchPointer::kCount && in.getTouchPointer(moveCameraTouch) == 0) { moveCameraTouch = TouchPointer::kCount; } if(moveCameraTouch != TouchPointer::kCount && in.getTouchPointer(moveCameraTouch) > 0) { Vec2 velocity = in.getTouchPointerNdcPosition(moveCameraTouch) * NativeWindow::getSingleton().getAspectRatio() - moveEventInitialPos; velocity *= 2.0f; mover->moveLocalX(moveDistance * velocity.x()); mover->moveLocalZ(moveDistance * -velocity.y()); } } else { in.hideCursor(false); } return Error::kNone; }