// Copyright (C) 2009-present, Panagiotis Christopoulos Charitos and contributors. // All rights reserved. // Code licensed under the BSD License. // http://www.anki3d.org/LICENSE #include #include #include namespace anki { Fence* Fence::newInstance() { return anki::newInstance(GrMemoryPool::getSingleton(), "N/A"); } Bool Fence::clientWait(Second seconds) { return static_cast(this)->m_semaphore->clientWait(seconds); } } // end namespace anki