// Copyright (C) 2009-present, Panagiotis Christopoulos Charitos and contributors. // All rights reserved. // Code licensed under the BSD License. // http://www.anki3d.org/LICENSE #include namespace anki { Error SceneSerializer::write(CString name, ConstWeakArray values) { Array tmpArray; WeakArray arr; if(values.getSize() < tmpArray.getSize()) { arr = {tmpArray.getBegin(), values.getSize()}; } else { ANKI_ASSERT(!"TODO"); } for(U32 i = 0; i < values.getSize(); ++i) { arr[i] = F32(values[i]); } return write(name, arr); } Error SceneSerializer::read([[maybe_unused]] CString name, [[maybe_unused]] WeakArray values) { ANKI_ASSERT(!"TODO"); return Error::kNone; } } // end namespace anki