// Copyright (C) 2009-present, Panagiotis Christopoulos Charitos and contributors. // All rights reserved. // Code licensed under the BSD License. // http://www.anki3d.org/LICENSE #pragma once #include #include #include namespace anki { /// @addtogroup shader_compiler /// @{ Error doReflectionSpirv(ConstWeakArray spirv, ShaderType type, ShaderReflection& refl, ShaderCompilerString& errorStr); /// @} } // end namespace anki