// Copyright (C) 2009-present, Panagiotis Christopoulos Charitos and contributors. // All rights reserved. // Code licensed under the BSD License. // http://www.anki3d.org/LICENSE #pragma anki technique vert pixel #include #if ANKI_PIXEL_SHADER # include SamplerState g_nearestAnyClampSampler : register(s0); Texture2D g_inTex : register(t0); Vec3 main(VertOut input) : SV_TARGET0 { const U32 texel = g_inTex.SampleLevel(g_nearestAnyClampSampler, input.m_uv, 0.0); const UVec2 rate = decodeVrsRate(texel); return visualizeVrsRate(rate); } #endif // ANKI_PIXEL_SAHDER