Main.cpp 846 B

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647
  1. // Copyright (C) 2009-2022, Panagiotis Christopoulos Charitos and contributors.
  2. // All rights reserved.
  3. // Code licensed under the BSD License.
  4. // http://www.anki3d.org/LICENSE
  5. #include <cstdio>
  6. #include <Samples/Common/SampleApp.h>
  7. using namespace anki;
  8. class MyApp : public SampleApp
  9. {
  10. public:
  11. Error sampleExtraInit()
  12. {
  13. ScriptResourcePtr script;
  14. ANKI_CHECK(getResourceManager().loadResource("Assets/Scene.lua", script));
  15. ANKI_CHECK(getScriptManager().evalString(script->getSource()));
  16. return Error::kNone;
  17. }
  18. };
  19. ANKI_MAIN_FUNCTION(myMain)
  20. int myMain(int argc, char* argv[])
  21. {
  22. Error err = Error::kNone;
  23. MyApp* app = new MyApp;
  24. err = app->init(argc, argv, "SimpleScene");
  25. if(!err)
  26. {
  27. err = app->mainLoop();
  28. }
  29. delete app;
  30. if(err)
  31. {
  32. ANKI_LOGE("Error reported. Bye!");
  33. }
  34. else
  35. {
  36. ANKI_LOGI("Bye!!");
  37. }
  38. return 0;
  39. }