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- /*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2010 Sam Lantinga
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
- Sam Lantinga
- [email protected]
- */
- /**
- * \file SDL_rect.h
- *
- * Header file for SDL_rect definition and management functions.
- */
- #ifndef _SDL_rect_h
- #define _SDL_rect_h
- #include "SDL_stdinc.h"
- #include "SDL_error.h"
- #include "SDL_pixels.h"
- #include "SDL_rwops.h"
- #include "begin_code.h"
- /* Set up for C function definitions, even when using C++ */
- #ifdef __cplusplus
- /* *INDENT-OFF* */
- extern "C" {
- /* *INDENT-ON* */
- #endif
- /**
- * \brief The structure that defines a point
- *
- * \sa SDL_EnclosePoints
- */
- typedef struct
- {
- int x;
- int y;
- } SDL_Point;
- /**
- * \brief A rectangle, with the origin at the upper left.
- *
- * \sa SDL_RectEmpty
- * \sa SDL_RectEquals
- * \sa SDL_HasIntersection
- * \sa SDL_IntersectRect
- * \sa SDL_UnionRect
- * \sa SDL_EnclosePoints
- */
- typedef struct SDL_Rect
- {
- int x, y;
- int w, h;
- } SDL_Rect;
- /**
- * \brief Returns true if the rectangle has no area.
- */
- #define SDL_RectEmpty(X) (((X)->w <= 0) || ((X)->h <= 0))
- /**
- * \brief Returns true if the two rectangles are equal.
- */
- #define SDL_RectEquals(A, B) (((A)->x == (B)->x) && ((A)->y == (B)->y) && \
- ((A)->w == (B)->w) && ((A)->h == (B)->h))
- /**
- * \brief Determine whether two rectangles intersect.
- *
- * \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
- */
- extern DECLSPEC SDL_bool SDLCALL SDL_HasIntersection(const SDL_Rect * A,
- const SDL_Rect * B);
- /**
- * \brief Calculate the intersection of two rectangles.
- *
- * \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
- */
- extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRect(const SDL_Rect * A,
- const SDL_Rect * B,
- SDL_Rect * result);
- /**
- * \brief Calculate the union of two rectangles.
- */
- extern DECLSPEC void SDLCALL SDL_UnionRect(const SDL_Rect * A,
- const SDL_Rect * B,
- SDL_Rect * result);
- /**
- * \brief Calculate a minimal rectangle enclosing a set of points
- *
- * \return SDL_TRUE if any points were within the clipping rect
- */
- extern DECLSPEC SDL_bool SDLCALL SDL_EnclosePoints(const SDL_Point * points,
- int count,
- const SDL_Rect * clip,
- SDL_Rect * result);
- /**
- * \brief Calculate the intersection of a rectangle and line segment.
- *
- * \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise.
- */
- extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRectAndLine(const SDL_Rect *
- rect, int *X1,
- int *Y1, int *X2,
- int *Y2);
- /* Ends C function definitions when using C++ */
- #ifdef __cplusplus
- /* *INDENT-OFF* */
- }
- /* *INDENT-ON* */
- #endif
- #include "close_code.h"
- #endif /* _SDL_rect_h */
- /* vi: set ts=4 sw=4 expandtab: */
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