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- /*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2010 Sam Lantinga
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
- Sam Lantinga
- [email protected]
- */
- /**
- * \file SDL_touch.h
- *
- * Include file for SDL touch event handling.
- */
- #ifndef _SDL_touch_h
- #define _SDL_touch_h
- #include "SDL_stdinc.h"
- #include "SDL_error.h"
- #include "SDL_video.h"
- #include "begin_code.h"
- /* Set up for C function definitions, even when using C++ */
- #ifdef __cplusplus
- /* *INDENT-OFF* */
- extern "C" {
- /* *INDENT-ON* */
- #endif
- typedef Sint64 SDL_TouchID;
- typedef Sint64 SDL_FingerID;
- struct SDL_Finger {
- SDL_FingerID id;
- Uint16 x;
- Uint16 y;
- Uint16 pressure;
- Uint16 xdelta;
- Uint16 ydelta;
- Uint16 last_x, last_y,last_pressure; /* the last reported coordinates */
- SDL_bool down;
- };
- typedef struct SDL_Touch SDL_Touch;
- typedef struct SDL_Finger SDL_Finger;
- struct SDL_Touch {
-
- /* Free the touch when it's time */
- void (*FreeTouch) (SDL_Touch * touch);
-
- /* data common for tablets */
- float pressure_max, pressure_min;
- float x_max,x_min;
- float y_max,y_min;
- Uint16 xres,yres,pressureres;
- float native_xres,native_yres,native_pressureres;
- float tilt; /* for future use */
- float rotation; /* for future use */
-
- /* Data common to all touch */
- SDL_TouchID id;
- SDL_Window *focus;
-
- char *name;
- Uint8 buttonstate;
- SDL_bool relative_mode;
- SDL_bool flush_motion;
- int num_fingers;
- int max_fingers;
- SDL_Finger** fingers;
-
- void *driverdata;
- };
- /* Function prototypes */
- /**
- * \brief Get the touch object at the given id.
- *
- *
- */
- extern DECLSPEC SDL_Touch* SDLCALL SDL_GetTouch(SDL_TouchID id);
- /**
- * \brief Get the finger object of the given touch, at the given id.
- *
- *
- */
- extern
- DECLSPEC SDL_Finger* SDLCALL SDL_GetFinger(SDL_Touch *touch, SDL_FingerID id);
- /* Ends C function definitions when using C++ */
- #ifdef __cplusplus
- /* *INDENT-OFF* */
- }
- /* *INDENT-ON* */
- #endif
- #include "close_code.h"
- #endif /* _SDL_mouse_h */
- /* vi: set ts=4 sw=4 expandtab: */
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