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- /*
- Copyright (c) 2003-2006 Gino van den Bergen / Erwin Coumans http://continuousphysics.com/Bullet/
- This software is provided 'as-is', without any express or implied warranty.
- In no event will the authors be held liable for any damages arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it freely,
- subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #ifndef SIMD_QUADWORD_H
- #define SIMD_QUADWORD_H
- #include "btScalar.h"
- #include "btMinMax.h"
- #if defined (__CELLOS_LV2) && defined (__SPU__)
- #include <altivec.h>
- #endif
- /**@brief The btQuadWord class is base class for btVector3 and btQuaternion.
- * Some issues under PS3 Linux with IBM 2.1 SDK, gcc compiler prevent from using aligned quadword.
- */
- #ifndef USE_LIBSPE2
- ATTRIBUTE_ALIGNED16(class) btQuadWord
- #else
- class btQuadWord
- #endif
- {
- protected:
- #if defined (__SPU__) && defined (__CELLOS_LV2__)
- union {
- vec_float4 mVec128;
- btScalar m_floats[4];
- };
- public:
- vec_float4 get128() const
- {
- return mVec128;
- }
- protected:
- #else //__CELLOS_LV2__ __SPU__
- btScalar m_floats[4];
- #endif //__CELLOS_LV2__ __SPU__
- public:
-
- /**@brief Return the x value */
- SIMD_FORCE_INLINE const btScalar& getX() const { return m_floats[0]; }
- /**@brief Return the y value */
- SIMD_FORCE_INLINE const btScalar& getY() const { return m_floats[1]; }
- /**@brief Return the z value */
- SIMD_FORCE_INLINE const btScalar& getZ() const { return m_floats[2]; }
- /**@brief Set the x value */
- SIMD_FORCE_INLINE void setX(btScalar x) { m_floats[0] = x;};
- /**@brief Set the y value */
- SIMD_FORCE_INLINE void setY(btScalar y) { m_floats[1] = y;};
- /**@brief Set the z value */
- SIMD_FORCE_INLINE void setZ(btScalar z) { m_floats[2] = z;};
- /**@brief Set the w value */
- SIMD_FORCE_INLINE void setW(btScalar w) { m_floats[3] = w;};
- /**@brief Return the x value */
- SIMD_FORCE_INLINE const btScalar& x() const { return m_floats[0]; }
- /**@brief Return the y value */
- SIMD_FORCE_INLINE const btScalar& y() const { return m_floats[1]; }
- /**@brief Return the z value */
- SIMD_FORCE_INLINE const btScalar& z() const { return m_floats[2]; }
- /**@brief Return the w value */
- SIMD_FORCE_INLINE const btScalar& w() const { return m_floats[3]; }
- //SIMD_FORCE_INLINE btScalar& operator[](int i) { return (&m_floats[0])[i]; }
- //SIMD_FORCE_INLINE const btScalar& operator[](int i) const { return (&m_floats[0])[i]; }
- ///operator btScalar*() replaces operator[], using implicit conversion. We added operator != and operator == to avoid pointer comparisons.
- SIMD_FORCE_INLINE operator btScalar *() { return &m_floats[0]; }
- SIMD_FORCE_INLINE operator const btScalar *() const { return &m_floats[0]; }
- SIMD_FORCE_INLINE bool operator==(const btQuadWord& other) const
- {
- return ((m_floats[3]==other.m_floats[3]) && (m_floats[2]==other.m_floats[2]) && (m_floats[1]==other.m_floats[1]) && (m_floats[0]==other.m_floats[0]));
- }
- SIMD_FORCE_INLINE bool operator!=(const btQuadWord& other) const
- {
- return !(*this == other);
- }
- /**@brief Set x,y,z and zero w
- * @param x Value of x
- * @param y Value of y
- * @param z Value of z
- */
- SIMD_FORCE_INLINE void setValue(const btScalar& x, const btScalar& y, const btScalar& z)
- {
- m_floats[0]=x;
- m_floats[1]=y;
- m_floats[2]=z;
- m_floats[3] = 0.f;
- }
- /* void getValue(btScalar *m) const
- {
- m[0] = m_floats[0];
- m[1] = m_floats[1];
- m[2] = m_floats[2];
- }
- */
- /**@brief Set the values
- * @param x Value of x
- * @param y Value of y
- * @param z Value of z
- * @param w Value of w
- */
- SIMD_FORCE_INLINE void setValue(const btScalar& x, const btScalar& y, const btScalar& z,const btScalar& w)
- {
- m_floats[0]=x;
- m_floats[1]=y;
- m_floats[2]=z;
- m_floats[3]=w;
- }
- /**@brief No initialization constructor */
- SIMD_FORCE_INLINE btQuadWord()
- // :m_floats[0](btScalar(0.)),m_floats[1](btScalar(0.)),m_floats[2](btScalar(0.)),m_floats[3](btScalar(0.))
- {
- }
-
- /**@brief Three argument constructor (zeros w)
- * @param x Value of x
- * @param y Value of y
- * @param z Value of z
- */
- SIMD_FORCE_INLINE btQuadWord(const btScalar& x, const btScalar& y, const btScalar& z)
- {
- m_floats[0] = x, m_floats[1] = y, m_floats[2] = z, m_floats[3] = 0.0f;
- }
- /**@brief Initializing constructor
- * @param x Value of x
- * @param y Value of y
- * @param z Value of z
- * @param w Value of w
- */
- SIMD_FORCE_INLINE btQuadWord(const btScalar& x, const btScalar& y, const btScalar& z,const btScalar& w)
- {
- m_floats[0] = x, m_floats[1] = y, m_floats[2] = z, m_floats[3] = w;
- }
- /**@brief Set each element to the max of the current values and the values of another btQuadWord
- * @param other The other btQuadWord to compare with
- */
- SIMD_FORCE_INLINE void setMax(const btQuadWord& other)
- {
- btSetMax(m_floats[0], other.m_floats[0]);
- btSetMax(m_floats[1], other.m_floats[1]);
- btSetMax(m_floats[2], other.m_floats[2]);
- btSetMax(m_floats[3], other.m_floats[3]);
- }
- /**@brief Set each element to the min of the current values and the values of another btQuadWord
- * @param other The other btQuadWord to compare with
- */
- SIMD_FORCE_INLINE void setMin(const btQuadWord& other)
- {
- btSetMin(m_floats[0], other.m_floats[0]);
- btSetMin(m_floats[1], other.m_floats[1]);
- btSetMin(m_floats[2], other.m_floats[2]);
- btSetMin(m_floats[3], other.m_floats[3]);
- }
- };
- #endif //SIMD_QUADWORD_H
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