FinalComposite.cpp 6.5 KB

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  1. // Copyright (C) 2009-present, Panagiotis Christopoulos Charitos and contributors.
  2. // All rights reserved.
  3. // Code licensed under the BSD License.
  4. // http://www.anki3d.org/LICENSE
  5. #include <AnKi/Renderer/FinalComposite.h>
  6. #include <AnKi/Renderer/Renderer.h>
  7. #include <AnKi/Renderer/Bloom.h>
  8. #include <AnKi/Renderer/Tonemapping.h>
  9. #include <AnKi/Renderer/LightShading.h>
  10. #include <AnKi/Renderer/GBuffer.h>
  11. #include <AnKi/Renderer/Dbg.h>
  12. #include <AnKi/Renderer/UiStage.h>
  13. #include <AnKi/Renderer/MotionBlur.h>
  14. #include <AnKi/Util/Logger.h>
  15. #include <AnKi/Util/Tracer.h>
  16. #include <AnKi/Util/CVarSet.h>
  17. #if ANKI_COMPILER_GCC_COMPATIBLE
  18. # pragma GCC diagnostic push
  19. # pragma GCC diagnostic ignored "-Wunused-function"
  20. # pragma GCC diagnostic ignored "-Wignored-qualifiers"
  21. #elif ANKI_COMPILER_MSVC
  22. # pragma warning(push)
  23. # pragma warning(disable : 4505)
  24. #endif
  25. #define A_CPU
  26. #include <ThirdParty/FidelityFX/ffx_a.h>
  27. #include <ThirdParty/FidelityFX/ffx_fsr1.h>
  28. #if ANKI_COMPILER_GCC_COMPATIBLE
  29. # pragma GCC diagnostic pop
  30. #elif ANKI_COMPILER_MSVC
  31. # pragma warning(pop)
  32. #endif
  33. namespace anki {
  34. Error FinalComposite::initInternal()
  35. {
  36. // Progs
  37. for(MutatorValue dbg = 0; dbg < 2; ++dbg)
  38. {
  39. ANKI_CHECK(loadShaderProgram("ShaderBinaries/FinalComposite.ankiprogbin",
  40. {{"FILM_GRAIN", (g_cvarRenderFilmGrain > 0.0) ? 1 : 0},
  41. {"BLOOM", 1},
  42. {"DBG", dbg},
  43. {"SHARPEN", MutatorValue(g_cvarRenderSharpness > 0.0)}},
  44. m_prog, m_grProgs[dbg]));
  45. }
  46. ANKI_CHECK(loadShaderProgram("ShaderBinaries/VisualizeRenderTarget.ankiprogbin", m_visualizeRenderTargetProg, m_visualizeRenderTargetGrProg));
  47. if(getRenderer().getSwapchainResolution() != getRenderer().getPostProcessResolution())
  48. {
  49. m_rtDesc = getRenderer().create2DRenderTargetDescription(
  50. getRenderer().getPostProcessResolution().x(), getRenderer().getPostProcessResolution().y(),
  51. (GrManager::getSingleton().getDeviceCapabilities().m_unalignedBbpTextureFormats) ? Format::kR8G8B8_Unorm : Format::kR8G8B8A8_Unorm,
  52. "Final Composite");
  53. m_rtDesc.bake();
  54. }
  55. return Error::kNone;
  56. }
  57. Error FinalComposite::init()
  58. {
  59. const Error err = initInternal();
  60. if(err)
  61. {
  62. ANKI_R_LOGE("Failed to init final composite");
  63. }
  64. return err;
  65. }
  66. void FinalComposite::populateRenderGraph(RenderingContext& ctx)
  67. {
  68. ANKI_TRACE_SCOPED_EVENT(RFinalComposite);
  69. RenderGraphBuilder& rgraph = ctx.m_renderGraphDescr;
  70. // Create the pass
  71. GraphicsRenderPass& pass = rgraph.newGraphicsRenderPass("Final Composite");
  72. const Bool bRendersToSwapchain = getRenderer().getSwapchainResolution() == getRenderer().getPostProcessResolution();
  73. RenderTargetHandle outRt;
  74. if(bRendersToSwapchain)
  75. {
  76. TexturePtr presentableTex = GrManager::getSingleton().acquireNextPresentableTexture();
  77. outRt = ctx.m_renderGraphDescr.importRenderTarget(presentableTex.get(), TextureUsageBit::kNone);
  78. ANKI_ASSERT(!ctx.m_swapchainRenderTarget.isValid());
  79. ctx.m_swapchainRenderTarget = outRt;
  80. pass.setWritesToSwapchain();
  81. }
  82. else
  83. {
  84. outRt = rgraph.newRenderTarget(m_rtDesc);
  85. }
  86. if(!bRendersToSwapchain)
  87. {
  88. m_runCtx.m_rt = outRt;
  89. }
  90. pass.setRenderpassInfo({GraphicsRenderPassTargetDesc(outRt)});
  91. pass.newTextureDependency(outRt, TextureUsageBit::kRtvDsvWrite);
  92. if(g_cvarRenderDbgScene || g_cvarRenderDbgPhysics)
  93. {
  94. pass.newTextureDependency(getRenderer().getDbg().getRt(), TextureUsageBit::kSrvPixel);
  95. }
  96. pass.newTextureDependency((g_cvarRenderMotionBlurSampleCount != 0) ? getRenderer().getMotionBlur().getRt()
  97. : getRenderer().getTonemapping().getRt(),
  98. TextureUsageBit::kSrvPixel);
  99. pass.newTextureDependency(getRenderer().getBloom().getBloomRt(), TextureUsageBit::kSrvPixel);
  100. Array<RenderTargetHandle, kMaxDebugRenderTargets> dbgRts;
  101. Array<DebugRenderTargetDrawStyle, kMaxDebugRenderTargets> drawStyles;
  102. const Bool hasDebugRt = getRenderer().getCurrentDebugRenderTarget(dbgRts, drawStyles);
  103. if(hasDebugRt)
  104. {
  105. for(const RenderTargetHandle& handle : dbgRts)
  106. {
  107. if(handle.isValid())
  108. {
  109. pass.newTextureDependency(handle, TextureUsageBit::kSrvPixel);
  110. }
  111. }
  112. }
  113. getUiStage().setDependencies(pass);
  114. pass.setWork([this](RenderPassWorkContext& rgraphCtx) {
  115. ANKI_TRACE_SCOPED_EVENT(FinalComposite);
  116. CommandBuffer& cmdb = *rgraphCtx.m_commandBuffer;
  117. const Bool dbgEnabled = g_cvarRenderDbgScene || g_cvarRenderDbgPhysics;
  118. Array<RenderTargetHandle, kMaxDebugRenderTargets> dbgRts;
  119. Array<DebugRenderTargetDrawStyle, kMaxDebugRenderTargets> drawStyles;
  120. const Bool hasDebugRt = getRenderer().getCurrentDebugRenderTarget(dbgRts, drawStyles);
  121. // Bind program
  122. if(hasDebugRt)
  123. {
  124. cmdb.bindShaderProgram(m_visualizeRenderTargetGrProg.get());
  125. }
  126. else
  127. {
  128. cmdb.bindShaderProgram(m_grProgs[dbgEnabled].get());
  129. }
  130. // Bind stuff
  131. if(!hasDebugRt)
  132. {
  133. cmdb.bindSampler(0, 0, getRenderer().getSamplers().m_trilinearClamp.get());
  134. rgraphCtx.bindSrv(
  135. 0, 0, (g_cvarRenderMotionBlurSampleCount != 0) ? getRenderer().getMotionBlur().getRt() : getRenderer().getTonemapping().getRt());
  136. rgraphCtx.bindSrv(1, 0, getRenderer().getBloom().getBloomRt());
  137. if(dbgEnabled)
  138. {
  139. rgraphCtx.bindSrv(2, 0, getRenderer().getDbg().getRt());
  140. }
  141. struct Constants
  142. {
  143. UVec4 m_fsrConsts0;
  144. F32 m_filmGrainStrength;
  145. U32 m_frameCount;
  146. U32 m_padding1;
  147. U32 m_padding2;
  148. } consts;
  149. F32 sharpness = g_cvarRenderSharpness; // [0, 1]
  150. sharpness *= 3.0f; // [0, 3]
  151. sharpness = 3.0f - sharpness; // [3, 0], RCAS translates 0 to max sharpness
  152. FsrRcasCon(&consts.m_fsrConsts0[0], sharpness);
  153. consts.m_filmGrainStrength = g_cvarRenderFilmGrain;
  154. consts.m_frameCount = getRenderer().getFrameCount() & kMaxU32;
  155. cmdb.setFastConstants(&consts, sizeof(consts));
  156. }
  157. else
  158. {
  159. cmdb.bindSampler(0, 0, getRenderer().getSamplers().m_nearestNearestClamp.get());
  160. U32 count = 0;
  161. UVec4 consts;
  162. for(const RenderTargetHandle& handle : dbgRts)
  163. {
  164. if(handle.isValid())
  165. {
  166. consts[count] = U32(drawStyles[count]);
  167. rgraphCtx.bindSrv(count, 0, handle);
  168. }
  169. else
  170. {
  171. cmdb.bindSrv(count, 0, TextureView(getDummyGpuResources().m_texture2DSrv.get(), TextureSubresourceDesc::all()));
  172. }
  173. ++count;
  174. }
  175. cmdb.setFastConstants(&consts, sizeof(consts));
  176. }
  177. cmdb.setViewport(0, 0, getRenderer().getPostProcessResolution().x(), getRenderer().getPostProcessResolution().y());
  178. drawQuad(cmdb);
  179. // Draw UI
  180. const Bool bRendersToSwapchain = getRenderer().getSwapchainResolution() == getRenderer().getPostProcessResolution();
  181. if(bRendersToSwapchain)
  182. {
  183. getRenderer().getUiStage().drawUi(cmdb);
  184. }
  185. });
  186. }
  187. } // end namespace anki