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- -- Generated by: C:\src\anki\out\build\x64-Release-VK\Binaries\GltfImporter.exe sponza_crytek_7_pbr_3.0.gltf C:/src/anki/Samples/Sponza/Assets/ -rpath Assets -texrpath Assets -lod-count 2 -light-scale 0.0001839 -import-textures 1 -v
- local scene = getSceneGraph()
- local events = getEventManager()
- node = scene:newSceneNode("Sky")
- comp = node:newSkyboxComponent()
- comp:setMinFogDensity(0.000000)
- comp:setMaxFogDensity(0.900000)
- comp:setHeightOfMaxFogDensity(10.000000)
- comp:setGeneratedSky()
- trf = Transform.new()
- trf:setOrigin(Vec3.new(0.000000, 23.077700, 25.287918))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Cube.017")
- comp = node:newDecalComponent()
- comp:loadDiffuseImageResource("Assets/blood_decal_albedo.ankitex", 1.000000)
- comp:loadMetalRoughnessImageResource("Assets/blood_decal_metal_roughness.ankitex", 1.000000)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-7.248238, -0.031180, 2.810158))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 1.000000, -0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.467957, 1.360810, 0.082817))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Cube.018")
- comp = node:newDecalComponent()
- comp:loadDiffuseImageResource("Assets/blood_decal_albedo.ankitex", 1.000000)
- comp:loadMetalRoughnessImageResource("Assets/blood_decal_metal_roughness.ankitex", 1.000000)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-7.248238, 1.820668, 3.320379))
- rot = Mat3.new()
- rot:setAll(-0.724110, -0.689684, -0.000000, -0.689684, 0.724110, -0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.467957, 1.360810, 0.164461))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("MESH_kinght.001")
- node:newMeshComponent():setMeshFilename("Assets/defaultMaterial.001_c4c4c262206ed45a.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/Metal_74980e5c889a1a43.ankimtl"):setSubmeshIndex(0)
- node:newMaterialComponent():setMaterialFilename("Assets/skinFace_37e531adb0394fda.ankimtl"):setSubmeshIndex(1)
- node:newMaterialComponent():setMaterialFilename("Assets/ChainMail_e54428975578d25.ankimtl"):setSubmeshIndex(2)
- node:newMaterialComponent():setMaterialFilename("Assets/Leather_d5d86863309c9f2b.ankimtl"):setSubmeshIndex(3)
- node:newMaterialComponent():setMaterialFilename("Assets/material_cf698120548b7e7c.ankimtl"):setSubmeshIndex(4)
- node:newSkinComponent():setSkeletonFilename("Assets/Armature_de7b8c5e15ab3f1c.ankiskel")
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-8.969524, 0.000000, 0.000000))
- rot = Mat3.new()
- rot:setAll(0.187519, 0.982261, 0.000000, -0.000000, 0.000000, -1.000000, -0.982261, 0.187519, -0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(0.010000, 0.010000, 0.010000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Cube.011")
- comp = node:newGlobalIlluminationProbeComponent()
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.055059, 12.490639, -0.594131))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(24.047152, 12.742352, 10.784473))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Cube.016")
- comp = node:newReflectionProbeComponent()
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.002113, 11.476126, 6.485529))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(24.833916, 4.265903, 4.127192))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Cube.015")
- comp = node:newReflectionProbeComponent()
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.002113, 3.652928, 6.485529))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(24.833916, 3.896950, 4.127192))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Cube.014")
- comp = node:newReflectionProbeComponent()
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.002113, 3.652928, -0.044542))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(24.833916, 3.896950, 4.127192))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Cube.013")
- comp = node:newReflectionProbeComponent()
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.002113, 11.476126, -0.044542))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(24.833916, 4.265903, 4.127192))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Cube.012")
- comp = node:newReflectionProbeComponent()
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.839472, 20.151806, -0.637399))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(17.297501, 4.716665, 4.199789))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Cube.010")
- comp = node:newReflectionProbeComponent()
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.002113, 11.476126, -7.632176))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(24.833916, 4.265903, 4.127192))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Cube.009")
- comp = node:newReflectionProbeComponent()
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.002113, 3.652928, -7.632176))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(24.833916, 3.896950, 4.127192))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Camera.001")
- scene:setActiveCameraNode(node)
- comp = node:newCameraComponent()
- comp:setPerspective(0.100000, 200.000000, getRenderer():getAspectRatio() * 1.024779, 1.024779)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(17.666607, 11.278920, 1.745400))
- rot = Mat3.new()
- rot:setAll(0.214489, -0.116674, 0.969733, 0.011718, 0.993076, 0.116891, -0.976656, -0.013709, 0.214371)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Cube.008")
- comp = node:newParticleEmitterComponent()
- comp:loadParticleEmitterResource("Assets/Smoke.ankipart")
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-10.786592, 2.752117, -3.831246))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(0.259678, 0.259678, 0.259678))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Cube.007")
- comp = node:newParticleEmitterComponent()
- comp:loadParticleEmitterResource("Assets/Smoke.ankipart")
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-10.786592, 2.752117, 2.492320))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(0.259678, 0.259678, 0.259678))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Cube.006")
- comp = node:newParticleEmitterComponent()
- comp:loadParticleEmitterResource("Assets/Smoke.ankipart")
- trf = Transform.new()
- trf:setOrigin(Vec3.new(8.546045, 2.752117, 2.492320))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(0.259678, 0.259678, 0.259678))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Cube.005")
- comp = node:newParticleEmitterComponent()
- comp:loadParticleEmitterResource("Assets/Smoke.ankipart")
- trf = Transform.new()
- trf:setOrigin(Vec3.new(8.538117, 2.743549, -3.843734))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(0.259678, 0.259678, 0.259678))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Cube.004")
- comp = node:newParticleEmitterComponent()
- comp:loadParticleEmitterResource("Assets/Fire.ankipart")
- trf = Transform.new()
- trf:setOrigin(Vec3.new(8.538117, 2.179293, 2.496457))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(0.259678, 0.259678, 0.259678))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Cube.003")
- comp = node:newParticleEmitterComponent()
- comp:loadParticleEmitterResource("Assets/Fire.ankipart")
- trf = Transform.new()
- trf:setOrigin(Vec3.new(8.538117, 2.179293, -3.835756))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(0.259678, 0.259678, 0.259678))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Cube.002")
- comp = node:newParticleEmitterComponent()
- comp:loadParticleEmitterResource("Assets/Fire.ankipart")
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-10.785069, 2.179293, -3.812334))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(0.259678, 0.259678, 0.259678))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Cube.001")
- comp = node:newParticleEmitterComponent()
- comp:loadParticleEmitterResource("Assets/Fire.ankipart")
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-10.785069, 2.179293, 2.471332))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(0.259678, 0.259678, 0.259678))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Point.003")
- lcomp = node:newLightComponent()
- lcomp:setLightComponentType(LightComponentType.kPoint)
- lcomp:setDiffuseColor(Vec4.new(19.997978, 8.204139, 5.407565, 1))
- lcomp:setShadowEnabled(1)
- lcomp:setRadius(3.000000)
- event = events:newLightEvent(0.0, -1.0, node)
- event:setIntensityMultiplier(Vec4.new(1.200000, 1.300000, 1.300000, 0.000000))
- event:setFrequency(2.000000, 0.020000)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-10.783357, 2.494228, -3.841534))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, -0.000000, 1.000000, 0.000000, -1.000000, -0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Point.002")
- lcomp = node:newLightComponent()
- lcomp:setLightComponentType(LightComponentType.kPoint)
- lcomp:setDiffuseColor(Vec4.new(19.997978, 8.204139, 5.407565, 1))
- lcomp:setShadowEnabled(1)
- lcomp:setRadius(3.000000)
- event = events:newLightEvent(0.0, -1.0, node)
- event:setIntensityMultiplier(Vec4.new(1.200000, 1.300000, 1.300000, 0.000000))
- event:setFrequency(2.000000, 0.020000)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-10.783357, 2.494228, 2.518101))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, -0.000000, 1.000000, 0.000000, -1.000000, -0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Point.001")
- lcomp = node:newLightComponent()
- lcomp:setLightComponentType(LightComponentType.kPoint)
- lcomp:setDiffuseColor(Vec4.new(19.997978, 8.204139, 5.407565, 1))
- lcomp:setShadowEnabled(1)
- lcomp:setRadius(3.000000)
- event = events:newLightEvent(0.0, -1.0, node)
- event:setIntensityMultiplier(Vec4.new(1.200000, 1.300000, 1.300000, 0.000000))
- event:setFrequency(2.000000, 0.020000)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(8.546165, 2.494228, 2.518101))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, -0.000000, 1.000000, 0.000000, -1.000000, -0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Point")
- lcomp = node:newLightComponent()
- lcomp:setLightComponentType(LightComponentType.kPoint)
- lcomp:setDiffuseColor(Vec4.new(19.997978, 8.204139, 5.407565, 1))
- lcomp:setShadowEnabled(1)
- lcomp:setRadius(3.000000)
- event = events:newLightEvent(0.0, -1.0, node)
- event:setIntensityMultiplier(Vec4.new(1.200000, 1.300000, 1.300000, 0.000000))
- event:setFrequency(2.000000, 0.020000)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(8.546165, 2.494228, -3.830497))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, -0.000000, 1.000000, 0.000000, -1.000000, -0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("sponza_369.015")
- node:newMeshComponent():setMeshFilename("Assets/vase_flowers_b4fdd6561a1a65fb.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/vase_fl_580cea687de3d758.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(14.679714, 0.676638, 2.687301))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 1.000000, -0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(0.017047, 0.017047, 0.017047))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("sponza_369.014")
- node:newMeshComponent():setMeshFilename("Assets/sponza_369.002_6ab77309e0c110ae.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/vase_round_71af81a1ac0a7c3e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(14.679714, 0.676638, 2.687301))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 1.000000, -0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(0.017047, 0.017047, 0.017047))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("sponza_369.013")
- node:newMeshComponent():setMeshFilename("Assets/sponza_369.002_6ab77309e0c110ae.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/vase_round_71af81a1ac0a7c3e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(14.679714, 0.676638, -3.941540))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 1.000000, -0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(0.017047, 0.017047, 0.017047))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("sponza_369.012")
- node:newMeshComponent():setMeshFilename("Assets/vase_flowers_b4fdd6561a1a65fb.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/vase_fl_580cea687de3d758.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(14.679714, 0.676638, -3.941540))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 1.000000, -0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(0.017047, 0.017047, 0.017047))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("sponza_369.011")
- node:newMeshComponent():setMeshFilename("Assets/vase_flowers_b4fdd6561a1a65fb.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/vase_fl_580cea687de3d758.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(2.211773, 0.670733, -3.935679))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 1.000000, -0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(0.017047, 0.017047, 0.017047))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("sponza_369.010")
- node:newMeshComponent():setMeshFilename("Assets/sponza_369.002_6ab77309e0c110ae.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/vase_round_71af81a1ac0a7c3e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(2.211773, 0.670733, -3.935679))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 1.000000, -0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(0.017047, 0.017047, 0.017047))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("sponza_369.009")
- node:newMeshComponent():setMeshFilename("Assets/sponza_369.002_6ab77309e0c110ae.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/vase_round_71af81a1ac0a7c3e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-4.311889, 0.670733, -3.916754))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 1.000000, -0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(0.017047, 0.017047, 0.017047))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("sponza_369.008")
- node:newMeshComponent():setMeshFilename("Assets/vase_flowers_b4fdd6561a1a65fb.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/vase_fl_580cea687de3d758.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-4.311889, 0.670733, -3.916754))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 1.000000, -0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(0.017047, 0.017047, 0.017047))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("sponza_369.007")
- node:newMeshComponent():setMeshFilename("Assets/vase_flowers_b4fdd6561a1a65fb.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/vase_fl_580cea687de3d758.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-16.843170, 0.670733, -4.010498))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 1.000000, -0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(0.017047, 0.017047, 0.017047))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("sponza_369.006")
- node:newMeshComponent():setMeshFilename("Assets/sponza_369.002_6ab77309e0c110ae.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/vase_round_71af81a1ac0a7c3e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-16.843170, 0.670733, -4.010498))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 1.000000, -0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(0.017047, 0.017047, 0.017047))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("sponza_369.005")
- node:newMeshComponent():setMeshFilename("Assets/sponza_369.002_6ab77309e0c110ae.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/vase_round_71af81a1ac0a7c3e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-16.843170, 0.670733, 2.488455))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 1.000000, -0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(0.017047, 0.017047, 0.017047))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("sponza_369.004")
- node:newMeshComponent():setMeshFilename("Assets/vase_flowers_b4fdd6561a1a65fb.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/vase_fl_580cea687de3d758.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-16.843170, 0.670733, 2.488455))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 1.000000, -0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(0.017047, 0.017047, 0.017047))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("sponza_369.003")
- node:newMeshComponent():setMeshFilename("Assets/vase_flowers_b4fdd6561a1a65fb.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/vase_fl_580cea687de3d758.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-4.258818, 0.670733, 2.488455))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 1.000000, -0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(0.017047, 0.017047, 0.017047))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("sponza_369.000")
- node:newMeshComponent():setMeshFilename("Assets/sponza_369.002_6ab77309e0c110ae.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/vase_round_71af81a1ac0a7c3e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-4.258818, 0.670733, 2.488455))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 1.000000, -0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(0.017047, 0.017047, 0.017047))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("sponza_369.002")
- node:newMeshComponent():setMeshFilename("Assets/sponza_369.002_6ab77309e0c110ae.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/vase_round_71af81a1ac0a7c3e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(2.027100, 0.670733, 2.613435))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 1.000000, -0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(0.017047, 0.017047, 0.017047))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("sponza_369.001")
- node:newMeshComponent():setMeshFilename("Assets/vase_flowers_b4fdd6561a1a65fb.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/vase_fl_580cea687de3d758.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(2.027100, 0.670733, 2.613435))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 1.000000, -0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(0.017047, 0.017047, 0.017047))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_202.003")
- node:newMeshComponent():setMeshFilename("Assets/rod_end_e8bfe2abf71f7057.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-10.776816, 14.663910, -4.502252))
- rot = Mat3.new()
- rot:setAll(0.006441, -0.023263, 0.999709, -0.422331, 0.906129, 0.023806, -0.906419, -0.422361, -0.003988)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_202.002")
- node:newMeshComponent():setMeshFilename("Assets/rod_end_e8bfe2abf71f7057.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-4.305047, 14.663910, -4.502252))
- rot = Mat3.new()
- rot:setAll(0.006441, -0.023263, 0.999709, -0.422331, 0.906129, 0.023806, -0.906419, -0.422361, -0.003988)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_202.001")
- node:newMeshComponent():setMeshFilename("Assets/rod_end_e8bfe2abf71f7057.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(2.155733, 14.663910, -4.502252))
- rot = Mat3.new()
- rot:setAll(0.006441, -0.023263, 0.999709, -0.422331, 0.906129, 0.023806, -0.906419, -0.422361, -0.003988)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_329.002")
- node:newMeshComponent():setMeshFilename("Assets/rod_end_e8bfe2abf71f7057.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(8.642870, 14.669758, 3.221505))
- rot = Mat3.new()
- rot:setAll(0.012179, -0.015410, -0.999807, -0.414472, 0.909862, -0.019073, 0.909981, 0.414624, 0.004695)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_329.001")
- node:newMeshComponent():setMeshFilename("Assets/rod_end_e8bfe2abf71f7057.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(2.157306, 14.669758, 3.221505))
- rot = Mat3.new()
- rot:setAll(0.012179, -0.015410, -0.999807, -0.414472, 0.909862, -0.019073, 0.909981, 0.414624, 0.004695)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("sponza_327")
- node:newMeshComponent():setMeshFilename("Assets/fabric_b_e8dd2769dc642ab7.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/fabric_f_d54bbaca38ed4391.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.058543, 2.412437, -4.801580))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 1.000000, -0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(0.999987, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("sponza_328")
- node:newMeshComponent():setMeshFilename("Assets/fabric_a_945c29fc221550fb.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/fabric_c_c8bf70dee411d1bd.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(5.317636, 2.413258, -4.794525))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 1.000000, -0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000052, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("sponza_326")
- node:newMeshComponent():setMeshFilename("Assets/fabric_a_945c29fc221550fb.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/fabric_c_c8bf70dee411d1bd.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-7.582144, 2.413258, -4.794524))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 1.000000, -0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("sponza_323")
- node:newMeshComponent():setMeshFilename("Assets/fabric_b_e8dd2769dc642ab7.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/fabric_f_d54bbaca38ed4391.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-14.005276, 2.412440, -4.801586))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 1.000000, -0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(0.999987, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("sponza_325")
- node:newMeshComponent():setMeshFilename("Assets/fabric_b_e8dd2769dc642ab7.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/fabric_f_d54bbaca38ed4391.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(11.827320, 2.401423, 3.477275))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 1.000000, -0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("sponza_320")
- node:newMeshComponent():setMeshFilename("Assets/fabric_b_e8dd2769dc642ab7.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/fabric_f_d54bbaca38ed4391.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.058544, 2.401422, 3.477272))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 1.000000, -0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(0.999987, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("sponza_321")
- node:newMeshComponent():setMeshFilename("Assets/fabric_a_945c29fc221550fb.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/fabric_c_c8bf70dee411d1bd.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-7.582146, 2.413259, 3.447781))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 1.000000, -0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("sponza_324")
- node:newMeshComponent():setMeshFilename("Assets/fabric_a_945c29fc221550fb.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/fabric_c_c8bf70dee411d1bd.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(5.317637, 2.413259, 3.447782))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 1.000000, -0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("sponza_322")
- node:newMeshComponent():setMeshFilename("Assets/fabric_b_e8dd2769dc642ab7.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/fabric_f_d54bbaca38ed4391.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-14.005272, 2.401424, 3.477270))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 1.000000, -0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(0.999987, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("sponza_329")
- node:newMeshComponent():setMeshFilename("Assets/fabric_b_e8dd2769dc642ab7.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/fabric_f_d54bbaca38ed4391.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(11.827316, 2.412437, -4.801583))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, -0.000000, -1.000000, 0.000000, 1.000000, -0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_379")
- node:newMeshComponent():setMeshFilename("Assets/arch_a_2340d230b53e2a69.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/arch_e0c8c7e29c806284.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.092464, 13.230830, 3.541192))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_377")
- node:newMeshComponent():setMeshFilename("Assets/sponza_122_a88206b9ae16e15.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/arch.001_efebbb2a6f84fff0.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.118174, 7.305849, -0.624336))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_376")
- node:newMeshComponent():setMeshFilename("Assets/arch_a_2340d230b53e2a69.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/arch_e0c8c7e29c806284.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.092466, 13.230830, -4.780493))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, -0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_375")
- node:newMeshComponent():setMeshFilename("Assets/column_a_1e1bacae3460b88.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_a_1e1bacae3460b88.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(15.246060, 1.909452, -4.582567))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_374")
- node:newMeshComponent():setMeshFilename("Assets/column_a_1e1bacae3460b88.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_a_1e1bacae3460b88.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(15.246060, 1.909452, 3.354879))
- rot = Mat3.new()
- rot:setAll(0.000000, 0.000000, -1.000000, 0.000000, 1.000000, 0.000000, 1.000000, 0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_371")
- node:newMeshComponent():setMeshFilename("Assets/sponza_278_2814c1fc2c992170.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/leaf_3a245efd17475037.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-4.290215, 2.713307, -4.824191))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_370")
- node:newMeshComponent():setMeshFilename("Assets/sponza_279_6912e5f5d4128531.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/leaf_3a245efd17475037.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(2.060755, 2.935291, -4.798228))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_369")
- node:newMeshComponent():setMeshFilename("Assets/small_window_outter_9a4f8126fe7e5119.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/arch.001_efebbb2a6f84fff0.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(2.421750, 21.750931, -4.427776))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_368")
- node:newMeshComponent():setMeshFilename("Assets/small_window_inner_def811d202476946.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/ceiling_3fd94cde277a48e1.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(8.889674, 21.750931, -4.608408))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_367")
- node:newMeshComponent():setMeshFilename("Assets/small_window_outter_9a4f8126fe7e5119.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/arch.001_efebbb2a6f84fff0.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(8.889675, 21.750931, -4.427776))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_366")
- node:newMeshComponent():setMeshFilename("Assets/sponza_36_df4619a2b83fb4bb.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/bricks_8bd6f24aa0ad3654.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.143006, 19.383520, -0.631280))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_365")
- node:newMeshComponent():setMeshFilename("Assets/sponza_35_587c5a72282a0812.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/ceiling_3fd94cde277a48e1.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.109172, 14.115320, -0.613359))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_364")
- node:newMeshComponent():setMeshFilename("Assets/sponza_34_af76802cd75f239b.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/bricks_8bd6f24aa0ad3654.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.142429, 14.115320, -0.640967))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_363")
- node:newMeshComponent():setMeshFilename("Assets/column_c_square_34f84a5277d35506.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(15.201250, 10.506470, -4.654476))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_362")
- node:newMeshComponent():setMeshFilename("Assets/column_c_43f866fc7b9f0169.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(8.620632, 10.506470, -4.860939))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_361")
- node:newMeshComponent():setMeshFilename("Assets/column_c_43f866fc7b9f0169.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(2.121989, 10.506470, -4.860939))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_360")
- node:newMeshComponent():setMeshFilename("Assets/column_c_43f866fc7b9f0169.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-4.321624, 10.506470, -4.860939))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_349")
- node:newMeshComponent():setMeshFilename("Assets/rod_end_e8bfe2abf71f7057.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-11.550490, 4.972256, 3.473752))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_348")
- node:newMeshComponent():setMeshFilename("Assets/metal_rod_f68ba1d1e70f4801.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-14.019710, 4.930258, 3.477626))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_347")
- node:newMeshComponent():setMeshFilename("Assets/metal_rod_f68ba1d1e70f4801.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-7.557279, 4.930258, 3.477626))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_346")
- node:newMeshComponent():setMeshFilename("Assets/rod_end_e8bfe2abf71f7057.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-10.026500, 4.972256, 3.473752))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_345")
- node:newMeshComponent():setMeshFilename("Assets/rod_end_e8bfe2abf71f7057.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-16.488930, 4.972256, -4.882030))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_344")
- node:newMeshComponent():setMeshFilename("Assets/rod_end_e8bfe2abf71f7057.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-5.088056, 4.972256, 3.473752))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_343")
- node:newMeshComponent():setMeshFilename("Assets/rod_end_e8bfe2abf71f7057.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-11.550490, 4.972256, -4.882030))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_342")
- node:newMeshComponent():setMeshFilename("Assets/metal_rod_f68ba1d1e70f4801.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-14.019710, 4.930258, -4.878156))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_341")
- node:newMeshComponent():setMeshFilename("Assets/metal_rod_f68ba1d1e70f4801.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(11.827690, 4.930258, -4.878156))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_340")
- node:newMeshComponent():setMeshFilename("Assets/rod_end_e8bfe2abf71f7057.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(9.358465, 4.972256, -4.882030))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_339")
- node:newMeshComponent():setMeshFilename("Assets/vase_45c3983f6cc9c489.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/vase_45c3983f6cc9c489.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-20.982389, 1.156170, 7.056126))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_337")
- node:newMeshComponent():setMeshFilename("Assets/carpet_9773eaac1e11dc54.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/fabric_a_945c29fc221550fb.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-4.400948, 7.514535, -4.839949))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_334")
- node:newMeshComponent():setMeshFilename("Assets/flag_pole_b7fcab939d35270d.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-10.775370, 15.009150, 1.810299))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_333")
- node:newMeshComponent():setMeshFilename("Assets/leaf_b_686ab977af97774c.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/leaf_3a245efd17475037.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-4.302617, 1.590199, 3.610878))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_332")
- node:newMeshComponent():setMeshFilename("Assets/flag_pole_b7fcab939d35270d.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-4.303737, 15.009150, 1.810299))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_331")
- node:newMeshComponent():setMeshFilename("Assets/rod_end_e8bfe2abf71f7057.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-10.772125, 14.663910, 3.218735))
- rot = Mat3.new()
- rot:setAll(-0.180823, 0.386751, -0.904282, -0.379577, 0.820762, 0.426932, 0.907317, 0.420443, -0.001611)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_330")
- node:newMeshComponent():setMeshFilename("Assets/flag_pole_b7fcab939d35270d.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(2.157959, 15.009150, 1.810299))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_329")
- node:newMeshComponent():setMeshFilename("Assets/rod_end_e8bfe2abf71f7057.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-4.303111, 14.669758, 3.221505))
- rot = Mat3.new()
- rot:setAll(0.012179, -0.015410, -0.999807, -0.414472, 0.909862, -0.019073, 0.909981, 0.414624, 0.004695)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_320")
- node:newMeshComponent():setMeshFilename("Assets/carpet_9773eaac1e11dc54.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/fabric_d_8ff4aebb25bf20b0.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-4.238536, 7.514535, 3.577551))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_319")
- node:newMeshComponent():setMeshFilename("Assets/carpet_9773eaac1e11dc54.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/fabric_e_d1c5a44841c48230.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-10.733730, 7.514535, 3.577553))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_318")
- node:newMeshComponent():setMeshFilename("Assets/round_window_e1fb3c1edc11246b.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/arch.001_efebbb2a6f84fff0.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(5.369361, 16.966690, -4.509294))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_317")
- node:newMeshComponent():setMeshFilename("Assets/round_window_e1fb3c1edc11246b.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/arch.001_efebbb2a6f84fff0.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(11.850400, 16.966690, -4.509294))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_316")
- node:newMeshComponent():setMeshFilename("Assets/sponza_66_5230eeae04fcd528.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/bricks_8bd6f24aa0ad3654.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-0.750208, 19.416679, -0.779783))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_315")
- node:newMeshComponent():setMeshFilename("Assets/marble_list_f312f13d76c75a21.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/arch_e0c8c7e29c806284.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.115413, 16.126881, -0.651359))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_314")
- node:newMeshComponent():setMeshFilename("Assets/round_window_e1fb3c1edc11246b.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/arch.001_efebbb2a6f84fff0.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-17.681770, 16.980965, -0.597432))
- rot = Mat3.new()
- rot:setAll(0.000000, 0.000000, 1.000000, 0.000000, 1.000000, 0.000000, -1.000000, 0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_313")
- node:newMeshComponent():setMeshFilename("Assets/round_window_e1fb3c1edc11246b.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/arch.001_efebbb2a6f84fff0.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-14.039520, 16.966690, -4.509294))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_312")
- node:newMeshComponent():setMeshFilename("Assets/round_window_e1fb3c1edc11246b.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/arch.001_efebbb2a6f84fff0.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-7.555861, 16.966690, -4.509294))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_311")
- node:newMeshComponent():setMeshFilename("Assets/round_window_e1fb3c1edc11246b.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/arch.001_efebbb2a6f84fff0.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.051959, 16.966690, -4.509294))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_310")
- node:newMeshComponent():setMeshFilename("Assets/sponza_68_921bc07f7acf667.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/bricks_8bd6f24aa0ad3654.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.101038, 11.209440, -0.576034))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_309")
- node:newMeshComponent():setMeshFilename("Assets/sponza_69_c96373f43f7e6566.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/bricks_8bd6f24aa0ad3654.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.077882, 3.502216, -0.614083))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_298")
- node:newMeshComponent():setMeshFilename("Assets/rod_end_e8bfe2abf71f7057.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(2.929549, 4.972256, -4.882030))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_297")
- node:newMeshComponent():setMeshFilename("Assets/rod_end_e8bfe2abf71f7057.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(14.296910, 4.972256, -4.882030))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_296")
- node:newMeshComponent():setMeshFilename("Assets/hanging_vase_a37dedd7f8c3beeb.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/vase_hanging_c2d2b40b27cacd7d.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-10.794630, 2.060827, 2.504910))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_291")
- node:newMeshComponent():setMeshFilename("Assets/vase_hanger_2a18d1de31dd5e0d.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/vase_hanging_c2d2b40b27cacd7d.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-10.790790, 3.708220, 2.671198))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_290")
- node:newMeshComponent():setMeshFilename("Assets/rod_end_e8bfe2abf71f7057.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-5.088056, 4.972256, -4.882030))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_289")
- node:newMeshComponent():setMeshFilename("Assets/metal_rod_f68ba1d1e70f4801.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-7.557279, 4.930258, -4.878156))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_288")
- node:newMeshComponent():setMeshFilename("Assets/rod_end_e8bfe2abf71f7057.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-10.026500, 4.972256, -4.882030))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_287")
- node:newMeshComponent():setMeshFilename("Assets/rod_end_e8bfe2abf71f7057.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(1.403672, 4.972256, -4.882030))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_286")
- node:newMeshComponent():setMeshFilename("Assets/metal_rod_f68ba1d1e70f4801.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.065552, 4.930258, -4.878156))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_285")
- node:newMeshComponent():setMeshFilename("Assets/rod_end_e8bfe2abf71f7057.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-3.534773, 4.972256, -4.882030))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_284")
- node:newMeshComponent():setMeshFilename("Assets/rod_end_e8bfe2abf71f7057.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(7.867994, 4.972256, -4.882030))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_283")
- node:newMeshComponent():setMeshFilename("Assets/metal_rod_f68ba1d1e70f4801.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(5.398772, 4.930258, -4.878156))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_282")
- node:newMeshComponent():setMeshFilename("Assets/column_c_small_a940cbc4b06b29e0.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_b_c9391d56bff59fc3.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-17.657009, 8.944786, -0.611002))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_275")
- node:newMeshComponent():setMeshFilename("Assets/column_c_small_top_ac474e000598477b.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_b_c9391d56bff59fc3.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-17.654560, 11.964310, -0.613269))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_270")
- node:newMeshComponent():setMeshFilename("Assets/arc_2_5fe181d03e97a985.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/arch.001_efebbb2a6f84fff0.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-17.633289, 13.244850, -0.608689))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_269")
- node:newMeshComponent():setMeshFilename("Assets/arc_2_5fe181d03e97a985.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/arch.001_efebbb2a6f84fff0.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(15.379590, 13.244850, -0.608689))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, -0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_268")
- node:newMeshComponent():setMeshFilename("Assets/column_c_square_34f84a5277d35506.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-17.400009, 10.506470, 3.394577))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, -0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_267")
- node:newMeshComponent():setMeshFilename("Assets/column_c_43f866fc7b9f0169.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-10.779300, 10.506470, 3.601042))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_266")
- node:newMeshComponent():setMeshFilename("Assets/column_c_43f866fc7b9f0169.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-4.321624, 10.506470, 3.601042))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_265")
- node:newMeshComponent():setMeshFilename("Assets/column_c_43f866fc7b9f0169.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(2.121989, 10.506470, 3.601042))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_264")
- node:newMeshComponent():setMeshFilename("Assets/column_c_43f866fc7b9f0169.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(8.620632, 10.506470, 3.601042))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_263")
- node:newMeshComponent():setMeshFilename("Assets/column_c_square_34f84a5277d35506.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(15.201250, 10.506470, 3.394577))
- rot = Mat3.new()
- rot:setAll(0.000000, 0.000000, -1.000000, 0.000000, 1.000000, 0.000000, 1.000000, 0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_262")
- node:newMeshComponent():setMeshFilename("Assets/column_c_square_34f84a5277d35506.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-17.400000, 10.506470, -4.654476))
- rot = Mat3.new()
- rot:setAll(0.000000, 0.000000, 1.000000, 0.000000, 1.000000, 0.000000, -1.000000, 0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_261")
- node:newMeshComponent():setMeshFilename("Assets/column_c_43f866fc7b9f0169.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-10.779300, 10.506470, -4.860939))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_258")
- node:newMeshComponent():setMeshFilename("Assets/sponza_382_3f192ff09cad569.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/bricks_8bd6f24aa0ad3654.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.056353, 10.092270, -0.941579))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_257")
- node:newMeshComponent():setMeshFilename("Assets/sponza_380_752dc70618c5bc97.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/roof_4359bd4e3b26845.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.031650, 24.047630, -0.676114))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_256")
- node:newMeshComponent():setMeshFilename("Assets/sponza_381_d80b7e06247cf847.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/roof_4359bd4e3b26845.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.047899, 23.731964, -0.661724))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_242")
- node:newMeshComponent():setMeshFilename("Assets/column_b_top_b71e6265349a8db8.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_b_c9391d56bff59fc3.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(11.866540, 11.854900, -4.890561))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_237")
- node:newMeshComponent():setMeshFilename("Assets/arch_support_big_68d8367a811fb94b.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(22.664040, 3.497289, 3.432414))
- rot = Mat3.new()
- rot:setAll(0.000000, 0.000000, 1.000000, 0.000000, 1.000000, 0.000000, -1.000000, 0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_236")
- node:newMeshComponent():setMeshFilename("Assets/arch_support_big_68d8367a811fb94b.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(22.664040, 3.497289, -4.644859))
- rot = Mat3.new()
- rot:setAll(0.000000, 0.000000, 1.000000, 0.000000, 1.000000, 0.000000, -1.000000, 0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_235")
- node:newMeshComponent():setMeshFilename("Assets/arch_support_tiny_6e5678a158e0a576.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-24.851360, 11.845250, 9.920128))
- rot = Mat3.new()
- rot:setAll(0.000000, 0.000000, 1.000000, 0.000000, 1.000000, 0.000000, -1.000000, 0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_234")
- node:newMeshComponent():setMeshFilename("Assets/arch_support_tiny_6e5678a158e0a576.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-24.851360, 11.845250, -11.135740))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_233")
- node:newMeshComponent():setMeshFilename("Assets/arch_support_tiny_6e5678a158e0a576.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(22.683060, 3.497289, 9.920127))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, -0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_232")
- node:newMeshComponent():setMeshFilename("Assets/arch_support_tiny_6e5678a158e0a576.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(22.683060, 3.497290, -11.135740))
- rot = Mat3.new()
- rot:setAll(0.000000, 0.000000, -1.000000, 0.000000, 1.000000, 0.000000, 1.000000, 0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_231")
- node:newMeshComponent():setMeshFilename("Assets/arch_support_big_68d8367a811fb94b.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(15.394640, 11.845250, -11.169270))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_230")
- node:newMeshComponent():setMeshFilename("Assets/arch_support_med_f674c0ad36e855d5.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(8.641329, 11.845250, -11.169270))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_229")
- node:newMeshComponent():setMeshFilename("Assets/arch_support_big_68d8367a811fb94b.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-24.832109, 11.845250, 3.432414))
- rot = Mat3.new()
- rot:setAll(-0.000000, 0.000000, -1.000000, 0.000000, 1.000000, 0.000000, 1.000000, 0.000000, -0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_228")
- node:newMeshComponent():setMeshFilename("Assets/arch_support_big_68d8367a811fb94b.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-24.832109, 11.845250, -4.644859))
- rot = Mat3.new()
- rot:setAll(-0.000000, 0.000000, -1.000000, 0.000000, 1.000000, 0.000000, 1.000000, 0.000000, -0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_227")
- node:newMeshComponent():setMeshFilename("Assets/rod_end_e8bfe2abf71f7057.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(9.358465, 4.972256, 3.473752))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_226")
- node:newMeshComponent():setMeshFilename("Assets/metal_rod_f68ba1d1e70f4801.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(11.827690, 4.930258, 3.477626))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_225")
- node:newMeshComponent():setMeshFilename("Assets/metal_rod_f68ba1d1e70f4801.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(5.398772, 4.930258, 3.477626))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_224")
- node:newMeshComponent():setMeshFilename("Assets/rod_end_e8bfe2abf71f7057.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(7.867994, 4.972256, 3.473752))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_223")
- node:newMeshComponent():setMeshFilename("Assets/rod_end_e8bfe2abf71f7057.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(14.296910, 4.972256, 3.473752))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_222")
- node:newMeshComponent():setMeshFilename("Assets/rod_end_e8bfe2abf71f7057.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(2.929549, 4.972256, 3.473752))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_221")
- node:newMeshComponent():setMeshFilename("Assets/rod_end_e8bfe2abf71f7057.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(1.403672, 4.972256, 3.473752))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_220")
- node:newMeshComponent():setMeshFilename("Assets/rod_end_e8bfe2abf71f7057.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-16.488930, 4.972256, 3.473752))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_219")
- node:newMeshComponent():setMeshFilename("Assets/rod_end_e8bfe2abf71f7057.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-3.534773, 4.972256, 3.473752))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_218")
- node:newMeshComponent():setMeshFilename("Assets/metal_rod_f68ba1d1e70f4801.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.065552, 4.930258, 3.477626))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_212")
- node:newMeshComponent():setMeshFilename("Assets/hanging_vase_a37dedd7f8c3beeb.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/vase_hanging_c2d2b40b27cacd7d.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(8.547237, 2.060827, 2.504907))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_210")
- node:newMeshComponent():setMeshFilename("Assets/vase_hanger_2a18d1de31dd5e0d.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/vase_hanging_c2d2b40b27cacd7d.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(8.551081, 3.708220, 2.671195))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_206")
- node:newMeshComponent():setMeshFilename("Assets/flag_pole_b7fcab939d35270d.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-4.303737, 15.009150, -3.058701))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_205")
- node:newMeshComponent():setMeshFilename("Assets/flag_pole_b7fcab939d35270d.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(8.642624, 15.009150, 1.810299))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_204")
- node:newMeshComponent():setMeshFilename("Assets/flag_pole_b7fcab939d35270d.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-10.775370, 15.009150, -3.058701))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_202")
- node:newMeshComponent():setMeshFilename("Assets/rod_end_e8bfe2abf71f7057.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(8.640449, 14.663910, -4.502252))
- rot = Mat3.new()
- rot:setAll(0.006441, -0.023263, 0.999709, -0.422331, 0.906129, 0.023806, -0.906419, -0.422361, -0.003988)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_200")
- node:newMeshComponent():setMeshFilename("Assets/flag_pole_b7fcab939d35270d.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(2.157959, 15.009150, -3.058701))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_199")
- node:newMeshComponent():setMeshFilename("Assets/arch_support_med_f674c0ad36e855d5.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(8.641329, 3.497289, 9.920160))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_198")
- node:newMeshComponent():setMeshFilename("Assets/arch_support_big_68d8367a811fb94b.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(15.394640, 3.497289, 9.920160))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_197")
- node:newMeshComponent():setMeshFilename("Assets/arch_support_med_f674c0ad36e855d5.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-10.797520, 3.497290, -11.169260))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_196")
- node:newMeshComponent():setMeshFilename("Assets/arch_support_big_68d8367a811fb94b.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-17.552099, 3.497289, -11.169270))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_195")
- node:newMeshComponent():setMeshFilename("Assets/arch_support_med_f674c0ad36e855d5.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-10.797520, 3.497290, 9.920159))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_194")
- node:newMeshComponent():setMeshFilename("Assets/arch_support_big_68d8367a811fb94b.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-17.552099, 3.497289, 9.920160))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_193")
- node:newMeshComponent():setMeshFilename("Assets/arch_support_med_f674c0ad36e855d5.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-4.313021, 3.497289, 9.920160))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_192")
- node:newMeshComponent():setMeshFilename("Assets/arch_support_med_f674c0ad36e855d5.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(2.167560, 3.497289, 9.920160))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_191")
- node:newMeshComponent():setMeshFilename("Assets/vase_chains_359625e2a6d6ee0a.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/chain_33ef478b87fe7c15.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-10.788848, 3.041563, 2.504884))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_189")
- node:newMeshComponent():setMeshFilename("Assets/round_window_e1fb3c1edc11246b.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/arch.001_efebbb2a6f84fff0.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(11.850400, 16.966690, 3.251256))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_188")
- node:newMeshComponent():setMeshFilename("Assets/round_window_e1fb3c1edc11246b.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/arch.001_efebbb2a6f84fff0.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(5.369361, 16.966690, 3.251258))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_187")
- node:newMeshComponent():setMeshFilename("Assets/small_window_outter_9a4f8126fe7e5119.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/arch.001_efebbb2a6f84fff0.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-4.597929, 21.750931, 3.139941))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_186")
- node:newMeshComponent():setMeshFilename("Assets/small_window_inner_def811d202476946.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/ceiling_3fd94cde277a48e1.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(2.421749, 21.750931, 3.320574))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_185")
- node:newMeshComponent():setMeshFilename("Assets/small_window_outter_9a4f8126fe7e5119.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/arch.001_efebbb2a6f84fff0.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-11.067590, 21.750931, 3.139941))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_184")
- node:newMeshComponent():setMeshFilename("Assets/small_window_inner_def811d202476946.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/ceiling_3fd94cde277a48e1.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-4.597930, 21.750931, 3.320573))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_183")
- node:newMeshComponent():setMeshFilename("Assets/round_window_e1fb3c1edc11246b.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/arch.001_efebbb2a6f84fff0.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-14.039520, 16.966690, 3.251265))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_182")
- node:newMeshComponent():setMeshFilename("Assets/small_window_inner_def811d202476946.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/ceiling_3fd94cde277a48e1.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-11.067600, 21.750931, 3.320573))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_181")
- node:newMeshComponent():setMeshFilename("Assets/round_window_e1fb3c1edc11246b.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/arch.001_efebbb2a6f84fff0.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.051959, 16.966690, 3.251260))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_180")
- node:newMeshComponent():setMeshFilename("Assets/round_window_e1fb3c1edc11246b.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/arch.001_efebbb2a6f84fff0.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-7.555861, 16.966690, 3.251263))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_178")
- node:newMeshComponent():setMeshFilename("Assets/vase_chains_359625e2a6d6ee0a.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/chain_33ef478b87fe7c15.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(8.548451, 3.040461, 2.504882))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_161")
- node:newMeshComponent():setMeshFilename("Assets/list_b_457f406a16f12d4d.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/bricks_8bd6f24aa0ad3654.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.107407, 7.338829, -0.579311))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_154")
- node:newMeshComponent():setMeshFilename("Assets/carpet_9773eaac1e11dc54.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/fabric_a_945c29fc221550fb.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-10.842310, 7.514535, -4.839949))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_152")
- node:newMeshComponent():setMeshFilename("Assets/carpet_9773eaac1e11dc54.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/fabric_e_d1c5a44841c48230.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(2.040413, 7.514535, -4.839949))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_151")
- node:newMeshComponent():setMeshFilename("Assets/carpet_9773eaac1e11dc54.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/fabric_d_8ff4aebb25bf20b0.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(8.550927, 7.514535, -4.839949))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_150")
- node:newMeshComponent():setMeshFilename("Assets/carpet_9773eaac1e11dc54.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/fabric_e_d1c5a44841c48230.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(8.664701, 7.514535, 3.577549))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_149")
- node:newMeshComponent():setMeshFilename("Assets/carpet_9773eaac1e11dc54.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/fabric_a_945c29fc221550fb.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(2.135557, 7.514535, 3.577550))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, -0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_146")
- node:newMeshComponent():setMeshFilename("Assets/sponza_281_12fa6f426dc4c559.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/leaf_3a245efd17475037.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(2.086136, 2.934831, 3.489329))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_145")
- node:newMeshComponent():setMeshFilename("Assets/sponza_280_8dec8aa3e97a7a31.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/leaf_3a245efd17475037.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(8.556283, 1.699611, -4.896570))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_144")
- node:newMeshComponent():setMeshFilename("Assets/column_a.001_d7e2987db26e19ee.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_a_1e1bacae3460b88.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(2.151949, 1.909452, -4.865543))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_143")
- node:newMeshComponent():setMeshFilename("Assets/column_a.001_d7e2987db26e19ee.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_a_1e1bacae3460b88.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-4.275424, 1.909452, -4.860085))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_142")
- node:newMeshComponent():setMeshFilename("Assets/sponza_17_95d7e6624ab3177.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/arch_e0c8c7e29c806284.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.095811, 5.432958, -0.630945))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_141")
- node:newMeshComponent():setMeshFilename("Assets/column_a.001_d7e2987db26e19ee.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_a_1e1bacae3460b88.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(8.598478, 1.909452, -4.859384))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_140")
- node:newMeshComponent():setMeshFilename("Assets/column_a.001_d7e2987db26e19ee.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_a_1e1bacae3460b88.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(2.157409, 1.909452, 3.601418))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_139")
- node:newMeshComponent():setMeshFilename("Assets/column_a.001_d7e2987db26e19ee.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_a_1e1bacae3460b88.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-4.275426, 1.909452, 3.596662))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_138")
- node:newMeshComponent():setMeshFilename("Assets/column_a.001_d7e2987db26e19ee.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_a_1e1bacae3460b88.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-10.806880, 1.909452, -4.864849))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_137")
- node:newMeshComponent():setMeshFilename("Assets/column_a.001_d7e2987db26e19ee.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_a_1e1bacae3460b88.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(8.593739, 1.909452, 3.602117))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_136")
- node:newMeshComponent():setMeshFilename("Assets/ceiling_3fd94cde277a48e1.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/ceiling_3fd94cde277a48e1.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.085937, 13.605260, -0.613768))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_135")
- node:newMeshComponent():setMeshFilename("Assets/sponza_18_8f59c6e13449896e.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/floor_71cbd2644e53ab8c.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.109988, 7.261356, -0.622508))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_134")
- node:newMeshComponent():setMeshFilename("Assets/sponza_258_9e5285ce7e2189af.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/bricks_8bd6f24aa0ad3654.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-0.750208, 19.558910, -0.779783))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_133")
- node:newMeshComponent():setMeshFilename("Assets/flag_pole_b7fcab939d35270d.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/flagpole_6c7e0eb8dd33b39e.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(8.642624, 15.009150, -3.058701))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_129")
- node:newMeshComponent():setMeshFilename("Assets/sponza_257_8ac7b83ec0e64ca0.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/ceiling_3fd94cde277a48e1.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.089601, 5.285536, 9.997080))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_114")
- node:newMeshComponent():setMeshFilename("Assets/arch_support_med_f674c0ad36e855d5.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-4.313021, 11.845250, -11.169270))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_113")
- node:newMeshComponent():setMeshFilename("Assets/arch_support_med_f674c0ad36e855d5.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(2.167560, 11.845250, -11.169270))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_112")
- node:newMeshComponent():setMeshFilename("Assets/arch_support_med_f674c0ad36e855d5.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-10.797520, 11.845250, -11.169260))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_111")
- node:newMeshComponent():setMeshFilename("Assets/arch_support_big_68d8367a811fb94b.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-17.552099, 11.845250, -11.169270))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_110")
- node:newMeshComponent():setMeshFilename("Assets/arch_support_med_f674c0ad36e855d5.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(8.641329, 11.845250, 9.920160))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_109")
- node:newMeshComponent():setMeshFilename("Assets/arch_support_big_68d8367a811fb94b.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(15.394640, 11.845250, 9.920160))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_108")
- node:newMeshComponent():setMeshFilename("Assets/arch_support_med_f674c0ad36e855d5.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-4.313021, 11.845250, 9.920160))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_107")
- node:newMeshComponent():setMeshFilename("Assets/arch_support_med_f674c0ad36e855d5.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(2.167560, 11.845250, 9.920160))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_106")
- node:newMeshComponent():setMeshFilename("Assets/arch_support_med_f674c0ad36e855d5.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-10.797520, 11.845250, 9.920159))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_105")
- node:newMeshComponent():setMeshFilename("Assets/arch_support_big_68d8367a811fb94b.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-17.552099, 11.845250, 9.920160))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_104")
- node:newMeshComponent():setMeshFilename("Assets/sponza_379_4dc198ce421c90fd.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/bricks_8bd6f24aa0ad3654.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.025117, 10.666280, -0.867799))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_103")
- node:newMeshComponent():setMeshFilename("Assets/lion_frame_c8b97a33096fbdb.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/lion_stand_ab5e3642131ad971.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-24.733471, 3.033149, -0.627679))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_102")
- node:newMeshComponent():setMeshFilename("Assets/lion_frame_c8b97a33096fbdb.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/lion_stand_ab5e3642131ad971.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(22.541370, 3.033149, -0.627685))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_101")
- node:newMeshComponent():setMeshFilename("Assets/vase_45c3983f6cc9c489.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/vase_45c3983f6cc9c489.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(19.592480, 1.156170, 7.056126))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_100")
- node:newMeshComponent():setMeshFilename("Assets/vase_45c3983f6cc9c489.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/vase_45c3983f6cc9c489.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(19.592480, 1.156170, -7.846652))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_099")
- node:newMeshComponent():setMeshFilename("Assets/vase_45c3983f6cc9c489.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/vase_45c3983f6cc9c489.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-20.982389, 1.156170, -7.846652))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_098")
- node:newMeshComponent():setMeshFilename("Assets/arch_support_med_f674c0ad36e855d5.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-4.313021, 3.497289, -11.169270))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_094")
- node:newMeshComponent():setMeshFilename("Assets/arch_support_med_f674c0ad36e855d5.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(2.167560, 3.497289, -11.169270))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_091")
- node:newMeshComponent():setMeshFilename("Assets/arch_support_big_68d8367a811fb94b.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-24.832109, 3.497289, 3.432414))
- rot = Mat3.new()
- rot:setAll(0.000000, 0.000000, -1.000000, 0.000000, 1.000000, 0.000000, 1.000000, 0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_090")
- node:newMeshComponent():setMeshFilename("Assets/arch_support_big_68d8367a811fb94b.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-24.832109, 3.497289, -4.644859))
- rot = Mat3.new()
- rot:setAll(0.000000, 0.000000, -1.000000, 0.000000, 1.000000, 0.000000, 1.000000, 0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_089")
- node:newMeshComponent():setMeshFilename("Assets/arch_support_big_68d8367a811fb94b.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(15.394640, 3.497289, -11.169270))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_088")
- node:newMeshComponent():setMeshFilename("Assets/arch_support_med_f674c0ad36e855d5.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(8.641329, 3.497289, -11.169270))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_087")
- node:newMeshComponent():setMeshFilename("Assets/sponza_117_9e80200db76c37cf.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/floor_71cbd2644e53ab8c.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.077885, -0.043796, -0.614083))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_086")
- node:newMeshComponent():setMeshFilename("Assets/list_8b0526c84dd681e3.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/bricks_8bd6f24aa0ad3654.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.077885, 0.019622, -0.614083))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_085")
- node:newMeshComponent():setMeshFilename("Assets/arch_support_tiny_6e5678a158e0a576.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-24.851360, 3.497289, 9.920128))
- rot = Mat3.new()
- rot:setAll(0.000000, 0.000000, 1.000000, 0.000000, 1.000000, 0.000000, -1.000000, 0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_084")
- node:newMeshComponent():setMeshFilename("Assets/arch_support_tiny_6e5678a158e0a576.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-24.851360, 3.497289, -11.135740))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_083")
- node:newMeshComponent():setMeshFilename("Assets/column_a_1e1bacae3460b88.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_a_1e1bacae3460b88.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-17.494230, 1.909452, -4.582567))
- rot = Mat3.new()
- rot:setAll(0.087156, 0.000000, 0.996195, 0.000000, 1.000000, 0.000000, -0.996195, 0.000000, 0.087156)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_082")
- node:newMeshComponent():setMeshFilename("Assets/column_a_1e1bacae3460b88.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_a_1e1bacae3460b88.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-17.494230, 1.909452, 3.354879))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, -0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_081")
- node:newMeshComponent():setMeshFilename("Assets/small_window_inner_def811d202476946.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/ceiling_3fd94cde277a48e1.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(8.889674, 21.750931, 3.320574))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_080")
- node:newMeshComponent():setMeshFilename("Assets/small_window_outter_9a4f8126fe7e5119.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/arch.001_efebbb2a6f84fff0.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(2.421750, 21.750931, 3.139941))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_079")
- node:newMeshComponent():setMeshFilename("Assets/small_window_inner_def811d202476946.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/ceiling_3fd94cde277a48e1.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-4.597930, 21.750931, -4.608408))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_078")
- node:newMeshComponent():setMeshFilename("Assets/small_window_outter_9a4f8126fe7e5119.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/arch.001_efebbb2a6f84fff0.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-11.067590, 21.750931, -4.427776))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_077")
- node:newMeshComponent():setMeshFilename("Assets/small_window_inner_def811d202476946.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/ceiling_3fd94cde277a48e1.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(2.421749, 21.750931, -4.608408))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_076")
- node:newMeshComponent():setMeshFilename("Assets/small_window_outter_9a4f8126fe7e5119.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/arch.001_efebbb2a6f84fff0.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-4.597929, 21.750931, -4.427776))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_075")
- node:newMeshComponent():setMeshFilename("Assets/small_window_inner_def811d202476946.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/ceiling_3fd94cde277a48e1.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-17.670900, 21.777550, -0.611127))
- rot = Mat3.new()
- rot:setAll(0.000000, 0.000000, 1.000000, 0.000000, 1.000000, 0.000000, -1.000000, 0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_074")
- node:newMeshComponent():setMeshFilename("Assets/small_window_outter_9a4f8126fe7e5119.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/arch.001_efebbb2a6f84fff0.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(8.889675, 21.750931, 3.139941))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_073")
- node:newMeshComponent():setMeshFilename("Assets/small_window_inner_def811d202476946.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/ceiling_3fd94cde277a48e1.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-11.067590, 21.750931, -4.608408))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_072")
- node:newMeshComponent():setMeshFilename("Assets/small_window_outter_9a4f8126fe7e5119.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/arch.001_efebbb2a6f84fff0.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-17.490271, 21.777559, -0.611125))
- rot = Mat3.new()
- rot:setAll(0.000000, 0.000000, 1.000000, 0.000000, 1.000000, 0.000000, -1.000000, 0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_059")
- node:newMeshComponent():setMeshFilename("Assets/vase_hanger_2a18d1de31dd5e0d.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/vase_hanging_c2d2b40b27cacd7d.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(8.543394, 3.708220, -4.005560))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, -0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_057")
- node:newMeshComponent():setMeshFilename("Assets/vase_chains_359625e2a6d6ee0a.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/chain_33ef478b87fe7c15.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(8.546961, 3.039362, -3.839247))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_054")
- node:newMeshComponent():setMeshFilename("Assets/hanging_vase_a37dedd7f8c3beeb.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/vase_hanging_c2d2b40b27cacd7d.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(8.547236, 2.060827, -3.839273))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_051")
- node:newMeshComponent():setMeshFilename("Assets/column_c_small_top_ac474e000598477b.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_b_c9391d56bff59fc3.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(15.443700, 11.964710, -0.613269))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_050")
- node:newMeshComponent():setMeshFilename("Assets/sponza_06_fd85d8293143f003.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/bricks_8bd6f24aa0ad3654.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.102677, 6.266306, -0.617628))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_049")
- node:newMeshComponent():setMeshFilename("Assets/marble_list_f312f13d76c75a21.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/arch_e0c8c7e29c806284.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.115413, 8.744377, -0.651359))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_047")
- node:newMeshComponent():setMeshFilename("Assets/sponza_05_e7b110614ca46ef3.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/bricks_8bd6f24aa0ad3654.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.118173, 7.933293, -0.624336))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_046")
- node:newMeshComponent():setMeshFilename("Assets/lion_frame_c8b97a33096fbdb.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/lion_stand_ab5e3642131ad971.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-24.669149, 10.935800, -0.678738))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_045")
- node:newMeshComponent():setMeshFilename("Assets/sponza_00_ae01670872faa30.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/leaf_3a245efd17475037.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(8.589882, 2.569567, 3.553260))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_043")
- node:newMeshComponent():setMeshFilename("Assets/ceiling_3fd94cde277a48e1.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/ceiling_3fd94cde277a48e1.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.085937, 5.240654, -0.613768))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_042")
- node:newMeshComponent():setMeshFilename("Assets/column_a.001_d7e2987db26e19ee.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_a_1e1bacae3460b88.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-10.812340, 1.909452, 3.602121))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_041")
- node:newMeshComponent():setMeshFilename("Assets/column_c_small_a940cbc4b06b29e0.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_b_c9391d56bff59fc3.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(15.441240, 8.944786, -0.611002))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_040")
- node:newMeshComponent():setMeshFilename("Assets/column_b_c9391d56bff59fc3.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_b_c9391d56bff59fc3.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-14.039230, 10.432990, 3.639172))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_039")
- node:newMeshComponent():setMeshFilename("Assets/column_b_top_b71e6265349a8db8.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_b_c9391d56bff59fc3.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-14.042070, 11.854900, 3.636552))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_038")
- node:newMeshComponent():setMeshFilename("Assets/column_b_top_b71e6265349a8db8.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_b_c9391d56bff59fc3.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-7.561886, 11.854900, 3.636553))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_035")
- node:newMeshComponent():setMeshFilename("Assets/column_b_c9391d56bff59fc3.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_b_c9391d56bff59fc3.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-7.559046, 10.432990, 3.639172))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_034")
- node:newMeshComponent():setMeshFilename("Assets/column_b_c9391d56bff59fc3.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_b_c9391d56bff59fc3.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.097945, 10.432990, 3.639173))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_033")
- node:newMeshComponent():setMeshFilename("Assets/column_b_top_b71e6265349a8db8.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_b_c9391d56bff59fc3.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.100785, 11.854900, 3.636554))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_032")
- node:newMeshComponent():setMeshFilename("Assets/column_b_top_b71e6265349a8db8.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_b_c9391d56bff59fc3.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(5.370611, 11.854900, 3.636554))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_030")
- node:newMeshComponent():setMeshFilename("Assets/column_b_top_b71e6265349a8db8.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_b_c9391d56bff59fc3.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-14.039230, 11.854900, -4.890561))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_029")
- node:newMeshComponent():setMeshFilename("Assets/column_b_c9391d56bff59fc3.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_b_c9391d56bff59fc3.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-14.042070, 10.432990, -4.893180))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_028")
- node:newMeshComponent():setMeshFilename("Assets/column_b_c9391d56bff59fc3.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_b_c9391d56bff59fc3.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-7.548975, 10.432990, -4.893180))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_027")
- node:newMeshComponent():setMeshFilename("Assets/column_b_top_b71e6265349a8db8.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_b_c9391d56bff59fc3.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-7.546134, 11.854900, -4.890561))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_026")
- node:newMeshComponent():setMeshFilename("Assets/column_b_top_b71e6265349a8db8.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_b_c9391d56bff59fc3.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.074739, 11.854900, -4.890561))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_025")
- node:newMeshComponent():setMeshFilename("Assets/door_b_43d9d0f054a59e0d.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/details_4242afc5fc479920.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.087444, 2.605249, -11.220410))
- rot = Mat3.new()
- rot:setAll(0.000000, 0.000000, 1.000000, 0.000000, 1.000000, 0.000000, -1.000000, 0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_024")
- node:newMeshComponent():setMeshFilename("Assets/window_4ac10331d32bff8d.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/details_4242afc5fc479920.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(5.405448, 3.574692, 10.160410))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_023")
- node:newMeshComponent():setMeshFilename("Assets/window_4ac10331d32bff8d.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/details_4242afc5fc479920.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-7.547813, 3.574691, 10.160410))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_022")
- node:newMeshComponent():setMeshFilename("Assets/square_door_8fb9cf0d2c5f22c9.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/details_4242afc5fc479920.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.100467, 2.109479, 10.129190))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_021")
- node:newMeshComponent():setMeshFilename("Assets/arch_support_tiny_6e5678a158e0a576.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(22.683060, 11.845250, 9.920127))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, -0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_020")
- node:newMeshComponent():setMeshFilename("Assets/arch_support_tiny_6e5678a158e0a576.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(22.683060, 11.845250, -11.135740))
- rot = Mat3.new()
- rot:setAll(0.000000, 0.000000, -1.000000, 0.000000, 1.000000, 0.000000, 1.000000, 0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_019")
- node:newMeshComponent():setMeshFilename("Assets/column_b_c9391d56bff59fc3.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_b_c9391d56bff59fc3.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(5.373451, 10.432990, 3.639173))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_018")
- node:newMeshComponent():setMeshFilename("Assets/door_b_43d9d0f054a59e0d.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/details_4242afc5fc479920.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(22.849421, 9.882937, -0.596651))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_017")
- node:newMeshComponent():setMeshFilename("Assets/arch_support_big_68d8367a811fb94b.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(22.664040, 11.845250, 3.432414))
- rot = Mat3.new()
- rot:setAll(0.000000, 0.000000, 1.000000, 0.000000, 1.000000, 0.000000, -1.000000, 0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_016")
- node:newMeshComponent():setMeshFilename("Assets/arch_support_big_68d8367a811fb94b.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_c_43f866fc7b9f0169.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(22.664040, 11.845250, -4.644859))
- rot = Mat3.new()
- rot:setAll(0.000000, 0.000000, 1.000000, 0.000000, 1.000000, 0.000000, -1.000000, 0.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_015")
- node:newMeshComponent():setMeshFilename("Assets/column_b_c9391d56bff59fc3.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_b_c9391d56bff59fc3.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(11.866540, 10.432990, 3.639174))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_014")
- node:newMeshComponent():setMeshFilename("Assets/column_b_top_b71e6265349a8db8.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_b_c9391d56bff59fc3.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(11.863700, 11.854900, 3.636555))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_012")
- node:newMeshComponent():setMeshFilename("Assets/column_b_c9391d56bff59fc3.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_b_c9391d56bff59fc3.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-1.077579, 10.432990, -4.893180))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_011")
- node:newMeshComponent():setMeshFilename("Assets/vase_chains_359625e2a6d6ee0a.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/chain_33ef478b87fe7c15.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-10.795048, 3.041301, -3.839247))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_010")
- node:newMeshComponent():setMeshFilename("Assets/column_b_c9391d56bff59fc3.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_b_c9391d56bff59fc3.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(5.383523, 10.432990, -4.893180))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_009")
- node:newMeshComponent():setMeshFilename("Assets/lion_c45d3035db3bc17b.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/lion_c45d3035db3bc17b.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-24.263260, 3.011504, -0.615574))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_008")
- node:newMeshComponent():setMeshFilename("Assets/vase_hanger_2a18d1de31dd5e0d.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/vase_hanging_c2d2b40b27cacd7d.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-10.798470, 3.708220, -4.005560))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, -0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_007")
- node:newMeshComponent():setMeshFilename("Assets/hanging_vase_a37dedd7f8c3beeb.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/vase_hanging_c2d2b40b27cacd7d.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-10.794630, 2.060827, -3.839273))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_006")
- node:newMeshComponent():setMeshFilename("Assets/lion_c45d3035db3bc17b.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/lion_c45d3035db3bc17b.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(22.071171, 3.011504, -0.639791))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_003")
- node:newMeshComponent():setMeshFilename("Assets/column_b_top_b71e6265349a8db8.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_b_c9391d56bff59fc3.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(5.386363, 11.854900, -4.890561))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_002")
- node:newMeshComponent():setMeshFilename("Assets/leaf_3a245efd17475037.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/leaf_3a245efd17475037.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-10.639460, 1.686283, 3.100652))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh_001")
- node:newMeshComponent():setMeshFilename("Assets/column_b_c9391d56bff59fc3.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/column_b_c9391d56bff59fc3.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(11.863700, 10.432990, -4.893180))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Mesh")
- node:newMeshComponent():setMeshFilename("Assets/sponza_277_a862a3463155379b.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/leaf_3a245efd17475037.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-10.826660, 3.020378, -4.746259))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Lamp")
- lcomp = node:newLightComponent()
- lcomp:setLightComponentType(LightComponentType.kDirectional)
- lcomp:setDiffuseColor(Vec4.new(15.072444, 15.072444, 15.072444, 1))
- lcomp:setShadowEnabled(1)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-0.637397, 34.433578, -6.746824))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, -0.376587, 0.926381, 0.000000, -0.926381, -0.376587)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Spot")
- lcomp = node:newLightComponent()
- lcomp:setLightComponentType(LightComponentType.kSpot)
- lcomp:setDiffuseColor(Vec4.new(19.990450, 19.990450, 19.990450, 1))
- lcomp:setShadowEnabled(1)
- lcomp:setDistance(45.410000)
- lcomp:setOuterAngle(0.610865)
- lcomp:setInnerAngle(0.365017)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-2.848572, 1.500236, 2.417940))
- rot = Mat3.new()
- rot:setAll(0.082121, 0.000000, -0.996622, 0.996622, 0.000000, 0.082121, 0.000000, -1.000000, 0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Suzanne")
- node:newMeshComponent():setMeshFilename("Assets/Suzanne_e3526e1428c0763c.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/MTL_monkey_381dce880f246211.ankimtl"):setSubmeshIndex(0)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-15.349269, 1.508187, -2.281604))
- rot = Mat3.new()
- rot:setAll(-0.000000, 0.000000, 1.000000, 0.000000, 1.000000, 0.000000, -1.000000, 0.000000, -0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(1.000000, 1.000000, 1.000000))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("Candle")
- node:newMeshComponent():setMeshFilename("Assets/candle_3_l.001_9966f5242837df58.ankimesh")
- node:newMaterialComponent():setMaterialFilename("Assets/MTL_Candle_33551c344b101f46.ankimtl"):setSubmeshIndex(0)
- node:newMaterialComponent():setMaterialFilename("Assets/MTL_Flame_35971c3f216651ba.ankimtl"):setSubmeshIndex(1)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-15.801370, 9.047853, -4.824662))
- rot = Mat3.new()
- rot:setAll(0.995664, -0.093025, -0.000000, 0.000000, 0.000000, -1.000000, 0.093025, 0.995664, 0.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(0.845972, 0.845972, 0.845972))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("decal")
- comp = node:newDecalComponent()
- comp:loadDiffuseImageResource("Assets/torch_burn_decal.ankitex", 1.000000)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(8.551484, 3.596614, -4.380483))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(0.664928, 1.646613, 0.265592))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("decal.001")
- comp = node:newDecalComponent()
- comp:loadDiffuseImageResource("Assets/torch_burn_decal.ankitex", 1.000000)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-10.791684, 3.596614, -4.380483))
- rot = Mat3.new()
- rot:setAll(1.000000, 0.000000, 0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, 1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(0.664928, 1.646613, 0.265592))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("decal.002")
- comp = node:newDecalComponent()
- comp:loadDiffuseImageResource("Assets/torch_burn_decal.ankitex", 1.000000)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(-10.791684, 3.596614, 3.085766))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(0.664928, 1.646613, 0.265592))
- node:setLocalTransform(trf)
- node = scene:newSceneNode("decal.003")
- comp = node:newDecalComponent()
- comp:loadDiffuseImageResource("Assets/torch_burn_decal.ankitex", 1.000000)
- trf = Transform.new()
- trf:setOrigin(Vec3.new(8.552687, 3.596614, 3.085766))
- rot = Mat3.new()
- rot:setAll(-1.000000, 0.000000, -0.000000, 0.000000, 1.000000, 0.000000, 0.000000, 0.000000, -1.000000)
- trf:setRotation(rot)
- trf:setScale(Vec3.new(0.664928, 1.646613, 0.265592))
- node:setLocalTransform(trf)
- node = scene:tryFindSceneNode("Suzanne")
- getEventManager():newAnimationEvent("Assets/SuzanneAction_a8e545711d9aeca3.ankianim", "Suzanne", node)
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