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- CXX = g++
- COMMONFLAGS =
- CFLAGS = $(COMMONFLAGS) -c -pedantic-errors -pedantic -ansi -Wall -Wextra -W -pipe -O0 -g3 -pg `sdl-config --cflags` -D_DEBUG_ -D_TERMINAL_COLORING__ -D_PLATFORM_LINUX_
- PHFLAGS = $(CFLAGS) -x c++-header
- LFLAGS = $(COMMONFLAGS) -rdynamic -L../../../bullet_svn/src/BulletSoftBody -L../../../bullet_svn/src/BulletDynamics -L../../../bullet_svn/src/BulletCollision -L../../../bullet_svn/src/LinearMath -Wl,-Bstatic -lBulletSoftBody -lBulletDynamics -lBulletCollision -lLinearMath -lGLEW -lSDL_image -lGLU -Wl,-Bdynamic -lSDL -lGL -ljpeg -lpng -ltiff
- EXECUTABLE = AnKi.bin
- INCPATH = -I../../src/Math/ -I../../src/Tokenizer/ -I../../src/Misc/ -I../../src/ -I../../src/Renderer/ -I../../src/Scene/ -I../../src/Ui/ -I../../src/Resources/ -I../../src/Util/ -I../../src/Controllers/ -I../../src/Physics/ -I../../../bullet_svn/src/
- SOURCES = ../../src/Tokenizer//Scanner.cpp ../../src/Misc//skybox.cpp ../../src/Misc//particles.cpp ../../src/Misc//memory.cpp ../../src/Misc//collision.cpp ../../src/Misc//map.cpp ../../src//Main.cpp ../../src/Renderer//PpsHdr.cpp ../../src/Renderer//Pps.cpp ../../src/Renderer//Bs.cpp ../../src/Renderer//IsShadows.cpp ../../src/Renderer//MsEarlyz.cpp ../../src/Renderer//Renderer.cpp ../../src/Renderer//Is.cpp ../../src/Renderer//PpsLscatt.cpp ../../src/Renderer//Ms.cpp ../../src/Renderer//BulletDebuger.cpp ../../src/Renderer//Bs2.cpp ../../src/Renderer//PpsSsao.cpp ../../src/Renderer//Dbg.cpp ../../src/Scene//MeshNode.cpp ../../src/Scene//SkelNode.cpp ../../src/Scene//Node.cpp ../../src/Scene//SkelModelNode.cpp ../../src/Scene//Light.cpp ../../src/Scene//Camera.cpp ../../src/Scene//Scene.cpp ../../src/Ui//Ui.cpp ../../src/Resources//Material.cpp ../../src/Resources//ShaderProg.cpp ../../src/Resources//Texture.cpp ../../src/Resources//SkelAnim.cpp ../../src/Resources//Extension.cpp ../../src/Resources//Skeleton.cpp ../../src/Resources//Resource.cpp ../../src/Resources//LightProps.cpp ../../src/Resources//Mesh.cpp ../../src/Resources//ShaderPrePreprocessor.cpp ../../src/Util//Input.cpp ../../src/Util//App.cpp ../../src/Util//Common.cpp ../../src/Util//Util.cpp ../../src/Controllers//Controller.cpp ../../src/Controllers//SkelAnimCtrl.cpp
- OBJECTS = Scanner.o skybox.o particles.o memory.o collision.o map.o Main.o PpsHdr.o Pps.o Bs.o IsShadows.o MsEarlyz.o Renderer.o Is.o PpsLscatt.o Ms.o BulletDebuger.o Bs2.o PpsSsao.o Dbg.o MeshNode.o SkelNode.o Node.o SkelModelNode.o Light.o Camera.o Scene.o Ui.o Material.o ShaderProg.o Texture.o SkelAnim.o Extension.o Skeleton.o Resource.o LightProps.o Mesh.o ShaderPrePreprocessor.o Input.o App.o Common.o Util.o Controller.o SkelAnimCtrl.o
- PRECOMPILED_HEADERS =
- all: $(PRECOMPILED_HEADERS) $(SOURCES) $(EXECUTABLE)
- $(EXECUTABLE): $(OBJECTS)
- @echo Linking...
- @$(CXX) $(OBJECTS) $(LFLAGS) -o $(EXECUTABLE)
- @echo All Done!
- Scanner.o: ../../src/Tokenizer//Scanner.cpp \
- ../../src/Tokenizer//Scanner.h ../../src/Util/Common.h \
- ../../src/Misc/memory.h
- @echo Compiling ../../src/Tokenizer//Scanner.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Tokenizer//Scanner.cpp -o Scanner.o
- skybox.o: ../../src/Misc//skybox.cpp ../../src/Misc//skybox.h \
- ../../src/Util/Common.h ../../src/Misc/memory.h \
- ../../src/Resources/Texture.h ../../src/Resources/Resource.h \
- ../../src/Util/Util.h ../../src/Util/Common.h ../../src/Math/Math.h \
- ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
- ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
- ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Resources/Resource.h \
- ../../src/Renderer/Renderer.h ../../src/Resources/ShaderProg.h \
- ../../src/Scene/Camera.h ../../src/Misc/collision.h \
- ../../src/Scene/Node.h ../../src/Scene/Scene.h ../../src/Misc/skybox.h \
- ../../src/Util/App.h
- @echo Compiling ../../src/Misc//skybox.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Misc//skybox.cpp -o skybox.o
- particles.o: ../../src/Misc//particles.cpp
- @echo Compiling ../../src/Misc//particles.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Misc//particles.cpp -o particles.o
- memory.o: ../../src/Misc//memory.cpp ../../src/Misc//memory.h \
- ../../src/Util/Common.h ../../src/Misc/memory.h
- @echo Compiling ../../src/Misc//memory.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Misc//memory.cpp -o memory.o
- collision.o: ../../src/Misc//collision.cpp ../../src/Misc//collision.h \
- ../../src/Util/Common.h ../../src/Misc/memory.h ../../src/Math/Math.h \
- ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
- ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
- ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Renderer/Renderer.h \
- ../../src/Resources/ShaderProg.h ../../src/Resources/Resource.h \
- ../../src/Util/Util.h ../../src/Util/Common.h ../../src/Scene/Camera.h \
- ../../src/Misc/collision.h ../../src/Scene/Node.h
- @echo Compiling ../../src/Misc//collision.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Misc//collision.cpp -o collision.o
- map.o: ../../src/Misc//map.cpp ../../src/Misc//map.h \
- ../../src/Util/Common.h ../../src/Misc/memory.h \
- ../../src/Misc//collision.h ../../src/Math/Math.h ../../src/Math/Vec2.h \
- ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
- ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
- ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Resources/Mesh.h \
- ../../src/Renderer/Vbo.h ../../src/Resources/Resource.h \
- ../../src/Util/Util.h ../../src/Util/Common.h ../../src/Misc/collision.h \
- ../../src/Tokenizer/Scanner.h ../../src/Tokenizer/Parser.h \
- ../../src/Tokenizer/Scanner.h ../../src/Resources/Resource.h \
- ../../src/Scene/Camera.h ../../src/Scene/Node.h
- @echo Compiling ../../src/Misc//map.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Misc//map.cpp -o map.o
- Main.o: ../../src//Main.cpp ../../src/Util/Common.h \
- ../../src/Misc/memory.h ../../src/Util/Input.h ../../src/Util/Common.h \
- ../../src/Util/App.h ../../src/Math/Math.h ../../src/Math/Vec2.h \
- ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
- ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
- ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Scene/Camera.h \
- ../../src/Misc/collision.h ../../src/Scene/Node.h \
- ../../src/Renderer/Renderer.h ../../src/Resources/ShaderProg.h \
- ../../src/Resources/Resource.h ../../src/Util/Util.h ../../src/Ui/Ui.h \
- ../../src/Util/App.h ../../src/Misc/particles.h \
- ../../src/Resources/Texture.h ../../src/Resources/Mesh.h \
- ../../src/Renderer/Vbo.h ../../src/Scene/Light.h \
- ../../src/Scene/Camera.h ../../src/Resources/Material.h \
- ../../src/Resources/ShaderProg.h ../../src/Resources/Resource.h \
- ../../src/Scene/Scene.h ../../src/Misc/skybox.h \
- ../../src/Tokenizer/Scanner.h ../../src/Misc/map.h \
- ../../src/Misc/collision.h ../../src/Scene/MeshNode.h \
- ../../src/Scene/SkelModelNode.h ../../src/Scene/MeshNode.h \
- ../../src/Resources/SkelAnim.h ../../src/Controllers/MeshSkelNodeCtrl.h \
- ../../src/Controllers/Controller.h ../../src/Controllers/SkelAnimCtrl.h \
- ../../src/Scene/SkelNode.h ../../src/Controllers/Controller.h \
- ../../src/Resources/LightProps.h \
- ../../../bullet_svn/src/btBulletCollisionCommon.h \
- ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../../bullet_svn/src/LinearMath/btVector3.h \
- ../../../bullet_svn/src/LinearMath/btScalar.h \
- ../../../bullet_svn/src/LinearMath/btMinMax.h \
- ../../../bullet_svn/src/LinearMath/btTransform.h \
- ../../../bullet_svn/src/LinearMath/btMatrix3x3.h \
- ../../../bullet_svn/src/LinearMath/btVector3.h \
- ../../../bullet_svn/src/LinearMath/btQuaternion.h \
- ../../../bullet_svn/src/LinearMath/btQuadWord.h \
- ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet_svn/src/LinearMath/btMotionState.h \
- ../../../bullet_svn/src/LinearMath/btTransform.h \
- ../../../bullet_svn/src/LinearMath/btAlignedAllocator.h \
- ../../../bullet_svn/src/LinearMath/btAlignedObjectArray.h \
- ../../../bullet_svn/src/LinearMath/btAlignedAllocator.h \
- ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
- ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btDispatcher.h \
- ../../../bullet_svn/src/LinearMath/btScalar.h \
- ../../../bullet_svn/src/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h \
- ../../../bullet_svn/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
- ../../../bullet_svn/src/LinearMath/btTransformUtil.h \
- ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btManifoldResult.h \
- ../../../bullet_svn/src/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h \
- ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
- ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
- ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
- ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h \
- ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
- ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
- ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btBoxShape.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h \
- ../../../bullet_svn/src/LinearMath/btMatrix3x3.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btConvexInternalShape.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btConvexShape.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btCollisionShape.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btCollisionMargin.h \
- ../../../bullet_svn/src/LinearMath/btAabbUtil2.h \
- ../../../bullet_svn/src/LinearMath/btMinMax.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btSphereShape.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btCapsuleShape.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btCylinderShape.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btBoxShape.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btConeShape.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btStaticPlaneShape.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btConcaveShape.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btTriangleCallback.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btConvexHullShape.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btTriangleMesh.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btStridingMeshInterface.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btOptimizedBvh.h \
- ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btTriangleInfoMap.h \
- ../../../bullet_svn/src/LinearMath/btHashMap.h \
- ../../../bullet_svn/src/LinearMath/btAlignedObjectArray.h \
- ../../../bullet_svn/src/LinearMath/btSerializer.h \
- ../../../bullet_svn/src/LinearMath/btStackAlloc.h \
- ../../../bullet_svn/src/LinearMath/btHashMap.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btCompoundShape.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btTetrahedronShape.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btEmptyShape.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btMultiSphereShape.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btUniformScalingShape.h \
- ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h \
- ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h \
- ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h \
- ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
- ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h \
- ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionConfiguration.h \
- ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
- ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h \
- ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
- ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btAxisSweep3.h \
- ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
- ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btDbvt.h \
- ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h \
- ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
- ../../../bullet_svn/src/LinearMath/btQuaternion.h \
- ../../../bullet_svn/src/LinearMath/btTransform.h \
- ../../../bullet_svn/src/LinearMath/btDefaultMotionState.h \
- ../../../bullet_svn/src/LinearMath/btMotionState.h \
- ../../../bullet_svn/src/LinearMath/btQuickprof.h \
- ../../../bullet_svn/src/LinearMath/btIDebugDraw.h \
- ../../../bullet_svn/src/LinearMath/btSerializer.h \
- ../../../bullet_svn/src/btBulletDynamicsCommon.h \
- ../../../bullet_svn/src/btBulletCollisionCommon.h \
- ../../../bullet_svn/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
- ../../../bullet_svn/src/BulletDynamics/Dynamics/btDynamicsWorld.h \
- ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btContactSolverInfo.h \
- ../../../bullet_svn/src/BulletDynamics/Dynamics/btContinuousDynamicsWorld.h \
- ../../../bullet_svn/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
- ../../../bullet_svn/src/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h \
- ../../../bullet_svn/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h \
- ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btJacobianEntry.h \
- ../../../bullet_svn/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
- ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btSolverConstraint.h \
- ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btSolverBody.h \
- ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btHingeConstraint.h \
- ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h \
- ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
- ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btSliderConstraint.h \
- ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
- ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
- ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btUniversalConstraint.h \
- ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btHinge2Constraint.h \
- ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
- ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h \
- ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btConstraintSolver.h \
- ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btContactConstraint.h \
- ../../../bullet_svn/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
- ../../../bullet_svn/src/BulletDynamics/Vehicle/btRaycastVehicle.h \
- ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
- ../../../bullet_svn/src/BulletDynamics/Vehicle/btVehicleRaycaster.h \
- ../../../bullet_svn/src/BulletDynamics/Vehicle/btWheelInfo.h \
- ../../../bullet_svn/src/BulletDynamics/Dynamics/btActionInterface.h \
- ../../../bullet_svn/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../src/Renderer/BulletDebuger.h \
- ../../../bullet_svn/src/LinearMath/btIDebugDraw.h \
- ../../src/Physics/MotionState.h ../../src/Physics/PhyCommon.h \
- ../../src/Physics/MotionState.h ../../src/Scene/Node.h \
- ../../src/Resources/ShaderPrePreprocessor.h
- @echo Compiling ../../src//Main.cpp...
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- ../../src/Util/Common.h ../../src/Misc/memory.h ../../src/Math/Math.h \
- ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
- ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
- ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
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- ../../src/Misc/collision.h ../../src/Scene/Node.h \
- ../../src/Resources/Resource.h ../../src/Resources/Texture.h \
- ../../src/Scene/Scene.h ../../src/Misc/skybox.h \
- ../../src/Renderer//Fbo.h
- @echo Compiling ../../src/Renderer//PpsHdr.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Renderer//PpsHdr.cpp -o PpsHdr.o
- Pps.o: ../../src/Renderer//Pps.cpp ../../src/Renderer//Renderer.h \
- ../../src/Util/Common.h ../../src/Misc/memory.h ../../src/Math/Math.h \
- ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
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- ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
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- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
- ../../src/Resources/Resource.h ../../src/Util/Util.h \
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- ../../src/Misc/collision.h ../../src/Scene/Node.h \
- ../../src/Resources/Resource.h ../../src/Resources/Texture.h \
- ../../src/Renderer//Fbo.h
- @echo Compiling ../../src/Renderer//Pps.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Renderer//Pps.cpp -o Pps.o
- Bs.o: ../../src/Renderer//Bs.cpp ../../src/Renderer//Renderer.h \
- ../../src/Util/Common.h ../../src/Misc/memory.h ../../src/Math/Math.h \
- ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
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- ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
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- ../../src/Resources/Resource.h ../../src/Util/Util.h \
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- ../../src/Scene/Scene.h ../../src/Misc/skybox.h \
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- ../../src/Resources/Material.h ../../src/Resources/ShaderProg.h \
- ../../src/Util/App.h
- @echo Compiling ../../src/Renderer//Bs.cpp...
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- ../../src/Misc/skybox.h ../../src/Resources/Resource.h \
- ../../src/Renderer//Fbo.h ../../src/Resources/Material.h \
- ../../src/Resources/ShaderProg.h ../../src/Scene/MeshNode.h \
- ../../src/Util/App.h
- @echo Compiling ../../src/Renderer//IsShadows.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Renderer//IsShadows.cpp -o IsShadows.o
- MsEarlyz.o: ../../src/Renderer//MsEarlyz.cpp \
- ../../src/Renderer//Renderer.h ../../src/Util/Common.h \
- ../../src/Misc/memory.h ../../src/Math/Math.h ../../src/Math/Vec2.h \
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- ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
- ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
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- ../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
- ../../src/Resources/Resource.h ../../src/Util/Util.h \
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- ../../src/Misc/collision.h ../../src/Scene/Node.h \
- ../../src/Resources/Resource.h ../../src/Resources/Texture.h \
- ../../src/Scene/Scene.h ../../src/Misc/skybox.h \
- ../../src/Renderer//Fbo.h
- @echo Compiling ../../src/Renderer//MsEarlyz.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Renderer//MsEarlyz.cpp -o MsEarlyz.o
- Renderer.o: ../../src/Renderer//Renderer.cpp \
- ../../src/Renderer//Renderer.h ../../src/Util/Common.h \
- ../../src/Misc/memory.h ../../src/Math/Math.h ../../src/Math/Vec2.h \
- ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
- ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
- ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
- ../../src/Resources/Resource.h ../../src/Util/Util.h \
- ../../src/Util/Common.h ../../src/Scene/Camera.h \
- ../../src/Misc/collision.h ../../src/Scene/Node.h \
- ../../src/Resources/Texture.h ../../src/Scene/Scene.h \
- ../../src/Misc/skybox.h ../../src/Util/App.h
- @echo Compiling ../../src/Renderer//Renderer.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Renderer//Renderer.cpp -o Renderer.o
- Is.o: ../../src/Renderer//Is.cpp ../../src/Renderer//Renderer.h \
- ../../src/Util/Common.h ../../src/Misc/memory.h ../../src/Math/Math.h \
- ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
- ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
- ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
- ../../src/Resources/Resource.h ../../src/Util/Util.h \
- ../../src/Util/Common.h ../../src/Scene/Camera.h \
- ../../src/Misc/collision.h ../../src/Scene/Node.h \
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- ../../src/Resources/Texture.h ../../src/Resources/Mesh.h \
- ../../src/Renderer/Vbo.h ../../src/Scene/Light.h \
- ../../src/Scene/Camera.h ../../src/Resources/Resource.h \
- ../../src/Renderer//Fbo.h ../../src/Resources/LightProps.h \
- ../../src/Util/App.h
- @echo Compiling ../../src/Renderer//Is.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Renderer//Is.cpp -o Is.o
- PpsLscatt.o: ../../src/Renderer//PpsLscatt.cpp \
- ../../src/Renderer//Renderer.h ../../src/Util/Common.h \
- ../../src/Misc/memory.h ../../src/Math/Math.h ../../src/Math/Vec2.h \
- ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
- ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
- ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
- ../../src/Resources/Resource.h ../../src/Util/Util.h \
- ../../src/Util/Common.h ../../src/Scene/Camera.h \
- ../../src/Misc/collision.h ../../src/Scene/Node.h \
- ../../src/Resources/Resource.h ../../src/Resources/Texture.h \
- ../../src/Scene/Scene.h ../../src/Misc/skybox.h \
- ../../src/Renderer//Fbo.h ../../src/Util/App.h
- @echo Compiling ../../src/Renderer//PpsLscatt.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Renderer//PpsLscatt.cpp -o PpsLscatt.o
- Ms.o: ../../src/Renderer//Ms.cpp ../../src/Renderer//Renderer.h \
- ../../src/Util/Common.h ../../src/Misc/memory.h ../../src/Math/Math.h \
- ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
- ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
- ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
- ../../src/Resources/Resource.h ../../src/Util/Util.h \
- ../../src/Util/Common.h ../../src/Scene/Camera.h \
- ../../src/Misc/collision.h ../../src/Scene/Node.h \
- ../../src/Scene/Scene.h ../../src/Misc/skybox.h \
- ../../src/Resources/Texture.h ../../src/Resources/Mesh.h \
- ../../src/Renderer/Vbo.h ../../src/Renderer//Fbo.h \
- ../../src/Resources/Material.h ../../src/Resources/ShaderProg.h \
- ../../src/Scene/MeshNode.h ../../src/Util/App.h
- @echo Compiling ../../src/Renderer//Ms.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Renderer//Ms.cpp -o Ms.o
- BulletDebuger.o: ../../src/Renderer//BulletDebuger.cpp \
- ../../src/Renderer//BulletDebuger.h ../../src/Util/Common.h \
- ../../src/Misc/memory.h \
- ../../../bullet_svn/src/LinearMath/btIDebugDraw.h \
- ../../../bullet_svn/src/LinearMath/btVector3.h \
- ../../../bullet_svn/src/LinearMath/btScalar.h \
- ../../../bullet_svn/src/LinearMath/btMinMax.h \
- ../../../bullet_svn/src/LinearMath/btTransform.h \
- ../../../bullet_svn/src/LinearMath/btMatrix3x3.h \
- ../../../bullet_svn/src/LinearMath/btQuaternion.h \
- ../../../bullet_svn/src/LinearMath/btQuadWord.h \
- ../../src/Renderer//Renderer.h ../../src/Math/Math.h \
- ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
- ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
- ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
- ../../src/Resources/Resource.h ../../src/Util/Util.h \
- ../../src/Util/Common.h ../../src/Scene/Camera.h \
- ../../src/Misc/collision.h ../../src/Scene/Node.h
- @echo Compiling ../../src/Renderer//BulletDebuger.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Renderer//BulletDebuger.cpp -o BulletDebuger.o
- Bs2.o: ../../src/Renderer//Bs2.cpp ../../src/Renderer//Renderer.h \
- ../../src/Util/Common.h ../../src/Misc/memory.h ../../src/Math/Math.h \
- ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
- ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
- ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
- ../../src/Resources/Resource.h ../../src/Util/Util.h \
- ../../src/Util/Common.h ../../src/Scene/Camera.h \
- ../../src/Misc/collision.h ../../src/Scene/Node.h \
- ../../src/Scene/Scene.h ../../src/Misc/skybox.h \
- ../../src/Resources/Texture.h ../../src/Resources/Mesh.h \
- ../../src/Renderer/Vbo.h ../../src/Resources/Resource.h \
- ../../src/Renderer//Fbo.h ../../src/Scene/MeshNode.h \
- ../../src/Resources/Material.h ../../src/Resources/ShaderProg.h \
- ../../src/Util/App.h
- @echo Compiling ../../src/Renderer//Bs2.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Renderer//Bs2.cpp -o Bs2.o
- PpsSsao.o: ../../src/Renderer//PpsSsao.cpp ../../src/Renderer//Renderer.h \
- ../../src/Util/Common.h ../../src/Misc/memory.h ../../src/Math/Math.h \
- ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
- ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
- ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
- ../../src/Resources/Resource.h ../../src/Util/Util.h \
- ../../src/Util/Common.h ../../src/Scene/Camera.h \
- ../../src/Misc/collision.h ../../src/Scene/Node.h \
- ../../src/Resources/Resource.h ../../src/Resources/Texture.h \
- ../../src/Scene/Scene.h ../../src/Misc/skybox.h \
- ../../src/Renderer//Fbo.h
- @echo Compiling ../../src/Renderer//PpsSsao.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Renderer//PpsSsao.cpp -o PpsSsao.o
- Dbg.o: ../../src/Renderer//Dbg.cpp ../../src/Renderer//Renderer.h \
- ../../src/Util/Common.h ../../src/Misc/memory.h ../../src/Math/Math.h \
- ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
- ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
- ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
- ../../src/Resources/Resource.h ../../src/Util/Util.h \
- ../../src/Util/Common.h ../../src/Scene/Camera.h \
- ../../src/Misc/collision.h ../../src/Scene/Node.h \
- ../../src/Renderer//Fbo.h ../../src/Scene/Scene.h \
- ../../src/Misc/skybox.h ../../src/Resources/Texture.h \
- ../../src/Scene/Node.h ../../src/Scene/SkelNode.h \
- ../../src/Controllers/Controller.h ../../src/Util/App.h \
- ../../../bullet_svn/src/btBulletCollisionCommon.h \
- ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../../bullet_svn/src/LinearMath/btVector3.h \
- ../../../bullet_svn/src/LinearMath/btScalar.h \
- ../../../bullet_svn/src/LinearMath/btMinMax.h \
- ../../../bullet_svn/src/LinearMath/btTransform.h \
- ../../../bullet_svn/src/LinearMath/btMatrix3x3.h \
- ../../../bullet_svn/src/LinearMath/btVector3.h \
- ../../../bullet_svn/src/LinearMath/btQuaternion.h \
- ../../../bullet_svn/src/LinearMath/btQuadWord.h \
- ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet_svn/src/LinearMath/btMotionState.h \
- ../../../bullet_svn/src/LinearMath/btTransform.h \
- ../../../bullet_svn/src/LinearMath/btAlignedAllocator.h \
- ../../../bullet_svn/src/LinearMath/btAlignedObjectArray.h \
- ../../../bullet_svn/src/LinearMath/btAlignedAllocator.h \
- ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
- ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btDispatcher.h \
- ../../../bullet_svn/src/LinearMath/btScalar.h \
- ../../../bullet_svn/src/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h \
- ../../../bullet_svn/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
- ../../../bullet_svn/src/LinearMath/btTransformUtil.h \
- ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btManifoldResult.h \
- ../../../bullet_svn/src/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h \
- ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
- ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
- ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
- ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h \
- ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
- ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
- ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btBoxShape.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h \
- ../../../bullet_svn/src/LinearMath/btMatrix3x3.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btConvexInternalShape.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btConvexShape.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btCollisionShape.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btCollisionMargin.h \
- ../../../bullet_svn/src/LinearMath/btAabbUtil2.h \
- ../../../bullet_svn/src/LinearMath/btMinMax.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btSphereShape.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btCapsuleShape.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btCylinderShape.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btBoxShape.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btConeShape.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btStaticPlaneShape.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btConcaveShape.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btTriangleCallback.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btConvexHullShape.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btTriangleMesh.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btStridingMeshInterface.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btOptimizedBvh.h \
- ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btTriangleInfoMap.h \
- ../../../bullet_svn/src/LinearMath/btHashMap.h \
- ../../../bullet_svn/src/LinearMath/btAlignedObjectArray.h \
- ../../../bullet_svn/src/LinearMath/btSerializer.h \
- ../../../bullet_svn/src/LinearMath/btStackAlloc.h \
- ../../../bullet_svn/src/LinearMath/btHashMap.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btCompoundShape.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btTetrahedronShape.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btEmptyShape.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btMultiSphereShape.h \
- ../../../bullet_svn/src/BulletCollision/CollisionShapes/btUniformScalingShape.h \
- ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h \
- ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h \
- ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h \
- ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
- ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h \
- ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionConfiguration.h \
- ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
- ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h \
- ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
- ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btAxisSweep3.h \
- ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
- ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btDbvt.h \
- ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h \
- ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
- ../../../bullet_svn/src/LinearMath/btQuaternion.h \
- ../../../bullet_svn/src/LinearMath/btTransform.h \
- ../../../bullet_svn/src/LinearMath/btDefaultMotionState.h \
- ../../../bullet_svn/src/LinearMath/btMotionState.h \
- ../../../bullet_svn/src/LinearMath/btQuickprof.h \
- ../../../bullet_svn/src/LinearMath/btIDebugDraw.h \
- ../../../bullet_svn/src/LinearMath/btSerializer.h \
- ../../../bullet_svn/src/btBulletDynamicsCommon.h \
- ../../../bullet_svn/src/btBulletCollisionCommon.h \
- ../../../bullet_svn/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
- ../../../bullet_svn/src/BulletDynamics/Dynamics/btDynamicsWorld.h \
- ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btContactSolverInfo.h \
- ../../../bullet_svn/src/BulletDynamics/Dynamics/btContinuousDynamicsWorld.h \
- ../../../bullet_svn/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
- ../../../bullet_svn/src/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h \
- ../../../bullet_svn/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h \
- ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btJacobianEntry.h \
- ../../../bullet_svn/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
- ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btSolverConstraint.h \
- ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btSolverBody.h \
- ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btHingeConstraint.h \
- ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h \
- ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
- ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btSliderConstraint.h \
- ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
- ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
- ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btUniversalConstraint.h \
- ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btHinge2Constraint.h \
- ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
- ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h \
- ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btConstraintSolver.h \
- ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btContactConstraint.h \
- ../../../bullet_svn/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
- ../../../bullet_svn/src/BulletDynamics/Vehicle/btRaycastVehicle.h \
- ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
- ../../../bullet_svn/src/BulletDynamics/Vehicle/btVehicleRaycaster.h \
- ../../../bullet_svn/src/BulletDynamics/Vehicle/btWheelInfo.h \
- ../../../bullet_svn/src/BulletDynamics/Dynamics/btActionInterface.h \
- ../../../bullet_svn/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../src/Renderer//BulletDebuger.h \
- ../../../bullet_svn/src/LinearMath/btIDebugDraw.h
- @echo Compiling ../../src/Renderer//Dbg.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Renderer//Dbg.cpp -o Dbg.o
- MeshNode.o: ../../src/Scene//MeshNode.cpp ../../src/Scene//MeshNode.h \
- ../../src/Util/Common.h ../../src/Misc/memory.h ../../src/Scene//Node.h \
- ../../src/Math/Math.h ../../src/Math/Vec2.h \
- ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
- ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
- ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Resources/Material.h \
- ../../src/Resources/Resource.h ../../src/Util/Util.h \
- ../../src/Util/Common.h ../../src/Resources/ShaderProg.h \
- ../../src/Resources/Resource.h ../../src/Resources/Mesh.h \
- ../../src/Renderer/Vbo.h ../../src/Misc/collision.h \
- ../../src/Renderer/Renderer.h ../../src/Resources/ShaderProg.h \
- ../../src/Scene/Camera.h ../../src/Scene/Node.h \
- ../../src/Scene//SkelNode.h ../../src/Controllers/Controller.h \
- ../../src/Resources/Skeleton.h ../../src/Controllers/MeshSkelNodeCtrl.h \
- ../../src/Controllers/Controller.h ../../src/Controllers/SkelAnimCtrl.h
- @echo Compiling ../../src/Scene//MeshNode.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Scene//MeshNode.cpp -o MeshNode.o
- SkelNode.o: ../../src/Scene//SkelNode.cpp ../../src/Scene//SkelNode.h \
- ../../src/Util/Common.h ../../src/Misc/memory.h ../../src/Scene//Node.h \
- ../../src/Math/Math.h ../../src/Math/Vec2.h \
- ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
- ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
- ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
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- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Controllers/Controller.h \
- ../../src/Renderer/Renderer.h ../../src/Resources/ShaderProg.h \
- ../../src/Resources/Resource.h ../../src/Util/Util.h \
- ../../src/Util/Common.h ../../src/Scene/Camera.h \
- ../../src/Misc/collision.h ../../src/Scene/Node.h \
- ../../src/Resources/SkelAnim.h ../../src/Resources/Skeleton.h \
- ../../src/Controllers/SkelAnimCtrl.h ../../src/Controllers/Controller.h
- @echo Compiling ../../src/Scene//SkelNode.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Scene//SkelNode.cpp -o SkelNode.o
- Node.o: ../../src/Scene//Node.cpp ../../src/Scene//Node.h \
- ../../src/Util/Common.h ../../src/Misc/memory.h ../../src/Math/Math.h \
- ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
- ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
- ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Renderer/Renderer.h \
- ../../src/Resources/ShaderProg.h ../../src/Resources/Resource.h \
- ../../src/Util/Util.h ../../src/Util/Common.h ../../src/Scene/Camera.h \
- ../../src/Misc/collision.h ../../src/Scene/Node.h \
- ../../src/Controllers/Controller.h ../../src/Scene//Scene.h \
- ../../src/Misc/skybox.h ../../src/Resources/Texture.h \
- ../../src/Util/App.h
- @echo Compiling ../../src/Scene//Node.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Scene//Node.cpp -o Node.o
- SkelModelNode.o: ../../src/Scene//SkelModelNode.cpp \
- ../../src/Scene//SkelModelNode.h ../../src/Util/Common.h \
- ../../src/Misc/memory.h ../../src/Scene//MeshNode.h \
- ../../src/Scene//Node.h ../../src/Math/Math.h ../../src/Math/Vec2.h \
- ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
- ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
- ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Resources/Material.h \
- ../../src/Resources/Resource.h ../../src/Util/Util.h \
- ../../src/Util/Common.h ../../src/Resources/ShaderProg.h \
- ../../src/Tokenizer/Parser.h ../../src/Tokenizer/Scanner.h \
- ../../src/Scene//SkelNode.h ../../src/Controllers/Controller.h \
- ../../src/Controllers/MeshSkelNodeCtrl.h \
- ../../src/Controllers/Controller.h
- @echo Compiling ../../src/Scene//SkelModelNode.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Scene//SkelModelNode.cpp -o SkelModelNode.o
- Light.o: ../../src/Scene//Light.cpp ../../src/Scene//Light.h \
- ../../src/Util/Common.h ../../src/Misc/memory.h \
- ../../src/Resources/Texture.h ../../src/Resources/Resource.h \
- ../../src/Util/Util.h ../../src/Util/Common.h ../../src/Scene//Node.h \
- ../../src/Math/Math.h ../../src/Math/Vec2.h \
- ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
- ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
- ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Scene//Camera.h \
- ../../src/Misc/collision.h ../../src/Renderer/Renderer.h \
- ../../src/Resources/ShaderProg.h ../../src/Scene/Camera.h \
- ../../src/Resources/LightProps.h
- @echo Compiling ../../src/Scene//Light.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Scene//Light.cpp -o Light.o
- Camera.o: ../../src/Scene//Camera.cpp ../../src/Scene//Camera.h \
- ../../src/Util/Common.h ../../src/Misc/memory.h \
- ../../src/Misc/collision.h ../../src/Math/Math.h ../../src/Math/Vec2.h \
- ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
- ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
- ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Scene//Node.h \
- ../../src/Renderer/Renderer.h ../../src/Resources/ShaderProg.h \
- ../../src/Resources/Resource.h ../../src/Util/Util.h \
- ../../src/Util/Common.h ../../src/Scene/Camera.h
- @echo Compiling ../../src/Scene//Camera.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Scene//Camera.cpp -o Camera.o
- Scene.o: ../../src/Scene//Scene.cpp ../../src/Scene//Scene.h \
- ../../src/Util/Common.h ../../src/Misc/memory.h ../../src/Misc/skybox.h \
- ../../src/Resources/Texture.h ../../src/Resources/Resource.h \
- ../../src/Util/Util.h ../../src/Util/Common.h ../../src/Math/Math.h \
- ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
- ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
- ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Scene//SkelNode.h \
- ../../src/Scene//Node.h ../../src/Controllers/Controller.h \
- ../../src/Scene//Camera.h ../../src/Misc/collision.h \
- ../../src/Scene//MeshNode.h ../../src/Resources/Material.h \
- ../../src/Resources/ShaderProg.h ../../src/Scene//Light.h
- @echo Compiling ../../src/Scene//Scene.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Scene//Scene.cpp -o Scene.o
- Ui.o: ../../src/Ui//Ui.cpp ../../src/Ui//Ui.h ../../src/Util/Common.h \
- ../../src/Misc/memory.h ../../src/Renderer/Renderer.h \
- ../../src/Math/Math.h ../../src/Math/Vec2.h \
- ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
- ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
- ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
- ../../src/Resources/Resource.h ../../src/Util/Util.h \
- ../../src/Util/Common.h ../../src/Scene/Camera.h \
- ../../src/Misc/collision.h ../../src/Scene/Node.h \
- ../../src/Resources/Texture.h ../../src/Resources/Resource.h
- @echo Compiling ../../src/Ui//Ui.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Ui//Ui.cpp -o Ui.o
- Material.o: ../../src/Resources//Material.cpp \
- ../../src/Resources//Material.h ../../src/Util/Common.h \
- ../../src/Misc/memory.h ../../src/Math/Math.h ../../src/Math/Vec2.h \
- ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
- ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
- ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Resources//Resource.h \
- ../../src/Util/Util.h ../../src/Util/Common.h \
- ../../src/Resources//ShaderProg.h ../../src/Tokenizer/Scanner.h \
- ../../src/Tokenizer/Parser.h ../../src/Tokenizer/Scanner.h \
- ../../src/Resources//Texture.h ../../src/Renderer/Renderer.h \
- ../../src/Resources/ShaderProg.h ../../src/Scene/Camera.h \
- ../../src/Misc/collision.h ../../src/Scene/Node.h
- @echo Compiling ../../src/Resources//Material.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Resources//Material.cpp -o Material.o
- ShaderProg.o: ../../src/Resources//ShaderProg.cpp \
- ../../src/Resources//ShaderProg.h ../../src/Util/Common.h \
- ../../src/Misc/memory.h ../../src/Resources//Resource.h \
- ../../src/Util/Util.h ../../src/Util/Common.h \
- ../../src/Renderer/Renderer.h ../../src/Math/Math.h \
- ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
- ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
- ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
- ../../src/Scene/Camera.h ../../src/Misc/collision.h \
- ../../src/Scene/Node.h ../../src/Resources//ShaderPrePreprocessor.h \
- ../../src/Resources//Texture.h
- @echo Compiling ../../src/Resources//ShaderProg.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Resources//ShaderProg.cpp -o ShaderProg.o
- Texture.o: ../../src/Resources//Texture.cpp \
- ../../src/Resources//Texture.h ../../src/Util/Common.h \
- ../../src/Misc/memory.h ../../src/Resources//Resource.h \
- ../../src/Util/Util.h ../../src/Util/Common.h \
- ../../src/Renderer/Renderer.h ../../src/Math/Math.h \
- ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
- ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
- ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
- ../../src/Resources/Resource.h ../../src/Scene/Camera.h \
- ../../src/Misc/collision.h ../../src/Scene/Node.h
- @echo Compiling ../../src/Resources//Texture.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Resources//Texture.cpp -o Texture.o
- SkelAnim.o: ../../src/Resources//SkelAnim.cpp \
- ../../src/Resources//SkelAnim.h ../../src/Util/Common.h \
- ../../src/Misc/memory.h ../../src/Resources//Resource.h \
- ../../src/Util/Util.h ../../src/Util/Common.h ../../src/Math/Math.h \
- ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
- ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
- ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Tokenizer/Scanner.h \
- ../../src/Tokenizer/Parser.h ../../src/Tokenizer/Scanner.h
- @echo Compiling ../../src/Resources//SkelAnim.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Resources//SkelAnim.cpp -o SkelAnim.o
- Extension.o: ../../src/Resources//Extension.cpp \
- ../../src/Resources//Extension.h ../../src/Util/Common.h \
- ../../src/Misc/memory.h ../../src/Resources//Resource.h \
- ../../src/Util/Util.h ../../src/Util/Common.h
- @echo Compiling ../../src/Resources//Extension.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Resources//Extension.cpp -o Extension.o
- Skeleton.o: ../../src/Resources//Skeleton.cpp \
- ../../src/Resources//Skeleton.h ../../src/Util/Common.h \
- ../../src/Misc/memory.h ../../src/Math/Math.h ../../src/Math/Vec2.h \
- ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
- ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
- ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Resources//Resource.h \
- ../../src/Util/Util.h ../../src/Util/Common.h \
- ../../src/Tokenizer/Scanner.h ../../src/Tokenizer/Parser.h \
- ../../src/Tokenizer/Scanner.h
- @echo Compiling ../../src/Resources//Skeleton.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Resources//Skeleton.cpp -o Skeleton.o
- Resource.o: ../../src/Resources//Resource.cpp \
- ../../src/Resources//Resource.h ../../src/Util/Common.h \
- ../../src/Misc/memory.h ../../src/Util/Util.h ../../src/Util/Common.h \
- ../../src/Resources//Texture.h ../../src/Resources//Material.h \
- ../../src/Math/Math.h ../../src/Math/Vec2.h \
- ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
- ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
- ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Resources//ShaderProg.h \
- ../../src/Resources//Mesh.h ../../src/Renderer/Vbo.h \
- ../../src/Misc/collision.h ../../src/Resources//SkelAnim.h \
- ../../src/Resources//LightProps.h
- @echo Compiling ../../src/Resources//Resource.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Resources//Resource.cpp -o Resource.o
- LightProps.o: ../../src/Resources//LightProps.cpp \
- ../../src/Resources//LightProps.h ../../src/Util/Common.h \
- ../../src/Misc/memory.h ../../src/Resources//Resource.h \
- ../../src/Util/Util.h ../../src/Util/Common.h ../../src/Math/Math.h \
- ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
- ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
- ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Tokenizer/Parser.h \
- ../../src/Tokenizer/Scanner.h ../../src/Resources//Texture.h
- @echo Compiling ../../src/Resources//LightProps.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Resources//LightProps.cpp -o LightProps.o
- Mesh.o: ../../src/Resources//Mesh.cpp ../../src/Resources//Mesh.h \
- ../../src/Util/Common.h ../../src/Misc/memory.h ../../src/Math/Math.h \
- ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
- ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
- ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Renderer/Vbo.h \
- ../../src/Resources//Resource.h ../../src/Util/Util.h \
- ../../src/Util/Common.h ../../src/Misc/collision.h \
- ../../src/Renderer/Renderer.h ../../src/Resources/ShaderProg.h \
- ../../src/Resources/Resource.h ../../src/Scene/Camera.h \
- ../../src/Scene/Node.h ../../src/Tokenizer/Scanner.h \
- ../../src/Tokenizer/Parser.h ../../src/Tokenizer/Scanner.h
- @echo Compiling ../../src/Resources//Mesh.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Resources//Mesh.cpp -o Mesh.o
- ShaderPrePreprocessor.o: ../../src/Resources//ShaderPrePreprocessor.cpp \
- ../../src/Resources//ShaderPrePreprocessor.h ../../src/Util/Common.h \
- ../../src/Misc/memory.h ../../src/Tokenizer/Scanner.h \
- ../../src/Tokenizer/Parser.h ../../src/Tokenizer/Scanner.h \
- ../../src/Util/Util.h ../../src/Util/Common.h
- @echo Compiling ../../src/Resources//ShaderPrePreprocessor.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Resources//ShaderPrePreprocessor.cpp -o ShaderPrePreprocessor.o
- Input.o: ../../src/Util//Input.cpp ../../src/Util//Input.h \
- ../../src/Util//Common.h ../../src/Misc/memory.h ../../src/Util/Common.h \
- ../../src/Util//App.h ../../src/Math/Math.h ../../src/Math/Vec2.h \
- ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
- ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
- ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Renderer/Renderer.h \
- ../../src/Resources/ShaderProg.h ../../src/Resources/Resource.h \
- ../../src/Util/Util.h ../../src/Util/Common.h ../../src/Scene/Camera.h \
- ../../src/Misc/collision.h ../../src/Scene/Node.h
- @echo Compiling ../../src/Util//Input.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Util//Input.cpp -o Input.o
- App.o: ../../src/Util//App.cpp ../../src/Util//App.h \
- ../../src/Util//Common.h ../../src/Misc/memory.h ../../src/Util/Common.h
- @echo Compiling ../../src/Util//App.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Util//App.cpp -o App.o
- Common.o: ../../src/Util//Common.cpp
- @echo Compiling ../../src/Util//Common.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Util//Common.cpp -o Common.o
- Util.o: ../../src/Util//Util.cpp ../../src/Util//Util.h \
- ../../src/Util//Common.h ../../src/Misc/memory.h ../../src/Util/Common.h
- @echo Compiling ../../src/Util//Util.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Util//Util.cpp -o Util.o
- Controller.o: ../../src/Controllers//Controller.cpp \
- ../../src/Controllers//Controller.h ../../src/Util/Common.h \
- ../../src/Misc/memory.h ../../src/Scene/Scene.h ../../src/Misc/skybox.h \
- ../../src/Resources/Texture.h ../../src/Resources/Resource.h \
- ../../src/Util/Util.h ../../src/Util/Common.h ../../src/Math/Math.h \
- ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
- ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
- ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Util/App.h
- @echo Compiling ../../src/Controllers//Controller.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Controllers//Controller.cpp -o Controller.o
- SkelAnimCtrl.o: ../../src/Controllers//SkelAnimCtrl.cpp \
- ../../src/Controllers//SkelAnimCtrl.h ../../src/Util/Common.h \
- ../../src/Misc/memory.h ../../src/Controllers//Controller.h \
- ../../src/Math/Math.h ../../src/Math/Vec2.h \
- ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
- ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
- ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Resources/SkelAnim.h \
- ../../src/Resources/Resource.h ../../src/Util/Util.h \
- ../../src/Util/Common.h ../../src/Scene/SkelNode.h \
- ../../src/Scene/Node.h ../../src/Controllers/Controller.h \
- ../../src/Resources/Skeleton.h ../../src/Renderer/Renderer.h \
- ../../src/Resources/ShaderProg.h ../../src/Scene/Camera.h \
- ../../src/Misc/collision.h
- @echo Compiling ../../src/Controllers//SkelAnimCtrl.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Controllers//SkelAnimCtrl.cpp -o SkelAnimCtrl.o
- clean:
- rm -f *.o
- rm -f *.gch
- rm -f *~
- rm -f $(EXECUTABLE)
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