Makefile 68 KB

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  1. CXX = g++
  2. COMMONFLAGS =
  3. CFLAGS = $(COMMONFLAGS) -c -pedantic-errors -pedantic -ansi -Wall -Wextra -W -pipe -O0 -g3 -pg `sdl-config --cflags` -D_DEBUG_ -D_TERMINAL_COLORING__ -D_PLATFORM_LINUX_
  4. PHFLAGS = $(CFLAGS) -x c++-header
  5. LFLAGS = $(COMMONFLAGS) -rdynamic -L../../../bullet_svn/src/BulletSoftBody -L../../../bullet_svn/src/BulletDynamics -L../../../bullet_svn/src/BulletCollision -L../../../bullet_svn/src/LinearMath -Wl,-Bstatic -lBulletSoftBody -lBulletDynamics -lBulletCollision -lLinearMath -lGLEW -lSDL_image -lGLU -Wl,-Bdynamic -lSDL -lGL -ljpeg -lpng -ltiff
  6. EXECUTABLE = AnKi.bin
  7. INCPATH = -I../../src/Math/ -I../../src/Tokenizer/ -I../../src/Misc/ -I../../src/ -I../../src/Renderer/ -I../../src/Scene/ -I../../src/Ui/ -I../../src/Resources/ -I../../src/Util/ -I../../src/Controllers/ -I../../src/Physics/ -I../../../bullet_svn/src/
  8. SOURCES = ../../src/Tokenizer//Scanner.cpp ../../src/Misc//skybox.cpp ../../src/Misc//particles.cpp ../../src/Misc//memory.cpp ../../src/Misc//collision.cpp ../../src/Misc//map.cpp ../../src//Main.cpp ../../src/Renderer//PpsHdr.cpp ../../src/Renderer//Pps.cpp ../../src/Renderer//Bs.cpp ../../src/Renderer//IsShadows.cpp ../../src/Renderer//MsEarlyz.cpp ../../src/Renderer//Renderer.cpp ../../src/Renderer//Is.cpp ../../src/Renderer//PpsLscatt.cpp ../../src/Renderer//Ms.cpp ../../src/Renderer//BulletDebuger.cpp ../../src/Renderer//Bs2.cpp ../../src/Renderer//PpsSsao.cpp ../../src/Renderer//Dbg.cpp ../../src/Scene//MeshNode.cpp ../../src/Scene//SkelNode.cpp ../../src/Scene//Node.cpp ../../src/Scene//SkelModelNode.cpp ../../src/Scene//Light.cpp ../../src/Scene//Camera.cpp ../../src/Scene//Scene.cpp ../../src/Ui//Ui.cpp ../../src/Resources//Material.cpp ../../src/Resources//ShaderProg.cpp ../../src/Resources//Texture.cpp ../../src/Resources//SkelAnim.cpp ../../src/Resources//Extension.cpp ../../src/Resources//Skeleton.cpp ../../src/Resources//Resource.cpp ../../src/Resources//LightProps.cpp ../../src/Resources//Mesh.cpp ../../src/Resources//ShaderPrePreprocessor.cpp ../../src/Util//Input.cpp ../../src/Util//App.cpp ../../src/Util//Common.cpp ../../src/Util//Util.cpp ../../src/Controllers//Controller.cpp ../../src/Controllers//SkelAnimCtrl.cpp
  9. OBJECTS = Scanner.o skybox.o particles.o memory.o collision.o map.o Main.o PpsHdr.o Pps.o Bs.o IsShadows.o MsEarlyz.o Renderer.o Is.o PpsLscatt.o Ms.o BulletDebuger.o Bs2.o PpsSsao.o Dbg.o MeshNode.o SkelNode.o Node.o SkelModelNode.o Light.o Camera.o Scene.o Ui.o Material.o ShaderProg.o Texture.o SkelAnim.o Extension.o Skeleton.o Resource.o LightProps.o Mesh.o ShaderPrePreprocessor.o Input.o App.o Common.o Util.o Controller.o SkelAnimCtrl.o
  10. PRECOMPILED_HEADERS =
  11. all: $(PRECOMPILED_HEADERS) $(SOURCES) $(EXECUTABLE)
  12. $(EXECUTABLE): $(OBJECTS)
  13. @echo Linking...
  14. @$(CXX) $(OBJECTS) $(LFLAGS) -o $(EXECUTABLE)
  15. @echo All Done!
  16. Scanner.o: ../../src/Tokenizer//Scanner.cpp \
  17. ../../src/Tokenizer//Scanner.h ../../src/Util/Common.h \
  18. ../../src/Misc/memory.h
  19. @echo Compiling ../../src/Tokenizer//Scanner.cpp...
  20. @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Tokenizer//Scanner.cpp -o Scanner.o
  21. skybox.o: ../../src/Misc//skybox.cpp ../../src/Misc//skybox.h \
  22. ../../src/Util/Common.h ../../src/Misc/memory.h \
  23. ../../src/Resources/Texture.h ../../src/Resources/Resource.h \
  24. ../../src/Util/Util.h ../../src/Util/Common.h ../../src/Math/Math.h \
  25. ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
  26. ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
  27. ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
  28. ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
  29. ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
  30. ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
  31. ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
  32. ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
  33. ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
  34. ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
  35. ../../src/Math/Transform.inl.h ../../src/Resources/Resource.h \
  36. ../../src/Renderer/Renderer.h ../../src/Resources/ShaderProg.h \
  37. ../../src/Scene/Camera.h ../../src/Misc/collision.h \
  38. ../../src/Scene/Node.h ../../src/Scene/Scene.h ../../src/Misc/skybox.h \
  39. ../../src/Util/App.h
  40. @echo Compiling ../../src/Misc//skybox.cpp...
  41. @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Misc//skybox.cpp -o skybox.o
  42. particles.o: ../../src/Misc//particles.cpp
  43. @echo Compiling ../../src/Misc//particles.cpp...
  44. @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Misc//particles.cpp -o particles.o
  45. memory.o: ../../src/Misc//memory.cpp ../../src/Misc//memory.h \
  46. ../../src/Util/Common.h ../../src/Misc/memory.h
  47. @echo Compiling ../../src/Misc//memory.cpp...
  48. @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Misc//memory.cpp -o memory.o
  49. collision.o: ../../src/Misc//collision.cpp ../../src/Misc//collision.h \
  50. ../../src/Util/Common.h ../../src/Misc/memory.h ../../src/Math/Math.h \
  51. ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
  52. ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
  53. ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
  54. ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
  55. ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
  56. ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
  57. ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
  58. ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
  59. ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
  60. ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
  61. ../../src/Math/Transform.inl.h ../../src/Renderer/Renderer.h \
  62. ../../src/Resources/ShaderProg.h ../../src/Resources/Resource.h \
  63. ../../src/Util/Util.h ../../src/Util/Common.h ../../src/Scene/Camera.h \
  64. ../../src/Misc/collision.h ../../src/Scene/Node.h
  65. @echo Compiling ../../src/Misc//collision.cpp...
  66. @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Misc//collision.cpp -o collision.o
  67. map.o: ../../src/Misc//map.cpp ../../src/Misc//map.h \
  68. ../../src/Util/Common.h ../../src/Misc/memory.h \
  69. ../../src/Misc//collision.h ../../src/Math/Math.h ../../src/Math/Vec2.h \
  70. ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
  71. ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
  72. ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
  73. ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
  74. ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
  75. ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
  76. ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
  77. ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
  78. ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
  79. ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
  80. ../../src/Math/Transform.inl.h ../../src/Resources/Mesh.h \
  81. ../../src/Renderer/Vbo.h ../../src/Resources/Resource.h \
  82. ../../src/Util/Util.h ../../src/Util/Common.h ../../src/Misc/collision.h \
  83. ../../src/Tokenizer/Scanner.h ../../src/Tokenizer/Parser.h \
  84. ../../src/Tokenizer/Scanner.h ../../src/Resources/Resource.h \
  85. ../../src/Scene/Camera.h ../../src/Scene/Node.h
  86. @echo Compiling ../../src/Misc//map.cpp...
  87. @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Misc//map.cpp -o map.o
  88. Main.o: ../../src//Main.cpp ../../src/Util/Common.h \
  89. ../../src/Misc/memory.h ../../src/Util/Input.h ../../src/Util/Common.h \
  90. ../../src/Util/App.h ../../src/Math/Math.h ../../src/Math/Vec2.h \
  91. ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
  92. ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
  93. ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
  94. ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
  95. ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
  96. ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
  97. ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
  98. ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
  99. ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
  100. ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
  101. ../../src/Math/Transform.inl.h ../../src/Scene/Camera.h \
  102. ../../src/Misc/collision.h ../../src/Scene/Node.h \
  103. ../../src/Renderer/Renderer.h ../../src/Resources/ShaderProg.h \
  104. ../../src/Resources/Resource.h ../../src/Util/Util.h ../../src/Ui/Ui.h \
  105. ../../src/Util/App.h ../../src/Misc/particles.h \
  106. ../../src/Resources/Texture.h ../../src/Resources/Mesh.h \
  107. ../../src/Renderer/Vbo.h ../../src/Scene/Light.h \
  108. ../../src/Scene/Camera.h ../../src/Resources/Material.h \
  109. ../../src/Resources/ShaderProg.h ../../src/Resources/Resource.h \
  110. ../../src/Scene/Scene.h ../../src/Misc/skybox.h \
  111. ../../src/Tokenizer/Scanner.h ../../src/Misc/map.h \
  112. ../../src/Misc/collision.h ../../src/Scene/MeshNode.h \
  113. ../../src/Scene/SkelModelNode.h ../../src/Scene/MeshNode.h \
  114. ../../src/Resources/SkelAnim.h ../../src/Controllers/MeshSkelNodeCtrl.h \
  115. ../../src/Controllers/Controller.h ../../src/Controllers/SkelAnimCtrl.h \
  116. ../../src/Scene/SkelNode.h ../../src/Controllers/Controller.h \
  117. ../../src/Resources/LightProps.h \
  118. ../../../bullet_svn/src/btBulletCollisionCommon.h \
  119. ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
  120. ../../../bullet_svn/src/LinearMath/btVector3.h \
  121. ../../../bullet_svn/src/LinearMath/btScalar.h \
  122. ../../../bullet_svn/src/LinearMath/btMinMax.h \
  123. ../../../bullet_svn/src/LinearMath/btTransform.h \
  124. ../../../bullet_svn/src/LinearMath/btMatrix3x3.h \
  125. ../../../bullet_svn/src/LinearMath/btVector3.h \
  126. ../../../bullet_svn/src/LinearMath/btQuaternion.h \
  127. ../../../bullet_svn/src/LinearMath/btQuadWord.h \
  128. ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
  129. ../../../bullet_svn/src/LinearMath/btMotionState.h \
  130. ../../../bullet_svn/src/LinearMath/btTransform.h \
  131. ../../../bullet_svn/src/LinearMath/btAlignedAllocator.h \
  132. ../../../bullet_svn/src/LinearMath/btAlignedObjectArray.h \
  133. ../../../bullet_svn/src/LinearMath/btAlignedAllocator.h \
  134. ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
  135. ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btDispatcher.h \
  136. ../../../bullet_svn/src/LinearMath/btScalar.h \
  137. ../../../bullet_svn/src/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h \
  138. ../../../bullet_svn/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
  139. ../../../bullet_svn/src/LinearMath/btTransformUtil.h \
  140. ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btManifoldResult.h \
  141. ../../../bullet_svn/src/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h \
  142. ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
  143. ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
  144. ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
  145. ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h \
  146. ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
  147. ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
  148. ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
  149. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btBoxShape.h \
  150. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h \
  151. ../../../bullet_svn/src/LinearMath/btMatrix3x3.h \
  152. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btConvexInternalShape.h \
  153. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btConvexShape.h \
  154. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btCollisionShape.h \
  155. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btCollisionMargin.h \
  156. ../../../bullet_svn/src/LinearMath/btAabbUtil2.h \
  157. ../../../bullet_svn/src/LinearMath/btMinMax.h \
  158. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btSphereShape.h \
  159. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btCapsuleShape.h \
  160. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btCylinderShape.h \
  161. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btBoxShape.h \
  162. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btConeShape.h \
  163. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btStaticPlaneShape.h \
  164. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btConcaveShape.h \
  165. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btTriangleCallback.h \
  166. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btConvexHullShape.h \
  167. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btTriangleMesh.h \
  168. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
  169. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btStridingMeshInterface.h \
  170. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h \
  171. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h \
  172. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
  173. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btOptimizedBvh.h \
  174. ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.h \
  175. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btTriangleInfoMap.h \
  176. ../../../bullet_svn/src/LinearMath/btHashMap.h \
  177. ../../../bullet_svn/src/LinearMath/btAlignedObjectArray.h \
  178. ../../../bullet_svn/src/LinearMath/btSerializer.h \
  179. ../../../bullet_svn/src/LinearMath/btStackAlloc.h \
  180. ../../../bullet_svn/src/LinearMath/btHashMap.h \
  181. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
  182. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
  183. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btCompoundShape.h \
  184. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btTetrahedronShape.h \
  185. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btEmptyShape.h \
  186. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btMultiSphereShape.h \
  187. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btUniformScalingShape.h \
  188. ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h \
  189. ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h \
  190. ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h \
  191. ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
  192. ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h \
  193. ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionConfiguration.h \
  194. ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
  195. ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h \
  196. ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
  197. ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btAxisSweep3.h \
  198. ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
  199. ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btDbvt.h \
  200. ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h \
  201. ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
  202. ../../../bullet_svn/src/LinearMath/btQuaternion.h \
  203. ../../../bullet_svn/src/LinearMath/btTransform.h \
  204. ../../../bullet_svn/src/LinearMath/btDefaultMotionState.h \
  205. ../../../bullet_svn/src/LinearMath/btMotionState.h \
  206. ../../../bullet_svn/src/LinearMath/btQuickprof.h \
  207. ../../../bullet_svn/src/LinearMath/btIDebugDraw.h \
  208. ../../../bullet_svn/src/LinearMath/btSerializer.h \
  209. ../../../bullet_svn/src/btBulletDynamicsCommon.h \
  210. ../../../bullet_svn/src/btBulletCollisionCommon.h \
  211. ../../../bullet_svn/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
  212. ../../../bullet_svn/src/BulletDynamics/Dynamics/btDynamicsWorld.h \
  213. ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
  214. ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btContactSolverInfo.h \
  215. ../../../bullet_svn/src/BulletDynamics/Dynamics/btContinuousDynamicsWorld.h \
  216. ../../../bullet_svn/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
  217. ../../../bullet_svn/src/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h \
  218. ../../../bullet_svn/src/BulletDynamics/Dynamics/btRigidBody.h \
  219. ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
  220. ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h \
  221. ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btJacobianEntry.h \
  222. ../../../bullet_svn/src/BulletDynamics/Dynamics/btRigidBody.h \
  223. ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
  224. ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btSolverConstraint.h \
  225. ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btSolverBody.h \
  226. ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btHingeConstraint.h \
  227. ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h \
  228. ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
  229. ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btSliderConstraint.h \
  230. ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
  231. ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
  232. ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btUniversalConstraint.h \
  233. ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btHinge2Constraint.h \
  234. ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
  235. ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h \
  236. ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btConstraintSolver.h \
  237. ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btContactConstraint.h \
  238. ../../../bullet_svn/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
  239. ../../../bullet_svn/src/BulletDynamics/Vehicle/btRaycastVehicle.h \
  240. ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
  241. ../../../bullet_svn/src/BulletDynamics/Vehicle/btVehicleRaycaster.h \
  242. ../../../bullet_svn/src/BulletDynamics/Vehicle/btWheelInfo.h \
  243. ../../../bullet_svn/src/BulletDynamics/Dynamics/btActionInterface.h \
  244. ../../../bullet_svn/src/BulletDynamics/Dynamics/btRigidBody.h \
  245. ../../src/Renderer/BulletDebuger.h \
  246. ../../../bullet_svn/src/LinearMath/btIDebugDraw.h \
  247. ../../src/Physics/MotionState.h ../../src/Physics/PhyCommon.h \
  248. ../../src/Physics/MotionState.h ../../src/Scene/Node.h \
  249. ../../src/Resources/ShaderPrePreprocessor.h
  250. @echo Compiling ../../src//Main.cpp...
  251. @$(CXX) $(INCPATH) $(CFLAGS) ../../src//Main.cpp -o Main.o
  252. PpsHdr.o: ../../src/Renderer//PpsHdr.cpp ../../src/Renderer//Renderer.h \
  253. ../../src/Util/Common.h ../../src/Misc/memory.h ../../src/Math/Math.h \
  254. ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
  255. ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
  256. ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
  257. ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
  258. ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
  259. ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
  260. ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
  261. ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
  262. ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
  263. ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
  264. ../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
  265. ../../src/Resources/Resource.h ../../src/Util/Util.h \
  266. ../../src/Util/Common.h ../../src/Scene/Camera.h \
  267. ../../src/Misc/collision.h ../../src/Scene/Node.h \
  268. ../../src/Resources/Resource.h ../../src/Resources/Texture.h \
  269. ../../src/Scene/Scene.h ../../src/Misc/skybox.h \
  270. ../../src/Renderer//Fbo.h
  271. @echo Compiling ../../src/Renderer//PpsHdr.cpp...
  272. @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Renderer//PpsHdr.cpp -o PpsHdr.o
  273. Pps.o: ../../src/Renderer//Pps.cpp ../../src/Renderer//Renderer.h \
  274. ../../src/Util/Common.h ../../src/Misc/memory.h ../../src/Math/Math.h \
  275. ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
  276. ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
  277. ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
  278. ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
  279. ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
  280. ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
  281. ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
  282. ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
  283. ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
  284. ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
  285. ../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
  286. ../../src/Resources/Resource.h ../../src/Util/Util.h \
  287. ../../src/Util/Common.h ../../src/Scene/Camera.h \
  288. ../../src/Misc/collision.h ../../src/Scene/Node.h \
  289. ../../src/Resources/Resource.h ../../src/Resources/Texture.h \
  290. ../../src/Renderer//Fbo.h
  291. @echo Compiling ../../src/Renderer//Pps.cpp...
  292. @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Renderer//Pps.cpp -o Pps.o
  293. Bs.o: ../../src/Renderer//Bs.cpp ../../src/Renderer//Renderer.h \
  294. ../../src/Util/Common.h ../../src/Misc/memory.h ../../src/Math/Math.h \
  295. ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
  296. ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
  297. ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
  298. ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
  299. ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
  300. ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
  301. ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
  302. ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
  303. ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
  304. ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
  305. ../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
  306. ../../src/Resources/Resource.h ../../src/Util/Util.h \
  307. ../../src/Util/Common.h ../../src/Scene/Camera.h \
  308. ../../src/Misc/collision.h ../../src/Scene/Node.h \
  309. ../../src/Scene/Scene.h ../../src/Misc/skybox.h \
  310. ../../src/Resources/Texture.h ../../src/Resources/Mesh.h \
  311. ../../src/Renderer/Vbo.h ../../src/Resources/Resource.h \
  312. ../../src/Renderer//Fbo.h ../../src/Scene/MeshNode.h \
  313. ../../src/Resources/Material.h ../../src/Resources/ShaderProg.h \
  314. ../../src/Util/App.h
  315. @echo Compiling ../../src/Renderer//Bs.cpp...
  316. @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Renderer//Bs.cpp -o Bs.o
  317. IsShadows.o: ../../src/Renderer//IsShadows.cpp \
  318. ../../src/Renderer//Renderer.h ../../src/Util/Common.h \
  319. ../../src/Misc/memory.h ../../src/Math/Math.h ../../src/Math/Vec2.h \
  320. ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
  321. ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
  322. ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
  323. ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
  324. ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
  325. ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
  326. ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
  327. ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
  328. ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
  329. ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
  330. ../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
  331. ../../src/Resources/Resource.h ../../src/Util/Util.h \
  332. ../../src/Util/Common.h ../../src/Scene/Camera.h \
  333. ../../src/Misc/collision.h ../../src/Scene/Node.h \
  334. ../../src/Resources/Texture.h ../../src/Scene/Scene.h \
  335. ../../src/Misc/skybox.h ../../src/Resources/Resource.h \
  336. ../../src/Renderer//Fbo.h ../../src/Resources/Material.h \
  337. ../../src/Resources/ShaderProg.h ../../src/Scene/MeshNode.h \
  338. ../../src/Util/App.h
  339. @echo Compiling ../../src/Renderer//IsShadows.cpp...
  340. @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Renderer//IsShadows.cpp -o IsShadows.o
  341. MsEarlyz.o: ../../src/Renderer//MsEarlyz.cpp \
  342. ../../src/Renderer//Renderer.h ../../src/Util/Common.h \
  343. ../../src/Misc/memory.h ../../src/Math/Math.h ../../src/Math/Vec2.h \
  344. ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
  345. ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
  346. ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
  347. ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
  348. ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
  349. ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
  350. ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
  351. ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
  352. ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
  353. ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
  354. ../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
  355. ../../src/Resources/Resource.h ../../src/Util/Util.h \
  356. ../../src/Util/Common.h ../../src/Scene/Camera.h \
  357. ../../src/Misc/collision.h ../../src/Scene/Node.h \
  358. ../../src/Resources/Resource.h ../../src/Resources/Texture.h \
  359. ../../src/Scene/Scene.h ../../src/Misc/skybox.h \
  360. ../../src/Renderer//Fbo.h
  361. @echo Compiling ../../src/Renderer//MsEarlyz.cpp...
  362. @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Renderer//MsEarlyz.cpp -o MsEarlyz.o
  363. Renderer.o: ../../src/Renderer//Renderer.cpp \
  364. ../../src/Renderer//Renderer.h ../../src/Util/Common.h \
  365. ../../src/Misc/memory.h ../../src/Math/Math.h ../../src/Math/Vec2.h \
  366. ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
  367. ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
  368. ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
  369. ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
  370. ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
  371. ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
  372. ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
  373. ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
  374. ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
  375. ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
  376. ../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
  377. ../../src/Resources/Resource.h ../../src/Util/Util.h \
  378. ../../src/Util/Common.h ../../src/Scene/Camera.h \
  379. ../../src/Misc/collision.h ../../src/Scene/Node.h \
  380. ../../src/Resources/Texture.h ../../src/Scene/Scene.h \
  381. ../../src/Misc/skybox.h ../../src/Util/App.h
  382. @echo Compiling ../../src/Renderer//Renderer.cpp...
  383. @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Renderer//Renderer.cpp -o Renderer.o
  384. Is.o: ../../src/Renderer//Is.cpp ../../src/Renderer//Renderer.h \
  385. ../../src/Util/Common.h ../../src/Misc/memory.h ../../src/Math/Math.h \
  386. ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
  387. ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
  388. ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
  389. ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
  390. ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
  391. ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
  392. ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
  393. ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
  394. ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
  395. ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
  396. ../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
  397. ../../src/Resources/Resource.h ../../src/Util/Util.h \
  398. ../../src/Util/Common.h ../../src/Scene/Camera.h \
  399. ../../src/Misc/collision.h ../../src/Scene/Node.h \
  400. ../../src/Scene/Scene.h ../../src/Misc/skybox.h \
  401. ../../src/Resources/Texture.h ../../src/Resources/Mesh.h \
  402. ../../src/Renderer/Vbo.h ../../src/Scene/Light.h \
  403. ../../src/Scene/Camera.h ../../src/Resources/Resource.h \
  404. ../../src/Renderer//Fbo.h ../../src/Resources/LightProps.h \
  405. ../../src/Util/App.h
  406. @echo Compiling ../../src/Renderer//Is.cpp...
  407. @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Renderer//Is.cpp -o Is.o
  408. PpsLscatt.o: ../../src/Renderer//PpsLscatt.cpp \
  409. ../../src/Renderer//Renderer.h ../../src/Util/Common.h \
  410. ../../src/Misc/memory.h ../../src/Math/Math.h ../../src/Math/Vec2.h \
  411. ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
  412. ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
  413. ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
  414. ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
  415. ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
  416. ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
  417. ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
  418. ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
  419. ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
  420. ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
  421. ../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
  422. ../../src/Resources/Resource.h ../../src/Util/Util.h \
  423. ../../src/Util/Common.h ../../src/Scene/Camera.h \
  424. ../../src/Misc/collision.h ../../src/Scene/Node.h \
  425. ../../src/Resources/Resource.h ../../src/Resources/Texture.h \
  426. ../../src/Scene/Scene.h ../../src/Misc/skybox.h \
  427. ../../src/Renderer//Fbo.h ../../src/Util/App.h
  428. @echo Compiling ../../src/Renderer//PpsLscatt.cpp...
  429. @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Renderer//PpsLscatt.cpp -o PpsLscatt.o
  430. Ms.o: ../../src/Renderer//Ms.cpp ../../src/Renderer//Renderer.h \
  431. ../../src/Util/Common.h ../../src/Misc/memory.h ../../src/Math/Math.h \
  432. ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
  433. ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
  434. ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
  435. ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
  436. ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
  437. ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
  438. ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
  439. ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
  440. ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
  441. ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
  442. ../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
  443. ../../src/Resources/Resource.h ../../src/Util/Util.h \
  444. ../../src/Util/Common.h ../../src/Scene/Camera.h \
  445. ../../src/Misc/collision.h ../../src/Scene/Node.h \
  446. ../../src/Scene/Scene.h ../../src/Misc/skybox.h \
  447. ../../src/Resources/Texture.h ../../src/Resources/Mesh.h \
  448. ../../src/Renderer/Vbo.h ../../src/Renderer//Fbo.h \
  449. ../../src/Resources/Material.h ../../src/Resources/ShaderProg.h \
  450. ../../src/Scene/MeshNode.h ../../src/Util/App.h
  451. @echo Compiling ../../src/Renderer//Ms.cpp...
  452. @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Renderer//Ms.cpp -o Ms.o
  453. BulletDebuger.o: ../../src/Renderer//BulletDebuger.cpp \
  454. ../../src/Renderer//BulletDebuger.h ../../src/Util/Common.h \
  455. ../../src/Misc/memory.h \
  456. ../../../bullet_svn/src/LinearMath/btIDebugDraw.h \
  457. ../../../bullet_svn/src/LinearMath/btVector3.h \
  458. ../../../bullet_svn/src/LinearMath/btScalar.h \
  459. ../../../bullet_svn/src/LinearMath/btMinMax.h \
  460. ../../../bullet_svn/src/LinearMath/btTransform.h \
  461. ../../../bullet_svn/src/LinearMath/btMatrix3x3.h \
  462. ../../../bullet_svn/src/LinearMath/btQuaternion.h \
  463. ../../../bullet_svn/src/LinearMath/btQuadWord.h \
  464. ../../src/Renderer//Renderer.h ../../src/Math/Math.h \
  465. ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
  466. ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
  467. ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
  468. ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
  469. ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
  470. ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
  471. ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
  472. ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
  473. ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
  474. ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
  475. ../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
  476. ../../src/Resources/Resource.h ../../src/Util/Util.h \
  477. ../../src/Util/Common.h ../../src/Scene/Camera.h \
  478. ../../src/Misc/collision.h ../../src/Scene/Node.h
  479. @echo Compiling ../../src/Renderer//BulletDebuger.cpp...
  480. @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Renderer//BulletDebuger.cpp -o BulletDebuger.o
  481. Bs2.o: ../../src/Renderer//Bs2.cpp ../../src/Renderer//Renderer.h \
  482. ../../src/Util/Common.h ../../src/Misc/memory.h ../../src/Math/Math.h \
  483. ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
  484. ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
  485. ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
  486. ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
  487. ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
  488. ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
  489. ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
  490. ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
  491. ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
  492. ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
  493. ../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
  494. ../../src/Resources/Resource.h ../../src/Util/Util.h \
  495. ../../src/Util/Common.h ../../src/Scene/Camera.h \
  496. ../../src/Misc/collision.h ../../src/Scene/Node.h \
  497. ../../src/Scene/Scene.h ../../src/Misc/skybox.h \
  498. ../../src/Resources/Texture.h ../../src/Resources/Mesh.h \
  499. ../../src/Renderer/Vbo.h ../../src/Resources/Resource.h \
  500. ../../src/Renderer//Fbo.h ../../src/Scene/MeshNode.h \
  501. ../../src/Resources/Material.h ../../src/Resources/ShaderProg.h \
  502. ../../src/Util/App.h
  503. @echo Compiling ../../src/Renderer//Bs2.cpp...
  504. @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Renderer//Bs2.cpp -o Bs2.o
  505. PpsSsao.o: ../../src/Renderer//PpsSsao.cpp ../../src/Renderer//Renderer.h \
  506. ../../src/Util/Common.h ../../src/Misc/memory.h ../../src/Math/Math.h \
  507. ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
  508. ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
  509. ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
  510. ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
  511. ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
  512. ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
  513. ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
  514. ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
  515. ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
  516. ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
  517. ../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
  518. ../../src/Resources/Resource.h ../../src/Util/Util.h \
  519. ../../src/Util/Common.h ../../src/Scene/Camera.h \
  520. ../../src/Misc/collision.h ../../src/Scene/Node.h \
  521. ../../src/Resources/Resource.h ../../src/Resources/Texture.h \
  522. ../../src/Scene/Scene.h ../../src/Misc/skybox.h \
  523. ../../src/Renderer//Fbo.h
  524. @echo Compiling ../../src/Renderer//PpsSsao.cpp...
  525. @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Renderer//PpsSsao.cpp -o PpsSsao.o
  526. Dbg.o: ../../src/Renderer//Dbg.cpp ../../src/Renderer//Renderer.h \
  527. ../../src/Util/Common.h ../../src/Misc/memory.h ../../src/Math/Math.h \
  528. ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
  529. ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
  530. ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
  531. ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
  532. ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
  533. ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
  534. ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
  535. ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
  536. ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
  537. ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
  538. ../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
  539. ../../src/Resources/Resource.h ../../src/Util/Util.h \
  540. ../../src/Util/Common.h ../../src/Scene/Camera.h \
  541. ../../src/Misc/collision.h ../../src/Scene/Node.h \
  542. ../../src/Renderer//Fbo.h ../../src/Scene/Scene.h \
  543. ../../src/Misc/skybox.h ../../src/Resources/Texture.h \
  544. ../../src/Scene/Node.h ../../src/Scene/SkelNode.h \
  545. ../../src/Controllers/Controller.h ../../src/Util/App.h \
  546. ../../../bullet_svn/src/btBulletCollisionCommon.h \
  547. ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
  548. ../../../bullet_svn/src/LinearMath/btVector3.h \
  549. ../../../bullet_svn/src/LinearMath/btScalar.h \
  550. ../../../bullet_svn/src/LinearMath/btMinMax.h \
  551. ../../../bullet_svn/src/LinearMath/btTransform.h \
  552. ../../../bullet_svn/src/LinearMath/btMatrix3x3.h \
  553. ../../../bullet_svn/src/LinearMath/btVector3.h \
  554. ../../../bullet_svn/src/LinearMath/btQuaternion.h \
  555. ../../../bullet_svn/src/LinearMath/btQuadWord.h \
  556. ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
  557. ../../../bullet_svn/src/LinearMath/btMotionState.h \
  558. ../../../bullet_svn/src/LinearMath/btTransform.h \
  559. ../../../bullet_svn/src/LinearMath/btAlignedAllocator.h \
  560. ../../../bullet_svn/src/LinearMath/btAlignedObjectArray.h \
  561. ../../../bullet_svn/src/LinearMath/btAlignedAllocator.h \
  562. ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
  563. ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btDispatcher.h \
  564. ../../../bullet_svn/src/LinearMath/btScalar.h \
  565. ../../../bullet_svn/src/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h \
  566. ../../../bullet_svn/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
  567. ../../../bullet_svn/src/LinearMath/btTransformUtil.h \
  568. ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btManifoldResult.h \
  569. ../../../bullet_svn/src/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h \
  570. ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
  571. ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
  572. ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
  573. ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h \
  574. ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
  575. ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
  576. ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
  577. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btBoxShape.h \
  578. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h \
  579. ../../../bullet_svn/src/LinearMath/btMatrix3x3.h \
  580. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btConvexInternalShape.h \
  581. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btConvexShape.h \
  582. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btCollisionShape.h \
  583. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btCollisionMargin.h \
  584. ../../../bullet_svn/src/LinearMath/btAabbUtil2.h \
  585. ../../../bullet_svn/src/LinearMath/btMinMax.h \
  586. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btSphereShape.h \
  587. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btCapsuleShape.h \
  588. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btCylinderShape.h \
  589. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btBoxShape.h \
  590. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btConeShape.h \
  591. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btStaticPlaneShape.h \
  592. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btConcaveShape.h \
  593. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btTriangleCallback.h \
  594. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btConvexHullShape.h \
  595. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btTriangleMesh.h \
  596. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
  597. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btStridingMeshInterface.h \
  598. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h \
  599. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h \
  600. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
  601. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btOptimizedBvh.h \
  602. ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.h \
  603. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btTriangleInfoMap.h \
  604. ../../../bullet_svn/src/LinearMath/btHashMap.h \
  605. ../../../bullet_svn/src/LinearMath/btAlignedObjectArray.h \
  606. ../../../bullet_svn/src/LinearMath/btSerializer.h \
  607. ../../../bullet_svn/src/LinearMath/btStackAlloc.h \
  608. ../../../bullet_svn/src/LinearMath/btHashMap.h \
  609. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
  610. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
  611. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btCompoundShape.h \
  612. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btTetrahedronShape.h \
  613. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btEmptyShape.h \
  614. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btMultiSphereShape.h \
  615. ../../../bullet_svn/src/BulletCollision/CollisionShapes/btUniformScalingShape.h \
  616. ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h \
  617. ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h \
  618. ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h \
  619. ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
  620. ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h \
  621. ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionConfiguration.h \
  622. ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
  623. ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h \
  624. ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
  625. ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btAxisSweep3.h \
  626. ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
  627. ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btDbvt.h \
  628. ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h \
  629. ../../../bullet_svn/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
  630. ../../../bullet_svn/src/LinearMath/btQuaternion.h \
  631. ../../../bullet_svn/src/LinearMath/btTransform.h \
  632. ../../../bullet_svn/src/LinearMath/btDefaultMotionState.h \
  633. ../../../bullet_svn/src/LinearMath/btMotionState.h \
  634. ../../../bullet_svn/src/LinearMath/btQuickprof.h \
  635. ../../../bullet_svn/src/LinearMath/btIDebugDraw.h \
  636. ../../../bullet_svn/src/LinearMath/btSerializer.h \
  637. ../../../bullet_svn/src/btBulletDynamicsCommon.h \
  638. ../../../bullet_svn/src/btBulletCollisionCommon.h \
  639. ../../../bullet_svn/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
  640. ../../../bullet_svn/src/BulletDynamics/Dynamics/btDynamicsWorld.h \
  641. ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
  642. ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btContactSolverInfo.h \
  643. ../../../bullet_svn/src/BulletDynamics/Dynamics/btContinuousDynamicsWorld.h \
  644. ../../../bullet_svn/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
  645. ../../../bullet_svn/src/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h \
  646. ../../../bullet_svn/src/BulletDynamics/Dynamics/btRigidBody.h \
  647. ../../../bullet_svn/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
  648. ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h \
  649. ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btJacobianEntry.h \
  650. ../../../bullet_svn/src/BulletDynamics/Dynamics/btRigidBody.h \
  651. ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
  652. ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btSolverConstraint.h \
  653. ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btSolverBody.h \
  654. ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btHingeConstraint.h \
  655. ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h \
  656. ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
  657. ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btSliderConstraint.h \
  658. ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
  659. ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
  660. ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btUniversalConstraint.h \
  661. ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btHinge2Constraint.h \
  662. ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
  663. ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h \
  664. ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btConstraintSolver.h \
  665. ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btContactConstraint.h \
  666. ../../../bullet_svn/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
  667. ../../../bullet_svn/src/BulletDynamics/Vehicle/btRaycastVehicle.h \
  668. ../../../bullet_svn/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
  669. ../../../bullet_svn/src/BulletDynamics/Vehicle/btVehicleRaycaster.h \
  670. ../../../bullet_svn/src/BulletDynamics/Vehicle/btWheelInfo.h \
  671. ../../../bullet_svn/src/BulletDynamics/Dynamics/btActionInterface.h \
  672. ../../../bullet_svn/src/BulletDynamics/Dynamics/btRigidBody.h \
  673. ../../src/Renderer//BulletDebuger.h \
  674. ../../../bullet_svn/src/LinearMath/btIDebugDraw.h
  675. @echo Compiling ../../src/Renderer//Dbg.cpp...
  676. @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Renderer//Dbg.cpp -o Dbg.o
  677. MeshNode.o: ../../src/Scene//MeshNode.cpp ../../src/Scene//MeshNode.h \
  678. ../../src/Util/Common.h ../../src/Misc/memory.h ../../src/Scene//Node.h \
  679. ../../src/Math/Math.h ../../src/Math/Vec2.h \
  680. ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
  681. ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
  682. ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
  683. ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
  684. ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
  685. ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
  686. ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
  687. ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
  688. ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
  689. ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
  690. ../../src/Math/Transform.inl.h ../../src/Resources/Material.h \
  691. ../../src/Resources/Resource.h ../../src/Util/Util.h \
  692. ../../src/Util/Common.h ../../src/Resources/ShaderProg.h \
  693. ../../src/Resources/Resource.h ../../src/Resources/Mesh.h \
  694. ../../src/Renderer/Vbo.h ../../src/Misc/collision.h \
  695. ../../src/Renderer/Renderer.h ../../src/Resources/ShaderProg.h \
  696. ../../src/Scene/Camera.h ../../src/Scene/Node.h \
  697. ../../src/Scene//SkelNode.h ../../src/Controllers/Controller.h \
  698. ../../src/Resources/Skeleton.h ../../src/Controllers/MeshSkelNodeCtrl.h \
  699. ../../src/Controllers/Controller.h ../../src/Controllers/SkelAnimCtrl.h
  700. @echo Compiling ../../src/Scene//MeshNode.cpp...
  701. @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Scene//MeshNode.cpp -o MeshNode.o
  702. SkelNode.o: ../../src/Scene//SkelNode.cpp ../../src/Scene//SkelNode.h \
  703. ../../src/Util/Common.h ../../src/Misc/memory.h ../../src/Scene//Node.h \
  704. ../../src/Math/Math.h ../../src/Math/Vec2.h \
  705. ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
  706. ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
  707. ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
  708. ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
  709. ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
  710. ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
  711. ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
  712. ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
  713. ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
  714. ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
  715. ../../src/Math/Transform.inl.h ../../src/Controllers/Controller.h \
  716. ../../src/Renderer/Renderer.h ../../src/Resources/ShaderProg.h \
  717. ../../src/Resources/Resource.h ../../src/Util/Util.h \
  718. ../../src/Util/Common.h ../../src/Scene/Camera.h \
  719. ../../src/Misc/collision.h ../../src/Scene/Node.h \
  720. ../../src/Resources/SkelAnim.h ../../src/Resources/Skeleton.h \
  721. ../../src/Controllers/SkelAnimCtrl.h ../../src/Controllers/Controller.h
  722. @echo Compiling ../../src/Scene//SkelNode.cpp...
  723. @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Scene//SkelNode.cpp -o SkelNode.o
  724. Node.o: ../../src/Scene//Node.cpp ../../src/Scene//Node.h \
  725. ../../src/Util/Common.h ../../src/Misc/memory.h ../../src/Math/Math.h \
  726. ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
  727. ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
  728. ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
  729. ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
  730. ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
  731. ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
  732. ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
  733. ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
  734. ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
  735. ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
  736. ../../src/Math/Transform.inl.h ../../src/Renderer/Renderer.h \
  737. ../../src/Resources/ShaderProg.h ../../src/Resources/Resource.h \
  738. ../../src/Util/Util.h ../../src/Util/Common.h ../../src/Scene/Camera.h \
  739. ../../src/Misc/collision.h ../../src/Scene/Node.h \
  740. ../../src/Controllers/Controller.h ../../src/Scene//Scene.h \
  741. ../../src/Misc/skybox.h ../../src/Resources/Texture.h \
  742. ../../src/Util/App.h
  743. @echo Compiling ../../src/Scene//Node.cpp...
  744. @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Scene//Node.cpp -o Node.o
  745. SkelModelNode.o: ../../src/Scene//SkelModelNode.cpp \
  746. ../../src/Scene//SkelModelNode.h ../../src/Util/Common.h \
  747. ../../src/Misc/memory.h ../../src/Scene//MeshNode.h \
  748. ../../src/Scene//Node.h ../../src/Math/Math.h ../../src/Math/Vec2.h \
  749. ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
  750. ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
  751. ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
  752. ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
  753. ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
  754. ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
  755. ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
  756. ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
  757. ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
  758. ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
  759. ../../src/Math/Transform.inl.h ../../src/Resources/Material.h \
  760. ../../src/Resources/Resource.h ../../src/Util/Util.h \
  761. ../../src/Util/Common.h ../../src/Resources/ShaderProg.h \
  762. ../../src/Tokenizer/Parser.h ../../src/Tokenizer/Scanner.h \
  763. ../../src/Scene//SkelNode.h ../../src/Controllers/Controller.h \
  764. ../../src/Controllers/MeshSkelNodeCtrl.h \
  765. ../../src/Controllers/Controller.h
  766. @echo Compiling ../../src/Scene//SkelModelNode.cpp...
  767. @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Scene//SkelModelNode.cpp -o SkelModelNode.o
  768. Light.o: ../../src/Scene//Light.cpp ../../src/Scene//Light.h \
  769. ../../src/Util/Common.h ../../src/Misc/memory.h \
  770. ../../src/Resources/Texture.h ../../src/Resources/Resource.h \
  771. ../../src/Util/Util.h ../../src/Util/Common.h ../../src/Scene//Node.h \
  772. ../../src/Math/Math.h ../../src/Math/Vec2.h \
  773. ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
  774. ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
  775. ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
  776. ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
  777. ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
  778. ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
  779. ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
  780. ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
  781. ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
  782. ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
  783. ../../src/Math/Transform.inl.h ../../src/Scene//Camera.h \
  784. ../../src/Misc/collision.h ../../src/Renderer/Renderer.h \
  785. ../../src/Resources/ShaderProg.h ../../src/Scene/Camera.h \
  786. ../../src/Resources/LightProps.h
  787. @echo Compiling ../../src/Scene//Light.cpp...
  788. @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Scene//Light.cpp -o Light.o
  789. Camera.o: ../../src/Scene//Camera.cpp ../../src/Scene//Camera.h \
  790. ../../src/Util/Common.h ../../src/Misc/memory.h \
  791. ../../src/Misc/collision.h ../../src/Math/Math.h ../../src/Math/Vec2.h \
  792. ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
  793. ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
  794. ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
  795. ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
  796. ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
  797. ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
  798. ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
  799. ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
  800. ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
  801. ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
  802. ../../src/Math/Transform.inl.h ../../src/Scene//Node.h \
  803. ../../src/Renderer/Renderer.h ../../src/Resources/ShaderProg.h \
  804. ../../src/Resources/Resource.h ../../src/Util/Util.h \
  805. ../../src/Util/Common.h ../../src/Scene/Camera.h
  806. @echo Compiling ../../src/Scene//Camera.cpp...
  807. @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Scene//Camera.cpp -o Camera.o
  808. Scene.o: ../../src/Scene//Scene.cpp ../../src/Scene//Scene.h \
  809. ../../src/Util/Common.h ../../src/Misc/memory.h ../../src/Misc/skybox.h \
  810. ../../src/Resources/Texture.h ../../src/Resources/Resource.h \
  811. ../../src/Util/Util.h ../../src/Util/Common.h ../../src/Math/Math.h \
  812. ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
  813. ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
  814. ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
  815. ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
  816. ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
  817. ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
  818. ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
  819. ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
  820. ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
  821. ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
  822. ../../src/Math/Transform.inl.h ../../src/Scene//SkelNode.h \
  823. ../../src/Scene//Node.h ../../src/Controllers/Controller.h \
  824. ../../src/Scene//Camera.h ../../src/Misc/collision.h \
  825. ../../src/Scene//MeshNode.h ../../src/Resources/Material.h \
  826. ../../src/Resources/ShaderProg.h ../../src/Scene//Light.h
  827. @echo Compiling ../../src/Scene//Scene.cpp...
  828. @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Scene//Scene.cpp -o Scene.o
  829. Ui.o: ../../src/Ui//Ui.cpp ../../src/Ui//Ui.h ../../src/Util/Common.h \
  830. ../../src/Misc/memory.h ../../src/Renderer/Renderer.h \
  831. ../../src/Math/Math.h ../../src/Math/Vec2.h \
  832. ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
  833. ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
  834. ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
  835. ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
  836. ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
  837. ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
  838. ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
  839. ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
  840. ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
  841. ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
  842. ../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
  843. ../../src/Resources/Resource.h ../../src/Util/Util.h \
  844. ../../src/Util/Common.h ../../src/Scene/Camera.h \
  845. ../../src/Misc/collision.h ../../src/Scene/Node.h \
  846. ../../src/Resources/Texture.h ../../src/Resources/Resource.h
  847. @echo Compiling ../../src/Ui//Ui.cpp...
  848. @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Ui//Ui.cpp -o Ui.o
  849. Material.o: ../../src/Resources//Material.cpp \
  850. ../../src/Resources//Material.h ../../src/Util/Common.h \
  851. ../../src/Misc/memory.h ../../src/Math/Math.h ../../src/Math/Vec2.h \
  852. ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
  853. ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
  854. ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
  855. ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
  856. ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
  857. ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
  858. ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
  859. ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
  860. ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
  861. ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
  862. ../../src/Math/Transform.inl.h ../../src/Resources//Resource.h \
  863. ../../src/Util/Util.h ../../src/Util/Common.h \
  864. ../../src/Resources//ShaderProg.h ../../src/Tokenizer/Scanner.h \
  865. ../../src/Tokenizer/Parser.h ../../src/Tokenizer/Scanner.h \
  866. ../../src/Resources//Texture.h ../../src/Renderer/Renderer.h \
  867. ../../src/Resources/ShaderProg.h ../../src/Scene/Camera.h \
  868. ../../src/Misc/collision.h ../../src/Scene/Node.h
  869. @echo Compiling ../../src/Resources//Material.cpp...
  870. @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Resources//Material.cpp -o Material.o
  871. ShaderProg.o: ../../src/Resources//ShaderProg.cpp \
  872. ../../src/Resources//ShaderProg.h ../../src/Util/Common.h \
  873. ../../src/Misc/memory.h ../../src/Resources//Resource.h \
  874. ../../src/Util/Util.h ../../src/Util/Common.h \
  875. ../../src/Renderer/Renderer.h ../../src/Math/Math.h \
  876. ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
  877. ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
  878. ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
  879. ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
  880. ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
  881. ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
  882. ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
  883. ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
  884. ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
  885. ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
  886. ../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
  887. ../../src/Scene/Camera.h ../../src/Misc/collision.h \
  888. ../../src/Scene/Node.h ../../src/Resources//ShaderPrePreprocessor.h \
  889. ../../src/Resources//Texture.h
  890. @echo Compiling ../../src/Resources//ShaderProg.cpp...
  891. @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Resources//ShaderProg.cpp -o ShaderProg.o
  892. Texture.o: ../../src/Resources//Texture.cpp \
  893. ../../src/Resources//Texture.h ../../src/Util/Common.h \
  894. ../../src/Misc/memory.h ../../src/Resources//Resource.h \
  895. ../../src/Util/Util.h ../../src/Util/Common.h \
  896. ../../src/Renderer/Renderer.h ../../src/Math/Math.h \
  897. ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
  898. ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
  899. ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
  900. ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
  901. ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
  902. ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
  903. ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
  904. ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
  905. ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
  906. ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
  907. ../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
  908. ../../src/Resources/Resource.h ../../src/Scene/Camera.h \
  909. ../../src/Misc/collision.h ../../src/Scene/Node.h
  910. @echo Compiling ../../src/Resources//Texture.cpp...
  911. @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Resources//Texture.cpp -o Texture.o
  912. SkelAnim.o: ../../src/Resources//SkelAnim.cpp \
  913. ../../src/Resources//SkelAnim.h ../../src/Util/Common.h \
  914. ../../src/Misc/memory.h ../../src/Resources//Resource.h \
  915. ../../src/Util/Util.h ../../src/Util/Common.h ../../src/Math/Math.h \
  916. ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
  917. ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
  918. ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
  919. ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
  920. ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
  921. ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
  922. ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
  923. ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
  924. ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
  925. ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
  926. ../../src/Math/Transform.inl.h ../../src/Tokenizer/Scanner.h \
  927. ../../src/Tokenizer/Parser.h ../../src/Tokenizer/Scanner.h
  928. @echo Compiling ../../src/Resources//SkelAnim.cpp...
  929. @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Resources//SkelAnim.cpp -o SkelAnim.o
  930. Extension.o: ../../src/Resources//Extension.cpp \
  931. ../../src/Resources//Extension.h ../../src/Util/Common.h \
  932. ../../src/Misc/memory.h ../../src/Resources//Resource.h \
  933. ../../src/Util/Util.h ../../src/Util/Common.h
  934. @echo Compiling ../../src/Resources//Extension.cpp...
  935. @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Resources//Extension.cpp -o Extension.o
  936. Skeleton.o: ../../src/Resources//Skeleton.cpp \
  937. ../../src/Resources//Skeleton.h ../../src/Util/Common.h \
  938. ../../src/Misc/memory.h ../../src/Math/Math.h ../../src/Math/Vec2.h \
  939. ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
  940. ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
  941. ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
  942. ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
  943. ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
  944. ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
  945. ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
  946. ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
  947. ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
  948. ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
  949. ../../src/Math/Transform.inl.h ../../src/Resources//Resource.h \
  950. ../../src/Util/Util.h ../../src/Util/Common.h \
  951. ../../src/Tokenizer/Scanner.h ../../src/Tokenizer/Parser.h \
  952. ../../src/Tokenizer/Scanner.h
  953. @echo Compiling ../../src/Resources//Skeleton.cpp...
  954. @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Resources//Skeleton.cpp -o Skeleton.o
  955. Resource.o: ../../src/Resources//Resource.cpp \
  956. ../../src/Resources//Resource.h ../../src/Util/Common.h \
  957. ../../src/Misc/memory.h ../../src/Util/Util.h ../../src/Util/Common.h \
  958. ../../src/Resources//Texture.h ../../src/Resources//Material.h \
  959. ../../src/Math/Math.h ../../src/Math/Vec2.h \
  960. ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
  961. ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
  962. ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
  963. ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
  964. ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
  965. ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
  966. ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
  967. ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
  968. ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
  969. ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
  970. ../../src/Math/Transform.inl.h ../../src/Resources//ShaderProg.h \
  971. ../../src/Resources//Mesh.h ../../src/Renderer/Vbo.h \
  972. ../../src/Misc/collision.h ../../src/Resources//SkelAnim.h \
  973. ../../src/Resources//LightProps.h
  974. @echo Compiling ../../src/Resources//Resource.cpp...
  975. @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Resources//Resource.cpp -o Resource.o
  976. LightProps.o: ../../src/Resources//LightProps.cpp \
  977. ../../src/Resources//LightProps.h ../../src/Util/Common.h \
  978. ../../src/Misc/memory.h ../../src/Resources//Resource.h \
  979. ../../src/Util/Util.h ../../src/Util/Common.h ../../src/Math/Math.h \
  980. ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
  981. ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
  982. ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
  983. ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
  984. ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
  985. ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
  986. ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
  987. ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
  988. ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
  989. ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
  990. ../../src/Math/Transform.inl.h ../../src/Tokenizer/Parser.h \
  991. ../../src/Tokenizer/Scanner.h ../../src/Resources//Texture.h
  992. @echo Compiling ../../src/Resources//LightProps.cpp...
  993. @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Resources//LightProps.cpp -o LightProps.o
  994. Mesh.o: ../../src/Resources//Mesh.cpp ../../src/Resources//Mesh.h \
  995. ../../src/Util/Common.h ../../src/Misc/memory.h ../../src/Math/Math.h \
  996. ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
  997. ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
  998. ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
  999. ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
  1000. ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
  1001. ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
  1002. ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
  1003. ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
  1004. ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
  1005. ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
  1006. ../../src/Math/Transform.inl.h ../../src/Renderer/Vbo.h \
  1007. ../../src/Resources//Resource.h ../../src/Util/Util.h \
  1008. ../../src/Util/Common.h ../../src/Misc/collision.h \
  1009. ../../src/Renderer/Renderer.h ../../src/Resources/ShaderProg.h \
  1010. ../../src/Resources/Resource.h ../../src/Scene/Camera.h \
  1011. ../../src/Scene/Node.h ../../src/Tokenizer/Scanner.h \
  1012. ../../src/Tokenizer/Parser.h ../../src/Tokenizer/Scanner.h
  1013. @echo Compiling ../../src/Resources//Mesh.cpp...
  1014. @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Resources//Mesh.cpp -o Mesh.o
  1015. ShaderPrePreprocessor.o: ../../src/Resources//ShaderPrePreprocessor.cpp \
  1016. ../../src/Resources//ShaderPrePreprocessor.h ../../src/Util/Common.h \
  1017. ../../src/Misc/memory.h ../../src/Tokenizer/Scanner.h \
  1018. ../../src/Tokenizer/Parser.h ../../src/Tokenizer/Scanner.h \
  1019. ../../src/Util/Util.h ../../src/Util/Common.h
  1020. @echo Compiling ../../src/Resources//ShaderPrePreprocessor.cpp...
  1021. @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Resources//ShaderPrePreprocessor.cpp -o ShaderPrePreprocessor.o
  1022. Input.o: ../../src/Util//Input.cpp ../../src/Util//Input.h \
  1023. ../../src/Util//Common.h ../../src/Misc/memory.h ../../src/Util/Common.h \
  1024. ../../src/Util//App.h ../../src/Math/Math.h ../../src/Math/Vec2.h \
  1025. ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
  1026. ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
  1027. ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
  1028. ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
  1029. ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
  1030. ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
  1031. ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
  1032. ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
  1033. ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
  1034. ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
  1035. ../../src/Math/Transform.inl.h ../../src/Renderer/Renderer.h \
  1036. ../../src/Resources/ShaderProg.h ../../src/Resources/Resource.h \
  1037. ../../src/Util/Util.h ../../src/Util/Common.h ../../src/Scene/Camera.h \
  1038. ../../src/Misc/collision.h ../../src/Scene/Node.h
  1039. @echo Compiling ../../src/Util//Input.cpp...
  1040. @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Util//Input.cpp -o Input.o
  1041. App.o: ../../src/Util//App.cpp ../../src/Util//App.h \
  1042. ../../src/Util//Common.h ../../src/Misc/memory.h ../../src/Util/Common.h
  1043. @echo Compiling ../../src/Util//App.cpp...
  1044. @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Util//App.cpp -o App.o
  1045. Common.o: ../../src/Util//Common.cpp
  1046. @echo Compiling ../../src/Util//Common.cpp...
  1047. @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Util//Common.cpp -o Common.o
  1048. Util.o: ../../src/Util//Util.cpp ../../src/Util//Util.h \
  1049. ../../src/Util//Common.h ../../src/Misc/memory.h ../../src/Util/Common.h
  1050. @echo Compiling ../../src/Util//Util.cpp...
  1051. @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Util//Util.cpp -o Util.o
  1052. Controller.o: ../../src/Controllers//Controller.cpp \
  1053. ../../src/Controllers//Controller.h ../../src/Util/Common.h \
  1054. ../../src/Misc/memory.h ../../src/Scene/Scene.h ../../src/Misc/skybox.h \
  1055. ../../src/Resources/Texture.h ../../src/Resources/Resource.h \
  1056. ../../src/Util/Util.h ../../src/Util/Common.h ../../src/Math/Math.h \
  1057. ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
  1058. ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
  1059. ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
  1060. ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
  1061. ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
  1062. ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
  1063. ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
  1064. ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
  1065. ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
  1066. ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
  1067. ../../src/Math/Transform.inl.h ../../src/Util/App.h
  1068. @echo Compiling ../../src/Controllers//Controller.cpp...
  1069. @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Controllers//Controller.cpp -o Controller.o
  1070. SkelAnimCtrl.o: ../../src/Controllers//SkelAnimCtrl.cpp \
  1071. ../../src/Controllers//SkelAnimCtrl.h ../../src/Util/Common.h \
  1072. ../../src/Misc/memory.h ../../src/Controllers//Controller.h \
  1073. ../../src/Math/Math.h ../../src/Math/Vec2.h \
  1074. ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
  1075. ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
  1076. ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
  1077. ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
  1078. ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
  1079. ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
  1080. ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
  1081. ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
  1082. ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
  1083. ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
  1084. ../../src/Math/Transform.inl.h ../../src/Resources/SkelAnim.h \
  1085. ../../src/Resources/Resource.h ../../src/Util/Util.h \
  1086. ../../src/Util/Common.h ../../src/Scene/SkelNode.h \
  1087. ../../src/Scene/Node.h ../../src/Controllers/Controller.h \
  1088. ../../src/Resources/Skeleton.h ../../src/Renderer/Renderer.h \
  1089. ../../src/Resources/ShaderProg.h ../../src/Scene/Camera.h \
  1090. ../../src/Misc/collision.h
  1091. @echo Compiling ../../src/Controllers//SkelAnimCtrl.cpp...
  1092. @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Controllers//SkelAnimCtrl.cpp -o SkelAnimCtrl.o
  1093. clean:
  1094. rm -f *.o
  1095. rm -f *.gch
  1096. rm -f *~
  1097. rm -f $(EXECUTABLE)