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- AnKi 3D engine is a Linux opensource game engine buld using OpenGL.
- =============
- Building AnKi
- =============
- AnKi's build system is using CMake. A great effort was made to keep the number
- of external dependencies to minimum so the only prerequisites are the following:
- - X11 development files (Package name under Ubuntu: libx11-dev)
- - Mesa GL development files (Package name under Ubuntu: mesa-common-dev)
- AnKi is using the C++11 standard so the supported compilers are:
- - GCC 4.7 or greater
- - clang 3.2 or greater
- To build the release version:
- - cd <path_to_anki>/build
- - cmake -DCMAKE_BUILD_TYPE=Release ..
- - make
- To view and configure the build options you can use ccmake tool:
- - cd <path_to_anki>/build
- - cmake -DCMAKE_BUILD_TYPE=Release ..
- - ccmake .
- This will open an interface with all the available options.
- ===============================
- Supported hardware and software
- ===============================
- AnKi has 3 codepaths:
- - OpenGL 3.x core
- - OpenGL 4.4
- - OpenGL ES 3.0
- It's been tested on nVidia HW with some less than a year old nVidia
- proprietary drivers. Different HW and drivers have not been tested yet and they
- are supported only in theory.
- It's been known to build and run on Ubuntu 12.04 64bit.
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