Panagiotis Christopoulos Charitos 2e051b6ff3 *New material inside the material for depth passes (shadowmapping) 16 vuotta sitten
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bs_bp_volfog.glsl 45fec8ff9c *Fixed shader program 16 vuotta sitten
dbg.glsl 4baaedb4bf Commiting new shaders 16 vuotta sitten
dp.glsl 4baaedb4bf Commiting new shaders 16 vuotta sitten
dp_generic.glsl 2e051b6ff3 *New material inside the material for depth passes (shadowmapping) 16 vuotta sitten
dp_grass.glsl 4baaedb4bf Commiting new shaders 16 vuotta sitten
dp_hw_skinning.glsl cd9ebd5fba *Fixing bugs 16 vuotta sitten
final.glsl 562522ba02 *Improving blending stage 16 vuotta sitten
hw_skinning.glsl 4baaedb4bf Commiting new shaders 16 vuotta sitten
is_ap.glsl 562522ba02 *Improving blending stage 16 vuotta sitten
is_lp_generic.glsl 0c0596d1fd *Trying to remove FFP from shders. Be ready for GL3.x 16 vuotta sitten
is_lp_point.glsl 0c0596d1fd *Trying to remove FFP from shders. Be ready for GL3.x 16 vuotta sitten
is_lp_spot.glsl 0c0596d1fd *Trying to remove FFP from shders. Be ready for GL3.x 16 vuotta sitten
is_lp_spot_shad.glsl 0c0596d1fd *Trying to remove FFP from shders. Be ready for GL3.x 16 vuotta sitten
linear_depth.glsl 4baaedb4bf Commiting new shaders 16 vuotta sitten
median_filter.glsl 0c0596d1fd *Trying to remove FFP from shders. Be ready for GL3.x 16 vuotta sitten
ms_mp format (dnspgke) 4baaedb4bf Commiting new shaders 16 vuotta sitten
ms_mp_dn.glsl 66792307da A few additions to the math lib 16 vuotta sitten
ms_mp_dne.glsl 66792307da A few additions to the math lib 16 vuotta sitten
ms_mp_dnsk.glsl 66792307da A few additions to the math lib 16 vuotta sitten
ms_mp_generic.glsl 2e051b6ff3 *New material inside the material for depth passes (shadowmapping) 16 vuotta sitten
ms_mp_skybox.glsl 4baaedb4bf Commiting new shaders 16 vuotta sitten
pack.glsl 4baaedb4bf Commiting new shaders 16 vuotta sitten
photoshop_filters.glsl 4baaedb4bf Commiting new shaders 16 vuotta sitten
pps.glsl 2e051b6ff3 *New material inside the material for depth passes (shadowmapping) 16 vuotta sitten
pps_hdr_generic.glsl 562522ba02 *Improving blending stage 16 vuotta sitten
pps_hdr_pass0.glsl 2365f31bc9 *Bloom is now HDR 16 vuotta sitten
pps_hdr_pass1.glsl 2365f31bc9 *Bloom is now HDR 16 vuotta sitten
pps_hdr_pass2.glsl 2365f31bc9 *Bloom is now HDR 16 vuotta sitten
pps_lscatt.glsl 4baaedb4bf Commiting new shaders 16 vuotta sitten
pps_ssao.glsl 2365f31bc9 *Bloom is now HDR 16 vuotta sitten
pps_ssao_blur.glsl 159649a6db *Minor updates 16 vuotta sitten
simple_texturing.glsl 0c0596d1fd *Trying to remove FFP from shders. Be ready for GL3.x 16 vuotta sitten
simple_vert.glsl 0c0596d1fd *Trying to remove FFP from shders. Be ready for GL3.x 16 vuotta sitten
txt.glsl cd9ebd5fba *Fixing bugs 16 vuotta sitten