Blit.ankiprog 636 B

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  1. <!--
  2. Copyright (C) 2009-2017, Panagiotis Christopoulos Charitos and contributors.
  3. All rights reserved.
  4. Code licensed under the BSD License.
  5. http://www.anki3d.org/LICENSE
  6. -->
  7. <shaderProgram>
  8. <shaders>
  9. <shader type="vert">
  10. <source><![CDATA[
  11. #include "shaders/QuadVert.glsl"
  12. ]]></source>
  13. </shader>
  14. <shader type="frag">
  15. <source><![CDATA[
  16. #include "shaders/Common.glsl"
  17. layout(ANKI_TEX_BINDING(0, 0)) uniform sampler2D u_tex;
  18. layout(location = 0) in vec2 in_uv;
  19. layout(location = 0) out vec3 out_col;
  20. void main()
  21. {
  22. out_col = textureLod(u_tex, in_uv, 0.0).rgb;
  23. }
  24. ]]></source>
  25. </shader>
  26. </shaders>
  27. </shaderProgram>