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- // Copyright (C) 2009-2020, Panagiotis Christopoulos Charitos and contributors.
- // All rights reserved.
- // Code licensed under the BSD License.
- // http://www.anki3d.org/LICENSE
- #include <anki/physics/PhysicsJoint.h>
- #include <anki/physics/PhysicsBody.h>
- #include <anki/physics/PhysicsWorld.h>
- namespace anki
- {
- PhysicsJoint::PhysicsJoint(PhysicsWorld* world, JointType type)
- : PhysicsObject(CLASS_TYPE, world)
- , m_type(type)
- {
- }
- void PhysicsJoint::addToWorld()
- {
- getJoint()->setUserConstraintPtr(static_cast<PhysicsObject*>(this));
- auto lock = getWorld().lockBtWorld();
- getWorld().getBtWorld()->addConstraint(getJoint());
- }
- void PhysicsJoint::removeFromWorld()
- {
- auto lock = getWorld().lockBtWorld();
- getWorld().getBtWorld()->removeConstraint(getJoint());
- }
- PhysicsPoint2PointJoint::PhysicsPoint2PointJoint(PhysicsWorld* world, PhysicsBodyPtr bodyA, const Vec3& relPos)
- : PhysicsJoint(world, JointType::P2P)
- {
- m_bodyA = bodyA;
- m_p2p.init(*m_bodyA->getBtBody(), toBt(relPos));
- addToWorld();
- }
- PhysicsPoint2PointJoint::PhysicsPoint2PointJoint(PhysicsWorld* world, PhysicsBodyPtr bodyA, const Vec3& relPosA,
- PhysicsBodyPtr bodyB, const Vec3& relPosB)
- : PhysicsJoint(world, JointType::P2P)
- {
- ANKI_ASSERT(bodyA != bodyB);
- m_bodyA = bodyA;
- m_bodyB = bodyB;
- m_p2p.init(*m_bodyA->getBtBody(), *m_bodyB->getBtBody(), toBt(relPosA), toBt(relPosB));
- addToWorld();
- }
- PhysicsPoint2PointJoint::~PhysicsPoint2PointJoint()
- {
- removeFromWorld();
- m_p2p.destroy();
- }
- PhysicsHingeJoint::PhysicsHingeJoint(PhysicsWorld* world, PhysicsBodyPtr bodyA, const Vec3& relPos, const Vec3& axis)
- : PhysicsJoint(world, JointType::HINGE)
- {
- m_bodyA = bodyA;
- m_hinge.init(*m_bodyA->getBtBody(), toBt(relPos), toBt(axis));
- addToWorld();
- }
- PhysicsHingeJoint::~PhysicsHingeJoint()
- {
- removeFromWorld();
- m_hinge.destroy();
- }
- } // end namespace anki
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