Panagiotis Christopoulos Charitos 3c06f0a14b Scene 13 年之前
..
collision 9b7951e7a9 UBOs on MS are slower than plain uniforms. Keeping both options with uniforms the default. Rework on the Tiler, moving to another class for fine opts and broader purpose 13 年之前
core 5ee471d109 Allocator stuff 13 年之前
event 3a617ee343 Enabling SSAO and HDR 13 年之前
gl fbb6ea0346 fixes 13 年之前
input 6c980de6ad Adding mouselook. Moving Tiler from IS to new class 13 年之前
math 0efc026fe9 Nothing important 13 年之前
misc 5549a50da1 Adding PCF in IS, Adding support for consts in material shaders, adding update methods for block uniforms 13 年之前
physics d47fab94fd Particles: fixing a bug 13 年之前
renderer 8811e7eae4 Ocree and changing the Spatial a bit for the sectors placement 13 年之前
resource 1c98fa0297 Implementation of LOD is feature complete 13 年之前
scene 3c06f0a14b Scene 13 年之前
script 53e70a205f Some optimizations. Adding a callgrind script 13 年之前
ui 64c1662d71 IS & UBOS 13 年之前
util 74a54b7cfd Allocator stuff 13 年之前
CMakeLists.txt 3d1fe8c8c0 Adding a new effect: Ground light 13 年之前
Dummy.cpp ceaddc8c54 Build system fixes 13 年之前