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- // Copyright (C) 2009-2022, Panagiotis Christopoulos Charitos and contributors.
- // All rights reserved.
- // Code licensed under the BSD License.
- // http://www.anki3d.org/LICENSE
- #include <AnKi/Renderer/Scale.h>
- #include <AnKi/Renderer/Renderer.h>
- #include <AnKi/Renderer/TemporalAA.h>
- #include <AnKi/Core/ConfigSet.h>
- #include <AnKi/Renderer/LightShading.h>
- #include <AnKi/Renderer/MotionVectors.h>
- #include <AnKi/Renderer/GBuffer.h>
- #include <AnKi/Renderer/Tonemapping.h>
- #if ANKI_COMPILER_GCC_COMPATIBLE
- # pragma GCC diagnostic push
- # pragma GCC diagnostic ignored "-Wunused-function"
- # pragma GCC diagnostic ignored "-Wignored-qualifiers"
- #elif ANKI_COMPILER_MSVC
- # pragma warning(push)
- # pragma warning(disable : 4505)
- #endif
- #define A_CPU
- #include <ThirdParty/FidelityFX/ffx_a.h>
- #include <ThirdParty/FidelityFX/ffx_fsr1.h>
- #if ANKI_COMPILER_GCC_COMPATIBLE
- # pragma GCC diagnostic pop
- #elif ANKI_COMPILER_MSVC
- # pragma warning(pop)
- #endif
- namespace anki {
- Scale::~Scale()
- {
- }
- Error Scale::init()
- {
- const Bool needsScaling = m_r->getPostProcessResolution() != m_r->getInternalResolution();
- const Bool needsSharpening = getConfig().getRSharpness() > 0.0f;
- if(!needsScaling && !needsSharpening)
- {
- return Error::NONE;
- }
- const Bool preferCompute = getConfig().getRPreferCompute();
- const U32 dlssQuality = getConfig().getRDlssQuality();
- const U32 fsrQuality = getConfig().getRFsrQuality();
- if(needsScaling)
- {
- if(dlssQuality > 0 && getGrManager().getDeviceCapabilities().m_dlss)
- {
- m_upscalingMethod = UpscalingMethod::GR;
- }
- else if(fsrQuality > 0)
- {
- m_upscalingMethod = UpscalingMethod::FSR;
- }
- else
- {
- m_upscalingMethod = UpscalingMethod::BILINEAR;
- }
- }
- else
- {
- m_upscalingMethod = UpscalingMethod::NONE;
- }
- m_sharpenMethod = (needsSharpening) ? SharpenMethod::RCAS : SharpenMethod::NONE;
- m_neeedsTonemapping = (m_upscalingMethod == UpscalingMethod::GR); // Because GR upscaling spits HDR
- static const Array<const Char*, U32(UpscalingMethod::COUNT)> upscalingMethodNames = {"none", "bilinear", "FSR 1.0",
- "DLSS 2"};
- static const Array<const Char*, U32(SharpenMethod::COUNT)> sharpenMethodNames = {"none", "RCAS"};
- ANKI_R_LOGV("Initializing upscaling. Upscaling method %s, sharpenning method %s",
- upscalingMethodNames[U32(m_upscalingMethod)], sharpenMethodNames[U32(m_sharpenMethod)]);
- // Scale programs
- if(m_upscalingMethod == UpscalingMethod::BILINEAR)
- {
- const CString shaderFname =
- (preferCompute) ? "ShaderBinaries/BlitCompute.ankiprogbin" : "ShaderBinaries/BlitRaster.ankiprogbin";
- ANKI_CHECK(getResourceManager().loadResource(shaderFname, m_scaleProg));
- const ShaderProgramResourceVariant* variant;
- m_scaleProg->getOrCreateVariant(variant);
- m_scaleGrProg = variant->getProgram();
- }
- else if(m_upscalingMethod == UpscalingMethod::FSR)
- {
- const CString shaderFname =
- (preferCompute) ? "ShaderBinaries/FsrCompute.ankiprogbin" : "ShaderBinaries/FsrRaster.ankiprogbin";
- ANKI_CHECK(getResourceManager().loadResource(shaderFname, m_scaleProg));
- ShaderProgramResourceVariantInitInfo variantInitInfo(m_scaleProg);
- variantInitInfo.addMutation("SHARPEN", 0);
- variantInitInfo.addMutation("FSR_QUALITY", fsrQuality - 1);
- const ShaderProgramResourceVariant* variant;
- m_scaleProg->getOrCreateVariant(variantInitInfo, variant);
- m_scaleGrProg = variant->getProgram();
- }
- else if(m_upscalingMethod == UpscalingMethod::GR)
- {
- GrUpscalerInitInfo inf;
- inf.m_sourceTextureResolution = m_r->getInternalResolution();
- inf.m_targetTextureResolution = m_r->getPostProcessResolution();
- inf.m_upscalerType = GrUpscalerType::DLSS_2;
- inf.m_qualityMode = GrUpscalerQualityMode(dlssQuality - 1);
- m_grUpscaler = getGrManager().newGrUpscaler(inf);
- }
- // Sharpen programs
- if(m_sharpenMethod == SharpenMethod::RCAS)
- {
- ANKI_CHECK(getResourceManager().loadResource((preferCompute) ? "ShaderBinaries/FsrCompute.ankiprogbin"
- : "ShaderBinaries/FsrRaster.ankiprogbin",
- m_sharpenProg));
- ShaderProgramResourceVariantInitInfo variantInitInfo(m_sharpenProg);
- variantInitInfo.addMutation("SHARPEN", 1);
- variantInitInfo.addMutation("FSR_QUALITY", 0);
- const ShaderProgramResourceVariant* variant;
- m_sharpenProg->getOrCreateVariant(variantInitInfo, variant);
- m_sharpenGrProg = variant->getProgram();
- }
- // Tonemapping programs
- if(m_neeedsTonemapping)
- {
- ANKI_CHECK(getResourceManager().loadResource((preferCompute) ? "ShaderBinaries/TonemapCompute.ankiprogbin"
- : "ShaderBinaries/TonemapRaster.ankiprogbin",
- m_tonemapProg));
- const ShaderProgramResourceVariant* variant;
- m_tonemapProg->getOrCreateVariant(variant);
- m_tonemapGrProg = variant->getProgram();
- }
- // Descriptors
- Format format;
- if(m_upscalingMethod == UpscalingMethod::GR)
- {
- format = m_r->getHdrFormat();
- }
- else if(getGrManager().getDeviceCapabilities().m_unalignedBbpTextureFormats)
- {
- format = Format::R8G8B8_UNORM;
- }
- else
- {
- format = Format::R8G8B8A8_UNORM;
- }
- m_upscaleAndSharpenRtDescr = m_r->create2DRenderTargetDescription(
- m_r->getPostProcessResolution().x(), m_r->getPostProcessResolution().y(), format, "Scaling");
- m_upscaleAndSharpenRtDescr.bake();
- if(m_neeedsTonemapping)
- {
- const Format fmt = (getGrManager().getDeviceCapabilities().m_unalignedBbpTextureFormats)
- ? Format::R8G8B8_UNORM
- : Format::R8G8B8A8_UNORM;
- m_tonemapedRtDescr = m_r->create2DRenderTargetDescription(
- m_r->getPostProcessResolution().x(), m_r->getPostProcessResolution().y(), fmt, "Tonemapped");
- m_tonemapedRtDescr.bake();
- }
- m_fbDescr.m_colorAttachmentCount = 1;
- m_fbDescr.bake();
- return Error::NONE;
- }
- void Scale::populateRenderGraph(RenderingContext& ctx)
- {
- if(m_upscalingMethod == UpscalingMethod::NONE && m_sharpenMethod == SharpenMethod::NONE)
- {
- m_runCtx.m_upscaledTonemappedRt = m_r->getTemporalAA().getTonemappedRt();
- m_runCtx.m_upscaledHdrRt = m_r->getTemporalAA().getHdrRt();
- m_runCtx.m_sharpenedRt = m_r->getTemporalAA().getTonemappedRt();
- m_runCtx.m_tonemappedRt = m_r->getTemporalAA().getTonemappedRt();
- return;
- }
- RenderGraphDescription& rgraph = ctx.m_renderGraphDescr;
- const Bool preferCompute = getConfig().getRPreferCompute();
- // Step 1: Upscaling
- if(m_upscalingMethod == UpscalingMethod::GR)
- {
- m_runCtx.m_upscaledHdrRt = rgraph.newRenderTarget(m_upscaleAndSharpenRtDescr);
- m_runCtx.m_upscaledTonemappedRt = {};
- ComputeRenderPassDescription& pass = ctx.m_renderGraphDescr.newComputeRenderPass("DLSS");
- // DLSS says input textures in sampled state and out as storage image
- const TextureUsageBit readUsage = TextureUsageBit::ALL_SAMPLED & TextureUsageBit::ALL_COMPUTE;
- const TextureUsageBit writeUsage = TextureUsageBit::ALL_IMAGE & TextureUsageBit::ALL_COMPUTE;
- pass.newDependency(RenderPassDependency(m_r->getLightShading().getRt(), readUsage));
- pass.newDependency(RenderPassDependency(m_r->getMotionVectors().getMotionVectorsRt(), readUsage));
- pass.newDependency(RenderPassDependency(m_r->getGBuffer().getDepthRt(), readUsage,
- TextureSubresourceInfo(DepthStencilAspectBit::DEPTH)));
- pass.newDependency(RenderPassDependency(m_runCtx.m_upscaledHdrRt, writeUsage));
- pass.setWork([this, &ctx](RenderPassWorkContext& rgraphCtx) {
- runGrUpscaling(ctx, rgraphCtx);
- });
- }
- else if(m_upscalingMethod == UpscalingMethod::FSR || m_upscalingMethod == UpscalingMethod::BILINEAR)
- {
- m_runCtx.m_upscaledTonemappedRt = rgraph.newRenderTarget(m_upscaleAndSharpenRtDescr);
- m_runCtx.m_upscaledHdrRt = {};
- const RenderTargetHandle inRt = m_r->getTemporalAA().getTonemappedRt();
- const RenderTargetHandle outRt = m_runCtx.m_upscaledTonemappedRt;
- if(preferCompute)
- {
- ComputeRenderPassDescription& pass = ctx.m_renderGraphDescr.newComputeRenderPass("Scale");
- pass.newDependency(RenderPassDependency(inRt, TextureUsageBit::SAMPLED_COMPUTE));
- pass.newDependency(RenderPassDependency(outRt, TextureUsageBit::IMAGE_COMPUTE_WRITE));
- pass.setWork([this](RenderPassWorkContext& rgraphCtx) {
- runFsrOrBilinearScaling(rgraphCtx);
- });
- }
- else
- {
- GraphicsRenderPassDescription& pass = ctx.m_renderGraphDescr.newGraphicsRenderPass("Scale");
- pass.setFramebufferInfo(m_fbDescr, {outRt});
- pass.newDependency(RenderPassDependency(inRt, TextureUsageBit::SAMPLED_FRAGMENT));
- pass.newDependency(RenderPassDependency(outRt, TextureUsageBit::FRAMEBUFFER_ATTACHMENT_WRITE));
- pass.setWork([this](RenderPassWorkContext& rgraphCtx) {
- runFsrOrBilinearScaling(rgraphCtx);
- });
- }
- }
- else
- {
- ANKI_ASSERT(m_upscalingMethod == UpscalingMethod::NONE);
- // Pretend that it got scaled
- m_runCtx.m_upscaledTonemappedRt = m_r->getTemporalAA().getTonemappedRt();
- m_runCtx.m_upscaledHdrRt = m_r->getTemporalAA().getHdrRt();
- }
- // Step 2: Tonemapping
- if(m_neeedsTonemapping)
- {
- m_runCtx.m_tonemappedRt = rgraph.newRenderTarget(m_tonemapedRtDescr);
- const RenderTargetHandle inRt = m_runCtx.m_upscaledHdrRt;
- const RenderTargetHandle outRt = m_runCtx.m_tonemappedRt;
- if(preferCompute)
- {
- ComputeRenderPassDescription& pass = ctx.m_renderGraphDescr.newComputeRenderPass("Tonemap");
- pass.newDependency(RenderPassDependency(inRt, TextureUsageBit::SAMPLED_COMPUTE));
- pass.newDependency(RenderPassDependency(outRt, TextureUsageBit::IMAGE_COMPUTE_WRITE));
- pass.setWork([this](RenderPassWorkContext& rgraphCtx) {
- runTonemapping(rgraphCtx);
- });
- }
- else
- {
- GraphicsRenderPassDescription& pass = ctx.m_renderGraphDescr.newGraphicsRenderPass("Sharpen");
- pass.setFramebufferInfo(m_fbDescr, {outRt});
- pass.newDependency(RenderPassDependency(inRt, TextureUsageBit::SAMPLED_FRAGMENT));
- pass.newDependency(RenderPassDependency(outRt, TextureUsageBit::FRAMEBUFFER_ATTACHMENT_WRITE));
- pass.setWork([this](RenderPassWorkContext& rgraphCtx) {
- runTonemapping(rgraphCtx);
- });
- }
- }
- else
- {
- m_runCtx.m_tonemappedRt = m_runCtx.m_upscaledTonemappedRt;
- }
- // Step 3: Sharpenning
- if(m_sharpenMethod == SharpenMethod::RCAS)
- {
- m_runCtx.m_sharpenedRt = rgraph.newRenderTarget(m_upscaleAndSharpenRtDescr);
- const RenderTargetHandle inRt = m_runCtx.m_tonemappedRt;
- const RenderTargetHandle outRt = m_runCtx.m_sharpenedRt;
- if(preferCompute)
- {
- ComputeRenderPassDescription& pass = ctx.m_renderGraphDescr.newComputeRenderPass("Sharpen");
- pass.newDependency(RenderPassDependency(inRt, TextureUsageBit::SAMPLED_COMPUTE));
- pass.newDependency(RenderPassDependency(outRt, TextureUsageBit::IMAGE_COMPUTE_WRITE));
- pass.setWork([this](RenderPassWorkContext& rgraphCtx) {
- runRcasSharpening(rgraphCtx);
- });
- }
- else
- {
- GraphicsRenderPassDescription& pass = ctx.m_renderGraphDescr.newGraphicsRenderPass("Sharpen");
- pass.setFramebufferInfo(m_fbDescr, {outRt});
- pass.newDependency(RenderPassDependency(inRt, TextureUsageBit::SAMPLED_FRAGMENT));
- pass.newDependency(RenderPassDependency(outRt, TextureUsageBit::FRAMEBUFFER_ATTACHMENT_WRITE));
- pass.setWork([this](RenderPassWorkContext& rgraphCtx) {
- runRcasSharpening(rgraphCtx);
- });
- }
- }
- else
- {
- ANKI_ASSERT(m_sharpenMethod == SharpenMethod::NONE);
- // Pretend that it's sharpened
- m_runCtx.m_sharpenedRt = m_runCtx.m_tonemappedRt;
- }
- }
- void Scale::runFsrOrBilinearScaling(RenderPassWorkContext& rgraphCtx)
- {
- CommandBufferPtr& cmdb = rgraphCtx.m_commandBuffer;
- const Bool preferCompute = getConfig().getRPreferCompute();
- const RenderTargetHandle inRt = m_r->getTemporalAA().getTonemappedRt();
- const RenderTargetHandle outRt = m_runCtx.m_upscaledTonemappedRt;
- cmdb->bindShaderProgram(m_scaleGrProg);
- cmdb->bindSampler(0, 0, m_r->getSamplers().m_trilinearClamp);
- rgraphCtx.bindColorTexture(0, 1, inRt);
- if(preferCompute)
- {
- rgraphCtx.bindImage(0, 2, outRt);
- }
- if(m_upscalingMethod == UpscalingMethod::FSR)
- {
- class
- {
- public:
- UVec4 m_fsrConsts0;
- UVec4 m_fsrConsts1;
- UVec4 m_fsrConsts2;
- UVec4 m_fsrConsts3;
- UVec2 m_viewportSize;
- UVec2 m_padding;
- } pc;
- const Vec2 inRez(m_r->getInternalResolution());
- const Vec2 outRez(m_r->getPostProcessResolution());
- FsrEasuCon(&pc.m_fsrConsts0[0], &pc.m_fsrConsts1[0], &pc.m_fsrConsts2[0], &pc.m_fsrConsts3[0], inRez.x(),
- inRez.y(), inRez.x(), inRez.y(), outRez.x(), outRez.y());
- pc.m_viewportSize = m_r->getPostProcessResolution();
- cmdb->setPushConstants(&pc, sizeof(pc));
- }
- else if(preferCompute)
- {
- class
- {
- public:
- Vec2 m_viewportSize;
- UVec2 m_viewportSizeU;
- } pc;
- pc.m_viewportSize = Vec2(m_r->getPostProcessResolution());
- pc.m_viewportSizeU = m_r->getPostProcessResolution();
- cmdb->setPushConstants(&pc, sizeof(pc));
- }
- if(preferCompute)
- {
- dispatchPPCompute(cmdb, 8, 8, m_r->getPostProcessResolution().x(), m_r->getPostProcessResolution().y());
- }
- else
- {
- cmdb->setViewport(0, 0, m_r->getPostProcessResolution().x(), m_r->getPostProcessResolution().y());
- cmdb->drawArrays(PrimitiveTopology::TRIANGLES, 3);
- }
- }
- void Scale::runRcasSharpening(RenderPassWorkContext& rgraphCtx)
- {
- CommandBufferPtr& cmdb = rgraphCtx.m_commandBuffer;
- const Bool preferCompute = getConfig().getRPreferCompute();
- const RenderTargetHandle inRt = m_runCtx.m_tonemappedRt;
- const RenderTargetHandle outRt = m_runCtx.m_sharpenedRt;
- cmdb->bindShaderProgram(m_sharpenGrProg);
- cmdb->bindSampler(0, 0, m_r->getSamplers().m_trilinearClamp);
- rgraphCtx.bindColorTexture(0, 1, inRt);
- if(preferCompute)
- {
- rgraphCtx.bindImage(0, 2, outRt);
- }
- class
- {
- public:
- UVec4 m_fsrConsts0;
- UVec4 m_fsrConsts1;
- UVec4 m_fsrConsts2;
- UVec4 m_fsrConsts3;
- UVec2 m_viewportSize;
- UVec2 m_padding;
- } pc;
- F32 sharpness = getConfig().getRSharpness(); // [0, 1]
- sharpness *= 3.0f; // [0, 3]
- sharpness = 3.0f - sharpness; // [3, 0], RCAS translates 0 to max sharpness
- FsrRcasCon(&pc.m_fsrConsts0[0], sharpness);
- pc.m_viewportSize = m_r->getPostProcessResolution();
- cmdb->setPushConstants(&pc, sizeof(pc));
- if(preferCompute)
- {
- dispatchPPCompute(cmdb, 8, 8, m_r->getPostProcessResolution().x(), m_r->getPostProcessResolution().y());
- }
- else
- {
- cmdb->setViewport(0, 0, m_r->getPostProcessResolution().x(), m_r->getPostProcessResolution().y());
- cmdb->drawArrays(PrimitiveTopology::TRIANGLES, 3);
- }
- }
- void Scale::runGrUpscaling(RenderingContext& ctx, RenderPassWorkContext& rgraphCtx)
- {
- const Vec2 srcRes(m_r->getInternalResolution());
- const Bool reset = m_r->getFrameCount() == 0;
- const Vec2 mvScale = srcRes; // UV space to Pixel space factor
- // In [-texSize / 2, texSize / 2] -> sub-pixel space {-0.5, 0.5}
- const Vec2 jitterOffset = ctx.m_matrices.m_jitter.getTranslationPart().xy() * srcRes * 0.5f;
- CommandBufferPtr& cmdb = rgraphCtx.m_commandBuffer;
- TextureViewPtr srcView = rgraphCtx.createTextureView(m_r->getLightShading().getRt());
- TextureViewPtr motionVectorsView = rgraphCtx.createTextureView(m_r->getMotionVectors().getMotionVectorsRt());
- TextureViewPtr depthView = rgraphCtx.createTextureView(m_r->getGBuffer().getDepthRt());
- TextureViewPtr exposureView = rgraphCtx.createTextureView(m_r->getTonemapping().getRt());
- TextureViewPtr dstView = rgraphCtx.createTextureView(m_runCtx.m_upscaledHdrRt);
- cmdb->upscale(m_grUpscaler, srcView, dstView, motionVectorsView, depthView, exposureView, reset, jitterOffset,
- mvScale);
- }
- void Scale::runTonemapping(RenderPassWorkContext& rgraphCtx)
- {
- CommandBufferPtr& cmdb = rgraphCtx.m_commandBuffer;
- const Bool preferCompute = getConfig().getRPreferCompute();
- const RenderTargetHandle inRt = m_runCtx.m_upscaledHdrRt;
- const RenderTargetHandle outRt = m_runCtx.m_tonemappedRt;
- cmdb->bindShaderProgram(m_tonemapGrProg);
- cmdb->bindSampler(0, 0, m_r->getSamplers().m_nearestNearestClamp);
- rgraphCtx.bindColorTexture(0, 1, inRt);
- rgraphCtx.bindImage(0, 2, m_r->getTonemapping().getRt());
- class
- {
- public:
- Vec2 m_viewportSizeOverOne;
- UVec2 m_viewportSize;
- } pc;
- pc.m_viewportSizeOverOne = 1.0f / Vec2(m_r->getPostProcessResolution());
- pc.m_viewportSize = m_r->getPostProcessResolution();
- cmdb->setPushConstants(&pc, sizeof(pc));
- if(preferCompute)
- {
- rgraphCtx.bindImage(0, 3, outRt);
- dispatchPPCompute(cmdb, 8, 8, m_r->getPostProcessResolution().x(), m_r->getPostProcessResolution().y());
- }
- else
- {
- cmdb->setViewport(0, 0, m_r->getPostProcessResolution().x(), m_r->getPostProcessResolution().y());
- cmdb->drawArrays(PrimitiveTopology::TRIANGLES, 3);
- }
- }
- } // end namespace anki
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