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- // Copyright (C) 2009-2018, Panagiotis Christopoulos Charitos and contributors.
- // All rights reserved.
- // Code licensed under the BSD License.
- // http://www.anki3d.org/LICENSE
- #pragma once
- #include <shaders/glsl_cpp_common/Common.h>
- ANKI_BEGIN_NAMESPACE
- // Per flare information
- struct LensFlareSprite
- {
- Vec4 m_posScale; // xy: Position, zw: Scale
- Vec4 m_color;
- Vec4 m_depthPad3;
- };
- ANKI_END_NAMESPACE
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