OcclusionQuery.cpp 1.3 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950
  1. // Copyright (C) 2009-2023, Panagiotis Christopoulos Charitos and contributors.
  2. // All rights reserved.
  3. // Code licensed under the BSD License.
  4. // http://www.anki3d.org/LICENSE
  5. #include <AnKi/Gr/OcclusionQuery.h>
  6. #include <AnKi/Gr/gl/OcclusionQueryImpl.h>
  7. #include <AnKi/Gr/gl/CommandBufferImpl.h>
  8. #include <AnKi/Gr/GrManager.h>
  9. namespace anki {
  10. OcclusionQuery* OcclusionQuery::newInstance(GrManager* manager)
  11. {
  12. class CreateOqCommand final : public GlCommand
  13. {
  14. public:
  15. OcclusionQueryPtr m_q;
  16. CreateOqCommand(OcclusionQuery* q)
  17. : m_q(q)
  18. {
  19. }
  20. Error operator()(GlState&)
  21. {
  22. OcclusionQueryImpl& impl = static_cast<OcclusionQueryImpl&>(*m_q);
  23. impl.init();
  24. GlObject::State oldState = impl.setStateAtomically(GlObject::State::CREATED);
  25. (void)oldState;
  26. ANKI_ASSERT(oldState == GlObject::State::TO_BE_CREATED);
  27. return Error::kNone;
  28. }
  29. };
  30. OcclusionQueryImpl* impl = manager->getAllocator().newInstance<OcclusionQueryImpl>(manager, "N/A");
  31. impl->getRefcount().fetchAdd(1); // Hold a reference in case the command finishes and deletes quickly
  32. CommandBufferPtr cmdb = manager->newCommandBuffer(CommandBufferInitInfo());
  33. static_cast<CommandBufferImpl&>(*cmdb).pushBackNewCommand<CreateOqCommand>(impl);
  34. static_cast<CommandBufferImpl&>(*cmdb).flush();
  35. return impl;
  36. }
  37. } // end namespace anki