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- // Copyright (C) 2009-2022, Panagiotis Christopoulos Charitos and contributors.
- // All rights reserved.
- // Code licensed under the BSD License.
- // http://www.anki3d.org/LICENSE
- #include <AnKi/ShaderCompiler/ShaderProgramDump.h>
- #include <AnKi/Util/Serializer.h>
- #include <AnKi/Util/StringList.h>
- #include <SpirvCross/spirv_glsl.hpp>
- namespace anki {
- #define ANKI_TAB " "
- static void disassembleBlockInstance(const ShaderProgramBinaryBlockInstance& instance,
- const ShaderProgramBinaryBlock& block, StringListRaii& lines)
- {
- lines.pushBackSprintf(ANKI_TAB ANKI_TAB ANKI_TAB "%-32s set %4u binding %4u size %4u\n", block.m_name.getBegin(),
- block.m_set, block.m_binding, instance.m_size);
- for(U32 i = 0; i < instance.m_variableInstances.getSize(); ++i)
- {
- const ShaderProgramBinaryVariableInstance& varInstance = instance.m_variableInstances[i];
- const ShaderProgramBinaryVariable& var = block.m_variables[varInstance.m_index];
- lines.pushBackSprintf(ANKI_TAB ANKI_TAB ANKI_TAB ANKI_TAB "%-48s type %8s blockInfo %d,%d,%d,%d\n",
- var.m_name.getBegin(), getShaderVariableDataTypeInfo(var.m_type).m_name,
- varInstance.m_blockInfo.m_offset, varInstance.m_blockInfo.m_arraySize,
- varInstance.m_blockInfo.m_arrayStride, varInstance.m_blockInfo.m_matrixStride);
- }
- }
- static void disassembleBlock(const ShaderProgramBinaryBlock& block, StringListRaii& lines)
- {
- lines.pushBackSprintf(ANKI_TAB "%-32s set %4u binding %4u\n", block.m_name.getBegin(), block.m_set,
- block.m_binding);
- for(const ShaderProgramBinaryVariable& var : block.m_variables)
- {
- lines.pushBackSprintf(ANKI_TAB ANKI_TAB "%-48s type %8s\n", var.m_name.getBegin(),
- getShaderVariableDataTypeInfo(var.m_type).m_name);
- }
- }
- void dumpShaderProgramBinary(const ShaderProgramBinary& binary, StringRaii& humanReadable)
- {
- BaseMemoryPool& pool = humanReadable.getMemoryPool();
- StringListRaii lines(&pool);
- if(binary.m_libraryName[0])
- {
- lines.pushBack("**LIBRARY**\n");
- lines.pushBackSprintf(ANKI_TAB "%s\n", &binary.m_libraryName[0]);
- }
- if(binary.m_rayType != kMaxU32)
- {
- lines.pushBack("\n**RAY TYPE**\n");
- lines.pushBackSprintf(ANKI_TAB "%u\n", binary.m_rayType);
- }
- lines.pushBack("\n**MUTATORS**\n");
- if(binary.m_mutators.getSize() > 0)
- {
- for(const ShaderProgramBinaryMutator& mutator : binary.m_mutators)
- {
- lines.pushBackSprintf(ANKI_TAB "%-32s ", &mutator.m_name[0]);
- for(U32 i = 0; i < mutator.m_values.getSize(); ++i)
- {
- lines.pushBackSprintf((i < mutator.m_values.getSize() - 1) ? "%d," : "%d", mutator.m_values[i]);
- }
- lines.pushBack("\n");
- }
- }
- else
- {
- lines.pushBack(ANKI_TAB "N/A\n");
- }
- lines.pushBack("\n**UNIFORM BLOCKS**\n");
- if(binary.m_uniformBlocks.getSize() > 0)
- {
- for(const ShaderProgramBinaryBlock& block : binary.m_uniformBlocks)
- {
- disassembleBlock(block, lines);
- }
- }
- else
- {
- lines.pushBack(ANKI_TAB "N/A\n");
- }
- lines.pushBack("\n**STORAGE BLOCKS**\n");
- if(binary.m_storageBlocks.getSize() > 0)
- {
- for(const ShaderProgramBinaryBlock& block : binary.m_storageBlocks)
- {
- disassembleBlock(block, lines);
- }
- }
- else
- {
- lines.pushBack(ANKI_TAB "N/A\n");
- }
- lines.pushBack("\n**PUSH CONSTANTS**\n");
- if(binary.m_pushConstantBlock)
- {
- disassembleBlock(*binary.m_pushConstantBlock, lines);
- }
- else
- {
- lines.pushBack(ANKI_TAB "N/A\n");
- }
- lines.pushBack("\n**OPAQUE**\n");
- if(binary.m_opaques.getSize() > 0)
- {
- for(const ShaderProgramBinaryOpaque& o : binary.m_opaques)
- {
- lines.pushBackSprintf(ANKI_TAB "%-32s set %4u binding %4u type %12s\n", o.m_name.getBegin(), o.m_set,
- o.m_binding, getShaderVariableDataTypeInfo(o.m_type).m_name);
- }
- }
- else
- {
- lines.pushBack(ANKI_TAB "N/A\n");
- }
- lines.pushBack("\n**CONSTANTS**\n");
- if(binary.m_constants.getSize() > 0)
- {
- for(const ShaderProgramBinaryConstant& c : binary.m_constants)
- {
- lines.pushBackSprintf(ANKI_TAB "%-32s type %8s id %4u\n", c.m_name.getBegin(),
- getShaderVariableDataTypeInfo(c.m_type).m_name, c.m_constantId);
- }
- }
- else
- {
- lines.pushBack(ANKI_TAB "N/A\n");
- }
- lines.pushBack("\n**STRUCTS**\n");
- if(binary.m_structs.getSize() > 0)
- {
- for(const ShaderProgramBinaryStruct& s : binary.m_structs)
- {
- lines.pushBackSprintf(ANKI_TAB "%-32s\n", s.m_name.getBegin());
- for(const ShaderProgramBinaryStructMember& member : s.m_members)
- {
- const CString typeStr = (member.m_type == ShaderVariableDataType::kNone)
- ? &binary.m_structs[member.m_structIndex].m_name[0]
- : getShaderVariableDataTypeInfo(member.m_type).m_name;
- const CString dependentMutator = (member.m_dependentMutator != kMaxU32)
- ? binary.m_mutators[member.m_dependentMutator].m_name.getBegin()
- : "None";
- lines.pushBackSprintf(
- ANKI_TAB ANKI_TAB "%-32s type %24s dependentMutator %-32s dependentMutatorValue %4d\n",
- member.m_name.getBegin(), typeStr.cstr(), dependentMutator.cstr(), member.m_dependentMutatorValue);
- }
- }
- }
- else
- {
- lines.pushBack(ANKI_TAB "N/A\n");
- }
- lines.pushBack("\n**BINARIES**\n");
- U32 count = 0;
- for(const ShaderProgramBinaryCodeBlock& code : binary.m_codeBlocks)
- {
- spirv_cross::CompilerGLSL::Options options;
- options.vulkan_semantics = true;
- options.version = 460;
- const unsigned int* spvb = reinterpret_cast<const unsigned int*>(code.m_binary.getBegin());
- ANKI_ASSERT((code.m_binary.getSize() % (sizeof(unsigned int))) == 0);
- std::vector<unsigned int> spv(spvb, spvb + code.m_binary.getSize() / sizeof(unsigned int));
- spirv_cross::CompilerGLSL compiler(spv);
- compiler.set_common_options(options);
- std::string glsl = compiler.compile();
- StringListRaii sourceLines(&pool);
- sourceLines.splitString(glsl.c_str(), '\n');
- StringRaii newGlsl(&pool);
- sourceLines.join("\n" ANKI_TAB ANKI_TAB, newGlsl);
- lines.pushBackSprintf(ANKI_TAB "#bin%05u \n" ANKI_TAB ANKI_TAB "%s\n", count++, newGlsl.cstr());
- }
- lines.pushBack("\n**SHADER VARIANTS**\n");
- count = 0;
- for(const ShaderProgramBinaryVariant& variant : binary.m_variants)
- {
- lines.pushBackSprintf(ANKI_TAB "#var%05u\n", count++);
- // Uniform blocks
- if(variant.m_uniformBlocks.getSize() > 0)
- {
- lines.pushBackSprintf(ANKI_TAB ANKI_TAB "Uniform blocks\n");
- for(const ShaderProgramBinaryBlockInstance& instance : variant.m_uniformBlocks)
- {
- disassembleBlockInstance(instance, binary.m_uniformBlocks[instance.m_index], lines);
- }
- }
- // Storage blocks
- if(variant.m_storageBlocks.getSize() > 0)
- {
- lines.pushBackSprintf(ANKI_TAB ANKI_TAB "Storage blocks\n");
- for(const ShaderProgramBinaryBlockInstance& instance : variant.m_storageBlocks)
- {
- disassembleBlockInstance(instance, binary.m_storageBlocks[instance.m_index], lines);
- }
- }
- // Opaque
- if(variant.m_opaques.getSize() > 0)
- {
- lines.pushBackSprintf(ANKI_TAB ANKI_TAB "Opaque\n");
- for(const ShaderProgramBinaryOpaqueInstance& instance : variant.m_opaques)
- {
- const ShaderProgramBinaryOpaque& o = binary.m_opaques[instance.m_index];
- lines.pushBackSprintf(ANKI_TAB ANKI_TAB ANKI_TAB "%-32s set %4u binding %4u type %12s arraySize %4u\n",
- o.m_name.getBegin(), o.m_set, o.m_binding,
- getShaderVariableDataTypeInfo(o.m_type).m_name, instance.m_arraySize);
- }
- }
- // Push constants
- if(variant.m_pushConstantBlock)
- {
- lines.pushBackSprintf(ANKI_TAB ANKI_TAB "Push constants\n");
- disassembleBlockInstance(*variant.m_pushConstantBlock, *binary.m_pushConstantBlock, lines);
- }
- // Constants
- if(variant.m_constants.getSize() > 0)
- {
- lines.pushBackSprintf(ANKI_TAB ANKI_TAB "Specialization constants\n");
- for(const ShaderProgramBinaryConstantInstance& instance : variant.m_constants)
- {
- const ShaderProgramBinaryConstant& c = binary.m_constants[instance.m_index];
- lines.pushBackSprintf(ANKI_TAB ANKI_TAB ANKI_TAB "%-32s type %8s id %4u\n", c.m_name.getBegin(),
- getShaderVariableDataTypeInfo(c.m_type).m_name, c.m_constantId);
- }
- }
- // Structs
- if(variant.m_structs.getSize() > 0)
- {
- lines.pushBackSprintf(ANKI_TAB ANKI_TAB "Structs\n");
- for(const ShaderProgramBinaryStructInstance& instance : variant.m_structs)
- {
- const ShaderProgramBinaryStruct& s = binary.m_structs[instance.m_index];
- lines.pushBackSprintf(ANKI_TAB ANKI_TAB ANKI_TAB "%-32s size %4u\n", s.m_name.getBegin(),
- instance.m_size);
- for(const ShaderProgramBinaryStructMemberInstance& memberInstance : instance.m_memberInstances)
- {
- const ShaderProgramBinaryStructMember& member = s.m_members[memberInstance.m_index];
- lines.pushBackSprintf(ANKI_TAB ANKI_TAB ANKI_TAB ANKI_TAB "%-32s offset %4u arraySize %4u\n",
- member.m_name.getBegin(), memberInstance.m_offset,
- memberInstance.m_arraySize);
- }
- }
- }
- // Binary indices
- lines.pushBack(ANKI_TAB ANKI_TAB "Binaries ");
- for(ShaderType shaderType : EnumIterable<ShaderType>())
- {
- if(variant.m_codeBlockIndices[shaderType] < kMaxU32)
- {
- lines.pushBackSprintf("#bin%05u", variant.m_codeBlockIndices[shaderType]);
- }
- else
- {
- lines.pushBack("-");
- }
- if(shaderType != ShaderType::kLast)
- {
- lines.pushBack(",");
- }
- }
- lines.pushBack("\n");
- }
- // Mutations
- lines.pushBack("\n**MUTATIONS**\n");
- count = 0;
- for(const ShaderProgramBinaryMutation& mutation : binary.m_mutations)
- {
- lines.pushBackSprintf(ANKI_TAB "#mut%-4u variantIndex #var%05u hash 0x%016" PRIX64 " values (", count++,
- mutation.m_variantIndex, mutation.m_hash);
- if(mutation.m_values.getSize() > 0)
- {
- for(U32 i = 0; i < mutation.m_values.getSize(); ++i)
- {
- lines.pushBackSprintf((i < mutation.m_values.getSize() - 1) ? "%s %4d, " : "%s %4d",
- binary.m_mutators[i].m_name.getBegin(), I32(mutation.m_values[i]));
- }
- lines.pushBack(")");
- }
- else
- {
- lines.pushBack("N/A)");
- }
- lines.pushBack("\n");
- }
- lines.join("", humanReadable);
- }
- #undef ANKI_TAB
- } // end namespace anki
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