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- // Copyright (C) 2009-present, Panagiotis Christopoulos Charitos and contributors.
- // All rights reserved.
- // Code licensed under the BSD License.
- // http://www.anki3d.org/LICENSE
- #include <AnKi/Renderer/Utils/Drawer.h>
- #include <AnKi/Resource/ImageResource.h>
- #include <AnKi/Renderer/Renderer.h>
- #include <AnKi/Util/Tracer.h>
- #include <AnKi/Util/Logger.h>
- #include <AnKi/Shaders/Include/MaterialTypes.h>
- #include <AnKi/Shaders/Include/GpuSceneFunctions.h>
- #include <AnKi/GpuMemory/UnifiedGeometryBuffer.h>
- #include <AnKi/GpuMemory/RebarTransientMemoryPool.h>
- #include <AnKi/GpuMemory/GpuSceneBuffer.h>
- #include <AnKi/Core/StatsSet.h>
- #include <AnKi/Scene/RenderStateBucket.h>
- namespace anki {
- RenderableDrawer::~RenderableDrawer()
- {
- }
- Error RenderableDrawer::init()
- {
- return Error::kNone;
- }
- void RenderableDrawer::setState(const RenderableDrawerArguments& args, CommandBuffer& cmdb)
- {
- // Allocate, set and bind global uniforms
- {
- MaterialGlobalConstants* globalConstants;
- const BufferView globalConstantsToken = RebarTransientMemoryPool::getSingleton().allocateConstantBuffer(globalConstants);
- globalConstants->m_viewProjectionMatrix = args.m_viewProjectionMatrix;
- globalConstants->m_previousViewProjectionMatrix = args.m_previousViewProjectionMatrix;
- static_assert(sizeof(globalConstants->m_viewTransform) == sizeof(args.m_viewMatrix));
- memcpy(&globalConstants->m_viewTransform, &args.m_viewMatrix, sizeof(args.m_viewMatrix));
- static_assert(sizeof(globalConstants->m_cameraTransform) == sizeof(args.m_cameraTransform));
- memcpy(&globalConstants->m_cameraTransform, &args.m_cameraTransform, sizeof(args.m_cameraTransform));
- ANKI_ASSERT(args.m_viewport != UVec4(0u));
- globalConstants->m_viewport = Vec4(args.m_viewport);
- cmdb.bindConstantBuffer(ANKI_MATERIAL_REGISTER_GLOBAL_CONSTANTS, 0, globalConstantsToken);
- }
- // More globals
- cmdb.bindSampler(ANKI_MATERIAL_REGISTER_TILINEAR_REPEAT_SAMPLER, 0, args.m_sampler);
- cmdb.bindSrv(ANKI_MATERIAL_REGISTER_GPU_SCENE, 0, GpuSceneBuffer::getSingleton().getBufferView());
- #define ANKI_UNIFIED_GEOM_FORMAT(fmt, shaderType, reg) \
- cmdb.bindSrv( \
- reg, 0, \
- BufferView(&UnifiedGeometryBuffer::getSingleton().getBuffer(), 0, \
- getAlignedRoundDown(getFormatInfo(Format::k##fmt).m_texelSize, UnifiedGeometryBuffer::getSingleton().getBuffer().getSize())), \
- Format::k##fmt);
- #include <AnKi/Shaders/Include/UnifiedGeometryTypes.def.h>
- cmdb.bindSrv(ANKI_MATERIAL_REGISTER_MESHLET_BOUNDING_VOLUMES, 0, UnifiedGeometryBuffer::getSingleton().getBufferView());
- cmdb.bindSrv(ANKI_MATERIAL_REGISTER_MESHLET_GEOMETRY_DESCRIPTORS, 0, UnifiedGeometryBuffer::getSingleton().getBufferView());
- if(args.m_mesh.m_meshletInstancesBuffer.isValid())
- {
- cmdb.bindSrv(ANKI_MATERIAL_REGISTER_MESHLET_INSTANCES, 0, args.m_mesh.m_meshletInstancesBuffer);
- }
- cmdb.bindSrv(ANKI_MATERIAL_REGISTER_RENDERABLES, 0, GpuSceneArrays::Renderable::getSingleton().getBufferView());
- cmdb.bindSrv(ANKI_MATERIAL_REGISTER_MESH_LODS, 0, GpuSceneArrays::MeshLod::getSingleton().getBufferView());
- cmdb.bindSrv(ANKI_MATERIAL_REGISTER_TRANSFORMS, 0, GpuSceneArrays::Transform::getSingleton().getBufferView());
- cmdb.bindSrv(ANKI_MATERIAL_REGISTER_PARTICLE_EMITTERS, 0, GpuSceneArrays::ParticleEmitter::getSingleton().getBufferViewSafe());
- cmdb.bindSampler(ANKI_MATERIAL_REGISTER_NEAREST_CLAMP_SAMPLER, 0, getRenderer().getSamplers().m_nearestNearestClamp.get());
- if(args.m_mesh.m_firstMeshletBuffer.isValid())
- {
- cmdb.bindSrv(ANKI_MATERIAL_REGISTER_FIRST_MESHLET, 0, args.m_mesh.m_firstMeshletBuffer);
- }
- // Misc
- cmdb.bindIndexBuffer(UnifiedGeometryBuffer::getSingleton().getBufferView(), IndexType::kU16);
- }
- void RenderableDrawer::drawMdi(const RenderableDrawerArguments& args, CommandBuffer& cmdb)
- {
- ANKI_TRACE_SCOPED_EVENT(DrawMdi);
- ANKI_ASSERT(args.m_viewport != UVec4(0u));
- if(RenderStateBucketContainer::getSingleton().getBucketCount(args.m_renderingTechinuqe) == 0) [[unlikely]]
- {
- return;
- }
- #if ANKI_STATS_ENABLED
- PipelineQueryPtr pplineQuery;
- if(GrManager::getSingleton().getDeviceCapabilities().m_pipelineQuery)
- {
- PipelineQueryInitInfo queryInit("Drawer");
- queryInit.m_type = PipelineQueryType::kPrimitivesPassedClipping;
- pplineQuery = GrManager::getSingleton().newPipelineQuery(queryInit);
- getRenderer().appendPipelineQuery(pplineQuery.get());
- cmdb.beginPipelineQuery(pplineQuery.get());
- }
- #endif
- setState(args, cmdb);
- const Bool meshShaderHwSupport = GrManager::getSingleton().getDeviceCapabilities().m_meshShaders;
- cmdb.setVertexAttribute(VertexAttributeSemantic::kMisc0, 0, Format::kR32G32B32A32_Uint, 0);
- RenderStateBucketContainer::getSingleton().iterateBucketsPerformanceOrder(args.m_renderingTechinuqe, [&](const RenderStateInfo& state,
- U32 bucketIdx, U32 userCount,
- U32 meshletCount) {
- if(userCount == 0)
- {
- return;
- }
- cmdb.bindShaderProgram(state.m_program.get());
- const Bool bMeshlets = meshletCount > 0;
- if(bMeshlets && meshShaderHwSupport)
- {
- const UVec4 consts(bucketIdx);
- cmdb.setFastConstants(&consts, sizeof(consts));
- cmdb.drawMeshTasksIndirect(BufferView(args.m_mesh.m_dispatchMeshIndirectArgsBuffer)
- .incrementOffset(sizeof(DispatchIndirectArgs) * bucketIdx)
- .setRange(sizeof(DispatchIndirectArgs)));
- }
- else if(bMeshlets)
- {
- cmdb.bindVertexBuffer(0, args.m_mesh.m_meshletInstancesBuffer, sizeof(GpuSceneMeshletInstance), VertexStepRate::kInstance);
- const BufferView indirectArgsBuffView =
- BufferView(args.m_mesh.m_indirectDrawArgs).incrementOffset(sizeof(DrawIndirectArgs) * bucketIdx).setRange(sizeof(DrawIndirectArgs));
- cmdb.drawIndirect(PrimitiveTopology::kTriangles, indirectArgsBuffView);
- }
- else if(state.m_indexedDrawcall)
- {
- // Legacy indexed
- const InstanceRange& instanceRange = args.m_legacy.m_bucketRenderableInstanceRanges[bucketIdx];
- const U32 maxDrawCount = instanceRange.getInstanceCount();
- cmdb.bindVertexBuffer(0, args.m_legacy.m_renderableInstancesBuffer, sizeof(GpuSceneRenderableInstance), VertexStepRate::kInstance);
- const BufferView indirectArgsBuffView = BufferView(args.m_legacy.m_drawIndexedIndirectArgsBuffer)
- .incrementOffset(instanceRange.getFirstInstance() * sizeof(DrawIndexedIndirectArgs))
- .setRange(instanceRange.getInstanceCount() * sizeof(DrawIndexedIndirectArgs));
- const BufferView mdiCountBuffView =
- BufferView(args.m_legacy.m_mdiDrawCountsBuffer).incrementOffset(sizeof(U32) * bucketIdx).setRange(sizeof(U32));
- cmdb.drawIndexedIndirectCount(state.m_primitiveTopology, indirectArgsBuffView, sizeof(DrawIndexedIndirectArgs), mdiCountBuffView,
- maxDrawCount);
- }
- else
- {
- // Legacy non-indexed
- const InstanceRange& instanceRange = args.m_legacy.m_bucketRenderableInstanceRanges[bucketIdx];
- const U32 maxDrawCount = instanceRange.getInstanceCount();
- cmdb.bindVertexBuffer(0, args.m_legacy.m_renderableInstancesBuffer, sizeof(GpuSceneRenderableInstance), VertexStepRate::kInstance);
- // Yes, the DrawIndexedIndirectArgs is intentional
- const BufferView indirectArgsBuffView = BufferView(args.m_legacy.m_drawIndexedIndirectArgsBuffer)
- .incrementOffset(instanceRange.getFirstInstance() * sizeof(DrawIndexedIndirectArgs))
- .setRange(instanceRange.getInstanceCount() * sizeof(DrawIndexedIndirectArgs));
- const BufferView countBuffView =
- BufferView(args.m_legacy.m_mdiDrawCountsBuffer).incrementOffset(sizeof(U32) * bucketIdx).setRange(sizeof(U32));
- cmdb.drawIndirectCount(state.m_primitiveTopology, indirectArgsBuffView, sizeof(DrawIndexedIndirectArgs), countBuffView, maxDrawCount);
- }
- });
- #if ANKI_STATS_ENABLED
- if(pplineQuery.isCreated())
- {
- cmdb.endPipelineQuery(pplineQuery.get());
- }
- #endif
- }
- } // end namespace anki
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