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- // Copyright (C) 2009-2023, Panagiotis Christopoulos Charitos and contributors.
- // All rights reserved.
- // Code licensed under the BSD License.
- // http://www.anki3d.org/LICENSE
- #include <AnKi/Gr/Vulkan/Common.h>
- #include <AnKi/Gr/Vulkan/GrManagerImpl.h>
- #define VOLK_IMPLEMENTATION
- #include <Volk/volk.h>
- namespace anki {
- GrManagerImpl& getGrManagerImpl()
- {
- return static_cast<GrManagerImpl&>(GrManager::getSingleton());
- }
- VkDevice getVkDevice()
- {
- return getGrManagerImpl().getDevice();
- }
- VkCompareOp convertCompareOp(CompareOperation ak)
- {
- VkCompareOp out = VK_COMPARE_OP_NEVER;
- switch(ak)
- {
- case CompareOperation::kAlways:
- out = VK_COMPARE_OP_ALWAYS;
- break;
- case CompareOperation::kLess:
- out = VK_COMPARE_OP_LESS;
- break;
- case CompareOperation::kEqual:
- out = VK_COMPARE_OP_EQUAL;
- break;
- case CompareOperation::kLessEqual:
- out = VK_COMPARE_OP_LESS_OR_EQUAL;
- break;
- case CompareOperation::kGreater:
- out = VK_COMPARE_OP_GREATER;
- break;
- case CompareOperation::kGreaterEqual:
- out = VK_COMPARE_OP_GREATER_OR_EQUAL;
- break;
- case CompareOperation::kNotEqual:
- out = VK_COMPARE_OP_NOT_EQUAL;
- break;
- case CompareOperation::kNever:
- out = VK_COMPARE_OP_NEVER;
- break;
- default:
- ANKI_ASSERT(0);
- }
- return out;
- }
- VkPrimitiveTopology convertTopology(PrimitiveTopology ak)
- {
- VkPrimitiveTopology out = VK_PRIMITIVE_TOPOLOGY_MAX_ENUM;
- switch(ak)
- {
- case PrimitiveTopology::kPoints:
- out = VK_PRIMITIVE_TOPOLOGY_POINT_LIST;
- break;
- case PrimitiveTopology::kLines:
- out = VK_PRIMITIVE_TOPOLOGY_LINE_LIST;
- break;
- case PrimitiveTopology::kLineStip:
- out = VK_PRIMITIVE_TOPOLOGY_LINE_STRIP;
- break;
- case PrimitiveTopology::kTriangles:
- out = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
- break;
- case PrimitiveTopology::kTriangleStrip:
- out = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;
- break;
- case PrimitiveTopology::kPatchs:
- out = VK_PRIMITIVE_TOPOLOGY_PATCH_LIST;
- break;
- default:
- ANKI_ASSERT(0);
- }
- return out;
- }
- VkPolygonMode convertFillMode(FillMode ak)
- {
- VkPolygonMode out = VK_POLYGON_MODE_FILL;
- switch(ak)
- {
- case FillMode::kPoints:
- out = VK_POLYGON_MODE_POINT;
- break;
- case FillMode::kWireframe:
- out = VK_POLYGON_MODE_LINE;
- break;
- case FillMode::kSolid:
- out = VK_POLYGON_MODE_FILL;
- break;
- default:
- ANKI_ASSERT(0);
- }
- return out;
- }
- VkCullModeFlags convertCullMode(FaceSelectionBit ak)
- {
- VkCullModeFlags out = 0;
- switch(ak)
- {
- case FaceSelectionBit::kNone:
- out = VK_CULL_MODE_NONE;
- break;
- case FaceSelectionBit::kFront:
- out = VK_CULL_MODE_FRONT_BIT;
- break;
- case FaceSelectionBit::kBack:
- out = VK_CULL_MODE_BACK_BIT;
- break;
- case FaceSelectionBit::kFrontAndBack:
- out = VK_CULL_MODE_FRONT_BIT | VK_CULL_MODE_BACK_BIT;
- break;
- default:
- ANKI_ASSERT(0);
- }
- return out;
- }
- VkBlendFactor convertBlendFactor(BlendFactor ak)
- {
- VkBlendFactor out = VK_BLEND_FACTOR_MAX_ENUM;
- switch(ak)
- {
- case BlendFactor::kZero:
- out = VK_BLEND_FACTOR_ZERO;
- break;
- case BlendFactor::kOne:
- out = VK_BLEND_FACTOR_ONE;
- break;
- case BlendFactor::kSrcColor:
- out = VK_BLEND_FACTOR_SRC_COLOR;
- break;
- case BlendFactor::kOneMinusSrcColor:
- out = VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR;
- break;
- case BlendFactor::kDstColor:
- out = VK_BLEND_FACTOR_DST_COLOR;
- break;
- case BlendFactor::kOneMinusDstColor:
- out = VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR;
- break;
- case BlendFactor::kSrcAlpha:
- out = VK_BLEND_FACTOR_SRC_ALPHA;
- break;
- case BlendFactor::kOneMinusSrcAlpha:
- out = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
- break;
- case BlendFactor::kDstAlpha:
- out = VK_BLEND_FACTOR_DST_ALPHA;
- break;
- case BlendFactor::kOneMinusDstAlpha:
- out = VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA;
- break;
- case BlendFactor::kConstantColor:
- out = VK_BLEND_FACTOR_CONSTANT_COLOR;
- break;
- case BlendFactor::kOneMinusConstantColor:
- out = VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR;
- break;
- case BlendFactor::kConstantAlpha:
- out = VK_BLEND_FACTOR_CONSTANT_ALPHA;
- break;
- case BlendFactor::kOneMinusConstantAlpha:
- out = VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA;
- break;
- case BlendFactor::kSrcAlphaSaturate:
- out = VK_BLEND_FACTOR_SRC_ALPHA_SATURATE;
- break;
- case BlendFactor::kSrc1Color:
- out = VK_BLEND_FACTOR_SRC1_COLOR;
- break;
- case BlendFactor::kOneMinusSrc1Color:
- out = VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR;
- break;
- case BlendFactor::kSrc1Alpha:
- out = VK_BLEND_FACTOR_SRC1_ALPHA;
- break;
- case BlendFactor::kOneMinusSrc1Alpha:
- out = VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA;
- break;
- default:
- ANKI_ASSERT(0);
- }
- return out;
- }
- VkBlendOp convertBlendOperation(BlendOperation ak)
- {
- VkBlendOp out = VK_BLEND_OP_MAX_ENUM;
- switch(ak)
- {
- case BlendOperation::kAdd:
- out = VK_BLEND_OP_ADD;
- break;
- case BlendOperation::kSubtract:
- out = VK_BLEND_OP_SUBTRACT;
- break;
- case BlendOperation::kReverseSubtract:
- out = VK_BLEND_OP_REVERSE_SUBTRACT;
- break;
- case BlendOperation::kMin:
- out = VK_BLEND_OP_MIN;
- break;
- case BlendOperation::kMax:
- out = VK_BLEND_OP_MAX;
- break;
- default:
- ANKI_ASSERT(0);
- }
- return out;
- }
- VkAttachmentLoadOp convertLoadOp(AttachmentLoadOperation ak)
- {
- VkAttachmentLoadOp out = VK_ATTACHMENT_LOAD_OP_MAX_ENUM;
- switch(ak)
- {
- case AttachmentLoadOperation::kLoad:
- out = VK_ATTACHMENT_LOAD_OP_LOAD;
- break;
- case AttachmentLoadOperation::kClear:
- out = VK_ATTACHMENT_LOAD_OP_CLEAR;
- break;
- case AttachmentLoadOperation::kDontCare:
- out = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- break;
- default:
- ANKI_ASSERT(0);
- }
- return out;
- }
- VkAttachmentStoreOp convertStoreOp(AttachmentStoreOperation ak)
- {
- VkAttachmentStoreOp out = VK_ATTACHMENT_STORE_OP_MAX_ENUM;
- switch(ak)
- {
- case AttachmentStoreOperation::kStore:
- out = VK_ATTACHMENT_STORE_OP_STORE;
- break;
- case AttachmentStoreOperation::kDontCare:
- out = VK_ATTACHMENT_STORE_OP_DONT_CARE;
- break;
- default:
- ANKI_ASSERT(0);
- }
- return out;
- }
- VkBufferUsageFlags convertBufferUsageBit(BufferUsageBit usageMask)
- {
- VkBufferUsageFlags out = 0;
- if(!!(usageMask & BufferUsageBit::kAllUniform))
- {
- out |= VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
- }
- if(!!(usageMask & BufferUsageBit::kAllStorage))
- {
- out |= VK_BUFFER_USAGE_STORAGE_BUFFER_BIT;
- }
- if(!!(usageMask & BufferUsageBit::kIndex))
- {
- out |= VK_BUFFER_USAGE_INDEX_BUFFER_BIT;
- }
- if(!!(usageMask & BufferUsageBit::kVertex))
- {
- out |= VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
- }
- if(!!(usageMask & BufferUsageBit::kAllIndirect))
- {
- out |= VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT;
- }
- if(!!(usageMask & BufferUsageBit::kTransferDestination))
- {
- out |= VK_BUFFER_USAGE_TRANSFER_DST_BIT;
- }
- if(!!(usageMask & BufferUsageBit::kTransferSource))
- {
- out |= VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
- }
- if(!!(usageMask & (BufferUsageBit::kAllTexture & BufferUsageBit::kAllRead)))
- {
- out |= VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT;
- }
- if(!!(usageMask & (BufferUsageBit::kAllTexture & BufferUsageBit::kAllWrite)))
- {
- out |= VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT;
- }
- if(!!(usageMask & BufferUsageBit::kAccelerationStructureBuild))
- {
- out |= VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR;
- }
- if(!!(usageMask & BufferUsageBit::kAccelerationStructureBuildScratch))
- {
- out |= VK_BUFFER_USAGE_STORAGE_BUFFER_BIT; // Spec says that this will be enough
- }
- if(!!(usageMask & PrivateBufferUsageBit::kAccelerationStructure))
- {
- out |= VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_STORAGE_BIT_KHR | VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR;
- }
- if(!!(usageMask & BufferUsageBit::kShaderBindingTable))
- {
- out |= VK_BUFFER_USAGE_SHADER_BINDING_TABLE_BIT_KHR;
- }
- ANKI_ASSERT(out);
- return out;
- }
- VkImageType convertTextureType(TextureType ak)
- {
- VkImageType out = VK_IMAGE_TYPE_MAX_ENUM;
- switch(ak)
- {
- case TextureType::kCube:
- case TextureType::kCubeArray:
- case TextureType::k2D:
- case TextureType::k2DArray:
- out = VK_IMAGE_TYPE_2D;
- break;
- case TextureType::k3D:
- out = VK_IMAGE_TYPE_3D;
- break;
- case TextureType::k1D:
- out = VK_IMAGE_TYPE_1D;
- break;
- default:
- ANKI_ASSERT(0);
- }
- return out;
- }
- VkImageViewType convertTextureViewType(TextureType ak)
- {
- VkImageViewType out = VK_IMAGE_VIEW_TYPE_MAX_ENUM;
- switch(ak)
- {
- case TextureType::k1D:
- out = VK_IMAGE_VIEW_TYPE_1D;
- break;
- case TextureType::k2D:
- out = VK_IMAGE_VIEW_TYPE_2D;
- break;
- case TextureType::k2DArray:
- out = VK_IMAGE_VIEW_TYPE_2D_ARRAY;
- break;
- case TextureType::k3D:
- out = VK_IMAGE_VIEW_TYPE_3D;
- break;
- case TextureType::kCube:
- out = VK_IMAGE_VIEW_TYPE_CUBE;
- break;
- case TextureType::kCubeArray:
- out = VK_IMAGE_VIEW_TYPE_CUBE_ARRAY;
- break;
- default:
- ANKI_ASSERT(0);
- }
- return out;
- }
- VkImageUsageFlags convertTextureUsage(const TextureUsageBit ak, const Format format)
- {
- VkImageUsageFlags out = 0;
- if(!!(ak & TextureUsageBit::kAllSampled))
- {
- out |= VK_IMAGE_USAGE_SAMPLED_BIT;
- }
- if(!!(ak & TextureUsageBit::kAllImage))
- {
- out |= VK_IMAGE_USAGE_STORAGE_BIT;
- }
- if(!!(ak & (TextureUsageBit::kFramebufferRead | TextureUsageBit::kFramebufferWrite)))
- {
- if(getFormatInfo(format).isDepthStencil())
- {
- out |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
- }
- else
- {
- out |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
- }
- }
- if(!!(ak & TextureUsageBit::kFramebufferShadingRate))
- {
- out |= VK_IMAGE_USAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR;
- }
- if(!!(ak & TextureUsageBit::kTransferDestination))
- {
- out |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
- }
- if(!!(ak & TextureUsageBit::kGenerateMipmaps))
- {
- out |= VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
- }
- ANKI_ASSERT(out);
- return out;
- }
- VkStencilOp convertStencilOp(StencilOperation ak)
- {
- VkStencilOp out = VK_STENCIL_OP_MAX_ENUM;
- switch(ak)
- {
- case StencilOperation::kKeep:
- out = VK_STENCIL_OP_KEEP;
- break;
- case StencilOperation::kZero:
- out = VK_STENCIL_OP_ZERO;
- break;
- case StencilOperation::kReplace:
- out = VK_STENCIL_OP_REPLACE;
- break;
- case StencilOperation::kIncrementAndClamp:
- out = VK_STENCIL_OP_INCREMENT_AND_CLAMP;
- break;
- case StencilOperation::kDecrementAndClamp:
- out = VK_STENCIL_OP_DECREMENT_AND_CLAMP;
- break;
- case StencilOperation::kInvert:
- out = VK_STENCIL_OP_INVERT;
- break;
- case StencilOperation::kIncrementAndWrap:
- out = VK_STENCIL_OP_INCREMENT_AND_WRAP;
- break;
- case StencilOperation::kDecrementAndWrap:
- out = VK_STENCIL_OP_DECREMENT_AND_WRAP;
- break;
- default:
- ANKI_ASSERT(0);
- }
- return out;
- }
- VkShaderStageFlags convertShaderTypeBit(ShaderTypeBit bit)
- {
- ANKI_ASSERT(bit != ShaderTypeBit::kNone);
- VkShaderStageFlags out = 0;
- if(!!(bit & ShaderTypeBit::kVertex))
- {
- out |= VK_SHADER_STAGE_VERTEX_BIT;
- }
- if(!!(bit & ShaderTypeBit::kTessellationControl))
- {
- out |= VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT;
- }
- if(!!(bit & ShaderTypeBit::kTessellationEvaluation))
- {
- out |= VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT;
- }
- if(!!(bit & ShaderTypeBit::kGeometry))
- {
- out |= VK_SHADER_STAGE_GEOMETRY_BIT;
- }
- if(!!(bit & ShaderTypeBit::kTask))
- {
- out |= VK_SHADER_STAGE_TASK_BIT_EXT;
- }
- if(!!(bit & ShaderTypeBit::kMesh))
- {
- out |= VK_SHADER_STAGE_MESH_BIT_EXT;
- }
- if(!!(bit & ShaderTypeBit::kFragment))
- {
- out |= VK_SHADER_STAGE_FRAGMENT_BIT;
- }
- if(!!(bit & ShaderTypeBit::kCompute))
- {
- out |= VK_SHADER_STAGE_COMPUTE_BIT;
- }
- if(!!(bit & ShaderTypeBit::kRayGen))
- {
- out |= VK_SHADER_STAGE_RAYGEN_BIT_KHR;
- }
- if(!!(bit & ShaderTypeBit::kAnyHit))
- {
- out |= VK_SHADER_STAGE_ANY_HIT_BIT_KHR;
- }
- if(!!(bit & ShaderTypeBit::kClosestHit))
- {
- out |= VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR;
- }
- if(!!(bit & ShaderTypeBit::kMiss))
- {
- out |= VK_SHADER_STAGE_MISS_BIT_KHR;
- }
- if(!!(bit & ShaderTypeBit::kIntersection))
- {
- out |= VK_SHADER_STAGE_INTERSECTION_BIT_KHR;
- }
- if(!!(bit & ShaderTypeBit::kCallable))
- {
- out |= VK_SHADER_STAGE_CALLABLE_BIT_KHR;
- }
- ANKI_ASSERT(out != 0);
- ANKI_ASSERT(__builtin_popcount(U32(bit)) == __builtin_popcount(out));
- return out;
- }
- const char* vkResultToString(VkResult res)
- {
- const char* out;
- switch(res)
- {
- case VK_SUCCESS:
- out = "VK_SUCCESS";
- break;
- case VK_NOT_READY:
- out = "VK_NOT_READY";
- break;
- case VK_TIMEOUT:
- out = "VK_TIMEOUT";
- break;
- case VK_EVENT_SET:
- out = "VK_EVENT_SET";
- break;
- case VK_EVENT_RESET:
- out = "VK_EVENT_RESET";
- break;
- case VK_INCOMPLETE:
- out = "VK_INCOMPLETE";
- break;
- case VK_ERROR_OUT_OF_HOST_MEMORY:
- out = "VK_ERROR_OUT_OF_HOST_MEMORY";
- break;
- case VK_ERROR_OUT_OF_DEVICE_MEMORY:
- out = "VK_ERROR_OUT_OF_DEVICE_MEMORY";
- break;
- case VK_ERROR_INITIALIZATION_FAILED:
- out = "VK_ERROR_INITIALIZATION_FAILED";
- break;
- case VK_ERROR_DEVICE_LOST:
- out = "VK_ERROR_DEVICE_LOST";
- break;
- case VK_ERROR_MEMORY_MAP_FAILED:
- out = "VK_ERROR_MEMORY_MAP_FAILED";
- break;
- case VK_ERROR_LAYER_NOT_PRESENT:
- out = "VK_ERROR_LAYER_NOT_PRESENT";
- break;
- case VK_ERROR_EXTENSION_NOT_PRESENT:
- out = "VK_ERROR_EXTENSION_NOT_PRESENT";
- break;
- case VK_ERROR_FEATURE_NOT_PRESENT:
- out = "VK_ERROR_FEATURE_NOT_PRESENT";
- break;
- case VK_ERROR_INCOMPATIBLE_DRIVER:
- out = "VK_ERROR_INCOMPATIBLE_DRIVER";
- break;
- case VK_ERROR_TOO_MANY_OBJECTS:
- out = "VK_ERROR_TOO_MANY_OBJECTS";
- break;
- case VK_ERROR_FORMAT_NOT_SUPPORTED:
- out = "VK_ERROR_FORMAT_NOT_SUPPORTED";
- break;
- case VK_ERROR_FRAGMENTED_POOL:
- out = "VK_ERROR_FRAGMENTED_POOL";
- break;
- case VK_ERROR_OUT_OF_POOL_MEMORY:
- out = "VK_ERROR_OUT_OF_POOL_MEMORY";
- break;
- case VK_ERROR_INVALID_EXTERNAL_HANDLE:
- out = "VK_ERROR_INVALID_EXTERNAL_HANDLE";
- break;
- case VK_ERROR_SURFACE_LOST_KHR:
- out = "VK_ERROR_SURFACE_LOST_KHR";
- break;
- case VK_ERROR_NATIVE_WINDOW_IN_USE_KHR:
- out = "VK_ERROR_NATIVE_WINDOW_IN_USE_KHR";
- break;
- case VK_SUBOPTIMAL_KHR:
- out = "VK_SUBOPTIMAL_KHR";
- break;
- case VK_ERROR_OUT_OF_DATE_KHR:
- out = "VK_ERROR_OUT_OF_DATE_KHR";
- break;
- case VK_ERROR_INCOMPATIBLE_DISPLAY_KHR:
- out = "VK_ERROR_INCOMPATIBLE_DISPLAY_KHR";
- break;
- case VK_ERROR_VALIDATION_FAILED_EXT:
- out = "VK_ERROR_VALIDATION_FAILED_EXT";
- break;
- case VK_ERROR_INVALID_SHADER_NV:
- out = "VK_ERROR_INVALID_SHADER_NV";
- break;
- case VK_ERROR_FRAGMENTATION_EXT:
- out = "VK_ERROR_FRAGMENTATION_EXT";
- break;
- case VK_ERROR_NOT_PERMITTED_EXT:
- out = "VK_ERROR_NOT_PERMITTED_EXT";
- break;
- default:
- out = "Unknown VkResult";
- break;
- }
- return out;
- }
- } // end namespace anki
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