Panagiotis Christopoulos Charitos f5c0e88c5a Nothing special 15 vuotta sitten
..
BsBpSphere.glsl 6e1d6f010d Refactoring 15 vuotta sitten
BsRefract.glsl 07e3082c53 - MAJOR: The Renderer's stages and passes are in different .h files. More clean this way 15 vuotta sitten
Dbg.glsl ac86ccb98d - A small fix in the FATAL 15 vuotta sitten
GaussianBlurGeneric.glsl 07e3082c53 - MAJOR: The Renderer's stages and passes are in different .h files. More clean this way 15 vuotta sitten
HwSkinningTrffbGeneric.glsl b40772172a - Optimizing copilation time 15 vuotta sitten
IsAp.glsl 07e3082c53 - MAJOR: The Renderer's stages and passes are in different .h files. More clean this way 15 vuotta sitten
IsLpGeneric.glsl 212c87b235 Improving HDR (maybe) (needs testing) 15 vuotta sitten
IsSmo.glsl 8bb2274f2f - The stencil masking optimizations are in a new file with GL 3 15 vuotta sitten
MsMpGeneric.glsl 212c87b235 Improving HDR (maybe) (needs testing) 15 vuotta sitten
MsMpSkybox.glsl ac0fafc11a THIS IS THE LAST COMMIT IN SOURCEFORGE. FROM NOW ON ANKI WILL BE HOSTED AT GOOGLE CODE 15 vuotta sitten
Pack.glsl 07e3082c53 - MAJOR: The Renderer's stages and passes are in different .h files. More clean this way 15 vuotta sitten
PpsHdr.glsl f5c0e88c5a Nothing special 15 vuotta sitten
PpsLscatt.glsl 07e3082c53 - MAJOR: The Renderer's stages and passes are in different .h files. More clean this way 15 vuotta sitten
PpsPostPass.glsl 07e3082c53 - MAJOR: The Renderer's stages and passes are in different .h files. More clean this way 15 vuotta sitten
PpsPrePass.glsl 07e3082c53 - MAJOR: The Renderer's stages and passes are in different .h files. More clean this way 15 vuotta sitten
PpsSsao.glsl f5c0e88c5a Nothing special 15 vuotta sitten
PpsSsaoBlur.glsl 07e3082c53 - MAJOR: The Renderer's stages and passes are in different .h files. More clean this way 15 vuotta sitten
SimpleVert.glsl 07e3082c53 - MAJOR: The Renderer's stages and passes are in different .h files. More clean this way 15 vuotta sitten
bs_bp_volfog.glsl 119a2cb955 *Changing the codding style in the shaders 16 vuotta sitten
dp.glsl 4baaedb4bf Commiting new shaders 16 vuotta sitten
dp_generic.glsl 5f831bdbf6 Bugfixing the illumination stage 15 vuotta sitten
dp_grass.glsl 4baaedb4bf Commiting new shaders 16 vuotta sitten
dp_hw_skinning.glsl bf1ca1341c Redesining the ShaderProg 16 vuotta sitten
final.glsl 07e3082c53 - MAJOR: The Renderer's stages and passes are in different .h files. More clean this way 15 vuotta sitten
hw_skinning.glsl 55f37eee4c Work on the new coding style 16 vuotta sitten
linear_depth.glsl 4baaedb4bf Commiting new shaders 16 vuotta sitten
median_filter.glsl 119a2cb955 *Changing the codding style in the shaders 16 vuotta sitten
ms_mp_skybox.glsl bf1ca1341c Redesining the ShaderProg 16 vuotta sitten
photoshop_filters.glsl 4baaedb4bf Commiting new shaders 16 vuotta sitten
txt.glsl bf1ca1341c Redesining the ShaderProg 16 vuotta sitten