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collision
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6b3fe96b06
Refactoring Math a bit
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13 years ago |
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core
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9dc5a20d0f
Parellel sorting
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13 years ago |
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event
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9e962a7300
Cleaning and trying the batch pointlight optimizations
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13 years ago |
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gl
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60948378d9
Minnor opts
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13 years ago |
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input
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6c980de6ad
Adding mouselook. Moving Tiler from IS to new class
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13 years ago |
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math
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53e70a205f
Some optimizations. Adding a callgrind script
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13 years ago |
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misc
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a0473be87f
Asset updates
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13 years ago |
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physics
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d1be2555ab
Particles
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13 years ago |
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renderer
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adc3ece8eb
Physics
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13 years ago |
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resource
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e9ec9678f8
Instancing support
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13 years ago |
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scene
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e9ec9678f8
Instancing support
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13 years ago |
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script
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3b233d21b9
Minor changes
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13 years ago |
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ui
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590a0b1638
Minor crappy changes
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13 years ago |
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util
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05c09a269c
Finalizing the parallel visibility tester
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13 years ago |
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Config.h.cmake
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9b7951e7a9
UBOs on MS are slower than plain uniforms. Keeping both options with uniforms the default. Rework on the Tiler, moving to another class for fine opts and broader purpose
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13 years ago |