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- // Copyright (C) 2009-present, Panagiotis Christopoulos Charitos and contributors.
- // All rights reserved.
- // Code licensed under the BSD License.
- // http://www.anki3d.org/LICENSE
- #include <AnKi/Renderer/MainRenderer.h>
- #include <AnKi/Renderer/LightShading.h>
- #include <AnKi/Renderer/FinalComposite.h>
- #include <AnKi/Renderer/Dbg.h>
- #include <AnKi/Renderer/GBuffer.h>
- #include <AnKi/Util/Logger.h>
- #include <AnKi/Util/File.h>
- #include <AnKi/Util/Filesystem.h>
- #include <AnKi/Util/Tracer.h>
- #include <AnKi/Core/CVarSet.h>
- #include <AnKi/Core/StatsSet.h>
- #include <AnKi/Util/HighRezTimer.h>
- namespace anki {
- static StatCounter g_rendererCpuTimeStatVar(StatCategory::kTime, "Renderer",
- StatFlag::kMilisecond | StatFlag::kShowAverage | StatFlag::kMainThreadUpdates);
- StatCounter g_rendererGpuTimeStatVar(StatCategory::kTime, "GPU frame", StatFlag::kMilisecond | StatFlag::kShowAverage | StatFlag::kMainThreadUpdates);
- MainRenderer::MainRenderer()
- {
- }
- MainRenderer::~MainRenderer()
- {
- ANKI_R_LOGI("Destroying main renderer");
- deleteInstance(RendererMemoryPool::getSingleton(), m_r);
- RendererMemoryPool::freeSingleton();
- }
- Error MainRenderer::init(const MainRendererInitInfo& inf)
- {
- RendererMemoryPool::allocateSingleton(inf.m_allocCallback, inf.m_allocCallbackUserData);
- m_framePool.init(inf.m_allocCallback, inf.m_allocCallbackUserData, 10_MB, 1.0f);
- // Init renderer and manipulate the width/height
- m_swapchainResolution = inf.m_swapchainSize;
- m_rDrawToDefaultFb = g_renderScalingCVar.get() == 1.0f;
- ANKI_R_LOGI("Initializing main renderer. Swapchain resolution %ux%u", m_swapchainResolution.x(), m_swapchainResolution.y());
- m_r = newInstance<Renderer>(RendererMemoryPool::getSingleton());
- ANKI_CHECK(m_r->init(m_swapchainResolution, &m_framePool));
- // Init other
- if(!m_rDrawToDefaultFb)
- {
- ANKI_CHECK(ResourceManager::getSingleton().loadResource("ShaderBinaries/Blit.ankiprogbin", m_blitProg));
- ShaderProgramResourceVariantInitInfo varInit(m_blitProg);
- const ShaderProgramResourceVariant* variant;
- m_blitProg->getOrCreateVariant(varInit, variant);
- m_blitGrProg.reset(&variant->getProgram());
- // The RT desc
- UVec2 resolution = UVec2(Vec2(m_swapchainResolution) * g_renderScalingCVar.get());
- alignRoundDown(2, resolution.x());
- alignRoundDown(2, resolution.y());
- m_tmpRtDesc = m_r->create2DRenderTargetDescription(
- resolution.x(), resolution.y(),
- (GrManager::getSingleton().getDeviceCapabilities().m_unalignedBbpTextureFormats) ? Format::kR8G8B8_Unorm : Format::kR8G8B8A8_Unorm,
- "Final Composite");
- m_tmpRtDesc.bake();
- ANKI_R_LOGI("There will be a blit pass to the swapchain because render scaling is not 1.0");
- }
- m_rgraph = GrManager::getSingleton().newRenderGraph();
- return Error::kNone;
- }
- Error MainRenderer::render(Texture* presentTex)
- {
- ANKI_TRACE_SCOPED_EVENT(Render);
- const Second startTime = HighRezTimer::getCurrentTime();
- // First thing, reset the temp mem pool
- m_framePool.reset();
- // Run renderer
- RenderingContext ctx(&m_framePool);
- m_runCtx.m_ctx = &ctx;
- m_runCtx.m_secondaryTaskId.setNonAtomically(0);
- ctx.m_renderGraphDescr.setStatisticsEnabled(ANKI_STATS_ENABLED);
- RenderTargetHandle presentRt = ctx.m_renderGraphDescr.importRenderTarget(presentTex, TextureUsageBit::kNone);
- if(m_rDrawToDefaultFb)
- {
- // m_r will draw to a presentable texture
- ctx.m_outRenderTarget = presentRt;
- }
- else
- {
- // m_r will draw to a temp tex
- ctx.m_outRenderTarget = ctx.m_renderGraphDescr.newRenderTarget(m_tmpRtDesc);
- }
- ANKI_CHECK(m_r->populateRenderGraph(ctx));
- // Blit renderer's result to default FB if needed
- if(!m_rDrawToDefaultFb)
- {
- GraphicsRenderPass& pass = ctx.m_renderGraphDescr.newGraphicsRenderPass("Final Blit");
- pass.setRenderpassInfo({GraphicsRenderPassTargetDesc(presentRt)});
- pass.setWork([this](RenderPassWorkContext& rgraphCtx) {
- CommandBuffer& cmdb = *rgraphCtx.m_commandBuffer;
- cmdb.setViewport(0, 0, m_swapchainResolution.x(), m_swapchainResolution.y());
- cmdb.bindShaderProgram(m_blitGrProg.get());
- cmdb.bindSampler(0, 0, m_r->getSamplers().m_trilinearClamp.get());
- rgraphCtx.bindSrv(0, 0, m_runCtx.m_ctx->m_outRenderTarget);
- cmdb.draw(PrimitiveTopology::kTriangles, 3);
- });
- pass.newTextureDependency(presentRt, TextureUsageBit::kRtvDsvWrite);
- pass.newTextureDependency(ctx.m_outRenderTarget, TextureUsageBit::kSrvPixel);
- }
- // Create a dummy pass to transition the presentable image to present
- {
- NonGraphicsRenderPass& pass = ctx.m_renderGraphDescr.newNonGraphicsRenderPass("Present");
- pass.setWork([]([[maybe_unused]] RenderPassWorkContext& rgraphCtx) {
- // Do nothing. This pass is dummy
- });
- pass.newTextureDependency(presentRt, TextureUsageBit::kPresent);
- }
- // Bake the render graph
- m_rgraph->compileNewGraph(ctx.m_renderGraphDescr, m_framePool);
- // Flush
- FencePtr fence;
- m_rgraph->recordAndSubmitCommandBuffers(&fence);
- // Reset for the next frame
- m_rgraph->reset();
- m_r->finalize(ctx, fence.get());
- // Stats
- if(ANKI_STATS_ENABLED || ANKI_TRACING_ENABLED)
- {
- g_rendererCpuTimeStatVar.set((HighRezTimer::getCurrentTime() - startTime) * 1000.0);
- RenderGraphStatistics rgraphStats;
- m_rgraph->getStatistics(rgraphStats);
- g_rendererGpuTimeStatVar.set(rgraphStats.m_gpuTime * 1000.0);
- if(rgraphStats.m_gpuTime > 0.0)
- {
- // WARNING: The name of the event is somewhat special. Search it to see why
- ANKI_TRACE_CUSTOM_EVENT(GpuFrameTime, rgraphStats.m_cpuStartTime, rgraphStats.m_gpuTime);
- }
- }
- return Error::kNone;
- }
- Dbg& MainRenderer::getDbg()
- {
- return m_r->getDbg();
- }
- F32 MainRenderer::getAspectRatio() const
- {
- return m_r->getAspectRatio();
- }
- } // end namespace anki
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