| 12345678910111213141516 |
- #include "anki/script/Common.h"
- #include "anki/scene/MaterialRuntimeVariable.h"
- WRAP(MaterialRuntimeVariable)
- {
- class_<MaterialRuntimeVariable, noncopyable>("MaterialRuntimeVariable",
- no_init)
- .def("setValue", (void (MaterialRuntimeVariable::*)(const float&))
- (&MaterialRuntimeVariable::setValue))
- .def("setValue", (void (MaterialRuntimeVariable::*)(const Vec2&))
- (&MaterialRuntimeVariable::setValue))
- .def("setValue", (void (MaterialRuntimeVariable::*)(const Vec3&))
- (&MaterialRuntimeVariable::setValue))
- ;
- }
|