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- # Generated by gBuildSystem, command: ../../../google-code-repo/gBuildSystem/gbs.py
- CXX = g++
- CFLAGS = -DDEBUG_ENABLED -DPLATFORM_LINUX -DREVISION=\"`svnversion -c ../..`\" -c -pedantic-errors -pedantic -ansi -Wall -Wextra -W -pipe -O0 -g3 -pg -fsingle-precision-constant
- PHFLAGS = -DDEBUG_ENABLED -DPLATFORM_LINUX -DREVISION=\"`svnversion -c ../..`\" -c -pedantic-errors -pedantic -ansi -Wall -Wextra -W -pipe -O0 -g3 -pg
- LFLAGS = -rdynamic -L../../../SDL/build/.libs -L../../../SDL_image/.libs -L../../../glew/lib -L../../../bullet/src/BulletSoftBody -L../../../bullet/src/BulletDynamics -L../../../bullet/src/BulletCollision -L../../../bullet/src/LinearMath -Wl,-Bstatic -lBulletSoftBody -lBulletDynamics -lBulletCollision -lLinearMath -lGLEW -lSDL_image -lGLU -lSDL -lboost_system -lboost_filesystem -Wl,-Bdynamic -lGL -ljpeg -lpng -ltiff -pg
- EXECUTABLE = anki
- INCPATH = -I./ -I../../src/Math/ -I../../src/Util/Tokenizer/ -I../../src/Misc/ -I../../src/ -I../../src/Renderer/ -I../../src/Scene/ -I../../src/Ui/ -I../../src/Resources/ -I../../src/Util/ -I../../src/Scene/Controllers/ -I../../src/Physics/ -I../../src/Renderer/BufferObjects/ -I../../src/Resources/Helpers/ -I../../src/Resources/Core/ -I../../../bullet/src/ -I../../../SDL/include -I../../../glew/include -I../../../SDL_image
- SOURCES = ../../src/Util/Tokenizer//Scanner.cpp ../../src/Misc//collision.cpp ../../src/Misc//skybox.cpp ../../src/Misc//map.cpp ../../src/Misc//memory.cpp ../../src/Misc//TestHeader.cpp ../../src//Main.cpp ../../src/Renderer//Renderer.cpp ../../src/Renderer//Hdr.cpp ../../src/Renderer//Bs.cpp ../../src/Renderer//Sm.cpp ../../src/Renderer//Dbg.cpp ../../src/Renderer//Smo.cpp ../../src/Renderer//Pps.cpp ../../src/Renderer//Ms.cpp ../../src/Renderer//MainRenderer.cpp ../../src/Renderer//Is.cpp ../../src/Renderer//Ssao.cpp ../../src/Renderer//Ez.cpp ../../src/Scene//MeshNode.cpp ../../src/Scene//Camera.cpp ../../src/Scene//SkelModelNode.cpp ../../src/Scene//SkelNode.cpp ../../src/Scene//Light.cpp ../../src/Scene//Scene.cpp ../../src/Scene//SceneNode.cpp ../../src/Scene//ParticleEmitter.cpp ../../src/Ui//Ui.cpp ../../src/Resources//ShaderProg.cpp ../../src/Resources//Mesh.cpp ../../src/Resources//SkelAnim.cpp ../../src/Resources//Skeleton.cpp ../../src/Resources//ParticleEmitterProps.cpp ../../src/Resources//LightProps.cpp ../../src/Resources//Texture.cpp ../../src/Resources//Extension.cpp ../../src/Resources//Material.cpp ../../src/Util//Input.cpp ../../src/Util//App.cpp ../../src/Util//Util.cpp ../../src/Util//Common.cpp ../../src/Scene/Controllers//Controller.cpp ../../src/Scene/Controllers//SkelAnimCtrl.cpp ../../src/Physics//Physics.cpp ../../src/Physics//RigidBody.cpp ../../src/Resources/Helpers//Image.cpp ../../src/Resources/Helpers//ShaderPrePreprocessor.cpp ../../src/Resources/Core//RsrcPtr.cpp ../../src/Resources/Core//RsrcContainers.cpp
- OBJECTS = Scanner.o collision.o skybox.o map.o memory.o TestHeader.o Main.o Renderer.o Hdr.o Bs.o Sm.o Dbg.o Smo.o Pps.o Ms.o MainRenderer.o Is.o Ssao.o Ez.o MeshNode.o Camera.o SkelModelNode.o SkelNode.o Light.o Scene.o SceneNode.o ParticleEmitter.o Ui.o ShaderProg.o Mesh.o SkelAnim.o Skeleton.o ParticleEmitterProps.o LightProps.o Texture.o Extension.o Material.o Input.o App.o Util.o Common.o Controller.o SkelAnimCtrl.o Physics.o RigidBody.o Image.o ShaderPrePreprocessor.o RsrcPtr.o RsrcContainers.o
- PRECOMPILED_HEADERS =
- all: $(PRECOMPILED_HEADERS) $(SOURCES) $(EXECUTABLE)
- $(EXECUTABLE): $(OBJECTS)
- @echo Linking...
- @$(CXX) $(OBJECTS) $(LFLAGS) -o $(EXECUTABLE)
- @echo All Done!
- Scanner.o: ../../src/Util/Tokenizer//Scanner.cpp \
- ../../src/Util/Tokenizer//Scanner.h ../../src/Util/Common.h
- @echo Compiling ../../src/Util/Tokenizer//Scanner.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Util/Tokenizer//Scanner.cpp -o Scanner.o
- collision.o: ../../src/Misc//collision.cpp ../../src/Misc//collision.h \
- ../../src/Util/Common.h ../../src/Math/Math.h ../../src/Math/Vec2.h \
- ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
- ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
- ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Renderer/MainRenderer.h \
- ../../src/Renderer/Renderer.h ../../src/Renderer/BufferObjects/Fbo.h \
- ../../../glew/include/GL/glew.h ../../src/Resources/Texture.h \
- ../../src/Resources/Core/Resource.h ../../src/Util/Util.h \
- ../../src/Util/Common.h ../../src/Util/Vec.h \
- ../../src/Resources/ShaderProg.h ../../src/Renderer/BufferObjects/Vbo.h \
- ../../src/Renderer/BufferObjects/BufferObject.h \
- ../../src/Resources/Core/RsrcPtr.h ../../src/Util/App.h \
- ../../../SDL/include/SDL.h ../../../SDL/include/SDL_main.h \
- ../../../SDL/include/SDL_stdinc.h ../../../SDL/include/SDL_config.h \
- ../../../SDL/include/SDL_platform.h ../../../SDL/include/begin_code.h \
- ../../../SDL/include/close_code.h ../../../SDL/include/SDL_atomic.h \
- ../../../SDL/include/SDL_audio.h ../../../SDL/include/SDL_error.h \
- ../../../SDL/include/SDL_endian.h ../../../SDL/include/SDL_mutex.h \
- ../../../SDL/include/SDL_thread.h ../../../SDL/include/SDL_rwops.h \
- ../../../SDL/include/SDL_clipboard.h ../../../SDL/include/SDL_cpuinfo.h \
- ../../../SDL/include/SDL_events.h ../../../SDL/include/SDL_video.h \
- ../../../SDL/include/SDL_pixels.h ../../../SDL/include/SDL_rect.h \
- ../../../SDL/include/SDL_surface.h ../../../SDL/include/SDL_keyboard.h \
- ../../../SDL/include/SDL_keysym.h ../../../SDL/include/SDL_scancode.h \
- ../../../SDL/include/SDL_mouse.h ../../../SDL/include/SDL_joystick.h \
- ../../../SDL/include/SDL_quit.h ../../../SDL/include/SDL_loadso.h \
- ../../../SDL/include/SDL_power.h ../../../SDL/include/SDL_timer.h \
- ../../../SDL/include/SDL_version.h ../../../SDL/include/SDL_revision.h \
- ../../../SDL/include/SDL_compat.h
- @echo Compiling ../../src/Misc//collision.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Misc//collision.cpp -o collision.o
- skybox.o: ../../src/Misc//skybox.cpp ../../src/Misc//skybox.h \
- ../../src/Util/Common.h ../../src/Resources/Texture.h \
- ../../../glew/include/GL/glew.h ../../src/Resources/Core/Resource.h \
- ../../src/Util/Util.h ../../src/Util/Common.h ../../src/Util/Vec.h \
- ../../src/Math/Math.h ../../src/Math/Vec2.h \
- ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
- ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
- ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Resources/Core/RsrcPtr.h \
- ../../src/Resources/ShaderProg.h ../../src/Renderer/Renderer.h \
- ../../src/Renderer/BufferObjects/Fbo.h \
- ../../src/Renderer/BufferObjects/Vbo.h \
- ../../src/Renderer/BufferObjects/BufferObject.h ../../src/Scene/Camera.h \
- ../../src/Misc/collision.h ../../src/Scene/SceneNode.h \
- ../../src/Util/Vec.h ../../src/Scene/Scene.h ../../src/Misc/skybox.h \
- ../../src/Physics/Physics.h ../../src/Physics/PhyCommon.h \
- ../../../bullet/src/btBulletCollisionCommon.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../../bullet/src/LinearMath/btVector3.h \
- ../../../bullet/src/LinearMath/btScalar.h \
- ../../../bullet/src/LinearMath/btMinMax.h \
- ../../../bullet/src/LinearMath/btScalar.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btMatrix3x3.h \
- ../../../bullet/src/LinearMath/btVector3.h \
- ../../../bullet/src/LinearMath/btQuaternion.h \
- ../../../bullet/src/LinearMath/btQuadWord.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/LinearMath/btMotionState.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btAlignedAllocator.h \
- ../../../bullet/src/LinearMath/btAlignedObjectArray.h \
- ../../../bullet/src/LinearMath/btAlignedAllocator.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDispatcher.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
- ../../../bullet/src/LinearMath/btTransformUtil.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btManifoldResult.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBoxShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h \
- ../../../bullet/src/LinearMath/btMatrix3x3.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexInternalShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCollisionShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCollisionMargin.h \
- ../../../bullet/src/LinearMath/btAabbUtil2.h \
- ../../../bullet/src/LinearMath/btMinMax.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btSphereShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCapsuleShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCylinderShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBoxShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConeShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btStaticPlaneShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConcaveShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleCallback.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexHullShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMesh.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btStridingMeshInterface.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btOptimizedBvh.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleInfoMap.h \
- ../../../bullet/src/LinearMath/btHashMap.h \
- ../../../bullet/src/LinearMath/btAlignedObjectArray.h \
- ../../../bullet/src/LinearMath/btSerializer.h \
- ../../../bullet/src/LinearMath/btStackAlloc.h \
- ../../../bullet/src/LinearMath/btHashMap.h ../../src/Misc/memory.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCompoundShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTetrahedronShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btEmptyShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btMultiSphereShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btUniformScalingShape.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionConfiguration.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btAxisSweep3.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvt.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
- ../../../bullet/src/LinearMath/btQuaternion.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btDefaultMotionState.h \
- ../../../bullet/src/LinearMath/btMotionState.h \
- ../../../bullet/src/LinearMath/btQuickprof.h \
- ../../../bullet/src/LinearMath/btIDebugDraw.h \
- ../../../bullet/src/LinearMath/btSerializer.h \
- ../../../bullet/src/btBulletDynamicsCommon.h \
- ../../../bullet/src/btBulletCollisionCommon.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDynamicsWorld.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btContactSolverInfo.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btContinuousDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btJacobianEntry.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSolverConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSolverBody.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btHingeConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSliderConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btUniversalConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btHinge2Constraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btConstraintSolver.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btContactConstraint.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btRaycastVehicle.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btVehicleRaycaster.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btWheelInfo.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btActionInterface.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletDynamics/Character/btKinematicCharacterController.h \
- ../../../bullet/src/BulletDynamics/Character/btCharacterControllerInterface.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btGhostObject.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../src/Physics/BtAndAnkiConvertors.h ../../src/Physics/MotionState.h \
- ../../src/Scene/SceneNode.h ../../src/Util/Object.h \
- ../../src/Physics/Physics.h ../../src/Physics/DebugDrawer.h \
- ../../../bullet/src/LinearMath/btIDebugDraw.h ../../src/Util/App.h \
- ../../../SDL/include/SDL.h ../../../SDL/include/SDL_main.h \
- ../../../SDL/include/SDL_stdinc.h ../../../SDL/include/SDL_config.h \
- ../../../SDL/include/SDL_platform.h ../../../SDL/include/begin_code.h \
- ../../../SDL/include/close_code.h ../../../SDL/include/SDL_atomic.h \
- ../../../SDL/include/SDL_audio.h ../../../SDL/include/SDL_error.h \
- ../../../SDL/include/SDL_endian.h ../../../SDL/include/SDL_mutex.h \
- ../../../SDL/include/SDL_thread.h ../../../SDL/include/SDL_rwops.h \
- ../../../SDL/include/SDL_clipboard.h ../../../SDL/include/SDL_cpuinfo.h \
- ../../../SDL/include/SDL_events.h ../../../SDL/include/SDL_video.h \
- ../../../SDL/include/SDL_pixels.h ../../../SDL/include/SDL_rect.h \
- ../../../SDL/include/SDL_surface.h ../../../SDL/include/SDL_keyboard.h \
- ../../../SDL/include/SDL_keysym.h ../../../SDL/include/SDL_scancode.h \
- ../../../SDL/include/SDL_mouse.h ../../../SDL/include/SDL_joystick.h \
- ../../../SDL/include/SDL_quit.h ../../../SDL/include/SDL_loadso.h \
- ../../../SDL/include/SDL_power.h ../../../SDL/include/SDL_timer.h \
- ../../../SDL/include/SDL_version.h ../../../SDL/include/SDL_revision.h \
- ../../../SDL/include/SDL_compat.h ../../src/Renderer/MainRenderer.h \
- ../../src/Renderer/Renderer.h
- @echo Compiling ../../src/Misc//skybox.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Misc//skybox.cpp -o skybox.o
- map.o: ../../src/Misc//map.cpp
- @echo Compiling ../../src/Misc//map.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Misc//map.cpp -o map.o
- memory.o: ../../src/Misc//memory.cpp ../../src/Misc//memory.h \
- ../../src/Util/Common.h ../../../SDL/include/SDL.h \
- ../../../SDL/include/SDL_main.h ../../../SDL/include/SDL_stdinc.h \
- ../../../SDL/include/SDL_config.h ../../../SDL/include/SDL_platform.h \
- ../../../SDL/include/begin_code.h ../../../SDL/include/close_code.h \
- ../../../SDL/include/SDL_atomic.h ../../../SDL/include/SDL_audio.h \
- ../../../SDL/include/SDL_error.h ../../../SDL/include/SDL_endian.h \
- ../../../SDL/include/SDL_mutex.h ../../../SDL/include/SDL_thread.h \
- ../../../SDL/include/SDL_rwops.h ../../../SDL/include/SDL_clipboard.h \
- ../../../SDL/include/SDL_cpuinfo.h ../../../SDL/include/SDL_events.h \
- ../../../SDL/include/SDL_video.h ../../../SDL/include/SDL_pixels.h \
- ../../../SDL/include/SDL_rect.h ../../../SDL/include/SDL_surface.h \
- ../../../SDL/include/SDL_keyboard.h ../../../SDL/include/SDL_keysym.h \
- ../../../SDL/include/SDL_scancode.h ../../../SDL/include/SDL_mouse.h \
- ../../../SDL/include/SDL_joystick.h ../../../SDL/include/SDL_quit.h \
- ../../../SDL/include/SDL_loadso.h ../../../SDL/include/SDL_power.h \
- ../../../SDL/include/SDL_timer.h ../../../SDL/include/SDL_version.h \
- ../../../SDL/include/SDL_revision.h ../../../SDL/include/SDL_compat.h
- @echo Compiling ../../src/Misc//memory.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Misc//memory.cpp -o memory.o
- TestHeader.o: ../../src/Misc//TestHeader.cpp \
- ../../src/Physics/RigidBody.h \
- ../../../bullet/src/btBulletDynamicsCommon.h \
- ../../../bullet/src/btBulletCollisionCommon.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../../bullet/src/LinearMath/btVector3.h \
- ../../../bullet/src/LinearMath/btScalar.h \
- ../../../bullet/src/LinearMath/btMinMax.h \
- ../../../bullet/src/LinearMath/btScalar.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btMatrix3x3.h \
- ../../../bullet/src/LinearMath/btVector3.h \
- ../../../bullet/src/LinearMath/btQuaternion.h \
- ../../../bullet/src/LinearMath/btQuadWord.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/LinearMath/btMotionState.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btAlignedAllocator.h \
- ../../../bullet/src/LinearMath/btAlignedObjectArray.h \
- ../../../bullet/src/LinearMath/btAlignedAllocator.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDispatcher.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
- ../../../bullet/src/LinearMath/btTransformUtil.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btManifoldResult.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBoxShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h \
- ../../../bullet/src/LinearMath/btMatrix3x3.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexInternalShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCollisionShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCollisionMargin.h \
- ../../../bullet/src/LinearMath/btAabbUtil2.h \
- ../../../bullet/src/LinearMath/btMinMax.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btSphereShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCapsuleShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCylinderShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBoxShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConeShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btStaticPlaneShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConcaveShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleCallback.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexHullShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMesh.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btStridingMeshInterface.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btOptimizedBvh.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleInfoMap.h \
- ../../../bullet/src/LinearMath/btHashMap.h \
- ../../../bullet/src/LinearMath/btAlignedObjectArray.h \
- ../../../bullet/src/LinearMath/btSerializer.h \
- ../../../bullet/src/LinearMath/btStackAlloc.h \
- ../../../bullet/src/LinearMath/btHashMap.h ../../src/Misc/memory.h \
- ../../src/Util/Common.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCompoundShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTetrahedronShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btEmptyShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btMultiSphereShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btUniformScalingShape.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionConfiguration.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btAxisSweep3.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvt.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
- ../../../bullet/src/LinearMath/btQuaternion.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btDefaultMotionState.h \
- ../../../bullet/src/LinearMath/btMotionState.h \
- ../../../bullet/src/LinearMath/btQuickprof.h \
- ../../../bullet/src/LinearMath/btIDebugDraw.h \
- ../../../bullet/src/LinearMath/btSerializer.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDynamicsWorld.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btContactSolverInfo.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btContinuousDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btJacobianEntry.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSolverConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSolverBody.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btHingeConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSliderConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btUniversalConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btHinge2Constraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btConstraintSolver.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btContactConstraint.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btRaycastVehicle.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btVehicleRaycaster.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btWheelInfo.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btActionInterface.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/btBulletCollisionCommon.h ../../src/Util/Object.h \
- ../../src/Util/Common.h ../../src/Util/Vec.h ../../src/Math/Math.h \
- ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
- ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
- ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h
- @echo Compiling ../../src/Misc//TestHeader.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Misc//TestHeader.cpp -o TestHeader.o
- Main.o: ../../src//Main.cpp ../../src/Util/Common.h \
- ../../src/Util/Input.h ../../../SDL/include/SDL_scancode.h \
- ../../../SDL/include/SDL_stdinc.h ../../../SDL/include/SDL_config.h \
- ../../../SDL/include/SDL_platform.h ../../../SDL/include/begin_code.h \
- ../../../SDL/include/close_code.h ../../src/Util/Common.h \
- ../../src/Util/Vec.h ../../src/Util/App.h ../../../SDL/include/SDL.h \
- ../../../SDL/include/SDL_main.h ../../../SDL/include/SDL_atomic.h \
- ../../../SDL/include/SDL_audio.h ../../../SDL/include/SDL_error.h \
- ../../../SDL/include/SDL_endian.h ../../../SDL/include/SDL_mutex.h \
- ../../../SDL/include/SDL_thread.h ../../../SDL/include/SDL_rwops.h \
- ../../../SDL/include/SDL_clipboard.h ../../../SDL/include/SDL_cpuinfo.h \
- ../../../SDL/include/SDL_events.h ../../../SDL/include/SDL_video.h \
- ../../../SDL/include/SDL_pixels.h ../../../SDL/include/SDL_rect.h \
- ../../../SDL/include/SDL_surface.h ../../../SDL/include/SDL_keyboard.h \
- ../../../SDL/include/SDL_keysym.h ../../../SDL/include/SDL_scancode.h \
- ../../../SDL/include/SDL_mouse.h ../../../SDL/include/SDL_joystick.h \
- ../../../SDL/include/SDL_quit.h ../../../SDL/include/SDL_loadso.h \
- ../../../SDL/include/SDL_power.h ../../../SDL/include/SDL_timer.h \
- ../../../SDL/include/SDL_version.h ../../../SDL/include/SDL_revision.h \
- ../../../SDL/include/SDL_compat.h ../../src/Math/Math.h \
- ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
- ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
- ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Scene/Camera.h \
- ../../src/Misc/collision.h ../../src/Scene/SceneNode.h \
- ../../src/Util/Vec.h ../../src/Renderer/Renderer.h \
- ../../src/Renderer/BufferObjects/Fbo.h ../../../glew/include/GL/glew.h \
- ../../src/Resources/Texture.h ../../src/Resources/Core/Resource.h \
- ../../src/Util/Util.h ../../src/Resources/ShaderProg.h \
- ../../src/Renderer/BufferObjects/Vbo.h \
- ../../src/Renderer/BufferObjects/BufferObject.h \
- ../../src/Resources/Core/RsrcPtr.h ../../src/Ui/Ui.h \
- ../../src/Util/App.h ../../src/Resources/Mesh.h ../../src/Scene/Light.h \
- ../../src/Scene/Camera.h ../../src/Resources/LightProps.h \
- ../../src/Resources/Texture.h ../../src/Resources/Material.h \
- ../../src/Resources/ShaderProg.h ../../src/Scene/Scene.h \
- ../../src/Misc/skybox.h ../../src/Physics/Physics.h \
- ../../src/Physics/PhyCommon.h \
- ../../../bullet/src/btBulletCollisionCommon.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../../bullet/src/LinearMath/btVector3.h \
- ../../../bullet/src/LinearMath/btScalar.h \
- ../../../bullet/src/LinearMath/btMinMax.h \
- ../../../bullet/src/LinearMath/btScalar.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btMatrix3x3.h \
- ../../../bullet/src/LinearMath/btVector3.h \
- ../../../bullet/src/LinearMath/btQuaternion.h \
- ../../../bullet/src/LinearMath/btQuadWord.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/LinearMath/btMotionState.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btAlignedAllocator.h \
- ../../../bullet/src/LinearMath/btAlignedObjectArray.h \
- ../../../bullet/src/LinearMath/btAlignedAllocator.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDispatcher.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
- ../../../bullet/src/LinearMath/btTransformUtil.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btManifoldResult.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBoxShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h \
- ../../../bullet/src/LinearMath/btMatrix3x3.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexInternalShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCollisionShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCollisionMargin.h \
- ../../../bullet/src/LinearMath/btAabbUtil2.h \
- ../../../bullet/src/LinearMath/btMinMax.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btSphereShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCapsuleShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCylinderShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBoxShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConeShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btStaticPlaneShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConcaveShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleCallback.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexHullShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMesh.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btStridingMeshInterface.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btOptimizedBvh.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleInfoMap.h \
- ../../../bullet/src/LinearMath/btHashMap.h \
- ../../../bullet/src/LinearMath/btAlignedObjectArray.h \
- ../../../bullet/src/LinearMath/btSerializer.h \
- ../../../bullet/src/LinearMath/btStackAlloc.h \
- ../../../bullet/src/LinearMath/btHashMap.h ../../src/Misc/memory.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCompoundShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTetrahedronShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btEmptyShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btMultiSphereShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btUniformScalingShape.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionConfiguration.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btAxisSweep3.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvt.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
- ../../../bullet/src/LinearMath/btQuaternion.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btDefaultMotionState.h \
- ../../../bullet/src/LinearMath/btMotionState.h \
- ../../../bullet/src/LinearMath/btQuickprof.h \
- ../../../bullet/src/LinearMath/btIDebugDraw.h \
- ../../../bullet/src/LinearMath/btSerializer.h \
- ../../../bullet/src/btBulletDynamicsCommon.h \
- ../../../bullet/src/btBulletCollisionCommon.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDynamicsWorld.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btContactSolverInfo.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btContinuousDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btJacobianEntry.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSolverConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSolverBody.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btHingeConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSliderConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btUniversalConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btHinge2Constraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btConstraintSolver.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btContactConstraint.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btRaycastVehicle.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btVehicleRaycaster.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btWheelInfo.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btActionInterface.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletDynamics/Character/btKinematicCharacterController.h \
- ../../../bullet/src/BulletDynamics/Character/btCharacterControllerInterface.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btGhostObject.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../src/Physics/BtAndAnkiConvertors.h ../../src/Physics/MotionState.h \
- ../../src/Scene/SceneNode.h ../../src/Util/Object.h \
- ../../src/Physics/Physics.h ../../src/Physics/DebugDrawer.h \
- ../../../bullet/src/LinearMath/btIDebugDraw.h \
- ../../src/Util/Tokenizer/Scanner.h ../../src/Misc/map.h \
- ../../src/Scene/MeshNode.h \
- ../../src/Scene/Controllers/MeshSkelNodeCtrl.h \
- ../../src/Scene/Controllers/Controller.h ../../src/Scene/SkelModelNode.h \
- ../../src/Scene/MeshNode.h ../../src/Resources/SkelAnim.h \
- ../../src/Scene/Controllers/SkelAnimCtrl.h ../../src/Scene/SkelNode.h \
- ../../src/Resources/Skeleton.h ../../src/Physics/PhyCommon.h \
- ../../src/Util/Tokenizer/Parser.h ../../src/Util/Tokenizer/Scanner.h \
- ../../src/Scene/ParticleEmitter.h ../../src/Scene/GhostNode.h \
- ../../src/Resources/ParticleEmitterProps.h \
- ../../src/Physics/PhyCharacter.h \
- ../../src/Renderer/RendererInitializer.h \
- ../../src/Renderer/MainRenderer.h ../../src/Renderer/Renderer.h \
- ../../src/Physics/DebugDrawer.h
- @echo Compiling ../../src//Main.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src//Main.cpp -o Main.o
- Renderer.o: ../../src/Renderer//Renderer.cpp \
- ../../src/Renderer//Renderer.h ../../src/Util/Common.h \
- ../../src/Math/Math.h ../../src/Math/Vec2.h \
- ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
- ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
- ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Renderer/BufferObjects/Fbo.h \
- ../../../glew/include/GL/glew.h ../../src/Resources/Texture.h \
- ../../src/Resources/Core/Resource.h ../../src/Util/Util.h \
- ../../src/Util/Common.h ../../src/Util/Vec.h \
- ../../src/Resources/ShaderProg.h ../../src/Renderer/BufferObjects/Vbo.h \
- ../../src/Renderer/BufferObjects/BufferObject.h \
- ../../src/Resources/Core/RsrcPtr.h ../../src/Scene/Camera.h \
- ../../src/Misc/collision.h ../../src/Scene/SceneNode.h \
- ../../src/Util/Vec.h ../../src/Renderer//RendererInitializer.h \
- ../../src/Resources/Material.h ../../src/Resources/ShaderProg.h \
- ../../src/Resources/Texture.h ../../src/Util/App.h \
- ../../../SDL/include/SDL.h ../../../SDL/include/SDL_main.h \
- ../../../SDL/include/SDL_stdinc.h ../../../SDL/include/SDL_config.h \
- ../../../SDL/include/SDL_platform.h ../../../SDL/include/begin_code.h \
- ../../../SDL/include/close_code.h ../../../SDL/include/SDL_atomic.h \
- ../../../SDL/include/SDL_audio.h ../../../SDL/include/SDL_error.h \
- ../../../SDL/include/SDL_endian.h ../../../SDL/include/SDL_mutex.h \
- ../../../SDL/include/SDL_thread.h ../../../SDL/include/SDL_rwops.h \
- ../../../SDL/include/SDL_clipboard.h ../../../SDL/include/SDL_cpuinfo.h \
- ../../../SDL/include/SDL_events.h ../../../SDL/include/SDL_video.h \
- ../../../SDL/include/SDL_pixels.h ../../../SDL/include/SDL_rect.h \
- ../../../SDL/include/SDL_surface.h ../../../SDL/include/SDL_keyboard.h \
- ../../../SDL/include/SDL_keysym.h ../../../SDL/include/SDL_scancode.h \
- ../../../SDL/include/SDL_mouse.h ../../../SDL/include/SDL_joystick.h \
- ../../../SDL/include/SDL_quit.h ../../../SDL/include/SDL_loadso.h \
- ../../../SDL/include/SDL_power.h ../../../SDL/include/SDL_timer.h \
- ../../../SDL/include/SDL_version.h ../../../SDL/include/SDL_revision.h \
- ../../../SDL/include/SDL_compat.h ../../src/Scene/Scene.h \
- ../../src/Misc/skybox.h ../../src/Physics/Physics.h \
- ../../src/Physics/PhyCommon.h \
- ../../../bullet/src/btBulletCollisionCommon.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../../bullet/src/LinearMath/btVector3.h \
- ../../../bullet/src/LinearMath/btScalar.h \
- ../../../bullet/src/LinearMath/btMinMax.h \
- ../../../bullet/src/LinearMath/btScalar.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btMatrix3x3.h \
- ../../../bullet/src/LinearMath/btVector3.h \
- ../../../bullet/src/LinearMath/btQuaternion.h \
- ../../../bullet/src/LinearMath/btQuadWord.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/LinearMath/btMotionState.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btAlignedAllocator.h \
- ../../../bullet/src/LinearMath/btAlignedObjectArray.h \
- ../../../bullet/src/LinearMath/btAlignedAllocator.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDispatcher.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
- ../../../bullet/src/LinearMath/btTransformUtil.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btManifoldResult.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBoxShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h \
- ../../../bullet/src/LinearMath/btMatrix3x3.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexInternalShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCollisionShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCollisionMargin.h \
- ../../../bullet/src/LinearMath/btAabbUtil2.h \
- ../../../bullet/src/LinearMath/btMinMax.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btSphereShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCapsuleShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCylinderShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBoxShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConeShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btStaticPlaneShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConcaveShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleCallback.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexHullShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMesh.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btStridingMeshInterface.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btOptimizedBvh.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleInfoMap.h \
- ../../../bullet/src/LinearMath/btHashMap.h \
- ../../../bullet/src/LinearMath/btAlignedObjectArray.h \
- ../../../bullet/src/LinearMath/btSerializer.h \
- ../../../bullet/src/LinearMath/btStackAlloc.h \
- ../../../bullet/src/LinearMath/btHashMap.h ../../src/Misc/memory.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCompoundShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTetrahedronShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btEmptyShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btMultiSphereShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btUniformScalingShape.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionConfiguration.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btAxisSweep3.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvt.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
- ../../../bullet/src/LinearMath/btQuaternion.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btDefaultMotionState.h \
- ../../../bullet/src/LinearMath/btMotionState.h \
- ../../../bullet/src/LinearMath/btQuickprof.h \
- ../../../bullet/src/LinearMath/btIDebugDraw.h \
- ../../../bullet/src/LinearMath/btSerializer.h \
- ../../../bullet/src/btBulletDynamicsCommon.h \
- ../../../bullet/src/btBulletCollisionCommon.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDynamicsWorld.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btContactSolverInfo.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btContinuousDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btJacobianEntry.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSolverConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSolverBody.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btHingeConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSliderConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btUniversalConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btHinge2Constraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btConstraintSolver.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btContactConstraint.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btRaycastVehicle.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btVehicleRaycaster.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btWheelInfo.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btActionInterface.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletDynamics/Character/btKinematicCharacterController.h \
- ../../../bullet/src/BulletDynamics/Character/btCharacterControllerInterface.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btGhostObject.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../src/Physics/BtAndAnkiConvertors.h ../../src/Physics/MotionState.h \
- ../../src/Scene/SceneNode.h ../../src/Util/Object.h \
- ../../src/Physics/Physics.h ../../src/Physics/DebugDrawer.h \
- ../../../bullet/src/LinearMath/btIDebugDraw.h \
- ../../src/Renderer/Renderer.h
- @echo Compiling ../../src/Renderer//Renderer.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Renderer//Renderer.cpp -o Renderer.o
- Hdr.o: ../../src/Renderer//Hdr.cpp ../../src/Renderer//Renderer.h \
- ../../src/Util/Common.h ../../src/Math/Math.h ../../src/Math/Vec2.h \
- ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
- ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
- ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Renderer/BufferObjects/Fbo.h \
- ../../../glew/include/GL/glew.h ../../src/Resources/Texture.h \
- ../../src/Resources/Core/Resource.h ../../src/Util/Util.h \
- ../../src/Util/Common.h ../../src/Util/Vec.h \
- ../../src/Resources/ShaderProg.h ../../src/Renderer/BufferObjects/Vbo.h \
- ../../src/Renderer/BufferObjects/BufferObject.h \
- ../../src/Resources/Core/RsrcPtr.h
- @echo Compiling ../../src/Renderer//Hdr.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Renderer//Hdr.cpp -o Hdr.o
- Bs.o: ../../src/Renderer//Bs.cpp ../../src/Renderer//Renderer.h \
- ../../src/Util/Common.h ../../src/Math/Math.h ../../src/Math/Vec2.h \
- ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
- ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
- ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Renderer/BufferObjects/Fbo.h \
- ../../../glew/include/GL/glew.h ../../src/Resources/Texture.h \
- ../../src/Resources/Core/Resource.h ../../src/Util/Util.h \
- ../../src/Util/Common.h ../../src/Util/Vec.h \
- ../../src/Resources/ShaderProg.h ../../src/Renderer/BufferObjects/Vbo.h \
- ../../src/Renderer/BufferObjects/BufferObject.h \
- ../../src/Resources/Core/RsrcPtr.h ../../src/Util/App.h \
- ../../../SDL/include/SDL.h ../../../SDL/include/SDL_main.h \
- ../../../SDL/include/SDL_stdinc.h ../../../SDL/include/SDL_config.h \
- ../../../SDL/include/SDL_platform.h ../../../SDL/include/begin_code.h \
- ../../../SDL/include/close_code.h ../../../SDL/include/SDL_atomic.h \
- ../../../SDL/include/SDL_audio.h ../../../SDL/include/SDL_error.h \
- ../../../SDL/include/SDL_endian.h ../../../SDL/include/SDL_mutex.h \
- ../../../SDL/include/SDL_thread.h ../../../SDL/include/SDL_rwops.h \
- ../../../SDL/include/SDL_clipboard.h ../../../SDL/include/SDL_cpuinfo.h \
- ../../../SDL/include/SDL_events.h ../../../SDL/include/SDL_video.h \
- ../../../SDL/include/SDL_pixels.h ../../../SDL/include/SDL_rect.h \
- ../../../SDL/include/SDL_surface.h ../../../SDL/include/SDL_keyboard.h \
- ../../../SDL/include/SDL_keysym.h ../../../SDL/include/SDL_scancode.h \
- ../../../SDL/include/SDL_mouse.h ../../../SDL/include/SDL_joystick.h \
- ../../../SDL/include/SDL_quit.h ../../../SDL/include/SDL_loadso.h \
- ../../../SDL/include/SDL_power.h ../../../SDL/include/SDL_timer.h \
- ../../../SDL/include/SDL_version.h ../../../SDL/include/SDL_revision.h \
- ../../../SDL/include/SDL_compat.h ../../src/Scene/Scene.h \
- ../../src/Misc/skybox.h ../../src/Physics/Physics.h \
- ../../src/Physics/PhyCommon.h \
- ../../../bullet/src/btBulletCollisionCommon.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../../bullet/src/LinearMath/btVector3.h \
- ../../../bullet/src/LinearMath/btScalar.h \
- ../../../bullet/src/LinearMath/btMinMax.h \
- ../../../bullet/src/LinearMath/btScalar.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btMatrix3x3.h \
- ../../../bullet/src/LinearMath/btVector3.h \
- ../../../bullet/src/LinearMath/btQuaternion.h \
- ../../../bullet/src/LinearMath/btQuadWord.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/LinearMath/btMotionState.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btAlignedAllocator.h \
- ../../../bullet/src/LinearMath/btAlignedObjectArray.h \
- ../../../bullet/src/LinearMath/btAlignedAllocator.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDispatcher.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
- ../../../bullet/src/LinearMath/btTransformUtil.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btManifoldResult.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBoxShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h \
- ../../../bullet/src/LinearMath/btMatrix3x3.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexInternalShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCollisionShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCollisionMargin.h \
- ../../../bullet/src/LinearMath/btAabbUtil2.h \
- ../../../bullet/src/LinearMath/btMinMax.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btSphereShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCapsuleShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCylinderShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBoxShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConeShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btStaticPlaneShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConcaveShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleCallback.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexHullShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMesh.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btStridingMeshInterface.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btOptimizedBvh.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleInfoMap.h \
- ../../../bullet/src/LinearMath/btHashMap.h \
- ../../../bullet/src/LinearMath/btAlignedObjectArray.h \
- ../../../bullet/src/LinearMath/btSerializer.h \
- ../../../bullet/src/LinearMath/btStackAlloc.h \
- ../../../bullet/src/LinearMath/btHashMap.h ../../src/Misc/memory.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCompoundShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTetrahedronShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btEmptyShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btMultiSphereShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btUniformScalingShape.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionConfiguration.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btAxisSweep3.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvt.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
- ../../../bullet/src/LinearMath/btQuaternion.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btDefaultMotionState.h \
- ../../../bullet/src/LinearMath/btMotionState.h \
- ../../../bullet/src/LinearMath/btQuickprof.h \
- ../../../bullet/src/LinearMath/btIDebugDraw.h \
- ../../../bullet/src/LinearMath/btSerializer.h \
- ../../../bullet/src/btBulletDynamicsCommon.h \
- ../../../bullet/src/btBulletCollisionCommon.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDynamicsWorld.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btContactSolverInfo.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btContinuousDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btJacobianEntry.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSolverConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSolverBody.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btHingeConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSliderConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btUniversalConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btHinge2Constraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btConstraintSolver.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btContactConstraint.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btRaycastVehicle.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btVehicleRaycaster.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btWheelInfo.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btActionInterface.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletDynamics/Character/btKinematicCharacterController.h \
- ../../../bullet/src/BulletDynamics/Character/btCharacterControllerInterface.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btGhostObject.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../src/Physics/BtAndAnkiConvertors.h ../../src/Physics/MotionState.h \
- ../../src/Scene/SceneNode.h ../../src/Util/Vec.h ../../src/Util/Object.h \
- ../../src/Physics/Physics.h ../../src/Physics/DebugDrawer.h \
- ../../../bullet/src/LinearMath/btIDebugDraw.h \
- ../../src/Renderer/Renderer.h ../../src/Scene/MeshNode.h \
- ../../src/Scene/SceneNode.h ../../src/Resources/Material.h \
- ../../src/Resources/ShaderProg.h ../../src/Resources/Texture.h \
- ../../src/Resources/Mesh.h ../../src/Misc/collision.h \
- ../../src/Scene/Controllers/MeshSkelNodeCtrl.h \
- ../../src/Scene/Controllers/Controller.h
- @echo Compiling ../../src/Renderer//Bs.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Renderer//Bs.cpp -o Bs.o
- Sm.o: ../../src/Renderer//Sm.cpp ../../src/Renderer//Renderer.h \
- ../../src/Util/Common.h ../../src/Math/Math.h ../../src/Math/Vec2.h \
- ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
- ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
- ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Renderer/BufferObjects/Fbo.h \
- ../../../glew/include/GL/glew.h ../../src/Resources/Texture.h \
- ../../src/Resources/Core/Resource.h ../../src/Util/Util.h \
- ../../src/Util/Common.h ../../src/Util/Vec.h \
- ../../src/Resources/ShaderProg.h ../../src/Renderer/BufferObjects/Vbo.h \
- ../../src/Renderer/BufferObjects/BufferObject.h \
- ../../src/Resources/Core/RsrcPtr.h ../../src/Util/App.h \
- ../../../SDL/include/SDL.h ../../../SDL/include/SDL_main.h \
- ../../../SDL/include/SDL_stdinc.h ../../../SDL/include/SDL_config.h \
- ../../../SDL/include/SDL_platform.h ../../../SDL/include/begin_code.h \
- ../../../SDL/include/close_code.h ../../../SDL/include/SDL_atomic.h \
- ../../../SDL/include/SDL_audio.h ../../../SDL/include/SDL_error.h \
- ../../../SDL/include/SDL_endian.h ../../../SDL/include/SDL_mutex.h \
- ../../../SDL/include/SDL_thread.h ../../../SDL/include/SDL_rwops.h \
- ../../../SDL/include/SDL_clipboard.h ../../../SDL/include/SDL_cpuinfo.h \
- ../../../SDL/include/SDL_events.h ../../../SDL/include/SDL_video.h \
- ../../../SDL/include/SDL_pixels.h ../../../SDL/include/SDL_rect.h \
- ../../../SDL/include/SDL_surface.h ../../../SDL/include/SDL_keyboard.h \
- ../../../SDL/include/SDL_keysym.h ../../../SDL/include/SDL_scancode.h \
- ../../../SDL/include/SDL_mouse.h ../../../SDL/include/SDL_joystick.h \
- ../../../SDL/include/SDL_quit.h ../../../SDL/include/SDL_loadso.h \
- ../../../SDL/include/SDL_power.h ../../../SDL/include/SDL_timer.h \
- ../../../SDL/include/SDL_version.h ../../../SDL/include/SDL_revision.h \
- ../../../SDL/include/SDL_compat.h ../../src/Scene/Scene.h \
- ../../src/Misc/skybox.h ../../src/Physics/Physics.h \
- ../../src/Physics/PhyCommon.h \
- ../../../bullet/src/btBulletCollisionCommon.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../../bullet/src/LinearMath/btVector3.h \
- ../../../bullet/src/LinearMath/btScalar.h \
- ../../../bullet/src/LinearMath/btMinMax.h \
- ../../../bullet/src/LinearMath/btScalar.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btMatrix3x3.h \
- ../../../bullet/src/LinearMath/btVector3.h \
- ../../../bullet/src/LinearMath/btQuaternion.h \
- ../../../bullet/src/LinearMath/btQuadWord.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/LinearMath/btMotionState.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btAlignedAllocator.h \
- ../../../bullet/src/LinearMath/btAlignedObjectArray.h \
- ../../../bullet/src/LinearMath/btAlignedAllocator.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDispatcher.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
- ../../../bullet/src/LinearMath/btTransformUtil.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btManifoldResult.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBoxShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h \
- ../../../bullet/src/LinearMath/btMatrix3x3.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexInternalShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCollisionShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCollisionMargin.h \
- ../../../bullet/src/LinearMath/btAabbUtil2.h \
- ../../../bullet/src/LinearMath/btMinMax.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btSphereShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCapsuleShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCylinderShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBoxShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConeShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btStaticPlaneShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConcaveShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleCallback.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexHullShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMesh.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btStridingMeshInterface.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btOptimizedBvh.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleInfoMap.h \
- ../../../bullet/src/LinearMath/btHashMap.h \
- ../../../bullet/src/LinearMath/btAlignedObjectArray.h \
- ../../../bullet/src/LinearMath/btSerializer.h \
- ../../../bullet/src/LinearMath/btStackAlloc.h \
- ../../../bullet/src/LinearMath/btHashMap.h ../../src/Misc/memory.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCompoundShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTetrahedronShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btEmptyShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btMultiSphereShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btUniformScalingShape.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionConfiguration.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btAxisSweep3.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvt.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
- ../../../bullet/src/LinearMath/btQuaternion.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btDefaultMotionState.h \
- ../../../bullet/src/LinearMath/btMotionState.h \
- ../../../bullet/src/LinearMath/btQuickprof.h \
- ../../../bullet/src/LinearMath/btIDebugDraw.h \
- ../../../bullet/src/LinearMath/btSerializer.h \
- ../../../bullet/src/btBulletDynamicsCommon.h \
- ../../../bullet/src/btBulletCollisionCommon.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDynamicsWorld.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btContactSolverInfo.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btContinuousDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btJacobianEntry.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSolverConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSolverBody.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btHingeConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSliderConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btUniversalConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btHinge2Constraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btConstraintSolver.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btContactConstraint.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btRaycastVehicle.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btVehicleRaycaster.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btWheelInfo.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btActionInterface.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletDynamics/Character/btKinematicCharacterController.h \
- ../../../bullet/src/BulletDynamics/Character/btCharacterControllerInterface.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btGhostObject.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../src/Physics/BtAndAnkiConvertors.h ../../src/Physics/MotionState.h \
- ../../src/Scene/SceneNode.h ../../src/Util/Vec.h ../../src/Util/Object.h \
- ../../src/Physics/Physics.h ../../src/Physics/DebugDrawer.h \
- ../../../bullet/src/LinearMath/btIDebugDraw.h \
- ../../src/Renderer/Renderer.h ../../src/Scene/MeshNode.h \
- ../../src/Scene/SceneNode.h ../../src/Resources/Material.h \
- ../../src/Resources/ShaderProg.h ../../src/Resources/Texture.h \
- ../../src/Resources/Mesh.h ../../src/Misc/collision.h \
- ../../src/Scene/Controllers/MeshSkelNodeCtrl.h \
- ../../src/Scene/Controllers/Controller.h \
- ../../src/Resources/LightProps.h
- @echo Compiling ../../src/Renderer//Sm.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Renderer//Sm.cpp -o Sm.o
- Dbg.o: ../../src/Renderer//Dbg.cpp ../../src/Renderer//Renderer.h \
- ../../src/Util/Common.h ../../src/Math/Math.h ../../src/Math/Vec2.h \
- ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
- ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
- ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Renderer/BufferObjects/Fbo.h \
- ../../../glew/include/GL/glew.h ../../src/Resources/Texture.h \
- ../../src/Resources/Core/Resource.h ../../src/Util/Util.h \
- ../../src/Util/Common.h ../../src/Util/Vec.h \
- ../../src/Resources/ShaderProg.h ../../src/Renderer/BufferObjects/Vbo.h \
- ../../src/Renderer/BufferObjects/BufferObject.h \
- ../../src/Resources/Core/RsrcPtr.h ../../src/Util/App.h \
- ../../../SDL/include/SDL.h ../../../SDL/include/SDL_main.h \
- ../../../SDL/include/SDL_stdinc.h ../../../SDL/include/SDL_config.h \
- ../../../SDL/include/SDL_platform.h ../../../SDL/include/begin_code.h \
- ../../../SDL/include/close_code.h ../../../SDL/include/SDL_atomic.h \
- ../../../SDL/include/SDL_audio.h ../../../SDL/include/SDL_error.h \
- ../../../SDL/include/SDL_endian.h ../../../SDL/include/SDL_mutex.h \
- ../../../SDL/include/SDL_thread.h ../../../SDL/include/SDL_rwops.h \
- ../../../SDL/include/SDL_clipboard.h ../../../SDL/include/SDL_cpuinfo.h \
- ../../../SDL/include/SDL_events.h ../../../SDL/include/SDL_video.h \
- ../../../SDL/include/SDL_pixels.h ../../../SDL/include/SDL_rect.h \
- ../../../SDL/include/SDL_surface.h ../../../SDL/include/SDL_keyboard.h \
- ../../../SDL/include/SDL_keysym.h ../../../SDL/include/SDL_scancode.h \
- ../../../SDL/include/SDL_mouse.h ../../../SDL/include/SDL_joystick.h \
- ../../../SDL/include/SDL_quit.h ../../../SDL/include/SDL_loadso.h \
- ../../../SDL/include/SDL_power.h ../../../SDL/include/SDL_timer.h \
- ../../../SDL/include/SDL_version.h ../../../SDL/include/SDL_revision.h \
- ../../../SDL/include/SDL_compat.h ../../src/Scene/Scene.h \
- ../../src/Misc/skybox.h ../../src/Physics/Physics.h \
- ../../src/Physics/PhyCommon.h \
- ../../../bullet/src/btBulletCollisionCommon.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../../bullet/src/LinearMath/btVector3.h \
- ../../../bullet/src/LinearMath/btScalar.h \
- ../../../bullet/src/LinearMath/btMinMax.h \
- ../../../bullet/src/LinearMath/btScalar.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btMatrix3x3.h \
- ../../../bullet/src/LinearMath/btVector3.h \
- ../../../bullet/src/LinearMath/btQuaternion.h \
- ../../../bullet/src/LinearMath/btQuadWord.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/LinearMath/btMotionState.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btAlignedAllocator.h \
- ../../../bullet/src/LinearMath/btAlignedObjectArray.h \
- ../../../bullet/src/LinearMath/btAlignedAllocator.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDispatcher.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
- ../../../bullet/src/LinearMath/btTransformUtil.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btManifoldResult.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBoxShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h \
- ../../../bullet/src/LinearMath/btMatrix3x3.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexInternalShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCollisionShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCollisionMargin.h \
- ../../../bullet/src/LinearMath/btAabbUtil2.h \
- ../../../bullet/src/LinearMath/btMinMax.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btSphereShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCapsuleShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCylinderShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBoxShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConeShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btStaticPlaneShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConcaveShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleCallback.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexHullShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMesh.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btStridingMeshInterface.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btOptimizedBvh.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleInfoMap.h \
- ../../../bullet/src/LinearMath/btHashMap.h \
- ../../../bullet/src/LinearMath/btAlignedObjectArray.h \
- ../../../bullet/src/LinearMath/btSerializer.h \
- ../../../bullet/src/LinearMath/btStackAlloc.h \
- ../../../bullet/src/LinearMath/btHashMap.h ../../src/Misc/memory.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCompoundShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTetrahedronShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btEmptyShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btMultiSphereShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btUniformScalingShape.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionConfiguration.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btAxisSweep3.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvt.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
- ../../../bullet/src/LinearMath/btQuaternion.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btDefaultMotionState.h \
- ../../../bullet/src/LinearMath/btMotionState.h \
- ../../../bullet/src/LinearMath/btQuickprof.h \
- ../../../bullet/src/LinearMath/btIDebugDraw.h \
- ../../../bullet/src/LinearMath/btSerializer.h \
- ../../../bullet/src/btBulletDynamicsCommon.h \
- ../../../bullet/src/btBulletCollisionCommon.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDynamicsWorld.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btContactSolverInfo.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btContinuousDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btJacobianEntry.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSolverConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSolverBody.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btHingeConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSliderConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btUniversalConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btHinge2Constraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btConstraintSolver.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btContactConstraint.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btRaycastVehicle.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btVehicleRaycaster.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btWheelInfo.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btActionInterface.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletDynamics/Character/btKinematicCharacterController.h \
- ../../../bullet/src/BulletDynamics/Character/btCharacterControllerInterface.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btGhostObject.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../src/Physics/BtAndAnkiConvertors.h ../../src/Physics/MotionState.h \
- ../../src/Scene/SceneNode.h ../../src/Util/Vec.h ../../src/Util/Object.h \
- ../../src/Physics/Physics.h ../../src/Physics/DebugDrawer.h \
- ../../../bullet/src/LinearMath/btIDebugDraw.h \
- ../../src/Renderer/Renderer.h ../../src/Scene/SkelNode.h \
- ../../src/Scene/SceneNode.h ../../src/Scene/Controllers/SkelAnimCtrl.h \
- ../../src/Scene/Controllers/Controller.h ../../src/Resources/Skeleton.h \
- ../../src/Scene/Camera.h ../../src/Misc/collision.h \
- ../../src/Resources/LightProps.h ../../src/Resources/Texture.h
- @echo Compiling ../../src/Renderer//Dbg.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Renderer//Dbg.cpp -o Dbg.o
- Smo.o: ../../src/Renderer//Smo.cpp ../../src/Renderer//Renderer.h \
- ../../src/Util/Common.h ../../src/Math/Math.h ../../src/Math/Vec2.h \
- ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
- ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
- ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Renderer/BufferObjects/Fbo.h \
- ../../../glew/include/GL/glew.h ../../src/Resources/Texture.h \
- ../../src/Resources/Core/Resource.h ../../src/Util/Util.h \
- ../../src/Util/Common.h ../../src/Util/Vec.h \
- ../../src/Resources/ShaderProg.h ../../src/Renderer/BufferObjects/Vbo.h \
- ../../src/Renderer/BufferObjects/BufferObject.h \
- ../../src/Resources/Core/RsrcPtr.h ../../src/Scene/Light.h \
- ../../src/Scene/SceneNode.h ../../src/Util/Vec.h \
- ../../src/Scene/Camera.h ../../src/Misc/collision.h \
- ../../src/Resources/LightProps.h ../../src/Resources/Texture.h
- @echo Compiling ../../src/Renderer//Smo.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Renderer//Smo.cpp -o Smo.o
- Pps.o: ../../src/Renderer//Pps.cpp ../../src/Renderer//Renderer.h \
- ../../src/Util/Common.h ../../src/Math/Math.h ../../src/Math/Vec2.h \
- ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
- ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
- ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Renderer/BufferObjects/Fbo.h \
- ../../../glew/include/GL/glew.h ../../src/Resources/Texture.h \
- ../../src/Resources/Core/Resource.h ../../src/Util/Util.h \
- ../../src/Util/Common.h ../../src/Util/Vec.h \
- ../../src/Resources/ShaderProg.h ../../src/Renderer/BufferObjects/Vbo.h \
- ../../src/Renderer/BufferObjects/BufferObject.h \
- ../../src/Resources/Core/RsrcPtr.h
- @echo Compiling ../../src/Renderer//Pps.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Renderer//Pps.cpp -o Pps.o
- Ms.o: ../../src/Renderer//Ms.cpp ../../src/Renderer//Renderer.h \
- ../../src/Util/Common.h ../../src/Math/Math.h ../../src/Math/Vec2.h \
- ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
- ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
- ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Renderer/BufferObjects/Fbo.h \
- ../../../glew/include/GL/glew.h ../../src/Resources/Texture.h \
- ../../src/Resources/Core/Resource.h ../../src/Util/Util.h \
- ../../src/Util/Common.h ../../src/Util/Vec.h \
- ../../src/Resources/ShaderProg.h ../../src/Renderer/BufferObjects/Vbo.h \
- ../../src/Renderer/BufferObjects/BufferObject.h \
- ../../src/Resources/Core/RsrcPtr.h ../../src/Util/App.h \
- ../../../SDL/include/SDL.h ../../../SDL/include/SDL_main.h \
- ../../../SDL/include/SDL_stdinc.h ../../../SDL/include/SDL_config.h \
- ../../../SDL/include/SDL_platform.h ../../../SDL/include/begin_code.h \
- ../../../SDL/include/close_code.h ../../../SDL/include/SDL_atomic.h \
- ../../../SDL/include/SDL_audio.h ../../../SDL/include/SDL_error.h \
- ../../../SDL/include/SDL_endian.h ../../../SDL/include/SDL_mutex.h \
- ../../../SDL/include/SDL_thread.h ../../../SDL/include/SDL_rwops.h \
- ../../../SDL/include/SDL_clipboard.h ../../../SDL/include/SDL_cpuinfo.h \
- ../../../SDL/include/SDL_events.h ../../../SDL/include/SDL_video.h \
- ../../../SDL/include/SDL_pixels.h ../../../SDL/include/SDL_rect.h \
- ../../../SDL/include/SDL_surface.h ../../../SDL/include/SDL_keyboard.h \
- ../../../SDL/include/SDL_keysym.h ../../../SDL/include/SDL_scancode.h \
- ../../../SDL/include/SDL_mouse.h ../../../SDL/include/SDL_joystick.h \
- ../../../SDL/include/SDL_quit.h ../../../SDL/include/SDL_loadso.h \
- ../../../SDL/include/SDL_power.h ../../../SDL/include/SDL_timer.h \
- ../../../SDL/include/SDL_version.h ../../../SDL/include/SDL_revision.h \
- ../../../SDL/include/SDL_compat.h ../../src/Scene/Scene.h \
- ../../src/Misc/skybox.h ../../src/Physics/Physics.h \
- ../../src/Physics/PhyCommon.h \
- ../../../bullet/src/btBulletCollisionCommon.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../../bullet/src/LinearMath/btVector3.h \
- ../../../bullet/src/LinearMath/btScalar.h \
- ../../../bullet/src/LinearMath/btMinMax.h \
- ../../../bullet/src/LinearMath/btScalar.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btMatrix3x3.h \
- ../../../bullet/src/LinearMath/btVector3.h \
- ../../../bullet/src/LinearMath/btQuaternion.h \
- ../../../bullet/src/LinearMath/btQuadWord.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/LinearMath/btMotionState.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btAlignedAllocator.h \
- ../../../bullet/src/LinearMath/btAlignedObjectArray.h \
- ../../../bullet/src/LinearMath/btAlignedAllocator.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDispatcher.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
- ../../../bullet/src/LinearMath/btTransformUtil.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btManifoldResult.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBoxShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h \
- ../../../bullet/src/LinearMath/btMatrix3x3.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexInternalShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCollisionShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCollisionMargin.h \
- ../../../bullet/src/LinearMath/btAabbUtil2.h \
- ../../../bullet/src/LinearMath/btMinMax.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btSphereShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCapsuleShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCylinderShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBoxShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConeShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btStaticPlaneShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConcaveShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleCallback.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexHullShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMesh.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btStridingMeshInterface.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btOptimizedBvh.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleInfoMap.h \
- ../../../bullet/src/LinearMath/btHashMap.h \
- ../../../bullet/src/LinearMath/btAlignedObjectArray.h \
- ../../../bullet/src/LinearMath/btSerializer.h \
- ../../../bullet/src/LinearMath/btStackAlloc.h \
- ../../../bullet/src/LinearMath/btHashMap.h ../../src/Misc/memory.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCompoundShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTetrahedronShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btEmptyShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btMultiSphereShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btUniformScalingShape.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionConfiguration.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btAxisSweep3.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvt.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
- ../../../bullet/src/LinearMath/btQuaternion.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btDefaultMotionState.h \
- ../../../bullet/src/LinearMath/btMotionState.h \
- ../../../bullet/src/LinearMath/btQuickprof.h \
- ../../../bullet/src/LinearMath/btIDebugDraw.h \
- ../../../bullet/src/LinearMath/btSerializer.h \
- ../../../bullet/src/btBulletDynamicsCommon.h \
- ../../../bullet/src/btBulletCollisionCommon.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDynamicsWorld.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btContactSolverInfo.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btContinuousDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btJacobianEntry.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSolverConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSolverBody.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btHingeConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSliderConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btUniversalConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btHinge2Constraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btConstraintSolver.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btContactConstraint.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btRaycastVehicle.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btVehicleRaycaster.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btWheelInfo.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btActionInterface.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletDynamics/Character/btKinematicCharacterController.h \
- ../../../bullet/src/BulletDynamics/Character/btCharacterControllerInterface.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btGhostObject.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../src/Physics/BtAndAnkiConvertors.h ../../src/Physics/MotionState.h \
- ../../src/Scene/SceneNode.h ../../src/Util/Vec.h ../../src/Util/Object.h \
- ../../src/Physics/Physics.h ../../src/Physics/DebugDrawer.h \
- ../../../bullet/src/LinearMath/btIDebugDraw.h \
- ../../src/Renderer/Renderer.h ../../src/Scene/Camera.h \
- ../../src/Misc/collision.h ../../src/Scene/SceneNode.h \
- ../../src/Scene/MeshNode.h ../../src/Resources/Material.h \
- ../../src/Resources/ShaderProg.h ../../src/Resources/Texture.h \
- ../../src/Resources/Mesh.h \
- ../../src/Scene/Controllers/MeshSkelNodeCtrl.h \
- ../../src/Scene/Controllers/Controller.h
- @echo Compiling ../../src/Renderer//Ms.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Renderer//Ms.cpp -o Ms.o
- MainRenderer.o: ../../src/Renderer//MainRenderer.cpp \
- ../../src/Renderer//MainRenderer.h ../../src/Util/Common.h \
- ../../src/Renderer//Renderer.h ../../src/Math/Math.h \
- ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
- ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
- ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Renderer/BufferObjects/Fbo.h \
- ../../../glew/include/GL/glew.h ../../src/Resources/Texture.h \
- ../../src/Resources/Core/Resource.h ../../src/Util/Util.h \
- ../../src/Util/Common.h ../../src/Util/Vec.h \
- ../../src/Resources/ShaderProg.h ../../src/Renderer/BufferObjects/Vbo.h \
- ../../src/Renderer/BufferObjects/BufferObject.h \
- ../../src/Resources/Core/RsrcPtr.h ../../src/Util/App.h \
- ../../../SDL/include/SDL.h ../../../SDL/include/SDL_main.h \
- ../../../SDL/include/SDL_stdinc.h ../../../SDL/include/SDL_config.h \
- ../../../SDL/include/SDL_platform.h ../../../SDL/include/begin_code.h \
- ../../../SDL/include/close_code.h ../../../SDL/include/SDL_atomic.h \
- ../../../SDL/include/SDL_audio.h ../../../SDL/include/SDL_error.h \
- ../../../SDL/include/SDL_endian.h ../../../SDL/include/SDL_mutex.h \
- ../../../SDL/include/SDL_thread.h ../../../SDL/include/SDL_rwops.h \
- ../../../SDL/include/SDL_clipboard.h ../../../SDL/include/SDL_cpuinfo.h \
- ../../../SDL/include/SDL_events.h ../../../SDL/include/SDL_video.h \
- ../../../SDL/include/SDL_pixels.h ../../../SDL/include/SDL_rect.h \
- ../../../SDL/include/SDL_surface.h ../../../SDL/include/SDL_keyboard.h \
- ../../../SDL/include/SDL_keysym.h ../../../SDL/include/SDL_scancode.h \
- ../../../SDL/include/SDL_mouse.h ../../../SDL/include/SDL_joystick.h \
- ../../../SDL/include/SDL_quit.h ../../../SDL/include/SDL_loadso.h \
- ../../../SDL/include/SDL_power.h ../../../SDL/include/SDL_timer.h \
- ../../../SDL/include/SDL_version.h ../../../SDL/include/SDL_revision.h \
- ../../../SDL/include/SDL_compat.h \
- ../../src/Renderer//RendererInitializer.h
- @echo Compiling ../../src/Renderer//MainRenderer.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Renderer//MainRenderer.cpp -o MainRenderer.o
- Is.o: ../../src/Renderer//Is.cpp ../../src/Renderer//Renderer.h \
- ../../src/Util/Common.h ../../src/Math/Math.h ../../src/Math/Vec2.h \
- ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
- ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
- ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Renderer/BufferObjects/Fbo.h \
- ../../../glew/include/GL/glew.h ../../src/Resources/Texture.h \
- ../../src/Resources/Core/Resource.h ../../src/Util/Util.h \
- ../../src/Util/Common.h ../../src/Util/Vec.h \
- ../../src/Resources/ShaderProg.h ../../src/Renderer/BufferObjects/Vbo.h \
- ../../src/Renderer/BufferObjects/BufferObject.h \
- ../../src/Resources/Core/RsrcPtr.h ../../src/Scene/Camera.h \
- ../../src/Misc/collision.h ../../src/Scene/SceneNode.h \
- ../../src/Util/Vec.h ../../src/Scene/Light.h ../../src/Scene/Camera.h \
- ../../src/Resources/LightProps.h ../../src/Resources/Texture.h \
- ../../src/Util/App.h ../../../SDL/include/SDL.h \
- ../../../SDL/include/SDL_main.h ../../../SDL/include/SDL_stdinc.h \
- ../../../SDL/include/SDL_config.h ../../../SDL/include/SDL_platform.h \
- ../../../SDL/include/begin_code.h ../../../SDL/include/close_code.h \
- ../../../SDL/include/SDL_atomic.h ../../../SDL/include/SDL_audio.h \
- ../../../SDL/include/SDL_error.h ../../../SDL/include/SDL_endian.h \
- ../../../SDL/include/SDL_mutex.h ../../../SDL/include/SDL_thread.h \
- ../../../SDL/include/SDL_rwops.h ../../../SDL/include/SDL_clipboard.h \
- ../../../SDL/include/SDL_cpuinfo.h ../../../SDL/include/SDL_events.h \
- ../../../SDL/include/SDL_video.h ../../../SDL/include/SDL_pixels.h \
- ../../../SDL/include/SDL_rect.h ../../../SDL/include/SDL_surface.h \
- ../../../SDL/include/SDL_keyboard.h ../../../SDL/include/SDL_keysym.h \
- ../../../SDL/include/SDL_scancode.h ../../../SDL/include/SDL_mouse.h \
- ../../../SDL/include/SDL_joystick.h ../../../SDL/include/SDL_quit.h \
- ../../../SDL/include/SDL_loadso.h ../../../SDL/include/SDL_power.h \
- ../../../SDL/include/SDL_timer.h ../../../SDL/include/SDL_version.h \
- ../../../SDL/include/SDL_revision.h ../../../SDL/include/SDL_compat.h \
- ../../src/Scene/Scene.h ../../src/Misc/skybox.h \
- ../../src/Physics/Physics.h ../../src/Physics/PhyCommon.h \
- ../../../bullet/src/btBulletCollisionCommon.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../../bullet/src/LinearMath/btVector3.h \
- ../../../bullet/src/LinearMath/btScalar.h \
- ../../../bullet/src/LinearMath/btMinMax.h \
- ../../../bullet/src/LinearMath/btScalar.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btMatrix3x3.h \
- ../../../bullet/src/LinearMath/btVector3.h \
- ../../../bullet/src/LinearMath/btQuaternion.h \
- ../../../bullet/src/LinearMath/btQuadWord.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/LinearMath/btMotionState.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btAlignedAllocator.h \
- ../../../bullet/src/LinearMath/btAlignedObjectArray.h \
- ../../../bullet/src/LinearMath/btAlignedAllocator.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDispatcher.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
- ../../../bullet/src/LinearMath/btTransformUtil.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btManifoldResult.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBoxShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h \
- ../../../bullet/src/LinearMath/btMatrix3x3.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexInternalShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCollisionShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCollisionMargin.h \
- ../../../bullet/src/LinearMath/btAabbUtil2.h \
- ../../../bullet/src/LinearMath/btMinMax.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btSphereShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCapsuleShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCylinderShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBoxShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConeShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btStaticPlaneShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConcaveShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleCallback.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexHullShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMesh.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btStridingMeshInterface.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btOptimizedBvh.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleInfoMap.h \
- ../../../bullet/src/LinearMath/btHashMap.h \
- ../../../bullet/src/LinearMath/btAlignedObjectArray.h \
- ../../../bullet/src/LinearMath/btSerializer.h \
- ../../../bullet/src/LinearMath/btStackAlloc.h \
- ../../../bullet/src/LinearMath/btHashMap.h ../../src/Misc/memory.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCompoundShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTetrahedronShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btEmptyShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btMultiSphereShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btUniformScalingShape.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionConfiguration.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btAxisSweep3.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvt.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
- ../../../bullet/src/LinearMath/btQuaternion.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btDefaultMotionState.h \
- ../../../bullet/src/LinearMath/btMotionState.h \
- ../../../bullet/src/LinearMath/btQuickprof.h \
- ../../../bullet/src/LinearMath/btIDebugDraw.h \
- ../../../bullet/src/LinearMath/btSerializer.h \
- ../../../bullet/src/btBulletDynamicsCommon.h \
- ../../../bullet/src/btBulletCollisionCommon.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDynamicsWorld.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btContactSolverInfo.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btContinuousDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btJacobianEntry.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSolverConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSolverBody.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btHingeConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSliderConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btUniversalConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btHinge2Constraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btConstraintSolver.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btContactConstraint.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btRaycastVehicle.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btVehicleRaycaster.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btWheelInfo.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btActionInterface.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletDynamics/Character/btKinematicCharacterController.h \
- ../../../bullet/src/BulletDynamics/Character/btCharacterControllerInterface.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btGhostObject.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../src/Physics/BtAndAnkiConvertors.h ../../src/Physics/MotionState.h \
- ../../src/Scene/SceneNode.h ../../src/Util/Object.h \
- ../../src/Physics/Physics.h ../../src/Physics/DebugDrawer.h \
- ../../../bullet/src/LinearMath/btIDebugDraw.h \
- ../../src/Renderer/Renderer.h
- @echo Compiling ../../src/Renderer//Is.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Renderer//Is.cpp -o Is.o
- Ssao.o: ../../src/Renderer//Ssao.cpp ../../src/Renderer//Renderer.h \
- ../../src/Util/Common.h ../../src/Math/Math.h ../../src/Math/Vec2.h \
- ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
- ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
- ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Renderer/BufferObjects/Fbo.h \
- ../../../glew/include/GL/glew.h ../../src/Resources/Texture.h \
- ../../src/Resources/Core/Resource.h ../../src/Util/Util.h \
- ../../src/Util/Common.h ../../src/Util/Vec.h \
- ../../src/Resources/ShaderProg.h ../../src/Renderer/BufferObjects/Vbo.h \
- ../../src/Renderer/BufferObjects/BufferObject.h \
- ../../src/Resources/Core/RsrcPtr.h ../../src/Scene/Camera.h \
- ../../src/Misc/collision.h ../../src/Scene/SceneNode.h \
- ../../src/Util/Vec.h
- @echo Compiling ../../src/Renderer//Ssao.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Renderer//Ssao.cpp -o Ssao.o
- Ez.o: ../../src/Renderer//Ez.cpp ../../src/Renderer//Renderer.h \
- ../../src/Util/Common.h ../../src/Math/Math.h ../../src/Math/Vec2.h \
- ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
- ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
- ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Renderer/BufferObjects/Fbo.h \
- ../../../glew/include/GL/glew.h ../../src/Resources/Texture.h \
- ../../src/Resources/Core/Resource.h ../../src/Util/Util.h \
- ../../src/Util/Common.h ../../src/Util/Vec.h \
- ../../src/Resources/ShaderProg.h ../../src/Renderer/BufferObjects/Vbo.h \
- ../../src/Renderer/BufferObjects/BufferObject.h \
- ../../src/Resources/Core/RsrcPtr.h ../../src/Util/App.h \
- ../../../SDL/include/SDL.h ../../../SDL/include/SDL_main.h \
- ../../../SDL/include/SDL_stdinc.h ../../../SDL/include/SDL_config.h \
- ../../../SDL/include/SDL_platform.h ../../../SDL/include/begin_code.h \
- ../../../SDL/include/close_code.h ../../../SDL/include/SDL_atomic.h \
- ../../../SDL/include/SDL_audio.h ../../../SDL/include/SDL_error.h \
- ../../../SDL/include/SDL_endian.h ../../../SDL/include/SDL_mutex.h \
- ../../../SDL/include/SDL_thread.h ../../../SDL/include/SDL_rwops.h \
- ../../../SDL/include/SDL_clipboard.h ../../../SDL/include/SDL_cpuinfo.h \
- ../../../SDL/include/SDL_events.h ../../../SDL/include/SDL_video.h \
- ../../../SDL/include/SDL_pixels.h ../../../SDL/include/SDL_rect.h \
- ../../../SDL/include/SDL_surface.h ../../../SDL/include/SDL_keyboard.h \
- ../../../SDL/include/SDL_keysym.h ../../../SDL/include/SDL_scancode.h \
- ../../../SDL/include/SDL_mouse.h ../../../SDL/include/SDL_joystick.h \
- ../../../SDL/include/SDL_quit.h ../../../SDL/include/SDL_loadso.h \
- ../../../SDL/include/SDL_power.h ../../../SDL/include/SDL_timer.h \
- ../../../SDL/include/SDL_version.h ../../../SDL/include/SDL_revision.h \
- ../../../SDL/include/SDL_compat.h ../../src/Scene/MeshNode.h \
- ../../src/Scene/SceneNode.h ../../src/Util/Vec.h \
- ../../src/Resources/Material.h ../../src/Resources/ShaderProg.h \
- ../../src/Resources/Texture.h ../../src/Resources/Mesh.h \
- ../../src/Misc/collision.h \
- ../../src/Scene/Controllers/MeshSkelNodeCtrl.h \
- ../../src/Scene/Controllers/Controller.h ../../src/Scene/Scene.h \
- ../../src/Misc/skybox.h ../../src/Physics/Physics.h \
- ../../src/Physics/PhyCommon.h \
- ../../../bullet/src/btBulletCollisionCommon.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../../bullet/src/LinearMath/btVector3.h \
- ../../../bullet/src/LinearMath/btScalar.h \
- ../../../bullet/src/LinearMath/btMinMax.h \
- ../../../bullet/src/LinearMath/btScalar.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btMatrix3x3.h \
- ../../../bullet/src/LinearMath/btVector3.h \
- ../../../bullet/src/LinearMath/btQuaternion.h \
- ../../../bullet/src/LinearMath/btQuadWord.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/LinearMath/btMotionState.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btAlignedAllocator.h \
- ../../../bullet/src/LinearMath/btAlignedObjectArray.h \
- ../../../bullet/src/LinearMath/btAlignedAllocator.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDispatcher.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
- ../../../bullet/src/LinearMath/btTransformUtil.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btManifoldResult.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBoxShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h \
- ../../../bullet/src/LinearMath/btMatrix3x3.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexInternalShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCollisionShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCollisionMargin.h \
- ../../../bullet/src/LinearMath/btAabbUtil2.h \
- ../../../bullet/src/LinearMath/btMinMax.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btSphereShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCapsuleShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCylinderShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBoxShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConeShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btStaticPlaneShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConcaveShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleCallback.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexHullShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMesh.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btStridingMeshInterface.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btOptimizedBvh.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleInfoMap.h \
- ../../../bullet/src/LinearMath/btHashMap.h \
- ../../../bullet/src/LinearMath/btAlignedObjectArray.h \
- ../../../bullet/src/LinearMath/btSerializer.h \
- ../../../bullet/src/LinearMath/btStackAlloc.h \
- ../../../bullet/src/LinearMath/btHashMap.h ../../src/Misc/memory.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCompoundShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTetrahedronShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btEmptyShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btMultiSphereShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btUniformScalingShape.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionConfiguration.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btAxisSweep3.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvt.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
- ../../../bullet/src/LinearMath/btQuaternion.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btDefaultMotionState.h \
- ../../../bullet/src/LinearMath/btMotionState.h \
- ../../../bullet/src/LinearMath/btQuickprof.h \
- ../../../bullet/src/LinearMath/btIDebugDraw.h \
- ../../../bullet/src/LinearMath/btSerializer.h \
- ../../../bullet/src/btBulletDynamicsCommon.h \
- ../../../bullet/src/btBulletCollisionCommon.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDynamicsWorld.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btContactSolverInfo.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btContinuousDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btJacobianEntry.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSolverConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSolverBody.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btHingeConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSliderConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btUniversalConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btHinge2Constraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btConstraintSolver.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btContactConstraint.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btRaycastVehicle.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btVehicleRaycaster.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btWheelInfo.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btActionInterface.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletDynamics/Character/btKinematicCharacterController.h \
- ../../../bullet/src/BulletDynamics/Character/btCharacterControllerInterface.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btGhostObject.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../src/Physics/BtAndAnkiConvertors.h ../../src/Physics/MotionState.h \
- ../../src/Scene/SceneNode.h ../../src/Util/Object.h \
- ../../src/Physics/Physics.h ../../src/Physics/DebugDrawer.h \
- ../../../bullet/src/LinearMath/btIDebugDraw.h \
- ../../src/Renderer/Renderer.h
- @echo Compiling ../../src/Renderer//Ez.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Renderer//Ez.cpp -o Ez.o
- MeshNode.o: ../../src/Scene//MeshNode.cpp ../../src/Scene//MeshNode.h \
- ../../src/Util/Common.h ../../src/Scene//SceneNode.h \
- ../../src/Util/Vec.h ../../src/Util/Common.h ../../src/Math/Math.h \
- ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
- ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
- ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Resources/Material.h \
- ../../src/Resources/Core/Resource.h ../../src/Util/Util.h \
- ../../src/Util/Vec.h ../../src/Resources/ShaderProg.h \
- ../../../glew/include/GL/glew.h ../../src/Resources/Texture.h \
- ../../src/Resources/Core/RsrcPtr.h ../../src/Resources/Mesh.h \
- ../../src/Renderer/BufferObjects/Vbo.h \
- ../../src/Renderer/BufferObjects/BufferObject.h \
- ../../src/Misc/collision.h \
- ../../src/Scene/Controllers/MeshSkelNodeCtrl.h \
- ../../src/Scene/Controllers/Controller.h ../../src/Scene//SkelNode.h \
- ../../src/Scene/Controllers/SkelAnimCtrl.h \
- ../../src/Resources/Skeleton.h ../../src/Util/App.h \
- ../../../SDL/include/SDL.h ../../../SDL/include/SDL_main.h \
- ../../../SDL/include/SDL_stdinc.h ../../../SDL/include/SDL_config.h \
- ../../../SDL/include/SDL_platform.h ../../../SDL/include/begin_code.h \
- ../../../SDL/include/close_code.h ../../../SDL/include/SDL_atomic.h \
- ../../../SDL/include/SDL_audio.h ../../../SDL/include/SDL_error.h \
- ../../../SDL/include/SDL_endian.h ../../../SDL/include/SDL_mutex.h \
- ../../../SDL/include/SDL_thread.h ../../../SDL/include/SDL_rwops.h \
- ../../../SDL/include/SDL_clipboard.h ../../../SDL/include/SDL_cpuinfo.h \
- ../../../SDL/include/SDL_events.h ../../../SDL/include/SDL_video.h \
- ../../../SDL/include/SDL_pixels.h ../../../SDL/include/SDL_rect.h \
- ../../../SDL/include/SDL_surface.h ../../../SDL/include/SDL_keyboard.h \
- ../../../SDL/include/SDL_keysym.h ../../../SDL/include/SDL_scancode.h \
- ../../../SDL/include/SDL_mouse.h ../../../SDL/include/SDL_joystick.h \
- ../../../SDL/include/SDL_quit.h ../../../SDL/include/SDL_loadso.h \
- ../../../SDL/include/SDL_power.h ../../../SDL/include/SDL_timer.h \
- ../../../SDL/include/SDL_version.h ../../../SDL/include/SDL_revision.h \
- ../../../SDL/include/SDL_compat.h ../../src/Renderer/MainRenderer.h \
- ../../src/Renderer/Renderer.h ../../src/Renderer/BufferObjects/Fbo.h \
- ../../src/Resources/Texture.h ../../src/Resources/ShaderProg.h
- @echo Compiling ../../src/Scene//MeshNode.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Scene//MeshNode.cpp -o MeshNode.o
- Camera.o: ../../src/Scene//Camera.cpp ../../src/Scene//Camera.h \
- ../../src/Util/Common.h ../../src/Misc/collision.h ../../src/Math/Math.h \
- ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
- ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
- ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Scene//SceneNode.h \
- ../../src/Util/Vec.h ../../src/Util/Common.h \
- ../../src/Renderer/MainRenderer.h ../../src/Renderer/Renderer.h \
- ../../src/Renderer/BufferObjects/Fbo.h ../../../glew/include/GL/glew.h \
- ../../src/Resources/Texture.h ../../src/Resources/Core/Resource.h \
- ../../src/Util/Util.h ../../src/Util/Vec.h \
- ../../src/Resources/ShaderProg.h ../../src/Renderer/BufferObjects/Vbo.h \
- ../../src/Renderer/BufferObjects/BufferObject.h \
- ../../src/Resources/Core/RsrcPtr.h ../../src/Util/App.h \
- ../../../SDL/include/SDL.h ../../../SDL/include/SDL_main.h \
- ../../../SDL/include/SDL_stdinc.h ../../../SDL/include/SDL_config.h \
- ../../../SDL/include/SDL_platform.h ../../../SDL/include/begin_code.h \
- ../../../SDL/include/close_code.h ../../../SDL/include/SDL_atomic.h \
- ../../../SDL/include/SDL_audio.h ../../../SDL/include/SDL_error.h \
- ../../../SDL/include/SDL_endian.h ../../../SDL/include/SDL_mutex.h \
- ../../../SDL/include/SDL_thread.h ../../../SDL/include/SDL_rwops.h \
- ../../../SDL/include/SDL_clipboard.h ../../../SDL/include/SDL_cpuinfo.h \
- ../../../SDL/include/SDL_events.h ../../../SDL/include/SDL_video.h \
- ../../../SDL/include/SDL_pixels.h ../../../SDL/include/SDL_rect.h \
- ../../../SDL/include/SDL_surface.h ../../../SDL/include/SDL_keyboard.h \
- ../../../SDL/include/SDL_keysym.h ../../../SDL/include/SDL_scancode.h \
- ../../../SDL/include/SDL_mouse.h ../../../SDL/include/SDL_joystick.h \
- ../../../SDL/include/SDL_quit.h ../../../SDL/include/SDL_loadso.h \
- ../../../SDL/include/SDL_power.h ../../../SDL/include/SDL_timer.h \
- ../../../SDL/include/SDL_version.h ../../../SDL/include/SDL_revision.h \
- ../../../SDL/include/SDL_compat.h
- @echo Compiling ../../src/Scene//Camera.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Scene//Camera.cpp -o Camera.o
- SkelModelNode.o: ../../src/Scene//SkelModelNode.cpp \
- ../../src/Scene//SkelModelNode.h ../../src/Util/Common.h \
- ../../src/Scene//MeshNode.h ../../src/Scene//SceneNode.h \
- ../../src/Util/Vec.h ../../src/Util/Common.h ../../src/Math/Math.h \
- ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
- ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
- ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Resources/Material.h \
- ../../src/Resources/Core/Resource.h ../../src/Util/Util.h \
- ../../src/Util/Vec.h ../../src/Resources/ShaderProg.h \
- ../../../glew/include/GL/glew.h ../../src/Resources/Texture.h \
- ../../src/Resources/Core/RsrcPtr.h ../../src/Resources/Mesh.h \
- ../../src/Renderer/BufferObjects/Vbo.h \
- ../../src/Renderer/BufferObjects/BufferObject.h \
- ../../src/Misc/collision.h \
- ../../src/Scene/Controllers/MeshSkelNodeCtrl.h \
- ../../src/Scene/Controllers/Controller.h \
- ../../src/Util/Tokenizer/Parser.h ../../src/Util/Tokenizer/Scanner.h \
- ../../src/Scene//SkelNode.h ../../src/Scene/Controllers/SkelAnimCtrl.h \
- ../../src/Resources/Skeleton.h
- @echo Compiling ../../src/Scene//SkelModelNode.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Scene//SkelModelNode.cpp -o SkelModelNode.o
- SkelNode.o: ../../src/Scene//SkelNode.cpp ../../src/Scene//SkelNode.h \
- ../../src/Util/Common.h ../../src/Scene//SceneNode.h \
- ../../src/Util/Vec.h ../../src/Util/Common.h ../../src/Math/Math.h \
- ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
- ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
- ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h \
- ../../src/Scene/Controllers/SkelAnimCtrl.h \
- ../../src/Scene/Controllers/Controller.h \
- ../../src/Resources/Core/RsrcPtr.h ../../src/Resources/Skeleton.h \
- ../../src/Resources/Core/Resource.h ../../src/Util/Util.h \
- ../../src/Util/Vec.h ../../src/Resources/SkelAnim.h ../../src/Util/App.h \
- ../../../SDL/include/SDL.h ../../../SDL/include/SDL_main.h \
- ../../../SDL/include/SDL_stdinc.h ../../../SDL/include/SDL_config.h \
- ../../../SDL/include/SDL_platform.h ../../../SDL/include/begin_code.h \
- ../../../SDL/include/close_code.h ../../../SDL/include/SDL_atomic.h \
- ../../../SDL/include/SDL_audio.h ../../../SDL/include/SDL_error.h \
- ../../../SDL/include/SDL_endian.h ../../../SDL/include/SDL_mutex.h \
- ../../../SDL/include/SDL_thread.h ../../../SDL/include/SDL_rwops.h \
- ../../../SDL/include/SDL_clipboard.h ../../../SDL/include/SDL_cpuinfo.h \
- ../../../SDL/include/SDL_events.h ../../../SDL/include/SDL_video.h \
- ../../../SDL/include/SDL_pixels.h ../../../SDL/include/SDL_rect.h \
- ../../../SDL/include/SDL_surface.h ../../../SDL/include/SDL_keyboard.h \
- ../../../SDL/include/SDL_keysym.h ../../../SDL/include/SDL_scancode.h \
- ../../../SDL/include/SDL_mouse.h ../../../SDL/include/SDL_joystick.h \
- ../../../SDL/include/SDL_quit.h ../../../SDL/include/SDL_loadso.h \
- ../../../SDL/include/SDL_power.h ../../../SDL/include/SDL_timer.h \
- ../../../SDL/include/SDL_version.h ../../../SDL/include/SDL_revision.h \
- ../../../SDL/include/SDL_compat.h ../../src/Renderer/MainRenderer.h \
- ../../src/Renderer/Renderer.h ../../src/Renderer/BufferObjects/Fbo.h \
- ../../../glew/include/GL/glew.h ../../src/Resources/Texture.h \
- ../../src/Resources/ShaderProg.h ../../src/Renderer/BufferObjects/Vbo.h \
- ../../src/Renderer/BufferObjects/BufferObject.h
- @echo Compiling ../../src/Scene//SkelNode.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Scene//SkelNode.cpp -o SkelNode.o
- Light.o: ../../src/Scene//Light.cpp ../../src/Scene//Light.h \
- ../../src/Util/Common.h ../../src/Resources/Texture.h \
- ../../../glew/include/GL/glew.h ../../src/Resources/Core/Resource.h \
- ../../src/Util/Util.h ../../src/Util/Common.h ../../src/Util/Vec.h \
- ../../src/Scene//SceneNode.h ../../src/Util/Vec.h ../../src/Math/Math.h \
- ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
- ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
- ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Scene//Camera.h \
- ../../src/Misc/collision.h ../../src/Resources/Core/RsrcPtr.h \
- ../../src/Resources/LightProps.h ../../src/Resources/Texture.h \
- ../../src/Util/App.h ../../../SDL/include/SDL.h \
- ../../../SDL/include/SDL_main.h ../../../SDL/include/SDL_stdinc.h \
- ../../../SDL/include/SDL_config.h ../../../SDL/include/SDL_platform.h \
- ../../../SDL/include/begin_code.h ../../../SDL/include/close_code.h \
- ../../../SDL/include/SDL_atomic.h ../../../SDL/include/SDL_audio.h \
- ../../../SDL/include/SDL_error.h ../../../SDL/include/SDL_endian.h \
- ../../../SDL/include/SDL_mutex.h ../../../SDL/include/SDL_thread.h \
- ../../../SDL/include/SDL_rwops.h ../../../SDL/include/SDL_clipboard.h \
- ../../../SDL/include/SDL_cpuinfo.h ../../../SDL/include/SDL_events.h \
- ../../../SDL/include/SDL_video.h ../../../SDL/include/SDL_pixels.h \
- ../../../SDL/include/SDL_rect.h ../../../SDL/include/SDL_surface.h \
- ../../../SDL/include/SDL_keyboard.h ../../../SDL/include/SDL_keysym.h \
- ../../../SDL/include/SDL_scancode.h ../../../SDL/include/SDL_mouse.h \
- ../../../SDL/include/SDL_joystick.h ../../../SDL/include/SDL_quit.h \
- ../../../SDL/include/SDL_loadso.h ../../../SDL/include/SDL_power.h \
- ../../../SDL/include/SDL_timer.h ../../../SDL/include/SDL_version.h \
- ../../../SDL/include/SDL_revision.h ../../../SDL/include/SDL_compat.h \
- ../../src/Renderer/MainRenderer.h ../../src/Renderer/Renderer.h \
- ../../src/Renderer/BufferObjects/Fbo.h ../../src/Resources/ShaderProg.h \
- ../../src/Renderer/BufferObjects/Vbo.h \
- ../../src/Renderer/BufferObjects/BufferObject.h
- @echo Compiling ../../src/Scene//Light.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Scene//Light.cpp -o Light.o
- Scene.o: ../../src/Scene//Scene.cpp ../../src/Scene//Scene.h \
- ../../src/Util/Common.h ../../src/Misc/skybox.h \
- ../../src/Resources/Texture.h ../../../glew/include/GL/glew.h \
- ../../src/Resources/Core/Resource.h ../../src/Util/Util.h \
- ../../src/Util/Common.h ../../src/Util/Vec.h ../../src/Math/Math.h \
- ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
- ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
- ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Resources/Core/RsrcPtr.h \
- ../../src/Resources/ShaderProg.h ../../src/Physics/Physics.h \
- ../../src/Physics/PhyCommon.h \
- ../../../bullet/src/btBulletCollisionCommon.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../../bullet/src/LinearMath/btVector3.h \
- ../../../bullet/src/LinearMath/btScalar.h \
- ../../../bullet/src/LinearMath/btMinMax.h \
- ../../../bullet/src/LinearMath/btScalar.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btMatrix3x3.h \
- ../../../bullet/src/LinearMath/btVector3.h \
- ../../../bullet/src/LinearMath/btQuaternion.h \
- ../../../bullet/src/LinearMath/btQuadWord.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/LinearMath/btMotionState.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btAlignedAllocator.h \
- ../../../bullet/src/LinearMath/btAlignedObjectArray.h \
- ../../../bullet/src/LinearMath/btAlignedAllocator.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDispatcher.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
- ../../../bullet/src/LinearMath/btTransformUtil.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btManifoldResult.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBoxShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h \
- ../../../bullet/src/LinearMath/btMatrix3x3.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexInternalShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCollisionShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCollisionMargin.h \
- ../../../bullet/src/LinearMath/btAabbUtil2.h \
- ../../../bullet/src/LinearMath/btMinMax.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btSphereShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCapsuleShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCylinderShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBoxShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConeShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btStaticPlaneShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConcaveShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleCallback.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexHullShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMesh.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btStridingMeshInterface.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btOptimizedBvh.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleInfoMap.h \
- ../../../bullet/src/LinearMath/btHashMap.h \
- ../../../bullet/src/LinearMath/btAlignedObjectArray.h \
- ../../../bullet/src/LinearMath/btSerializer.h \
- ../../../bullet/src/LinearMath/btStackAlloc.h \
- ../../../bullet/src/LinearMath/btHashMap.h ../../src/Misc/memory.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCompoundShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTetrahedronShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btEmptyShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btMultiSphereShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btUniformScalingShape.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionConfiguration.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btAxisSweep3.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvt.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
- ../../../bullet/src/LinearMath/btQuaternion.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btDefaultMotionState.h \
- ../../../bullet/src/LinearMath/btMotionState.h \
- ../../../bullet/src/LinearMath/btQuickprof.h \
- ../../../bullet/src/LinearMath/btIDebugDraw.h \
- ../../../bullet/src/LinearMath/btSerializer.h \
- ../../../bullet/src/btBulletDynamicsCommon.h \
- ../../../bullet/src/btBulletCollisionCommon.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDynamicsWorld.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btContactSolverInfo.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btContinuousDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btJacobianEntry.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSolverConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSolverBody.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btHingeConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSliderConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btUniversalConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btHinge2Constraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btConstraintSolver.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btContactConstraint.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btRaycastVehicle.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btVehicleRaycaster.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btWheelInfo.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btActionInterface.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletDynamics/Character/btKinematicCharacterController.h \
- ../../../bullet/src/BulletDynamics/Character/btCharacterControllerInterface.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btGhostObject.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../src/Physics/BtAndAnkiConvertors.h ../../src/Physics/MotionState.h \
- ../../src/Scene/SceneNode.h ../../src/Util/Vec.h ../../src/Util/Object.h \
- ../../src/Physics/Physics.h ../../src/Physics/DebugDrawer.h \
- ../../../bullet/src/LinearMath/btIDebugDraw.h \
- ../../src/Renderer/Renderer.h ../../src/Renderer/BufferObjects/Fbo.h \
- ../../src/Renderer/BufferObjects/Vbo.h \
- ../../src/Renderer/BufferObjects/BufferObject.h \
- ../../src/Scene//SkelNode.h ../../src/Scene//SceneNode.h \
- ../../src/Scene/Controllers/SkelAnimCtrl.h \
- ../../src/Scene/Controllers/Controller.h ../../src/Resources/Skeleton.h \
- ../../src/Scene//Camera.h ../../src/Misc/collision.h \
- ../../src/Scene//MeshNode.h ../../src/Resources/Material.h \
- ../../src/Resources/ShaderProg.h ../../src/Resources/Texture.h \
- ../../src/Resources/Mesh.h \
- ../../src/Scene/Controllers/MeshSkelNodeCtrl.h ../../src/Scene//Light.h \
- ../../src/Resources/LightProps.h \
- ../../src/Scene/Controllers/Controller.h \
- ../../src/Scene//ParticleEmitter.h ../../src/Scene//GhostNode.h \
- ../../src/Physics/PhyCommon.h ../../src/Resources/ParticleEmitterProps.h
- @echo Compiling ../../src/Scene//Scene.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Scene//Scene.cpp -o Scene.o
- SceneNode.o: ../../src/Scene//SceneNode.cpp ../../src/Scene//SceneNode.h \
- ../../src/Util/Common.h ../../src/Util/Vec.h ../../src/Util/Common.h \
- ../../src/Math/Math.h ../../src/Math/Vec2.h \
- ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
- ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
- ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Renderer/Renderer.h \
- ../../src/Renderer/BufferObjects/Fbo.h ../../../glew/include/GL/glew.h \
- ../../src/Resources/Texture.h ../../src/Resources/Core/Resource.h \
- ../../src/Util/Util.h ../../src/Util/Vec.h \
- ../../src/Resources/ShaderProg.h ../../src/Renderer/BufferObjects/Vbo.h \
- ../../src/Renderer/BufferObjects/BufferObject.h \
- ../../src/Resources/Core/RsrcPtr.h ../../src/Misc/collision.h \
- ../../src/Scene/Controllers/Controller.h ../../src/Scene//Scene.h \
- ../../src/Misc/skybox.h ../../src/Physics/Physics.h \
- ../../src/Physics/PhyCommon.h \
- ../../../bullet/src/btBulletCollisionCommon.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../../bullet/src/LinearMath/btVector3.h \
- ../../../bullet/src/LinearMath/btScalar.h \
- ../../../bullet/src/LinearMath/btMinMax.h \
- ../../../bullet/src/LinearMath/btScalar.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btMatrix3x3.h \
- ../../../bullet/src/LinearMath/btVector3.h \
- ../../../bullet/src/LinearMath/btQuaternion.h \
- ../../../bullet/src/LinearMath/btQuadWord.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/LinearMath/btMotionState.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btAlignedAllocator.h \
- ../../../bullet/src/LinearMath/btAlignedObjectArray.h \
- ../../../bullet/src/LinearMath/btAlignedAllocator.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDispatcher.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
- ../../../bullet/src/LinearMath/btTransformUtil.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btManifoldResult.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBoxShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h \
- ../../../bullet/src/LinearMath/btMatrix3x3.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexInternalShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCollisionShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCollisionMargin.h \
- ../../../bullet/src/LinearMath/btAabbUtil2.h \
- ../../../bullet/src/LinearMath/btMinMax.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btSphereShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCapsuleShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCylinderShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBoxShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConeShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btStaticPlaneShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConcaveShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleCallback.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexHullShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMesh.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btStridingMeshInterface.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btOptimizedBvh.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleInfoMap.h \
- ../../../bullet/src/LinearMath/btHashMap.h \
- ../../../bullet/src/LinearMath/btAlignedObjectArray.h \
- ../../../bullet/src/LinearMath/btSerializer.h \
- ../../../bullet/src/LinearMath/btStackAlloc.h \
- ../../../bullet/src/LinearMath/btHashMap.h ../../src/Misc/memory.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCompoundShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTetrahedronShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btEmptyShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btMultiSphereShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btUniformScalingShape.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionConfiguration.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btAxisSweep3.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvt.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
- ../../../bullet/src/LinearMath/btQuaternion.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btDefaultMotionState.h \
- ../../../bullet/src/LinearMath/btMotionState.h \
- ../../../bullet/src/LinearMath/btQuickprof.h \
- ../../../bullet/src/LinearMath/btIDebugDraw.h \
- ../../../bullet/src/LinearMath/btSerializer.h \
- ../../../bullet/src/btBulletDynamicsCommon.h \
- ../../../bullet/src/btBulletCollisionCommon.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDynamicsWorld.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btContactSolverInfo.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btContinuousDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btJacobianEntry.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSolverConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSolverBody.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btHingeConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSliderConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btUniversalConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btHinge2Constraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btConstraintSolver.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btContactConstraint.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btRaycastVehicle.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btVehicleRaycaster.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btWheelInfo.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btActionInterface.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletDynamics/Character/btKinematicCharacterController.h \
- ../../../bullet/src/BulletDynamics/Character/btCharacterControllerInterface.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btGhostObject.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../src/Physics/BtAndAnkiConvertors.h ../../src/Physics/MotionState.h \
- ../../src/Scene/SceneNode.h ../../src/Util/Object.h \
- ../../src/Physics/Physics.h ../../src/Physics/DebugDrawer.h \
- ../../../bullet/src/LinearMath/btIDebugDraw.h ../../src/Util/App.h \
- ../../../SDL/include/SDL.h ../../../SDL/include/SDL_main.h \
- ../../../SDL/include/SDL_stdinc.h ../../../SDL/include/SDL_config.h \
- ../../../SDL/include/SDL_platform.h ../../../SDL/include/begin_code.h \
- ../../../SDL/include/close_code.h ../../../SDL/include/SDL_atomic.h \
- ../../../SDL/include/SDL_audio.h ../../../SDL/include/SDL_error.h \
- ../../../SDL/include/SDL_endian.h ../../../SDL/include/SDL_mutex.h \
- ../../../SDL/include/SDL_thread.h ../../../SDL/include/SDL_rwops.h \
- ../../../SDL/include/SDL_clipboard.h ../../../SDL/include/SDL_cpuinfo.h \
- ../../../SDL/include/SDL_events.h ../../../SDL/include/SDL_video.h \
- ../../../SDL/include/SDL_pixels.h ../../../SDL/include/SDL_rect.h \
- ../../../SDL/include/SDL_surface.h ../../../SDL/include/SDL_keyboard.h \
- ../../../SDL/include/SDL_keysym.h ../../../SDL/include/SDL_scancode.h \
- ../../../SDL/include/SDL_mouse.h ../../../SDL/include/SDL_joystick.h \
- ../../../SDL/include/SDL_quit.h ../../../SDL/include/SDL_loadso.h \
- ../../../SDL/include/SDL_power.h ../../../SDL/include/SDL_timer.h \
- ../../../SDL/include/SDL_version.h ../../../SDL/include/SDL_revision.h \
- ../../../SDL/include/SDL_compat.h
- @echo Compiling ../../src/Scene//SceneNode.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Scene//SceneNode.cpp -o SceneNode.o
- ParticleEmitter.o: ../../src/Scene//ParticleEmitter.cpp \
- ../../src/Scene//ParticleEmitter.h ../../src/Util/Common.h \
- ../../src/Scene//SceneNode.h ../../src/Util/Vec.h \
- ../../src/Util/Common.h ../../src/Math/Math.h ../../src/Math/Vec2.h \
- ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
- ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
- ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Scene//MeshNode.h \
- ../../src/Resources/Material.h ../../src/Resources/Core/Resource.h \
- ../../src/Util/Util.h ../../src/Util/Vec.h \
- ../../src/Resources/ShaderProg.h ../../../glew/include/GL/glew.h \
- ../../src/Resources/Texture.h ../../src/Resources/Core/RsrcPtr.h \
- ../../src/Resources/Mesh.h ../../src/Renderer/BufferObjects/Vbo.h \
- ../../src/Renderer/BufferObjects/BufferObject.h \
- ../../src/Misc/collision.h \
- ../../src/Scene/Controllers/MeshSkelNodeCtrl.h \
- ../../src/Scene/Controllers/Controller.h ../../src/Scene//GhostNode.h \
- ../../src/Physics/PhyCommon.h \
- ../../../bullet/src/btBulletCollisionCommon.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../../bullet/src/LinearMath/btVector3.h \
- ../../../bullet/src/LinearMath/btScalar.h \
- ../../../bullet/src/LinearMath/btMinMax.h \
- ../../../bullet/src/LinearMath/btScalar.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btMatrix3x3.h \
- ../../../bullet/src/LinearMath/btVector3.h \
- ../../../bullet/src/LinearMath/btQuaternion.h \
- ../../../bullet/src/LinearMath/btQuadWord.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/LinearMath/btMotionState.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btAlignedAllocator.h \
- ../../../bullet/src/LinearMath/btAlignedObjectArray.h \
- ../../../bullet/src/LinearMath/btAlignedAllocator.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDispatcher.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
- ../../../bullet/src/LinearMath/btTransformUtil.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btManifoldResult.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBoxShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h \
- ../../../bullet/src/LinearMath/btMatrix3x3.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexInternalShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCollisionShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCollisionMargin.h \
- ../../../bullet/src/LinearMath/btAabbUtil2.h \
- ../../../bullet/src/LinearMath/btMinMax.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btSphereShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCapsuleShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCylinderShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBoxShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConeShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btStaticPlaneShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConcaveShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleCallback.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexHullShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMesh.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btStridingMeshInterface.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btOptimizedBvh.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleInfoMap.h \
- ../../../bullet/src/LinearMath/btHashMap.h \
- ../../../bullet/src/LinearMath/btAlignedObjectArray.h \
- ../../../bullet/src/LinearMath/btSerializer.h \
- ../../../bullet/src/LinearMath/btStackAlloc.h \
- ../../../bullet/src/LinearMath/btHashMap.h ../../src/Misc/memory.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCompoundShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTetrahedronShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btEmptyShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btMultiSphereShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btUniformScalingShape.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionConfiguration.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btAxisSweep3.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvt.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
- ../../../bullet/src/LinearMath/btQuaternion.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btDefaultMotionState.h \
- ../../../bullet/src/LinearMath/btMotionState.h \
- ../../../bullet/src/LinearMath/btQuickprof.h \
- ../../../bullet/src/LinearMath/btIDebugDraw.h \
- ../../../bullet/src/LinearMath/btSerializer.h \
- ../../../bullet/src/btBulletDynamicsCommon.h \
- ../../../bullet/src/btBulletCollisionCommon.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDynamicsWorld.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btContactSolverInfo.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btContinuousDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btJacobianEntry.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSolverConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSolverBody.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btHingeConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSliderConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btUniversalConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btHinge2Constraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btConstraintSolver.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btContactConstraint.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btRaycastVehicle.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btVehicleRaycaster.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btWheelInfo.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btActionInterface.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletDynamics/Character/btKinematicCharacterController.h \
- ../../../bullet/src/BulletDynamics/Character/btCharacterControllerInterface.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btGhostObject.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../src/Physics/BtAndAnkiConvertors.h ../../src/Physics/MotionState.h \
- ../../src/Physics/PhyCommon.h ../../src/Scene/SceneNode.h \
- ../../src/Util/Object.h ../../src/Physics/Physics.h \
- ../../src/Physics/DebugDrawer.h \
- ../../../bullet/src/LinearMath/btIDebugDraw.h \
- ../../src/Renderer/Renderer.h ../../src/Renderer/BufferObjects/Fbo.h \
- ../../src/Resources/Texture.h ../../src/Resources/ShaderProg.h \
- ../../src/Resources/ParticleEmitterProps.h \
- ../../src/Renderer/MainRenderer.h ../../src/Renderer/Renderer.h \
- ../../src/Util/App.h ../../../SDL/include/SDL.h \
- ../../../SDL/include/SDL_main.h ../../../SDL/include/SDL_stdinc.h \
- ../../../SDL/include/SDL_config.h ../../../SDL/include/SDL_platform.h \
- ../../../SDL/include/begin_code.h ../../../SDL/include/close_code.h \
- ../../../SDL/include/SDL_atomic.h ../../../SDL/include/SDL_audio.h \
- ../../../SDL/include/SDL_error.h ../../../SDL/include/SDL_endian.h \
- ../../../SDL/include/SDL_mutex.h ../../../SDL/include/SDL_thread.h \
- ../../../SDL/include/SDL_rwops.h ../../../SDL/include/SDL_clipboard.h \
- ../../../SDL/include/SDL_cpuinfo.h ../../../SDL/include/SDL_events.h \
- ../../../SDL/include/SDL_video.h ../../../SDL/include/SDL_pixels.h \
- ../../../SDL/include/SDL_rect.h ../../../SDL/include/SDL_surface.h \
- ../../../SDL/include/SDL_keyboard.h ../../../SDL/include/SDL_keysym.h \
- ../../../SDL/include/SDL_scancode.h ../../../SDL/include/SDL_mouse.h \
- ../../../SDL/include/SDL_joystick.h ../../../SDL/include/SDL_quit.h \
- ../../../SDL/include/SDL_loadso.h ../../../SDL/include/SDL_power.h \
- ../../../SDL/include/SDL_timer.h ../../../SDL/include/SDL_version.h \
- ../../../SDL/include/SDL_revision.h ../../../SDL/include/SDL_compat.h \
- ../../src/Scene//Scene.h ../../src/Misc/skybox.h \
- ../../src/Physics/Physics.h
- @echo Compiling ../../src/Scene//ParticleEmitter.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Scene//ParticleEmitter.cpp -o ParticleEmitter.o
- Ui.o: ../../src/Ui//Ui.cpp ../../src/Ui//Ui.h ../../src/Util/Common.h \
- ../../src/Renderer/MainRenderer.h ../../src/Renderer/Renderer.h \
- ../../src/Math/Math.h ../../src/Math/Vec2.h \
- ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
- ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
- ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Renderer/BufferObjects/Fbo.h \
- ../../../glew/include/GL/glew.h ../../src/Resources/Texture.h \
- ../../src/Resources/Core/Resource.h ../../src/Util/Util.h \
- ../../src/Util/Common.h ../../src/Util/Vec.h \
- ../../src/Resources/ShaderProg.h ../../src/Renderer/BufferObjects/Vbo.h \
- ../../src/Renderer/BufferObjects/BufferObject.h \
- ../../src/Resources/Core/RsrcPtr.h ../../src/Util/App.h \
- ../../../SDL/include/SDL.h ../../../SDL/include/SDL_main.h \
- ../../../SDL/include/SDL_stdinc.h ../../../SDL/include/SDL_config.h \
- ../../../SDL/include/SDL_platform.h ../../../SDL/include/begin_code.h \
- ../../../SDL/include/close_code.h ../../../SDL/include/SDL_atomic.h \
- ../../../SDL/include/SDL_audio.h ../../../SDL/include/SDL_error.h \
- ../../../SDL/include/SDL_endian.h ../../../SDL/include/SDL_mutex.h \
- ../../../SDL/include/SDL_thread.h ../../../SDL/include/SDL_rwops.h \
- ../../../SDL/include/SDL_clipboard.h ../../../SDL/include/SDL_cpuinfo.h \
- ../../../SDL/include/SDL_events.h ../../../SDL/include/SDL_video.h \
- ../../../SDL/include/SDL_pixels.h ../../../SDL/include/SDL_rect.h \
- ../../../SDL/include/SDL_surface.h ../../../SDL/include/SDL_keyboard.h \
- ../../../SDL/include/SDL_keysym.h ../../../SDL/include/SDL_scancode.h \
- ../../../SDL/include/SDL_mouse.h ../../../SDL/include/SDL_joystick.h \
- ../../../SDL/include/SDL_quit.h ../../../SDL/include/SDL_loadso.h \
- ../../../SDL/include/SDL_power.h ../../../SDL/include/SDL_timer.h \
- ../../../SDL/include/SDL_version.h ../../../SDL/include/SDL_revision.h \
- ../../../SDL/include/SDL_compat.h
- @echo Compiling ../../src/Ui//Ui.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Ui//Ui.cpp -o Ui.o
- ShaderProg.o: ../../src/Resources//ShaderProg.cpp \
- ../../src/Resources//ShaderProg.h ../../../glew/include/GL/glew.h \
- ../../src/Util/Common.h ../../src/Resources/Core/Resource.h \
- ../../src/Util/Util.h ../../src/Util/Common.h ../../src/Util/Vec.h \
- ../../src/Math/Math.h ../../src/Math/Vec2.h \
- ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
- ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
- ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Renderer/Renderer.h \
- ../../src/Renderer/BufferObjects/Fbo.h ../../src/Resources/Texture.h \
- ../../src/Resources/ShaderProg.h ../../src/Renderer/BufferObjects/Vbo.h \
- ../../src/Renderer/BufferObjects/BufferObject.h \
- ../../src/Resources/Core/RsrcPtr.h \
- ../../src/Resources/Helpers/ShaderPrePreprocessor.h ../../src/Util/Vec.h \
- ../../src/Resources//Texture.h ../../src/Util/App.h \
- ../../../SDL/include/SDL.h ../../../SDL/include/SDL_main.h \
- ../../../SDL/include/SDL_stdinc.h ../../../SDL/include/SDL_config.h \
- ../../../SDL/include/SDL_platform.h ../../../SDL/include/begin_code.h \
- ../../../SDL/include/close_code.h ../../../SDL/include/SDL_atomic.h \
- ../../../SDL/include/SDL_audio.h ../../../SDL/include/SDL_error.h \
- ../../../SDL/include/SDL_endian.h ../../../SDL/include/SDL_mutex.h \
- ../../../SDL/include/SDL_thread.h ../../../SDL/include/SDL_rwops.h \
- ../../../SDL/include/SDL_clipboard.h ../../../SDL/include/SDL_cpuinfo.h \
- ../../../SDL/include/SDL_events.h ../../../SDL/include/SDL_video.h \
- ../../../SDL/include/SDL_pixels.h ../../../SDL/include/SDL_rect.h \
- ../../../SDL/include/SDL_surface.h ../../../SDL/include/SDL_keyboard.h \
- ../../../SDL/include/SDL_keysym.h ../../../SDL/include/SDL_scancode.h \
- ../../../SDL/include/SDL_mouse.h ../../../SDL/include/SDL_joystick.h \
- ../../../SDL/include/SDL_quit.h ../../../SDL/include/SDL_loadso.h \
- ../../../SDL/include/SDL_power.h ../../../SDL/include/SDL_timer.h \
- ../../../SDL/include/SDL_version.h ../../../SDL/include/SDL_revision.h \
- ../../../SDL/include/SDL_compat.h
- @echo Compiling ../../src/Resources//ShaderProg.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Resources//ShaderProg.cpp -o ShaderProg.o
- Mesh.o: ../../src/Resources//Mesh.cpp ../../src/Resources//Mesh.h \
- ../../src/Util/Common.h ../../src/Math/Math.h ../../src/Math/Vec2.h \
- ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
- ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
- ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Renderer/BufferObjects/Vbo.h \
- ../../src/Renderer/BufferObjects/BufferObject.h \
- ../../../glew/include/GL/glew.h ../../src/Resources/Core/Resource.h \
- ../../src/Util/Util.h ../../src/Util/Common.h ../../src/Util/Vec.h \
- ../../src/Misc/collision.h ../../src/Renderer/Renderer.h \
- ../../src/Renderer/BufferObjects/Fbo.h ../../src/Resources/Texture.h \
- ../../src/Resources/ShaderProg.h ../../src/Resources/Core/RsrcPtr.h \
- ../../src/Util/Tokenizer/Scanner.h ../../src/Util/Tokenizer/Parser.h \
- ../../src/Util/Tokenizer/Scanner.h
- @echo Compiling ../../src/Resources//Mesh.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Resources//Mesh.cpp -o Mesh.o
- SkelAnim.o: ../../src/Resources//SkelAnim.cpp \
- ../../src/Resources//SkelAnim.h ../../src/Util/Common.h \
- ../../src/Resources/Core/Resource.h ../../src/Util/Util.h \
- ../../src/Util/Common.h ../../src/Util/Vec.h ../../src/Math/Math.h \
- ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
- ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
- ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Util/Tokenizer/Scanner.h \
- ../../src/Util/Tokenizer/Parser.h ../../src/Util/Tokenizer/Scanner.h
- @echo Compiling ../../src/Resources//SkelAnim.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Resources//SkelAnim.cpp -o SkelAnim.o
- Skeleton.o: ../../src/Resources//Skeleton.cpp \
- ../../src/Resources//Skeleton.h ../../src/Util/Common.h \
- ../../src/Math/Math.h ../../src/Math/Vec2.h \
- ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
- ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
- ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Resources/Core/Resource.h \
- ../../src/Util/Util.h ../../src/Util/Common.h ../../src/Util/Vec.h \
- ../../src/Util/Tokenizer/Scanner.h ../../src/Util/Tokenizer/Parser.h \
- ../../src/Util/Tokenizer/Scanner.h
- @echo Compiling ../../src/Resources//Skeleton.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Resources//Skeleton.cpp -o Skeleton.o
- ParticleEmitterProps.o: ../../src/Resources//ParticleEmitterProps.cpp \
- ../../src/Resources//ParticleEmitterProps.h ../../src/Util/Common.h \
- ../../src/Math/Math.h ../../src/Math/Vec2.h \
- ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
- ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
- ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Resources/Core/Resource.h \
- ../../src/Util/Util.h ../../src/Util/Common.h ../../src/Util/Vec.h
- @echo Compiling ../../src/Resources//ParticleEmitterProps.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Resources//ParticleEmitterProps.cpp -o ParticleEmitterProps.o
- LightProps.o: ../../src/Resources//LightProps.cpp \
- ../../src/Resources//LightProps.h ../../src/Util/Common.h \
- ../../src/Resources/Core/Resource.h ../../src/Util/Util.h \
- ../../src/Util/Common.h ../../src/Util/Vec.h ../../src/Math/Math.h \
- ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
- ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
- ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Resources/Core/RsrcPtr.h \
- ../../src/Resources//Texture.h ../../../glew/include/GL/glew.h \
- ../../src/Util/Tokenizer/Parser.h ../../src/Util/Tokenizer/Scanner.h
- @echo Compiling ../../src/Resources//LightProps.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Resources//LightProps.cpp -o LightProps.o
- Texture.o: ../../src/Resources//Texture.cpp \
- ../../../glew/include/GL/glew.h ../../src/Resources//Texture.h \
- ../../src/Util/Common.h ../../src/Resources/Core/Resource.h \
- ../../src/Util/Util.h ../../src/Util/Common.h ../../src/Util/Vec.h \
- ../../src/Renderer/Renderer.h ../../src/Math/Math.h \
- ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
- ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
- ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Renderer/BufferObjects/Fbo.h \
- ../../src/Resources/Texture.h ../../src/Resources/ShaderProg.h \
- ../../src/Renderer/BufferObjects/Vbo.h \
- ../../src/Renderer/BufferObjects/BufferObject.h \
- ../../src/Resources/Core/RsrcPtr.h ../../src/Resources/Helpers/Image.h \
- ../../src/Util/Vec.h
- @echo Compiling ../../src/Resources//Texture.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Resources//Texture.cpp -o Texture.o
- Extension.o: ../../src/Resources//Extension.cpp \
- ../../src/Resources//Extension.h ../../src/Util/Common.h \
- ../../src/Resources/Core/Resource.h ../../src/Util/Util.h \
- ../../src/Util/Common.h ../../src/Util/Vec.h
- @echo Compiling ../../src/Resources//Extension.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Resources//Extension.cpp -o Extension.o
- Material.o: ../../src/Resources//Material.cpp \
- ../../src/Resources//Material.h ../../src/Util/Common.h \
- ../../src/Math/Math.h ../../src/Math/Vec2.h \
- ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
- ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
- ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Resources/Core/Resource.h \
- ../../src/Util/Util.h ../../src/Util/Common.h ../../src/Util/Vec.h \
- ../../src/Resources//ShaderProg.h ../../../glew/include/GL/glew.h \
- ../../src/Resources//Texture.h ../../src/Resources/Core/RsrcPtr.h \
- ../../src/Util/Tokenizer/Scanner.h ../../src/Util/Tokenizer/Parser.h \
- ../../src/Util/Tokenizer/Scanner.h ../../src/Util/App.h \
- ../../../SDL/include/SDL.h ../../../SDL/include/SDL_main.h \
- ../../../SDL/include/SDL_stdinc.h ../../../SDL/include/SDL_config.h \
- ../../../SDL/include/SDL_platform.h ../../../SDL/include/begin_code.h \
- ../../../SDL/include/close_code.h ../../../SDL/include/SDL_atomic.h \
- ../../../SDL/include/SDL_audio.h ../../../SDL/include/SDL_error.h \
- ../../../SDL/include/SDL_endian.h ../../../SDL/include/SDL_mutex.h \
- ../../../SDL/include/SDL_thread.h ../../../SDL/include/SDL_rwops.h \
- ../../../SDL/include/SDL_clipboard.h ../../../SDL/include/SDL_cpuinfo.h \
- ../../../SDL/include/SDL_events.h ../../../SDL/include/SDL_video.h \
- ../../../SDL/include/SDL_pixels.h ../../../SDL/include/SDL_rect.h \
- ../../../SDL/include/SDL_surface.h ../../../SDL/include/SDL_keyboard.h \
- ../../../SDL/include/SDL_keysym.h ../../../SDL/include/SDL_scancode.h \
- ../../../SDL/include/SDL_mouse.h ../../../SDL/include/SDL_joystick.h \
- ../../../SDL/include/SDL_quit.h ../../../SDL/include/SDL_loadso.h \
- ../../../SDL/include/SDL_power.h ../../../SDL/include/SDL_timer.h \
- ../../../SDL/include/SDL_version.h ../../../SDL/include/SDL_revision.h \
- ../../../SDL/include/SDL_compat.h ../../src/Renderer/MainRenderer.h \
- ../../src/Renderer/Renderer.h ../../src/Renderer/BufferObjects/Fbo.h \
- ../../src/Resources/Texture.h ../../src/Resources/ShaderProg.h \
- ../../src/Renderer/BufferObjects/Vbo.h \
- ../../src/Renderer/BufferObjects/BufferObject.h
- @echo Compiling ../../src/Resources//Material.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Resources//Material.cpp -o Material.o
- Input.o: ../../src/Util//Input.cpp ../../../SDL/include/SDL.h \
- ../../../SDL/include/SDL_main.h ../../../SDL/include/SDL_stdinc.h \
- ../../../SDL/include/SDL_config.h ../../../SDL/include/SDL_platform.h \
- ../../../SDL/include/begin_code.h ../../../SDL/include/close_code.h \
- ../../../SDL/include/SDL_atomic.h ../../../SDL/include/SDL_audio.h \
- ../../../SDL/include/SDL_error.h ../../../SDL/include/SDL_endian.h \
- ../../../SDL/include/SDL_mutex.h ../../../SDL/include/SDL_thread.h \
- ../../../SDL/include/SDL_rwops.h ../../../SDL/include/SDL_clipboard.h \
- ../../../SDL/include/SDL_cpuinfo.h ../../../SDL/include/SDL_events.h \
- ../../../SDL/include/SDL_video.h ../../../SDL/include/SDL_pixels.h \
- ../../../SDL/include/SDL_rect.h ../../../SDL/include/SDL_surface.h \
- ../../../SDL/include/SDL_keyboard.h ../../../SDL/include/SDL_keysym.h \
- ../../../SDL/include/SDL_scancode.h ../../../SDL/include/SDL_mouse.h \
- ../../../SDL/include/SDL_joystick.h ../../../SDL/include/SDL_quit.h \
- ../../../SDL/include/SDL_loadso.h ../../../SDL/include/SDL_power.h \
- ../../../SDL/include/SDL_timer.h ../../../SDL/include/SDL_version.h \
- ../../../SDL/include/SDL_revision.h ../../../SDL/include/SDL_compat.h \
- ../../src/Util//Input.h ../../../SDL/include/SDL_scancode.h \
- ../../src/Util//Common.h ../../src/Util//Vec.h ../../src/Util//App.h \
- ../../src/Math/Math.h ../../src/Math/Vec2.h ../../src/Util/Common.h \
- ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
- ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
- ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Renderer/Renderer.h \
- ../../src/Renderer/BufferObjects/Fbo.h ../../../glew/include/GL/glew.h \
- ../../src/Resources/Texture.h ../../src/Resources/Core/Resource.h \
- ../../src/Util/Util.h ../../src/Util/Common.h ../../src/Util/Vec.h \
- ../../src/Resources/ShaderProg.h ../../src/Renderer/BufferObjects/Vbo.h \
- ../../src/Renderer/BufferObjects/BufferObject.h \
- ../../src/Resources/Core/RsrcPtr.h
- @echo Compiling ../../src/Util//Input.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Util//Input.cpp -o Input.o
- App.o: ../../src/Util//App.cpp ../../../glew/include/GL/glew.h \
- ../../../SDL/include/SDL.h ../../../SDL/include/SDL_main.h \
- ../../../SDL/include/SDL_stdinc.h ../../../SDL/include/SDL_config.h \
- ../../../SDL/include/SDL_platform.h ../../../SDL/include/begin_code.h \
- ../../../SDL/include/close_code.h ../../../SDL/include/SDL_atomic.h \
- ../../../SDL/include/SDL_audio.h ../../../SDL/include/SDL_error.h \
- ../../../SDL/include/SDL_endian.h ../../../SDL/include/SDL_mutex.h \
- ../../../SDL/include/SDL_thread.h ../../../SDL/include/SDL_rwops.h \
- ../../../SDL/include/SDL_clipboard.h ../../../SDL/include/SDL_cpuinfo.h \
- ../../../SDL/include/SDL_events.h ../../../SDL/include/SDL_video.h \
- ../../../SDL/include/SDL_pixels.h ../../../SDL/include/SDL_rect.h \
- ../../../SDL/include/SDL_surface.h ../../../SDL/include/SDL_keyboard.h \
- ../../../SDL/include/SDL_keysym.h ../../../SDL/include/SDL_scancode.h \
- ../../../SDL/include/SDL_mouse.h ../../../SDL/include/SDL_joystick.h \
- ../../../SDL/include/SDL_quit.h ../../../SDL/include/SDL_loadso.h \
- ../../../SDL/include/SDL_power.h ../../../SDL/include/SDL_timer.h \
- ../../../SDL/include/SDL_version.h ../../../SDL/include/SDL_revision.h \
- ../../../SDL/include/SDL_compat.h ../../../SDL_image/SDL_image.h \
- ../../../SDL/include/SDL_version.h ../../../SDL/include/begin_code.h \
- ../../../SDL/include/close_code.h ../../src/Util//App.h \
- ../../src/Util//Common.h ../../src/Scene/Scene.h ../../src/Util/Common.h \
- ../../src/Misc/skybox.h ../../src/Resources/Texture.h \
- ../../src/Resources/Core/Resource.h ../../src/Util/Util.h \
- ../../src/Util/Common.h ../../src/Util/Vec.h ../../src/Math/Math.h \
- ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
- ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
- ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Resources/Core/RsrcPtr.h \
- ../../src/Resources/ShaderProg.h ../../src/Physics/Physics.h \
- ../../src/Physics/PhyCommon.h \
- ../../../bullet/src/btBulletCollisionCommon.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../../bullet/src/LinearMath/btVector3.h \
- ../../../bullet/src/LinearMath/btScalar.h \
- ../../../bullet/src/LinearMath/btMinMax.h \
- ../../../bullet/src/LinearMath/btScalar.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btMatrix3x3.h \
- ../../../bullet/src/LinearMath/btVector3.h \
- ../../../bullet/src/LinearMath/btQuaternion.h \
- ../../../bullet/src/LinearMath/btQuadWord.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/LinearMath/btMotionState.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btAlignedAllocator.h \
- ../../../bullet/src/LinearMath/btAlignedObjectArray.h \
- ../../../bullet/src/LinearMath/btAlignedAllocator.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDispatcher.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
- ../../../bullet/src/LinearMath/btTransformUtil.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btManifoldResult.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBoxShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h \
- ../../../bullet/src/LinearMath/btMatrix3x3.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexInternalShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCollisionShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCollisionMargin.h \
- ../../../bullet/src/LinearMath/btAabbUtil2.h \
- ../../../bullet/src/LinearMath/btMinMax.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btSphereShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCapsuleShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCylinderShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBoxShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConeShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btStaticPlaneShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConcaveShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleCallback.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexHullShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMesh.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btStridingMeshInterface.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btOptimizedBvh.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleInfoMap.h \
- ../../../bullet/src/LinearMath/btHashMap.h \
- ../../../bullet/src/LinearMath/btAlignedObjectArray.h \
- ../../../bullet/src/LinearMath/btSerializer.h \
- ../../../bullet/src/LinearMath/btStackAlloc.h \
- ../../../bullet/src/LinearMath/btHashMap.h ../../src/Misc/memory.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCompoundShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTetrahedronShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btEmptyShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btMultiSphereShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btUniformScalingShape.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionConfiguration.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btAxisSweep3.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvt.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
- ../../../bullet/src/LinearMath/btQuaternion.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btDefaultMotionState.h \
- ../../../bullet/src/LinearMath/btMotionState.h \
- ../../../bullet/src/LinearMath/btQuickprof.h \
- ../../../bullet/src/LinearMath/btIDebugDraw.h \
- ../../../bullet/src/LinearMath/btSerializer.h \
- ../../../bullet/src/btBulletDynamicsCommon.h \
- ../../../bullet/src/btBulletCollisionCommon.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDynamicsWorld.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btContactSolverInfo.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btContinuousDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btJacobianEntry.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSolverConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSolverBody.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btHingeConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSliderConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btUniversalConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btHinge2Constraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btConstraintSolver.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btContactConstraint.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btRaycastVehicle.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btVehicleRaycaster.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btWheelInfo.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btActionInterface.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletDynamics/Character/btKinematicCharacterController.h \
- ../../../bullet/src/BulletDynamics/Character/btCharacterControllerInterface.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btGhostObject.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../src/Physics/BtAndAnkiConvertors.h ../../src/Physics/MotionState.h \
- ../../src/Scene/SceneNode.h ../../src/Util/Vec.h ../../src/Util/Object.h \
- ../../src/Physics/Physics.h ../../src/Physics/DebugDrawer.h \
- ../../../bullet/src/LinearMath/btIDebugDraw.h \
- ../../src/Renderer/Renderer.h ../../src/Renderer/BufferObjects/Fbo.h \
- ../../src/Renderer/BufferObjects/Vbo.h \
- ../../src/Renderer/BufferObjects/BufferObject.h \
- ../../src/Renderer/MainRenderer.h ../../src/Renderer/Renderer.h
- @echo Compiling ../../src/Util//App.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Util//App.cpp -o App.o
- Util.o: ../../src/Util//Util.cpp ../../src/Util//Util.h \
- ../../src/Util//Common.h ../../src/Util//Vec.h
- @echo Compiling ../../src/Util//Util.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Util//Util.cpp -o Util.o
- Common.o: ../../src/Util//Common.cpp ../../../glew/include/GL/glew.h \
- ../../src/Util//Common.h ../../src/Util//App.h \
- ../../../SDL/include/SDL.h ../../../SDL/include/SDL_main.h \
- ../../../SDL/include/SDL_stdinc.h ../../../SDL/include/SDL_config.h \
- ../../../SDL/include/SDL_platform.h ../../../SDL/include/begin_code.h \
- ../../../SDL/include/close_code.h ../../../SDL/include/SDL_atomic.h \
- ../../../SDL/include/SDL_audio.h ../../../SDL/include/SDL_error.h \
- ../../../SDL/include/SDL_endian.h ../../../SDL/include/SDL_mutex.h \
- ../../../SDL/include/SDL_thread.h ../../../SDL/include/SDL_rwops.h \
- ../../../SDL/include/SDL_clipboard.h ../../../SDL/include/SDL_cpuinfo.h \
- ../../../SDL/include/SDL_events.h ../../../SDL/include/SDL_video.h \
- ../../../SDL/include/SDL_pixels.h ../../../SDL/include/SDL_rect.h \
- ../../../SDL/include/SDL_surface.h ../../../SDL/include/SDL_keyboard.h \
- ../../../SDL/include/SDL_keysym.h ../../../SDL/include/SDL_scancode.h \
- ../../../SDL/include/SDL_mouse.h ../../../SDL/include/SDL_joystick.h \
- ../../../SDL/include/SDL_quit.h ../../../SDL/include/SDL_loadso.h \
- ../../../SDL/include/SDL_power.h ../../../SDL/include/SDL_timer.h \
- ../../../SDL/include/SDL_version.h ../../../SDL/include/SDL_revision.h \
- ../../../SDL/include/SDL_compat.h ../../src/Util//Util.h \
- ../../src/Util//Vec.h
- @echo Compiling ../../src/Util//Common.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Util//Common.cpp -o Common.o
- Controller.o: ../../src/Scene/Controllers//Controller.cpp \
- ../../src/Scene/Controllers//Controller.h ../../src/Util/Common.h \
- ../../src/Scene/Scene.h ../../src/Misc/skybox.h \
- ../../src/Resources/Texture.h ../../../glew/include/GL/glew.h \
- ../../src/Resources/Core/Resource.h ../../src/Util/Util.h \
- ../../src/Util/Common.h ../../src/Util/Vec.h ../../src/Math/Math.h \
- ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
- ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
- ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Resources/Core/RsrcPtr.h \
- ../../src/Resources/ShaderProg.h ../../src/Physics/Physics.h \
- ../../src/Physics/PhyCommon.h \
- ../../../bullet/src/btBulletCollisionCommon.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../../bullet/src/LinearMath/btVector3.h \
- ../../../bullet/src/LinearMath/btScalar.h \
- ../../../bullet/src/LinearMath/btMinMax.h \
- ../../../bullet/src/LinearMath/btScalar.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btMatrix3x3.h \
- ../../../bullet/src/LinearMath/btVector3.h \
- ../../../bullet/src/LinearMath/btQuaternion.h \
- ../../../bullet/src/LinearMath/btQuadWord.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/LinearMath/btMotionState.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btAlignedAllocator.h \
- ../../../bullet/src/LinearMath/btAlignedObjectArray.h \
- ../../../bullet/src/LinearMath/btAlignedAllocator.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDispatcher.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
- ../../../bullet/src/LinearMath/btTransformUtil.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btManifoldResult.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBoxShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h \
- ../../../bullet/src/LinearMath/btMatrix3x3.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexInternalShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCollisionShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCollisionMargin.h \
- ../../../bullet/src/LinearMath/btAabbUtil2.h \
- ../../../bullet/src/LinearMath/btMinMax.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btSphereShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCapsuleShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCylinderShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBoxShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConeShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btStaticPlaneShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConcaveShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleCallback.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexHullShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMesh.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btStridingMeshInterface.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btOptimizedBvh.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleInfoMap.h \
- ../../../bullet/src/LinearMath/btHashMap.h \
- ../../../bullet/src/LinearMath/btAlignedObjectArray.h \
- ../../../bullet/src/LinearMath/btSerializer.h \
- ../../../bullet/src/LinearMath/btStackAlloc.h \
- ../../../bullet/src/LinearMath/btHashMap.h ../../src/Misc/memory.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCompoundShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTetrahedronShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btEmptyShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btMultiSphereShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btUniformScalingShape.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionConfiguration.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btAxisSweep3.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvt.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
- ../../../bullet/src/LinearMath/btQuaternion.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btDefaultMotionState.h \
- ../../../bullet/src/LinearMath/btMotionState.h \
- ../../../bullet/src/LinearMath/btQuickprof.h \
- ../../../bullet/src/LinearMath/btIDebugDraw.h \
- ../../../bullet/src/LinearMath/btSerializer.h \
- ../../../bullet/src/btBulletDynamicsCommon.h \
- ../../../bullet/src/btBulletCollisionCommon.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDynamicsWorld.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btContactSolverInfo.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btContinuousDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btJacobianEntry.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSolverConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSolverBody.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btHingeConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSliderConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btUniversalConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btHinge2Constraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btConstraintSolver.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btContactConstraint.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btRaycastVehicle.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btVehicleRaycaster.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btWheelInfo.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btActionInterface.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletDynamics/Character/btKinematicCharacterController.h \
- ../../../bullet/src/BulletDynamics/Character/btCharacterControllerInterface.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btGhostObject.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../src/Physics/BtAndAnkiConvertors.h ../../src/Physics/MotionState.h \
- ../../src/Scene/SceneNode.h ../../src/Util/Vec.h ../../src/Util/Object.h \
- ../../src/Physics/Physics.h ../../src/Physics/DebugDrawer.h \
- ../../../bullet/src/LinearMath/btIDebugDraw.h \
- ../../src/Renderer/Renderer.h ../../src/Renderer/BufferObjects/Fbo.h \
- ../../src/Renderer/BufferObjects/Vbo.h \
- ../../src/Renderer/BufferObjects/BufferObject.h ../../src/Util/App.h \
- ../../../SDL/include/SDL.h ../../../SDL/include/SDL_main.h \
- ../../../SDL/include/SDL_stdinc.h ../../../SDL/include/SDL_config.h \
- ../../../SDL/include/SDL_platform.h ../../../SDL/include/begin_code.h \
- ../../../SDL/include/close_code.h ../../../SDL/include/SDL_atomic.h \
- ../../../SDL/include/SDL_audio.h ../../../SDL/include/SDL_error.h \
- ../../../SDL/include/SDL_endian.h ../../../SDL/include/SDL_mutex.h \
- ../../../SDL/include/SDL_thread.h ../../../SDL/include/SDL_rwops.h \
- ../../../SDL/include/SDL_clipboard.h ../../../SDL/include/SDL_cpuinfo.h \
- ../../../SDL/include/SDL_events.h ../../../SDL/include/SDL_video.h \
- ../../../SDL/include/SDL_pixels.h ../../../SDL/include/SDL_rect.h \
- ../../../SDL/include/SDL_surface.h ../../../SDL/include/SDL_keyboard.h \
- ../../../SDL/include/SDL_keysym.h ../../../SDL/include/SDL_scancode.h \
- ../../../SDL/include/SDL_mouse.h ../../../SDL/include/SDL_joystick.h \
- ../../../SDL/include/SDL_quit.h ../../../SDL/include/SDL_loadso.h \
- ../../../SDL/include/SDL_power.h ../../../SDL/include/SDL_timer.h \
- ../../../SDL/include/SDL_version.h ../../../SDL/include/SDL_revision.h \
- ../../../SDL/include/SDL_compat.h
- @echo Compiling ../../src/Scene/Controllers//Controller.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Scene/Controllers//Controller.cpp -o Controller.o
- SkelAnimCtrl.o: ../../src/Scene/Controllers//SkelAnimCtrl.cpp \
- ../../src/Scene/Controllers//SkelAnimCtrl.h ../../src/Util/Common.h \
- ../../src/Util/Vec.h ../../src/Util/Common.h \
- ../../src/Scene/Controllers//Controller.h ../../src/Math/Math.h \
- ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
- ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
- ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Resources/Core/RsrcPtr.h \
- ../../src/Resources/SkelAnim.h ../../src/Resources/Core/Resource.h \
- ../../src/Util/Util.h ../../src/Util/Vec.h ../../src/Scene/SkelNode.h \
- ../../src/Scene/SceneNode.h ../../src/Scene/Controllers/SkelAnimCtrl.h \
- ../../src/Resources/Skeleton.h ../../src/Util/App.h \
- ../../../SDL/include/SDL.h ../../../SDL/include/SDL_main.h \
- ../../../SDL/include/SDL_stdinc.h ../../../SDL/include/SDL_config.h \
- ../../../SDL/include/SDL_platform.h ../../../SDL/include/begin_code.h \
- ../../../SDL/include/close_code.h ../../../SDL/include/SDL_atomic.h \
- ../../../SDL/include/SDL_audio.h ../../../SDL/include/SDL_error.h \
- ../../../SDL/include/SDL_endian.h ../../../SDL/include/SDL_mutex.h \
- ../../../SDL/include/SDL_thread.h ../../../SDL/include/SDL_rwops.h \
- ../../../SDL/include/SDL_clipboard.h ../../../SDL/include/SDL_cpuinfo.h \
- ../../../SDL/include/SDL_events.h ../../../SDL/include/SDL_video.h \
- ../../../SDL/include/SDL_pixels.h ../../../SDL/include/SDL_rect.h \
- ../../../SDL/include/SDL_surface.h ../../../SDL/include/SDL_keyboard.h \
- ../../../SDL/include/SDL_keysym.h ../../../SDL/include/SDL_scancode.h \
- ../../../SDL/include/SDL_mouse.h ../../../SDL/include/SDL_joystick.h \
- ../../../SDL/include/SDL_quit.h ../../../SDL/include/SDL_loadso.h \
- ../../../SDL/include/SDL_power.h ../../../SDL/include/SDL_timer.h \
- ../../../SDL/include/SDL_version.h ../../../SDL/include/SDL_revision.h \
- ../../../SDL/include/SDL_compat.h ../../src/Renderer/MainRenderer.h \
- ../../src/Renderer/Renderer.h ../../src/Renderer/BufferObjects/Fbo.h \
- ../../../glew/include/GL/glew.h ../../src/Resources/Texture.h \
- ../../src/Resources/ShaderProg.h ../../src/Renderer/BufferObjects/Vbo.h \
- ../../src/Renderer/BufferObjects/BufferObject.h
- @echo Compiling ../../src/Scene/Controllers//SkelAnimCtrl.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Scene/Controllers//SkelAnimCtrl.cpp -o SkelAnimCtrl.o
- Physics.o: ../../src/Physics//Physics.cpp ../../src/Physics//Physics.h \
- ../../src/Util/Common.h ../../src/Physics//PhyCommon.h \
- ../../../bullet/src/btBulletCollisionCommon.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../../bullet/src/LinearMath/btVector3.h \
- ../../../bullet/src/LinearMath/btScalar.h \
- ../../../bullet/src/LinearMath/btMinMax.h \
- ../../../bullet/src/LinearMath/btScalar.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btMatrix3x3.h \
- ../../../bullet/src/LinearMath/btVector3.h \
- ../../../bullet/src/LinearMath/btQuaternion.h \
- ../../../bullet/src/LinearMath/btQuadWord.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/LinearMath/btMotionState.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btAlignedAllocator.h \
- ../../../bullet/src/LinearMath/btAlignedObjectArray.h \
- ../../../bullet/src/LinearMath/btAlignedAllocator.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDispatcher.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
- ../../../bullet/src/LinearMath/btTransformUtil.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btManifoldResult.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBoxShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h \
- ../../../bullet/src/LinearMath/btMatrix3x3.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexInternalShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCollisionShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCollisionMargin.h \
- ../../../bullet/src/LinearMath/btAabbUtil2.h \
- ../../../bullet/src/LinearMath/btMinMax.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btSphereShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCapsuleShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCylinderShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBoxShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConeShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btStaticPlaneShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConcaveShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleCallback.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexHullShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMesh.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btStridingMeshInterface.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btOptimizedBvh.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleInfoMap.h \
- ../../../bullet/src/LinearMath/btHashMap.h \
- ../../../bullet/src/LinearMath/btAlignedObjectArray.h \
- ../../../bullet/src/LinearMath/btSerializer.h \
- ../../../bullet/src/LinearMath/btStackAlloc.h \
- ../../../bullet/src/LinearMath/btHashMap.h ../../src/Misc/memory.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCompoundShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTetrahedronShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btEmptyShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btMultiSphereShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btUniformScalingShape.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionConfiguration.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btAxisSweep3.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvt.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
- ../../../bullet/src/LinearMath/btQuaternion.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btDefaultMotionState.h \
- ../../../bullet/src/LinearMath/btMotionState.h \
- ../../../bullet/src/LinearMath/btQuickprof.h \
- ../../../bullet/src/LinearMath/btIDebugDraw.h \
- ../../../bullet/src/LinearMath/btSerializer.h \
- ../../../bullet/src/btBulletDynamicsCommon.h \
- ../../../bullet/src/btBulletCollisionCommon.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDynamicsWorld.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btContactSolverInfo.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btContinuousDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btJacobianEntry.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSolverConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSolverBody.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btHingeConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSliderConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btUniversalConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btHinge2Constraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btConstraintSolver.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btContactConstraint.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btRaycastVehicle.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btVehicleRaycaster.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btWheelInfo.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btActionInterface.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletDynamics/Character/btKinematicCharacterController.h \
- ../../../bullet/src/BulletDynamics/Character/btCharacterControllerInterface.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btGhostObject.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../src/Math/Math.h ../../src/Math/Vec2.h \
- ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
- ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
- ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Physics//BtAndAnkiConvertors.h \
- ../../src/Physics//MotionState.h ../../src/Scene/SceneNode.h \
- ../../src/Util/Vec.h ../../src/Util/Common.h ../../src/Util/Object.h \
- ../../src/Util/Vec.h ../../src/Physics//DebugDrawer.h \
- ../../../bullet/src/LinearMath/btIDebugDraw.h \
- ../../src/Renderer/Renderer.h ../../src/Renderer/BufferObjects/Fbo.h \
- ../../../glew/include/GL/glew.h ../../src/Resources/Texture.h \
- ../../src/Resources/Core/Resource.h ../../src/Util/Util.h \
- ../../src/Resources/ShaderProg.h ../../src/Renderer/BufferObjects/Vbo.h \
- ../../src/Renderer/BufferObjects/BufferObject.h \
- ../../src/Resources/Core/RsrcPtr.h
- @echo Compiling ../../src/Physics//Physics.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Physics//Physics.cpp -o Physics.o
- RigidBody.o: ../../src/Physics//RigidBody.cpp \
- ../../src/Physics//RigidBody.h \
- ../../../bullet/src/btBulletDynamicsCommon.h \
- ../../../bullet/src/btBulletCollisionCommon.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../../bullet/src/LinearMath/btVector3.h \
- ../../../bullet/src/LinearMath/btScalar.h \
- ../../../bullet/src/LinearMath/btMinMax.h \
- ../../../bullet/src/LinearMath/btScalar.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btMatrix3x3.h \
- ../../../bullet/src/LinearMath/btVector3.h \
- ../../../bullet/src/LinearMath/btQuaternion.h \
- ../../../bullet/src/LinearMath/btQuadWord.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/LinearMath/btMotionState.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btAlignedAllocator.h \
- ../../../bullet/src/LinearMath/btAlignedObjectArray.h \
- ../../../bullet/src/LinearMath/btAlignedAllocator.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDispatcher.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
- ../../../bullet/src/LinearMath/btTransformUtil.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btManifoldResult.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBoxShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h \
- ../../../bullet/src/LinearMath/btMatrix3x3.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexInternalShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCollisionShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCollisionMargin.h \
- ../../../bullet/src/LinearMath/btAabbUtil2.h \
- ../../../bullet/src/LinearMath/btMinMax.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btSphereShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCapsuleShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCylinderShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBoxShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConeShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btStaticPlaneShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConcaveShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleCallback.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexHullShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMesh.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btStridingMeshInterface.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btOptimizedBvh.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btQuantizedBvh.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleInfoMap.h \
- ../../../bullet/src/LinearMath/btHashMap.h \
- ../../../bullet/src/LinearMath/btAlignedObjectArray.h \
- ../../../bullet/src/LinearMath/btSerializer.h \
- ../../../bullet/src/LinearMath/btStackAlloc.h \
- ../../../bullet/src/LinearMath/btHashMap.h ../../src/Misc/memory.h \
- ../../src/Util/Common.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleMeshShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btCompoundShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btTetrahedronShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btEmptyShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btMultiSphereShape.h \
- ../../../bullet/src/BulletCollision/CollisionShapes/btUniformScalingShape.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionConfiguration.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btAxisSweep3.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvt.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h \
- ../../../bullet/src/LinearMath/btQuaternion.h \
- ../../../bullet/src/LinearMath/btTransform.h \
- ../../../bullet/src/LinearMath/btDefaultMotionState.h \
- ../../../bullet/src/LinearMath/btMotionState.h \
- ../../../bullet/src/LinearMath/btQuickprof.h \
- ../../../bullet/src/LinearMath/btIDebugDraw.h \
- ../../../bullet/src/LinearMath/btSerializer.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDynamicsWorld.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btContactSolverInfo.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btContinuousDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionObject.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btJacobianEntry.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSolverConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSolverBody.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btHingeConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSliderConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btUniversalConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btHinge2Constraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btConstraintSolver.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btContactConstraint.h \
- ../../../bullet/src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btRaycastVehicle.h \
- ../../../bullet/src/BulletDynamics/ConstraintSolver/btTypedConstraint.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btVehicleRaycaster.h \
- ../../../bullet/src/BulletDynamics/Vehicle/btWheelInfo.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btActionInterface.h \
- ../../../bullet/src/BulletDynamics/Dynamics/btRigidBody.h \
- ../../../bullet/src/btBulletCollisionCommon.h ../../src/Util/Object.h \
- ../../src/Util/Common.h ../../src/Util/Vec.h ../../src/Math/Math.h \
- ../../src/Math/Vec2.h ../../src/Math/MathForwardDecls.h \
- ../../src/Math/Vec2.inl.h ../../src/Math/MathDfltHeader.h \
- ../../src/Math/Vec3.h ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Util/App.h \
- ../../../SDL/include/SDL.h ../../../SDL/include/SDL_main.h \
- ../../../SDL/include/SDL_stdinc.h ../../../SDL/include/SDL_config.h \
- ../../../SDL/include/SDL_platform.h ../../../SDL/include/begin_code.h \
- ../../../SDL/include/close_code.h ../../../SDL/include/SDL_atomic.h \
- ../../../SDL/include/SDL_audio.h ../../../SDL/include/SDL_error.h \
- ../../../SDL/include/SDL_endian.h ../../../SDL/include/SDL_mutex.h \
- ../../../SDL/include/SDL_thread.h ../../../SDL/include/SDL_rwops.h \
- ../../../SDL/include/SDL_clipboard.h ../../../SDL/include/SDL_cpuinfo.h \
- ../../../SDL/include/SDL_events.h ../../../SDL/include/SDL_video.h \
- ../../../SDL/include/SDL_pixels.h ../../../SDL/include/SDL_rect.h \
- ../../../SDL/include/SDL_surface.h ../../../SDL/include/SDL_keyboard.h \
- ../../../SDL/include/SDL_keysym.h ../../../SDL/include/SDL_scancode.h \
- ../../../SDL/include/SDL_mouse.h ../../../SDL/include/SDL_joystick.h \
- ../../../SDL/include/SDL_quit.h ../../../SDL/include/SDL_loadso.h \
- ../../../SDL/include/SDL_power.h ../../../SDL/include/SDL_timer.h \
- ../../../SDL/include/SDL_version.h ../../../SDL/include/SDL_revision.h \
- ../../../SDL/include/SDL_compat.h ../../src/Physics//Physics.h \
- ../../src/Physics//PhyCommon.h \
- ../../../bullet/src/BulletDynamics/Character/btKinematicCharacterController.h \
- ../../../bullet/src/BulletDynamics/Character/btCharacterControllerInterface.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btGhostObject.h \
- ../../../bullet/src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h \
- ../../../bullet/src/BulletCollision/CollisionDispatch/btCollisionWorld.h \
- ../../src/Physics//BtAndAnkiConvertors.h \
- ../../src/Physics//MotionState.h ../../src/Scene/SceneNode.h \
- ../../src/Util/Vec.h ../../src/Physics//DebugDrawer.h \
- ../../../bullet/src/LinearMath/btIDebugDraw.h \
- ../../src/Renderer/Renderer.h ../../src/Renderer/BufferObjects/Fbo.h \
- ../../../glew/include/GL/glew.h ../../src/Resources/Texture.h \
- ../../src/Resources/Core/Resource.h ../../src/Util/Util.h \
- ../../src/Resources/ShaderProg.h ../../src/Renderer/BufferObjects/Vbo.h \
- ../../src/Renderer/BufferObjects/BufferObject.h \
- ../../src/Resources/Core/RsrcPtr.h ../../src/Scene/Scene.h \
- ../../src/Misc/skybox.h ../../src/Physics/Physics.h
- @echo Compiling ../../src/Physics//RigidBody.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Physics//RigidBody.cpp -o RigidBody.o
- Image.o: ../../src/Resources/Helpers//Image.cpp \
- ../../../SDL_image/SDL_image.h ../../../SDL/include/SDL.h \
- ../../../SDL/include/SDL_main.h ../../../SDL/include/SDL_stdinc.h \
- ../../../SDL/include/SDL_config.h ../../../SDL/include/SDL_platform.h \
- ../../../SDL/include/begin_code.h ../../../SDL/include/close_code.h \
- ../../../SDL/include/SDL_atomic.h ../../../SDL/include/SDL_audio.h \
- ../../../SDL/include/SDL_error.h ../../../SDL/include/SDL_endian.h \
- ../../../SDL/include/SDL_mutex.h ../../../SDL/include/SDL_thread.h \
- ../../../SDL/include/SDL_rwops.h ../../../SDL/include/SDL_clipboard.h \
- ../../../SDL/include/SDL_cpuinfo.h ../../../SDL/include/SDL_events.h \
- ../../../SDL/include/SDL_video.h ../../../SDL/include/SDL_pixels.h \
- ../../../SDL/include/SDL_rect.h ../../../SDL/include/SDL_surface.h \
- ../../../SDL/include/SDL_keyboard.h ../../../SDL/include/SDL_keysym.h \
- ../../../SDL/include/SDL_scancode.h ../../../SDL/include/SDL_mouse.h \
- ../../../SDL/include/SDL_joystick.h ../../../SDL/include/SDL_quit.h \
- ../../../SDL/include/SDL_loadso.h ../../../SDL/include/SDL_power.h \
- ../../../SDL/include/SDL_timer.h ../../../SDL/include/SDL_version.h \
- ../../../SDL/include/SDL_revision.h ../../../SDL/include/SDL_compat.h \
- ../../../SDL/include/SDL_version.h ../../../SDL/include/begin_code.h \
- ../../../SDL/include/close_code.h ../../src/Resources/Helpers//Image.h \
- ../../src/Util/Common.h ../../src/Util/Vec.h ../../src/Util/Common.h \
- ../../src/Util/Util.h ../../src/Util/Vec.h
- @echo Compiling ../../src/Resources/Helpers//Image.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Resources/Helpers//Image.cpp -o Image.o
- ShaderPrePreprocessor.o: \
- ../../src/Resources/Helpers//ShaderPrePreprocessor.cpp \
- ../../src/Resources/Helpers//ShaderPrePreprocessor.h \
- ../../src/Util/Common.h ../../src/Util/Vec.h ../../src/Util/Common.h \
- ../../src/Util/Tokenizer/Scanner.h ../../src/Util/Tokenizer/Parser.h \
- ../../src/Util/Tokenizer/Scanner.h ../../src/Util/Util.h \
- ../../src/Util/Vec.h
- @echo Compiling ../../src/Resources/Helpers//ShaderPrePreprocessor.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Resources/Helpers//ShaderPrePreprocessor.cpp -o ShaderPrePreprocessor.o
- RsrcPtr.o: ../../src/Resources/Core//RsrcPtr.cpp \
- ../../src/Resources/Core//RsrcPtr.h ../../src/Util/Common.h \
- ../../src/Resources/Core//RsrcContainer.h ../../src/Util/Vec.h \
- ../../src/Util/Common.h ../../src/Resources/Core//RsrcContainer.inl.h \
- ../../src/Resources/Texture.h ../../../glew/include/GL/glew.h \
- ../../src/Resources/Core/Resource.h ../../src/Util/Util.h \
- ../../src/Util/Vec.h ../../src/Resources/Material.h \
- ../../src/Math/Math.h ../../src/Math/Vec2.h \
- ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
- ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
- ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
- ../../src/Resources/Texture.h ../../src/Resources/Core/RsrcPtr.h \
- ../../src/Resources/ShaderProg.h ../../src/Resources/Mesh.h \
- ../../src/Renderer/BufferObjects/Vbo.h \
- ../../src/Renderer/BufferObjects/BufferObject.h \
- ../../src/Misc/collision.h ../../src/Resources/Skeleton.h \
- ../../src/Resources/SkelAnim.h ../../src/Resources/LightProps.h \
- ../../src/Resources/ParticleEmitterProps.h
- @echo Compiling ../../src/Resources/Core//RsrcPtr.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Resources/Core//RsrcPtr.cpp -o RsrcPtr.o
- RsrcContainers.o: ../../src/Resources/Core//RsrcContainers.cpp \
- ../../src/Resources/Core//RsrcContainer.h ../../src/Util/Common.h \
- ../../src/Util/Vec.h ../../src/Util/Common.h \
- ../../src/Resources/Core//RsrcContainer.inl.h \
- ../../src/Resources/Texture.h ../../../glew/include/GL/glew.h \
- ../../src/Resources/Core/Resource.h ../../src/Util/Util.h \
- ../../src/Util/Vec.h ../../src/Resources/Material.h \
- ../../src/Math/Math.h ../../src/Math/Vec2.h \
- ../../src/Math/MathForwardDecls.h ../../src/Math/Vec2.inl.h \
- ../../src/Math/MathDfltHeader.h ../../src/Math/Vec3.h \
- ../../src/Math/Vec3.inl.h ../../src/Math/Vec4.h \
- ../../src/Math/Vec4.inl.h ../../src/Math/Quat.h \
- ../../src/Math/Quat.inl.h ../../src/Math/Axisang.h \
- ../../src/Math/Axisang.inl.h ../../src/Math/Euler.h \
- ../../src/Math/Euler.inl.h ../../src/Math/Mat3.h \
- ../../src/Math/Mat3.inl.h ../../src/Math/Mat4.h \
- ../../src/Math/Mat4.inl.h ../../src/Math/MathFuncs.h \
- ../../src/Math/MathFuncs.inl.h ../../src/Math/Transform.h \
- ../../src/Math/Transform.inl.h ../../src/Resources/ShaderProg.h \
- ../../src/Resources/Texture.h ../../src/Resources/Core/RsrcPtr.h \
- ../../src/Resources/ShaderProg.h ../../src/Resources/Mesh.h \
- ../../src/Renderer/BufferObjects/Vbo.h \
- ../../src/Renderer/BufferObjects/BufferObject.h \
- ../../src/Misc/collision.h ../../src/Resources/Skeleton.h \
- ../../src/Resources/SkelAnim.h ../../src/Resources/LightProps.h \
- ../../src/Resources/ParticleEmitterProps.h
- @echo Compiling ../../src/Resources/Core//RsrcContainers.cpp...
- @$(CXX) $(INCPATH) $(CFLAGS) ../../src/Resources/Core//RsrcContainers.cpp -o RsrcContainers.o
- clean:
- rm -f *.o
- rm -f *.gch
- rm -f *~
- rm -f $(EXECUTABLE)
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