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- #include "RsrcContainer.h"
- #include "Texture.h"
- #include "Material.h"
- #include "ShaderProg.h"
- #include "Mesh.h"
- #include "Skeleton.h"
- #include "SkelAnim.h"
- #include "LightData.h"
- #include "ParticleEmitterProps.h"
- #include "Script.h"
- namespace RsrcContainers {
- RsrcContainer<Texture> textures;
- RsrcContainer<ShaderProg> shaderProgs;
- RsrcContainer<Material> materials;
- RsrcContainer<Mesh> meshes;
- RsrcContainer<Skeleton> skeletons;
- RsrcContainer<SkelAnim> skelAnims;
- RsrcContainer<LightData> lightProps;
- RsrcContainer<ParticleEmitterProps> particleEmitterProps;
- RsrcContainer<Script> scripts;
- }
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