| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748 |
- // Copyright (C) 2009-present, Panagiotis Christopoulos Charitos and contributors.
- // All rights reserved.
- // Code licensed under the BSD License.
- // http://www.anki3d.org/LICENSE
- #include <AnKi/AnKi.h>
- using namespace anki;
- class MyApp : public App
- {
- public:
- String m_sceneLuaFname;
- MyApp(U32 argc, Char** argv)
- : App("AnKiEditor", argc, argv)
- {
- }
- Error userPreInit() override
- {
- g_cvarWindowFullscreen = false;
- g_cvarWindowMaximized = true;
- g_cvarWindowBorderless = true;
- g_cvarCoreShowEditor = true;
- return Error::kNone;
- }
- };
- ANKI_MAIN_FUNCTION(myMain)
- int myMain(int argc, char* argv[])
- {
- MyApp* app = new MyApp(argc, argv);
- const Error err = app->mainLoop();
- delete app;
- if(err)
- {
- ANKI_LOGE("Error reported. Bye!!");
- }
- else
- {
- ANKI_LOGI("Bye!!");
- }
- return 0;
- }
|