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glsl_cpp_common
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bede55c18c
Add the -Wconversion warning
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6 years ago |
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ApplyIrradianceToReflection.glslp
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f29763cd67
Some fixes for Intel's Mesa
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6 years ago |
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Blit.glslp
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5383871959
More seperate image samplers
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6 years ago |
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Bloom.glslp
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3ff474ce32
Complete bindless work. Remove some shader macros
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6 years ago |
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BloomUpscale.glslp
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cb0d3705c3
More seperate image samplers
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6 years ago |
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ClearTextureCompute.glslp
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d33190d4d2
Some new render graph features. Some vulkan validation fixes
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6 years ago |
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ClusteredShadingCommon.glsl
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de51e0dc02
Fix bugs when there are multiple probes
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6 years ago |
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Common.glsl
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9f0f550a42
More GI work
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6 years ago |
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Dbg.glslp
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b7c9eb834d
Update the copyright year
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7 years ago |
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DepthAwareBlur.glsl
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e8e14d0812
Complete the implementation of separate sampled images and samplers
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6 years ago |
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DepthAwareBlur.glslp
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b7c9eb834d
Update the copyright year
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7 years ago |
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DepthAwareBlurCompute.glslp
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b7c9eb834d
Update the copyright year
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7 years ago |
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DepthDownscale.glslp
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83c6b6eed9
Some tweaks
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6 years ago |
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DownscaleBlur.glsl
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cb0d3705c3
More seperate image samplers
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6 years ago |
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DownscaleBlur.glslp
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b7c9eb834d
Update the copyright year
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7 years ago |
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DownscaleBlurCompute.glslp
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b7c9eb834d
Update the copyright year
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7 years ago |
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ExponentialShadowmappingResolve.glslp
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f29763cd67
Some fixes for Intel's Mesa
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6 years ago |
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FinalComposite.glslp
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e99cf7d620
Add some debug drawing on some scene components
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6 years ago |
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ForwardShadingCommonFrag.glsl
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e8e14d0812
Complete the implementation of separate sampled images and samplers
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6 years ago |
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ForwardShadingCommonVert.glsl
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cb0d3705c3
More seperate image samplers
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6 years ago |
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ForwardShadingFog.glslp
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b7c9eb834d
Update the copyright year
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7 years ago |
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ForwardShadingParticles.glslp
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e8e14d0812
Complete the implementation of separate sampled images and samplers
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6 years ago |
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Functions.glsl
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cee12d9e52
GI work
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6 years ago |
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GBufferCommonFrag.glsl
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667cf34550
Fix a bug that was hanging AMD. Optimize some passes by using lower LODs
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6 years ago |
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GBufferCommonTessc.glsl
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b7c9eb834d
Update the copyright year
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7 years ago |
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GBufferCommonTesse.glsl
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b7c9eb834d
Update the copyright year
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7 years ago |
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GBufferCommonVert.glsl
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278070afe2
Switch to the Vulkan way of binding descriptors
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6 years ago |
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GBufferGeneric.glslp
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e5b1d804ab
Fixes and optimizations
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6 years ago |
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GBufferPost.glslp
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cb0d3705c3
More seperate image samplers
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6 years ago |
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GaussianBlur.glsl
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5383871959
More seperate image samplers
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6 years ago |
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GaussianBlur.glslp
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b7c9eb834d
Update the copyright year
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7 years ago |
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GaussianBlurCommon.glsl
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b7c9eb834d
Update the copyright year
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7 years ago |
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GaussianBlurCompute.glslp
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b7c9eb834d
Update the copyright year
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7 years ago |
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GlobalIlluminationClipmapPopulation.glslp
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dcc720faab
More GI work
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6 years ago |
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GpuParticles.glslp
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83c6b6eed9
Some tweaks
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6 years ago |
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GpuParticlesSimulation.glslp
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83c6b6eed9
Some tweaks
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6 years ago |
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IrradianceDice.glslp
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a19432fcb7
Try to fix irradiance
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6 years ago |
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LensFlareSprite.glslp
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5383871959
More seperate image samplers
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6 years ago |
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LensFlareUpdateIndirectInfo.glslp
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5383871959
More seperate image samplers
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6 years ago |
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LightFunctions.glsl
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888c52030e
Some work on the GLTF importer
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6 years ago |
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LightShading.glslp
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d2beedd73a
Start removing ESM
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6 years ago |
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LightShadingApplyFog.glslp
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5383871959
More seperate image samplers
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6 years ago |
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LumaAwareBlur.glslp
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e8e14d0812
Complete the implementation of separate sampled images and samplers
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6 years ago |
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MotionBlur.glsl
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cb0d3705c3
More seperate image samplers
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6 years ago |
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Pack.glsl
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56e023e131
Add more debug drawing capabilities and fix a couple of bugs
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6 years ago |
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QuadVert.glsl
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294e0ca8b0
Add const correctness to shaders
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7 years ago |
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SceneDebug.glslp
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5383871959
More seperate image samplers
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6 years ago |
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Ssao.glsl
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5383871959
More seperate image samplers
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6 years ago |
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Ssao.glslp
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b7c9eb834d
Update the copyright year
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7 years ago |
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SsaoCompute.glslp
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b7c9eb834d
Update the copyright year
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7 years ago |
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Ssr.glslp
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cb0d3705c3
More seperate image samplers
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6 years ago |
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TemporalAAResolve.glslp
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5383871959
More seperate image samplers
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6 years ago |
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TextureFunctions.glsl
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cb0d3705c3
More seperate image samplers
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6 years ago |
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Tonemapping.glsl
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294e0ca8b0
Add const correctness to shaders
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7 years ago |
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TonemappingAverageLuminance.glslp
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5383871959
More seperate image samplers
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6 years ago |
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TonemappingResources.glsl
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278070afe2
Switch to the Vulkan way of binding descriptors
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6 years ago |
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TraditionalDeferredShading.glslp
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8e7403e6bd
Don't compute any specular terms on cube reflections & GI
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6 years ago |
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Ui.glslp
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73a80e2eae
Move the UI implementation form nuklear to ImGUI. ImGUI has better support and it's actively developed
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6 years ago |
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VolumetricFogAccumulation.glslp
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3ff474ce32
Complete bindless work. Remove some shader macros
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6 years ago |
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VolumetricLightingAccumulation.glslp
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741642e750
Fix a bug in light accumulation
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6 years ago |
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gen_texture_funcs.py
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cb0d3705c3
More seperate image samplers
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6 years ago |