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- // Copyright (C) 2009-present, Panagiotis Christopoulos Charitos and contributors.
- // All rights reserved.
- // Code licensed under the BSD License.
- // http://www.anki3d.org/LICENSE
- #include <AnKi/Resource/ImageResource.h>
- #include <AnKi/Resource/ImageLoader.h>
- #include <AnKi/Resource/ResourceManager.h>
- #include <AnKi/Resource/AsyncLoader.h>
- #include <AnKi/Core/CVarSet.h>
- #include <AnKi/Util/Filesystem.h>
- namespace anki {
- static NumericCVar<U32> g_maxImageSizeCVar(CVarSubsystem::kResource, "MaxImageSize", 1024u * 1024u, 4u, kMaxU32, "Max image size to load");
- class ImageResource::LoadingContext
- {
- public:
- ImageLoader m_loader{&ResourceMemoryPool::getSingleton()};
- U32 m_faces = 0;
- U32 m_layerCount = 0;
- TextureType m_texType;
- TexturePtr m_tex;
- };
- /// Image upload async task.
- class ImageResource::TexUploadTask : public AsyncLoaderTask
- {
- public:
- ImageResource::LoadingContext m_ctx;
- Error operator()([[maybe_unused]] AsyncLoaderTaskContext& ctx) final
- {
- return ImageResource::load(m_ctx);
- }
- };
- ImageResource::~ImageResource()
- {
- }
- Error ImageResource::load(const ResourceFilename& filename, Bool async)
- {
- TexUploadTask* task;
- LoadingContext* ctx;
- LoadingContext localCtx;
- if(async)
- {
- task = ResourceManager::getSingleton().getAsyncLoader().newTask<TexUploadTask>();
- ctx = &task->m_ctx;
- }
- else
- {
- task = nullptr;
- ctx = &localCtx;
- }
- ImageLoader& loader = ctx->m_loader;
- String filenameExt;
- getFilepathFilename(filename, filenameExt);
- TextureInitInfo init(filenameExt);
- init.m_usage = TextureUsageBit::kAllSrv | TextureUsageBit::kCopyDestination;
- U32 faces = 0;
- ResourceFilePtr file;
- ANKI_CHECK(openFile(filename, file));
- ANKI_CHECK(loader.load(file, filename, g_maxImageSizeCVar.get()));
- // Various sizes
- init.m_width = loader.getWidth();
- init.m_height = loader.getHeight();
- switch(loader.getImageType())
- {
- case ImageBinaryType::k2D:
- init.m_type = TextureType::k2D;
- init.m_depth = 1;
- faces = 1;
- init.m_layerCount = 1;
- break;
- case ImageBinaryType::kCube:
- init.m_type = TextureType::kCube;
- init.m_depth = 1;
- faces = 6;
- init.m_layerCount = 1;
- break;
- case ImageBinaryType::k2DArray:
- init.m_type = TextureType::k2DArray;
- init.m_layerCount = loader.getLayerCount();
- init.m_depth = 1;
- faces = 1;
- break;
- case ImageBinaryType::k3D:
- init.m_type = TextureType::k3D;
- init.m_depth = loader.getDepth();
- init.m_layerCount = 1;
- faces = 1;
- break;
- default:
- ANKI_ASSERT(0);
- }
- // Internal format
- if(loader.getColorFormat() == ImageBinaryColorFormat::kRgb8)
- {
- switch(loader.getCompression())
- {
- case ImageBinaryDataCompression::kRaw:
- init.m_format = Format::kR8G8B8_Unorm;
- break;
- case ImageBinaryDataCompression::kS3tc:
- init.m_format = Format::kBC1_Rgba_Unorm_Block;
- break;
- case ImageBinaryDataCompression::kAstc:
- if(loader.getAstcBlockSize() == UVec2(4u))
- {
- init.m_format = Format::kASTC_4x4_Unorm_Block;
- }
- else
- {
- ANKI_ASSERT(loader.getAstcBlockSize() == UVec2(8u));
- init.m_format = Format::kASTC_8x8_Unorm_Block;
- }
- break;
- default:
- ANKI_ASSERT(0);
- }
- }
- else if(loader.getColorFormat() == ImageBinaryColorFormat::kRgba8)
- {
- switch(loader.getCompression())
- {
- case ImageBinaryDataCompression::kRaw:
- init.m_format = Format::kR8G8B8A8_Unorm;
- break;
- case ImageBinaryDataCompression::kS3tc:
- init.m_format = Format::kBC3_Unorm_Block;
- break;
- case ImageBinaryDataCompression::kAstc:
- if(loader.getAstcBlockSize() == UVec2(4u))
- {
- init.m_format = Format::kASTC_4x4_Unorm_Block;
- }
- else
- {
- ANKI_ASSERT(loader.getAstcBlockSize() == UVec2(8u));
- init.m_format = Format::kASTC_8x8_Unorm_Block;
- }
- break;
- default:
- ANKI_ASSERT(0);
- }
- }
- else if(loader.getColorFormat() == ImageBinaryColorFormat::kRgbFloat)
- {
- switch(loader.getCompression())
- {
- case ImageBinaryDataCompression::kS3tc:
- init.m_format = Format::kBC6H_Ufloat_Block;
- break;
- case ImageBinaryDataCompression::kAstc:
- ANKI_ASSERT(loader.getAstcBlockSize() == UVec2(8u));
- init.m_format = Format::kASTC_8x8_Sfloat_Block;
- break;
- default:
- ANKI_ASSERT(0);
- }
- }
- else if(loader.getColorFormat() == ImageBinaryColorFormat::kRgbaFloat)
- {
- switch(loader.getCompression())
- {
- case ImageBinaryDataCompression::kRaw:
- init.m_format = Format::kR32G32B32A32_Sfloat;
- break;
- case ImageBinaryDataCompression::kAstc:
- ANKI_ASSERT(loader.getAstcBlockSize() == UVec2(8u));
- init.m_format = Format::kASTC_8x8_Sfloat_Block;
- break;
- default:
- ANKI_ASSERT(0);
- }
- }
- else
- {
- ANKI_ASSERT(0);
- }
- // mipmapsCount
- init.m_mipmapCount = U8(loader.getMipmapCount());
- // Create the texture
- m_tex = GrManager::getSingleton().newTexture(init);
- // Transition it. TODO remove this
- {
- const TextureView view(m_tex.get(), TextureSubresourceDesc::all());
- CommandBufferInitInfo cmdbinit;
- cmdbinit.m_flags = CommandBufferFlag::kGeneralWork | CommandBufferFlag::kSmallBatch;
- CommandBufferPtr cmdb = GrManager::getSingleton().newCommandBuffer(cmdbinit);
- const TextureBarrierInfo barrier = {view, TextureUsageBit::kNone, TextureUsageBit::kAllSrv};
- cmdb->setPipelineBarrier({&barrier, 1}, {}, {});
- FencePtr outFence;
- cmdb->endRecording();
- GrManager::getSingleton().submit(cmdb.get(), {}, &outFence);
- outFence->clientWait(60.0_sec);
- }
- // Set the context
- ctx->m_faces = faces;
- ctx->m_layerCount = init.m_layerCount;
- ctx->m_texType = init.m_type;
- ctx->m_tex = m_tex;
- // Upload the data
- if(async)
- {
- ResourceManager::getSingleton().getAsyncLoader().submitTask(task);
- }
- else
- {
- ANKI_CHECK(load(*ctx));
- }
- m_size = UVec3(init.m_width, init.m_height, init.m_depth);
- m_layerCount = init.m_layerCount;
- return Error::kNone;
- }
- Error ImageResource::load(LoadingContext& ctx)
- {
- const U32 copyCount = ctx.m_layerCount * ctx.m_faces * ctx.m_loader.getMipmapCount();
- for(U32 b = 0; b < copyCount; b += kMaxCopiesBeforeFlush)
- {
- const U32 begin = b;
- const U32 end = min(copyCount, b + kMaxCopiesBeforeFlush);
- CommandBufferInitInfo ci;
- ci.m_flags = CommandBufferFlag::kGeneralWork | CommandBufferFlag::kSmallBatch;
- CommandBufferPtr cmdb = GrManager::getSingleton().newCommandBuffer(ci);
- // Set the barriers of the batch
- Array<TextureBarrierInfo, kMaxCopiesBeforeFlush> barriers;
- U32 barrierCount = 0;
- for(U32 i = begin; i < end; ++i)
- {
- U32 mip, layer, face;
- unflatten3dArrayIndex(ctx.m_layerCount, ctx.m_faces, ctx.m_loader.getMipmapCount(), i, layer, face, mip);
- barriers[barrierCount++] = {TextureView(ctx.m_tex.get(), TextureSubresourceDesc::surface(mip, face, layer)), TextureUsageBit::kAllSrv,
- TextureUsageBit::kCopyDestination};
- }
- cmdb->setPipelineBarrier({&barriers[0], barrierCount}, {}, {});
- // Do the copies
- Array<TransferGpuAllocatorHandle, kMaxCopiesBeforeFlush> handles;
- U32 handleCount = 0;
- for(U32 i = begin; i < end; ++i)
- {
- U32 mip, layer, face;
- unflatten3dArrayIndex(ctx.m_layerCount, ctx.m_faces, ctx.m_loader.getMipmapCount(), i, layer, face, mip);
- PtrSize surfOrVolSize;
- const void* surfOrVolData;
- PtrSize allocationSize;
- if(ctx.m_texType == TextureType::k3D)
- {
- const auto& vol = ctx.m_loader.getVolume(mip);
- surfOrVolSize = vol.m_data.getSize();
- surfOrVolData = &vol.m_data[0];
- allocationSize = computeVolumeSize(ctx.m_tex->getWidth() >> mip, ctx.m_tex->getHeight() >> mip, ctx.m_tex->getDepth() >> mip,
- ctx.m_tex->getFormat());
- }
- else
- {
- const auto& surf = ctx.m_loader.getSurface(mip, face, layer);
- surfOrVolSize = surf.m_data.getSize();
- surfOrVolData = &surf.m_data[0];
- allocationSize = computeSurfaceSize(ctx.m_tex->getWidth() >> mip, ctx.m_tex->getHeight() >> mip, ctx.m_tex->getFormat());
- }
- ANKI_ASSERT(allocationSize >= surfOrVolSize);
- TransferGpuAllocatorHandle& handle = handles[handleCount++];
- ANKI_CHECK(ResourceManager::getSingleton().getTransferGpuAllocator().allocate(allocationSize, handle));
- void* data = handle.getMappedMemory();
- ANKI_ASSERT(data);
- memcpy(data, surfOrVolData, surfOrVolSize);
- // Create temp tex view
- const TextureSubresourceDesc subresource = TextureSubresourceDesc::surface(mip, face, layer);
- cmdb->copyBufferToTexture(handle, TextureView(ctx.m_tex.get(), subresource));
- }
- // Set the barriers of the batch
- barrierCount = 0;
- for(U32 i = begin; i < end; ++i)
- {
- U32 mip, layer, face;
- unflatten3dArrayIndex(ctx.m_layerCount, ctx.m_faces, ctx.m_loader.getMipmapCount(), i, layer, face, mip);
- barriers[barrierCount++] = {TextureView(ctx.m_tex.get(), TextureSubresourceDesc::surface(mip, face, layer)),
- TextureUsageBit::kCopyDestination, TextureUsageBit::kSrvPixel | TextureUsageBit::kSrvGeometry};
- }
- cmdb->setPipelineBarrier({&barriers[0], barrierCount}, {}, {});
- // Flush batch
- FencePtr fence;
- cmdb->endRecording();
- GrManager::getSingleton().submit(cmdb.get(), {}, &fence);
- for(U i = 0; i < handleCount; ++i)
- {
- ResourceManager::getSingleton().getTransferGpuAllocator().release(handles[i], fence);
- }
- cmdb.reset(nullptr);
- }
- return Error::kNone;
- }
- } // end namespace anki
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