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data
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41980f4a09
Added walkDirectory() on Windows
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%!s(int64=10) %!d(string=hai) anos |
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framework
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f9b96c34dc
Update clang-format and change the formatting a bit
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%!s(int64=8) %!d(string=hai) anos |
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gr
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6a0132a595
Add push constants support in the GL backend
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%!s(int64=7) %!d(string=hai) anos |
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math
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8e1a5b5295
ShaderCompiler part 1: Create the ShaderCompiler class
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%!s(int64=8) %!d(string=hai) anos |
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renderer
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8e1a5b5295
ShaderCompiler part 1: Create the ShaderCompiler class
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%!s(int64=8) %!d(string=hai) anos |
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resource
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3ae88e2b1e
Refactoring and renaming for some of the resources
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%!s(int64=7) %!d(string=hai) anos |
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scene
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8a52da0c00
Fix bugs in the Octree
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%!s(int64=7) %!d(string=hai) anos |
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script
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16bd80ba35
Add the ScriptComponent
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%!s(int64=7) %!d(string=hai) anos |
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ui
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2842e4c177
Add memory consumption on stats. Fix a memory issue in the Vulkan backend
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%!s(int64=8) %!d(string=hai) anos |
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util
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e2d045c646
Complete the tracer
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%!s(int64=7) %!d(string=hai) anos |
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CMakeLists.txt
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b1ae14eb24
Renderer: Optimize omni shadows. CMake: Install the binaries to a dir
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%!s(int64=8) %!d(string=hai) anos |
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Main.cpp
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8e1a5b5295
ShaderCompiler part 1: Create the ShaderCompiler class
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%!s(int64=8) %!d(string=hai) anos |