| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768 |
- // Copyright (C) 2009-2021, Panagiotis Christopoulos Charitos and contributors.
- // All rights reserved.
- // Code licensed under the BSD License.
- // http://www.anki3d.org/LICENSE
- #pragma once
- #include <AnKi/Renderer/RendererObject.h>
- #include <AnKi/Gr.h>
- #include <AnKi/Resource/ImageResource.h>
- namespace anki {
- /// @addtogroup renderer
- /// @{
- /// Lens flare rendering pass. Part of forward shading.
- class LensFlare : public RendererObject
- {
- public:
- LensFlare(Renderer* r)
- : RendererObject(r)
- {
- }
- ~LensFlare();
- ANKI_USE_RESULT Error init(const ConfigSet& config);
- void runDrawFlares(const RenderingContext& ctx, CommandBufferPtr& cmdb);
- void populateRenderGraph(RenderingContext& ctx);
- /// Get it to set a dependency.
- BufferHandle getIndirectDrawBuffer() const
- {
- return m_runCtx.m_indirectBuffHandle;
- }
- private:
- // Occlusion test
- BufferPtr m_indirectBuff;
- ShaderProgramResourcePtr m_updateIndirectBuffProg;
- ShaderProgramPtr m_updateIndirectBuffGrProg;
- // Sprite billboards
- ShaderProgramResourcePtr m_realProg;
- ShaderProgramPtr m_realGrProg;
- U8 m_maxSpritesPerFlare;
- U8 m_maxFlares;
- U16 m_maxSprites;
- class
- {
- public:
- BufferHandle m_indirectBuffHandle;
- } m_runCtx;
- ANKI_USE_RESULT Error initSprite(const ConfigSet& config);
- ANKI_USE_RESULT Error initOcclusion(const ConfigSet& config);
- ANKI_USE_RESULT Error initInternal(const ConfigSet& initializer);
- void updateIndirectInfo(const RenderingContext& ctx, RenderPassWorkContext& rgraphCtx);
- };
- /// @}
- } // end namespace anki
|