Scene.h 2.2 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152
  1. // Copyright (C) 2009-2021, Panagiotis Christopoulos Charitos and contributors.
  2. // All rights reserved.
  3. // Code licensed under the BSD License.
  4. // http://www.anki3d.org/LICENSE
  5. #pragma once
  6. #include <AnKi/Scene/SceneGraph.h>
  7. #include <AnKi/Scene/ModelNode.h>
  8. #include <AnKi/Scene/ParticleEmitterNode.h>
  9. #include <AnKi/Scene/GpuParticleEmitterNode.h>
  10. #include <AnKi/Scene/CameraNode.h>
  11. #include <AnKi/Scene/LightNode.h>
  12. #include <AnKi/Scene/StaticCollisionNode.h>
  13. #include <AnKi/Scene/BodyNode.h>
  14. #include <AnKi/Scene/ReflectionProbeNode.h>
  15. #include <AnKi/Scene/PlayerNode.h>
  16. #include <AnKi/Scene/DecalNode.h>
  17. #include <AnKi/Scene/Octree.h>
  18. #include <AnKi/Scene/PhysicsDebugNode.h>
  19. #include <AnKi/Scene/TriggerNode.h>
  20. #include <AnKi/Scene/FogDensityNode.h>
  21. #include <AnKi/Scene/GlobalIlluminationProbeNode.h>
  22. #include <AnKi/Scene/Components/MoveComponent.h>
  23. #include <AnKi/Scene/Components/RenderComponent.h>
  24. #include <AnKi/Scene/Components/LensFlareComponent.h>
  25. #include <AnKi/Scene/Components/PlayerControllerComponent.h>
  26. #include <AnKi/Scene/Components/SkinComponent.h>
  27. #include <AnKi/Scene/Components/ReflectionProbeComponent.h>
  28. #include <AnKi/Scene/Components/DecalComponent.h>
  29. #include <AnKi/Scene/Components/SceneComponent.h>
  30. #include <AnKi/Scene/Components/LightComponent.h>
  31. #include <AnKi/Scene/Components/BodyComponent.h>
  32. #include <AnKi/Scene/Components/SpatialComponent.h>
  33. #include <AnKi/Scene/Components/FrustumComponent.h>
  34. #include <AnKi/Scene/Components/JointComponent.h>
  35. #include <AnKi/Scene/Components/TriggerComponent.h>
  36. #include <AnKi/Scene/Components/FogDensityComponent.h>
  37. #include <AnKi/Scene/Components/GlobalIlluminationProbeComponent.h>
  38. #include <AnKi/Scene/Components/GenericGpuComputeJobComponent.h>
  39. #include <AnKi/Scene/Components/ParticleEmitterComponent.h>
  40. #include <AnKi/Scene/Components/GpuParticleEmitterComponent.h>
  41. #include <AnKi/Scene/Components/ModelComponent.h>
  42. #include <AnKi/Scene/Components/UiComponent.h>
  43. #include <AnKi/Scene/Events/EventManager.h>
  44. #include <AnKi/Scene/Events/Event.h>
  45. #include <AnKi/Scene/Events/AnimationEvent.h>
  46. #include <AnKi/Scene/Events/JitterMoveEvent.h>
  47. #include <AnKi/Scene/Events/LightEvent.h>
  48. #include <AnKi/Scene/Events/ScriptEvent.h>