StaticCollisionNode.h 553 B

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  1. // Copyright (C) 2009-2021, Panagiotis Christopoulos Charitos and contributors.
  2. // All rights reserved.
  3. // Code licensed under the BSD License.
  4. // http://www.anki3d.org/LICENSE
  5. #pragma once
  6. #include <AnKi/Scene/SceneNode.h>
  7. #include <AnKi/Resource/Forward.h>
  8. #include <AnKi/Physics/Forward.h>
  9. namespace anki {
  10. /// @addtogroup scene
  11. /// @{
  12. /// Node that interacts with physics.
  13. class StaticCollisionNode : public SceneNode
  14. {
  15. public:
  16. StaticCollisionNode(SceneGraph* scene, CString name);
  17. ~StaticCollisionNode();
  18. };
  19. /// @}
  20. } // end namespace anki