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- //
- // Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
- // All rights reserved.
- //
- // Redistribution and use in source and binary forms, with or without
- // modification, are permitted provided that the following conditions
- // are met:
- //
- // Redistributions of source code must retain the above copyright
- // notice, this list of conditions and the following disclaimer.
- //
- // Redistributions in binary form must reproduce the above
- // copyright notice, this list of conditions and the following
- // disclaimer in the documentation and/or other materials provided
- // with the distribution.
- //
- // Neither the name of 3Dlabs Inc. Ltd. nor the names of its
- // contributors may be used to endorse or promote products derived
- // from this software without specific prior written permission.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
- // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
- // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
- // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
- // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
- // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
- // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
- // POSSIBILITY OF SUCH DAMAGE.
- //
- //
- // The top level algorithms for linking multiple
- // shaders together.
- //
- #include "../Include/Common.h"
- #include "../Include/ShHandle.h"
- //
- // Actual link object, derived from the shader handle base classes.
- //
- class TGenericLinker : public TLinker {
- public:
- TGenericLinker(EShExecutable e, int dOptions) : TLinker(e, infoSink), debugOptions(dOptions) { }
- bool link(TCompilerList&, TUniformMap*) { return true; }
- void getAttributeBindings(ShBindingTable const **) const { }
- TInfoSink infoSink;
- int debugOptions;
- };
- //
- // The internal view of a uniform/float object exchanged with the driver.
- //
- class TUniformLinkedMap : public TUniformMap {
- public:
- TUniformLinkedMap() { }
- virtual int getLocation(const char*) { return 0; }
- };
- TShHandleBase* ConstructLinker(EShExecutable executable, int debugOptions)
- {
- return new TGenericLinker(executable, debugOptions);
- }
- void DeleteLinker(TShHandleBase* linker)
- {
- delete linker;
- }
- TUniformMap* ConstructUniformMap()
- {
- return new TUniformLinkedMap();
- }
- void DeleteUniformMap(TUniformMap* map)
- {
- delete map;
- }
- TShHandleBase* ConstructBindings()
- {
- return 0;
- }
- void DeleteBindingList(TShHandleBase* bindingList)
- {
- delete bindingList;
- }
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