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- //
- // Copyright (C) 2013 LunarG, Inc.
- //
- // All rights reserved.
- //
- // Redistribution and use in source and binary forms, with or without
- // modification, are permitted provided that the following conditions
- // are met:
- //
- // Redistributions of source code must retain the above copyright
- // notice, this list of conditions and the following disclaimer.
- //
- // Redistributions in binary form must reproduce the above
- // copyright notice, this list of conditions and the following
- // disclaimer in the documentation and/or other materials provided
- // with the distribution.
- //
- // Neither the name of 3Dlabs Inc. Ltd. nor the names of its
- // contributors may be used to endorse or promote products derived
- // from this software without specific prior written permission.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
- // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
- // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
- // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
- // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
- // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
- // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
- // POSSIBILITY OF SUCH DAMAGE.
- //
- //
- // This holds context specific to the GLSL scanner, which
- // sits between the preprocessor scanner and parser.
- //
- #pragma once
- #include "ParseHelper.h"
- namespace glslang {
- class TPpContext;
- class TPpToken;
- class TParserToken;
- class TScanContext {
- public:
- explicit TScanContext(TParseContextBase& pc) :
- parseContext(pc),
- afterType(false), afterStruct(false),
- field(false), afterBuffer(false) { }
- virtual ~TScanContext() { }
- static void fillInKeywordMap();
- static void deleteKeywordMap();
- int tokenize(TPpContext*, TParserToken&);
- protected:
- TScanContext(TScanContext&);
- TScanContext& operator=(TScanContext&);
- int tokenizeIdentifier();
- int identifierOrType();
- int reservedWord();
- int identifierOrReserved(bool reserved);
- int es30ReservedFromGLSL(int version);
- int nonreservedKeyword(int esVersion, int nonEsVersion);
- int precisionKeyword();
- int matNxM();
- int dMat();
- int firstGenerationImage(bool inEs310);
- int secondGenerationImage();
- TParseContextBase& parseContext;
- bool afterType; // true if we've recognized a type, so can only be looking for an identifier
- bool afterStruct; // true if we've recognized the STRUCT keyword, so can only be looking for an identifier
- bool field; // true if we're on a field, right after a '.'
- bool afterBuffer; // true if we've recognized the BUFFER keyword
- TSourceLoc loc;
- TParserToken* parserToken;
- TPpToken* ppToken;
- const char* tokenText;
- int keyword;
- };
- } // end namespace glslang
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