| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181 |
- //
- // Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
- // Copyright (C) 2013 LunarG, Inc.
- // All rights reserved.
- //
- // Redistribution and use in source and binary forms, with or without
- // modification, are permitted provided that the following conditions
- // are met:
- //
- // Redistributions of source code must retain the above copyright
- // notice, this list of conditions and the following disclaimer.
- //
- // Redistributions in binary form must reproduce the above
- // copyright notice, this list of conditions and the following
- // disclaimer in the documentation and/or other materials provided
- // with the distribution.
- //
- // Neither the name of 3Dlabs Inc. Ltd. nor the names of its
- // contributors may be used to endorse or promote products derived
- // from this software without specific prior written permission.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
- // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
- // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
- // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
- // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
- // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
- // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
- // POSSIBILITY OF SUCH DAMAGE.
- //
- /****************************************************************************\
- Copyright (c) 2002, NVIDIA Corporation.
- NVIDIA Corporation("NVIDIA") supplies this software to you in
- consideration of your agreement to the following terms, and your use,
- installation, modification or redistribution of this NVIDIA software
- constitutes acceptance of these terms. If you do not agree with these
- terms, please do not use, install, modify or redistribute this NVIDIA
- software.
- In consideration of your agreement to abide by the following terms, and
- subject to these terms, NVIDIA grants you a personal, non-exclusive
- license, under NVIDIA's copyrights in this original NVIDIA software (the
- "NVIDIA Software"), to use, reproduce, modify and redistribute the
- NVIDIA Software, with or without modifications, in source and/or binary
- forms; provided that if you redistribute the NVIDIA Software, you must
- retain the copyright notice of NVIDIA, this notice and the following
- text and disclaimers in all such redistributions of the NVIDIA Software.
- Neither the name, trademarks, service marks nor logos of NVIDIA
- Corporation may be used to endorse or promote products derived from the
- NVIDIA Software without specific prior written permission from NVIDIA.
- Except as expressly stated in this notice, no other rights or licenses
- express or implied, are granted by NVIDIA herein, including but not
- limited to any patent rights that may be infringed by your derivative
- works or by other works in which the NVIDIA Software may be
- incorporated. No hardware is licensed hereunder.
- THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
- WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED,
- INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE,
- NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR
- ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER
- PRODUCTS.
- IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT,
- INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
- TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
- USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY
- OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE
- NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT,
- TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
- NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- \****************************************************************************/
- #ifndef _CRT_SECURE_NO_WARNINGS
- #define _CRT_SECURE_NO_WARNINGS
- #endif
- #include <cassert>
- #include <cstdlib>
- #include <cstring>
- #include "PpContext.h"
- #include "PpTokens.h"
- namespace {
- using namespace glslang;
- const struct {
- int val;
- const char* str;
- } tokens[] = {
- { PPAtomAddAssign, "+=" },
- { PPAtomSubAssign, "-=" },
- { PPAtomMulAssign, "*=" },
- { PPAtomDivAssign, "/=" },
- { PPAtomModAssign, "%=" },
- { PpAtomRight, ">>" },
- { PpAtomLeft, "<<" },
- { PpAtomAnd, "&&" },
- { PpAtomOr, "||" },
- { PpAtomXor, "^^" },
- { PpAtomRightAssign, ">>=" },
- { PpAtomLeftAssign, "<<=" },
- { PpAtomAndAssign, "&=" },
- { PpAtomOrAssign, "|=" },
- { PpAtomXorAssign, "^=" },
- { PpAtomEQ, "==" },
- { PpAtomNE, "!=" },
- { PpAtomGE, ">=" },
- { PpAtomLE, "<=" },
- { PpAtomDecrement, "--" },
- { PpAtomIncrement, "++" },
- { PpAtomColonColon, "::" },
- { PpAtomDefine, "define" },
- { PpAtomUndef, "undef" },
- { PpAtomIf, "if" },
- { PpAtomElif, "elif" },
- { PpAtomElse, "else" },
- { PpAtomEndif, "endif" },
- { PpAtomIfdef, "ifdef" },
- { PpAtomIfndef, "ifndef" },
- { PpAtomLine, "line" },
- { PpAtomPragma, "pragma" },
- { PpAtomError, "error" },
- { PpAtomVersion, "version" },
- { PpAtomCore, "core" },
- { PpAtomCompatibility, "compatibility" },
- { PpAtomEs, "es" },
- { PpAtomExtension, "extension" },
- { PpAtomLineMacro, "__LINE__" },
- { PpAtomFileMacro, "__FILE__" },
- { PpAtomVersionMacro, "__VERSION__" },
- { PpAtomInclude, "include" },
- };
- } // end anonymous namespace
- namespace glslang {
- //
- // Initialize the atom table.
- //
- TStringAtomMap::TStringAtomMap()
- {
- badToken.assign("<bad token>");
- // Add single character tokens to the atom table:
- const char* s = "~!%^&*()-+=|,.<>/?;:[]{}#\\";
- char t[2];
- t[1] = '\0';
- while (*s) {
- t[0] = *s;
- addAtomFixed(t, s[0]);
- s++;
- }
- // Add multiple character scanner tokens :
- for (size_t ii = 0; ii < sizeof(tokens)/sizeof(tokens[0]); ii++)
- addAtomFixed(tokens[ii].str, tokens[ii].val);
- nextAtom = PpAtomLast;
- }
- } // end namespace glslang
|