Panagiotis Christopoulos Charitos c58d847cb8 Nothing special il y a 13 ans
..
collision 6b3fe96b06 Refactoring Math a bit il y a 13 ans
core 9dc5a20d0f Parellel sorting il y a 13 ans
event 9e962a7300 Cleaning and trying the batch pointlight optimizations il y a 13 ans
gl 60948378d9 Minnor opts il y a 13 ans
input 6c980de6ad Adding mouselook. Moving Tiler from IS to new class il y a 13 ans
math 53e70a205f Some optimizations. Adding a callgrind script il y a 13 ans
misc a0473be87f Asset updates il y a 13 ans
physics c58d847cb8 Nothing special il y a 13 ans
renderer 3d1fe8c8c0 Adding a new effect: Ground light il y a 13 ans
resource 05c09a269c Finalizing the parallel visibility tester il y a 13 ans
scene c58d847cb8 Nothing special il y a 13 ans
script 3b233d21b9 Minor changes il y a 13 ans
ui 590a0b1638 Minor crappy changes il y a 13 ans
util 05c09a269c Finalizing the parallel visibility tester il y a 13 ans
Config.h.cmake 9b7951e7a9 UBOs on MS are slower than plain uniforms. Keeping both options with uniforms the default. Rework on the Tiler, moving to another class for fine opts and broader purpose il y a 13 ans