| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255 |
- // Copyright (C) 2009-2020, Panagiotis Christopoulos Charitos and contributors.
- // All rights reserved.
- // Code licensed under the BSD License.
- // http://www.anki3d.org/LICENSE
- #include <cstdio>
- #include <iostream>
- #include <fstream>
- #include <anki/AnKi.h>
- using namespace anki;
- #define PLAYER 0
- #define MOUSE 1
- class MyApp : public App
- {
- public:
- Bool m_profile = false;
- Error init(int argc, char* argv[]);
- Error userMainLoop(Bool& quit) override;
- };
- MyApp* app = nullptr;
- Error MyApp::init(int argc, char* argv[])
- {
- if(argc < 3)
- {
- ANKI_LOGE("usage: %s /path/to/config.xml relative/path/to/scene.lua", argv[0]);
- return Error::USER_DATA;
- }
- // Config
- ConfigSet config = DefaultConfigSet::get();
- ANKI_CHECK(config.loadFromFile(argv[1]));
- ANKI_CHECK(config.setFromCommandLineArguments(argc, argv));
- // ANKI_CHECK(config.saveToFile(argv[1]));
- // Init super class
- ANKI_CHECK(App::init(config, allocAligned, nullptr));
- // Other init
- MainRenderer& renderer = getMainRenderer();
- ResourceManager& resources = getResourceManager();
- renderer.getOffscreenRenderer().getVolumetricFog().setFogParticleColor(Vec3(1.0f, 0.9f, 0.9f));
- renderer.getOffscreenRenderer().getVolumetricFog().setParticleDensity(1.0f);
- if(getenv("PROFILE"))
- {
- m_profile = true;
- setTimerTick(0.0);
- TracerSingleton::get().setEnabled(true);
- }
- // Input
- #if MOUSE
- getInput().lockCursor(true);
- getInput().hideCursor(true);
- getInput().moveCursor(Vec2(0.0));
- #endif
- // Load scene
- ScriptResourcePtr script;
- ANKI_CHECK(resources.loadResource(argv[2], script));
- ANKI_CHECK(getScriptManager().evalString(script->getSource()));
- // ANKI_CHECK(renderer.getOffscreenRenderer().getFinalComposite().loadColorGradingTexture(
- // "textures/color_gradient_luts/forge_lut.ankitex"));
- #if PLAYER
- SceneGraph& scene = getSceneGraph();
- SceneNode& cam = scene.getActiveCameraNode();
- PlayerNode* pnode;
- ANKI_CHECK(scene.newSceneNode<PlayerNode>(
- "player", pnode, cam.getComponent<MoveComponent>().getLocalOrigin() - Vec4(0.0, 1.0, 0.0, 0.0)));
- cam.getComponent<MoveComponent>().setLocalTransform(
- Transform(Vec4(0.0, 0.0, 0.0, 0.0), Mat3x4::getIdentity(), 1.0));
- pnode->addChild(&cam);
- #endif
- return Error::NONE;
- }
- Error MyApp::userMainLoop(Bool& quit)
- {
- F32 dist = 0.1f;
- F32 ang = toRad(2.5f);
- F32 scale = 0.01f;
- F32 mouseSensivity = 9.0f;
- quit = false;
- SceneGraph& scene = getSceneGraph();
- Input& in = getInput();
- MainRenderer& renderer = getMainRenderer();
- if(in.getKey(KeyCode::ESCAPE))
- {
- quit = true;
- return Error::NONE;
- }
- // move the camera
- static MoveComponent* mover = &scene.getActiveCameraNode().getComponent<MoveComponent>();
- if(in.getKey(KeyCode::_1))
- {
- mover = scene.getActiveCameraNode().tryGetComponent<MoveComponent>();
- }
- if(in.getKey(KeyCode::_2))
- {
- mover = &scene.findSceneNode("Spot_004").getComponent<MoveComponent>();
- }
- if(in.getKey(KeyCode::L) == 1)
- {
- /*Vec3 origin = mover->getWorldTransform().getOrigin().xyz();
- printf("%f %f %f\n", origin.x(), origin.y(), origin.z());*/
- mover->setLocalOrigin(Vec4(81.169312f, -2.309618f, 17.088392f, 0.0f));
- // mover->setLocalRotation(Mat3x4::getIdentity());
- }
- if(in.getKey(KeyCode::F1) == 1)
- {
- static U mode = 0;
- mode = (mode + 1) % 3;
- if(mode == 0)
- {
- renderer.getDbg().setEnabled(false);
- }
- else if(mode == 1)
- {
- renderer.getDbg().setEnabled(true);
- renderer.getDbg().setDepthTestEnabled(true);
- renderer.getDbg().setDitheredDepthTestEnabled(false);
- }
- else
- {
- renderer.getDbg().setEnabled(true);
- renderer.getDbg().setDepthTestEnabled(false);
- renderer.getDbg().setDitheredDepthTestEnabled(true);
- }
- }
- if(in.getKey(KeyCode::F2) == 1)
- {
- // renderer.getDbg().flipFlags(DbgFlag::SPATIAL_COMPONENT);
- }
- if(in.getKey(KeyCode::F3) == 1)
- {
- // renderer.getDbg().flipFlags(DbgFlag::PHYSICS);
- }
- if(in.getKey(KeyCode::F4) == 1)
- {
- // renderer.getDbg().flipFlags(DbgFlag::SECTOR_COMPONENT);
- }
- if(in.getKey(KeyCode::F6) == 1)
- {
- renderer.getDbg().switchDepthTestEnabled();
- }
- if(in.getKey(KeyCode::F12) == 1)
- {
- TracerSingleton::get().setEnabled(!TracerSingleton::get().getEnabled());
- }
- #if !PLAYER
- if(in.getKey(KeyCode::UP))
- mover->rotateLocalX(ang);
- if(in.getKey(KeyCode::DOWN))
- mover->rotateLocalX(-ang);
- if(in.getKey(KeyCode::LEFT))
- mover->rotateLocalY(ang);
- if(in.getKey(KeyCode::RIGHT))
- mover->rotateLocalY(-ang);
- if(in.getKey(KeyCode::A))
- {
- mover->moveLocalX(-dist);
- }
- if(in.getKey(KeyCode::D))
- mover->moveLocalX(dist);
- if(in.getKey(KeyCode::SPACE))
- mover->moveLocalY(dist);
- if(in.getKey(KeyCode::C))
- mover->moveLocalY(-dist);
- if(in.getKey(KeyCode::W))
- mover->moveLocalZ(-dist);
- if(in.getKey(KeyCode::S))
- mover->moveLocalZ(dist);
- if(in.getKey(KeyCode::Q))
- mover->rotateLocalZ(ang);
- if(in.getKey(KeyCode::E))
- mover->rotateLocalZ(-ang);
- if(in.getKey(KeyCode::PAGEUP))
- {
- mover->scale(scale);
- }
- if(in.getKey(KeyCode::PAGEDOWN))
- {
- mover->scale(-scale);
- }
- #endif
- #if !PLAYER && MOUSE
- if(in.getMousePosition() != Vec2(0.0) && !m_profile)
- {
- F32 angY = -ang * in.getMousePosition().x() * mouseSensivity * renderer.getAspectRatio();
- mover->rotateLocalY(angY);
- mover->rotateLocalX(ang * in.getMousePosition().y() * mouseSensivity);
- }
- #endif
- if(in.getEvent(InputEvent::WINDOW_CLOSED))
- {
- quit = true;
- }
- if(m_profile && getGlobalTimestamp() == 1000)
- {
- quit = true;
- return Error::NONE;
- }
- return Error::NONE;
- }
- int main(int argc, char* argv[])
- {
- Error err = Error::NONE;
- app = new MyApp;
- err = app->init(argc, argv);
- if(!err)
- {
- err = app->mainLoop();
- }
- if(err)
- {
- ANKI_LOGE("Error reported. See previous messages");
- }
- else
- {
- delete app;
- ANKI_LOGI("Bye!!");
- }
- return 0;
- }
|