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- // Copyright (C) 2009-2021, Panagiotis Christopoulos Charitos and contributors.
- // All rights reserved.
- // Code licensed under the BSD License.
- // http://www.anki3d.org/LICENSE
- #include <AnKi/Renderer/Ssgi.h>
- #include <AnKi/Renderer/Renderer.h>
- #include <AnKi/Renderer/DepthDownscale.h>
- #include <AnKi/Renderer/GBuffer.h>
- #include <AnKi/Renderer/DownscaleBlur.h>
- #include <AnKi/Renderer/MotionVectors.h>
- #include <AnKi/Core/ConfigSet.h>
- #include <AnKi/Shaders/Include/SsgiTypes.h>
- namespace anki
- {
- static constexpr U32 WRITE = 0;
- static constexpr U32 READ = 1;
- Ssgi::~Ssgi()
- {
- }
- Error Ssgi::init(const ConfigSet& cfg)
- {
- const Error err = initInternal(cfg);
- if(err)
- {
- ANKI_R_LOGE("Failed to initialize SSGI pass");
- }
- return err;
- }
- Error Ssgi::initInternal(const ConfigSet& cfg)
- {
- const U32 width = m_r->getWidth();
- const U32 height = m_r->getHeight();
- ANKI_ASSERT((width % 2) == 0 && (height % 2) == 0 && "The algorithms won't work");
- ANKI_R_LOGI("Initializing SSGI pass");
- m_main.m_maxSteps = cfg.getNumberU32("r_ssgiMaxSteps");
- m_main.m_depthLod = min(cfg.getNumberU32("r_ssgiDepthLod"), m_r->getDepthDownscale().getMipmapCount() - 1);
- m_main.m_firstStepPixels = 32;
- ANKI_CHECK(getResourceManager().loadResource("EngineAssets/BlueNoiseRgb816x16.png", m_main.m_noiseTex));
- // Init main
- {
- m_main.m_rtDescr =
- m_r->create2DRenderTargetDescription(width / 2, height / 2, Format::B10G11R11_UFLOAT_PACK32, "SSGI_tmp");
- m_main.m_rtDescr.bake();
- ANKI_CHECK(getResourceManager().loadResource("Shaders/Ssgi.ankiprog", m_main.m_prog));
- ShaderProgramResourceVariantInitInfo variantInitInfo(m_main.m_prog);
- for(U32 i = 0; i < 4; ++i)
- {
- variantInitInfo.addMutation("VARIANT", i);
- const ShaderProgramResourceVariant* variant;
- m_main.m_prog->getOrCreateVariant(variantInitInfo, variant);
- m_main.m_grProg[i] = variant->getProgram();
- }
- }
- // Init denoise
- {
- ANKI_CHECK(getResourceManager().loadResource("Shaders/SsgiDenoise.ankiprog", m_denoise.m_prog));
- ShaderProgramResourceVariantInitInfo variantInitInfo(m_denoise.m_prog);
- const ShaderProgramResourceVariant* variant;
- variantInitInfo.addConstant("IN_TEXTURE_SIZE", UVec2(width / 2, height / 2));
- for(U32 i = 0; i < 4; ++i)
- {
- variantInitInfo.addMutation("VARIANT", i);
- variantInitInfo.addMutation("SAMPLE_COUNT", 11);
- variantInitInfo.addMutation("ORIENTATION", 0);
- m_denoise.m_prog->getOrCreateVariant(variantInitInfo, variant);
- m_denoise.m_grProg[0][i] = variant->getProgram();
- variantInitInfo.addMutation("SAMPLE_COUNT", 15);
- variantInitInfo.addMutation("ORIENTATION", 1);
- m_denoise.m_prog->getOrCreateVariant(variantInitInfo, variant);
- m_denoise.m_grProg[1][i] = variant->getProgram();
- }
- }
- // Init reconstruction
- {
- ANKI_CHECK(getResourceManager().loadResource("Shaders/SsgiReconstruct.ankiprog", m_recontruction.m_prog));
- ShaderProgramResourceVariantInitInfo variantInitInfo(m_recontruction.m_prog);
- variantInitInfo.addConstant("FB_SIZE", UVec2(m_r->getWidth(), m_r->getHeight()));
- const ShaderProgramResourceVariant* variant;
- for(U32 i = 0; i < 4; ++i)
- {
- variantInitInfo.addMutation("VARIANT", i);
- m_recontruction.m_prog->getOrCreateVariant(variantInitInfo, variant);
- m_recontruction.m_grProg[i] = variant->getProgram();
- }
- TextureInitInfo initInfo = m_r->create2DRenderTargetInitInfo(
- width, height, Format::B10G11R11_UFLOAT_PACK32,
- TextureUsageBit::ALL_SAMPLED | TextureUsageBit::IMAGE_COMPUTE_WRITE, "SSGI");
- initInfo.m_initialUsage = TextureUsageBit::SAMPLED_FRAGMENT;
- m_recontruction.m_rt = m_r->createAndClearRenderTarget(initInfo);
- }
- return Error::NONE;
- }
- void Ssgi::populateRenderGraph(RenderingContext& ctx)
- {
- RenderGraphDescription& rgraph = ctx.m_renderGraphDescr;
- m_runCtx.m_ctx = &ctx;
- // Main pass
- {
- // Create RTs
- if(ANKI_LIKELY(m_recontruction.m_rtImportedOnce))
- {
- m_runCtx.m_finalRt = rgraph.importRenderTarget(m_recontruction.m_rt);
- }
- else
- {
- m_runCtx.m_finalRt = rgraph.importRenderTarget(m_recontruction.m_rt, TextureUsageBit::SAMPLED_FRAGMENT);
- m_recontruction.m_rtImportedOnce = true;
- }
- m_runCtx.m_intermediateRts[WRITE] = rgraph.newRenderTarget(m_main.m_rtDescr);
- m_runCtx.m_intermediateRts[READ] = rgraph.newRenderTarget(m_main.m_rtDescr);
- // Create pass
- ComputeRenderPassDescription& rpass = rgraph.newComputeRenderPass("SSGI");
- rpass.setWork(
- [](RenderPassWorkContext& rgraphCtx) { static_cast<Ssgi*>(rgraphCtx.m_userData)->run(rgraphCtx); }, this,
- 0);
- rpass.newDependency({m_runCtx.m_intermediateRts[WRITE], TextureUsageBit::IMAGE_COMPUTE_WRITE});
- rpass.newDependency({m_runCtx.m_finalRt, TextureUsageBit::SAMPLED_COMPUTE});
- TextureSubresourceInfo hizSubresource;
- hizSubresource.m_firstMipmap = m_main.m_depthLod;
- rpass.newDependency({m_r->getDepthDownscale().getHiZRt(), TextureUsageBit::SAMPLED_COMPUTE, hizSubresource});
- rpass.newDependency({m_r->getGBuffer().getColorRt(2), TextureUsageBit::SAMPLED_COMPUTE});
- rpass.newDependency({m_r->getDownscaleBlur().getRt(), TextureUsageBit::SAMPLED_COMPUTE});
- rpass.newDependency({m_r->getMotionVectors().getMotionVectorsRt(), TextureUsageBit::SAMPLED_COMPUTE});
- rpass.newDependency({m_r->getMotionVectors().getRejectionFactorRt(), TextureUsageBit::SAMPLED_COMPUTE});
- }
- // Blur vertical
- {
- ComputeRenderPassDescription& rpass = rgraph.newComputeRenderPass("SSGI_blur_v");
- rpass.newDependency({m_runCtx.m_intermediateRts[WRITE], TextureUsageBit::SAMPLED_COMPUTE});
- rpass.newDependency({m_runCtx.m_intermediateRts[READ], TextureUsageBit::IMAGE_COMPUTE_WRITE});
- rpass.newDependency({m_r->getGBuffer().getColorRt(2), TextureUsageBit::SAMPLED_COMPUTE});
- rpass.newDependency({m_r->getGBuffer().getDepthRt(), TextureUsageBit::SAMPLED_COMPUTE});
- rpass.setWork(
- [](RenderPassWorkContext& rgraphCtx) { static_cast<Ssgi*>(rgraphCtx.m_userData)->runVBlur(rgraphCtx); },
- this, 0);
- }
- // Blur horizontal
- {
- ComputeRenderPassDescription& rpass = rgraph.newComputeRenderPass("SSGI_blur_h");
- rpass.newDependency({m_runCtx.m_intermediateRts[READ], TextureUsageBit::SAMPLED_COMPUTE});
- rpass.newDependency({m_runCtx.m_intermediateRts[WRITE], TextureUsageBit::IMAGE_COMPUTE_WRITE});
- rpass.newDependency({m_r->getGBuffer().getColorRt(2), TextureUsageBit::SAMPLED_COMPUTE});
- rpass.newDependency({m_r->getGBuffer().getDepthRt(), TextureUsageBit::SAMPLED_COMPUTE});
- rpass.setWork(
- [](RenderPassWorkContext& rgraphCtx) { static_cast<Ssgi*>(rgraphCtx.m_userData)->runHBlur(rgraphCtx); },
- this, 0);
- }
- // Reconstruction
- {
- ComputeRenderPassDescription& rpass = rgraph.newComputeRenderPass("SSGI_recon");
- rpass.newDependency({m_runCtx.m_intermediateRts[WRITE], TextureUsageBit::SAMPLED_COMPUTE});
- rpass.newDependency({m_runCtx.m_finalRt, TextureUsageBit::IMAGE_COMPUTE_WRITE});
- rpass.newDependency({m_r->getGBuffer().getDepthRt(), TextureUsageBit::SAMPLED_COMPUTE});
- rpass.newDependency({m_r->getGBuffer().getColorRt(2), TextureUsageBit::SAMPLED_COMPUTE});
- rpass.setWork(
- [](RenderPassWorkContext& rgraphCtx) {
- static_cast<Ssgi*>(rgraphCtx.m_userData)->runRecontruct(rgraphCtx);
- },
- this, 0);
- }
- }
- void Ssgi::run(RenderPassWorkContext& rgraphCtx)
- {
- RenderingContext& ctx = *m_runCtx.m_ctx;
- CommandBufferPtr& cmdb = rgraphCtx.m_commandBuffer;
- cmdb->bindShaderProgram(m_main.m_grProg[m_r->getFrameCount() % 4]);
- rgraphCtx.bindImage(0, 0, m_runCtx.m_intermediateRts[WRITE], TextureSubresourceInfo());
- // Bind uniforms
- SsgiUniforms* unis = allocateAndBindUniforms<SsgiUniforms*>(sizeof(SsgiUniforms), cmdb, 0, 1);
- unis->m_depthBufferSize = UVec2(m_r->getWidth(), m_r->getHeight()) >> (m_main.m_depthLod + 1);
- unis->m_framebufferSize = UVec2(m_r->getWidth(), m_r->getHeight());
- unis->m_invProjMat = ctx.m_matrices.m_projectionJitter.getInverse();
- unis->m_projMat = ctx.m_matrices.m_projectionJitter;
- unis->m_prevViewProjMatMulInvViewProjMat =
- ctx.m_prevMatrices.m_viewProjection * ctx.m_matrices.m_viewProjectionJitter.getInverse();
- unis->m_normalMat = Mat3x4(Vec3(0.0f), ctx.m_matrices.m_view.getRotationPart());
- unis->m_frameCount = m_r->getFrameCount() & MAX_U32;
- unis->m_maxSteps = m_main.m_maxSteps;
- unis->m_firstStepPixels = m_main.m_firstStepPixels;
- cmdb->bindSampler(0, 2, m_r->getSamplers().m_trilinearClamp);
- rgraphCtx.bindColorTexture(0, 3, m_r->getGBuffer().getColorRt(2));
- TextureSubresourceInfo hizSubresource;
- hizSubresource.m_firstMipmap = m_main.m_depthLod;
- rgraphCtx.bindTexture(0, 4, m_r->getDepthDownscale().getHiZRt(), hizSubresource);
- rgraphCtx.bindColorTexture(0, 5, m_r->getDownscaleBlur().getRt());
- rgraphCtx.bindColorTexture(0, 6, m_runCtx.m_finalRt);
- rgraphCtx.bindColorTexture(0, 7, m_r->getMotionVectors().getMotionVectorsRt());
- rgraphCtx.bindColorTexture(0, 8, m_r->getMotionVectors().getRejectionFactorRt());
- // Dispatch
- dispatchPPCompute(cmdb, 16, 16, m_r->getWidth() / 2, m_r->getHeight() / 2);
- }
- void Ssgi::runVBlur(RenderPassWorkContext& rgraphCtx)
- {
- CommandBufferPtr& cmdb = rgraphCtx.m_commandBuffer;
- cmdb->bindShaderProgram(m_denoise.m_grProg[0][m_r->getFrameCount() % 4]);
- cmdb->bindSampler(0, 0, m_r->getSamplers().m_trilinearClamp);
- rgraphCtx.bindColorTexture(0, 1, m_runCtx.m_intermediateRts[WRITE]);
- rgraphCtx.bindTexture(0, 2, m_r->getGBuffer().getDepthRt(), TextureSubresourceInfo(DepthStencilAspectBit::DEPTH));
- rgraphCtx.bindColorTexture(0, 3, m_r->getGBuffer().getColorRt(2));
- rgraphCtx.bindImage(0, 4, m_runCtx.m_intermediateRts[READ], TextureSubresourceInfo());
- const Mat4 mat = m_runCtx.m_ctx->m_matrices.m_viewProjectionJitter.getInverse();
- cmdb->setPushConstants(&mat, sizeof(mat));
- dispatchPPCompute(cmdb, 8, 8, m_r->getWidth() / 2, m_r->getHeight() / 2);
- }
- void Ssgi::runHBlur(RenderPassWorkContext& rgraphCtx)
- {
- CommandBufferPtr& cmdb = rgraphCtx.m_commandBuffer;
- cmdb->bindShaderProgram(m_denoise.m_grProg[1][m_r->getFrameCount() % 4]);
- cmdb->bindSampler(0, 0, m_r->getSamplers().m_trilinearClamp);
- rgraphCtx.bindColorTexture(0, 1, m_runCtx.m_intermediateRts[READ]);
- rgraphCtx.bindTexture(0, 2, m_r->getGBuffer().getDepthRt(), TextureSubresourceInfo(DepthStencilAspectBit::DEPTH));
- rgraphCtx.bindColorTexture(0, 3, m_r->getGBuffer().getColorRt(2));
- rgraphCtx.bindImage(0, 4, m_runCtx.m_intermediateRts[WRITE], TextureSubresourceInfo());
- const Mat4 mat = m_runCtx.m_ctx->m_matrices.m_viewProjectionJitter.getInverse();
- cmdb->setPushConstants(&mat, sizeof(mat));
- dispatchPPCompute(cmdb, 8, 8, m_r->getWidth() / 2, m_r->getHeight() / 2);
- }
- void Ssgi::runRecontruct(RenderPassWorkContext& rgraphCtx)
- {
- CommandBufferPtr& cmdb = rgraphCtx.m_commandBuffer;
- cmdb->bindShaderProgram(m_recontruction.m_grProg[m_r->getFrameCount() % 4]);
- cmdb->bindSampler(0, 0, m_r->getSamplers().m_trilinearClamp);
- rgraphCtx.bindColorTexture(0, 1, m_runCtx.m_intermediateRts[WRITE]);
- rgraphCtx.bindTexture(0, 2, m_r->getGBuffer().getDepthRt(), TextureSubresourceInfo(DepthStencilAspectBit::DEPTH));
- rgraphCtx.bindImage(0, 3, m_runCtx.m_finalRt, TextureSubresourceInfo());
- dispatchPPCompute(cmdb, 16, 16, m_r->getWidth(), m_r->getHeight());
- }
- } // end namespace anki
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